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DateTitreDurée
28 Jan 2025Episode 16 - A Conversation With Jonathan Partington00:53:34

Jason and Dave welcome classic text adventure author Jonathan Partington to the program. While studying at Cambridge University, he created and contributed to several memorable games including Avon (featured in Episode 12), Crobe, Sangraal, Fyleet, Monsters of Murdac, and Spy Snatcher.

We discuss how Jonathan got hooked into text adventures, how the pipeline between Cambridge mainframe creations and the broader commercial market worked, and the best time of day to play games on official campus computers without getting scolded. And for the first time, we ask a living author which of his games we should play next!

Special thanks to Mark Hardisty for helping connect us with Jonathan.

CORRECTION: The interview mistakenly credits L to Peter Killworth. The game in question was actually GiantKiller.

Jonathan Partington on IFDB

Topologika (The Digital Antiquarian)

Phoenix (mainframe operating system) on IFWiki

Mystic Wood (board game)

Sorcerer's Cave (board game)

Peter Killworth on IFWiki

How To Write Adventure Games by Peter Killworth on MOCAGH

L: A Mathemagical Adventure

11 Dec 2024Episode 11 - A Conversation with Ron Martinez01:09:13

In this interview episode we're transfixed by the career of Ron Martinez, whose interactive fiction began as a writer for the Be an Interplanetary Spy book series, the Trillium/Telarium home conversion of Rendezvous With Rama, and the design and implementation of Star Trek: The Promethean Prophecy powered by his own TRANS Fiction System parser. Since then Ron has had a widely varied career, and a widely varied career since then including pioneering work in NFTs.

Ron and Jason discuss the wild experimental days at Electronic Arts, the nature of "post-linear" storytelling and the trade-offs of writing in the Star Trek universe, and Ron's brush with actual immortality.

Invention Arts

Star Trek: The Promethean Prophecy on archive.org

Rendezvous with Rama on archive.org

Full GET LAMP documentary interview

Ron Martinez MobyGames credits

26 May 2024Episode 4 - The Tracer Sanction and Down Among the Dead Men00:56:33

Dave and Jason seek revenge on the dread pirate Skarvench and go on an interplanetary hunt for the mysterious Wing. This episode of The Retro Adventurers explores the neo-retro title Down Among the Dead Men (originally published as a Virtual Reality Adventures gamebook in 1993, converted into ZIL (Zork Implementation Language) and Z-Machine binary format in 2020 by SD Separa) and the oft-overlooked Interplay launch title The Tracer Sanction, originally published by Activision.

The Tracer Sanction playable online

Down Among the Dead Men (includes play link)

Transporter by Andrew Laker (includes play link)

Solution and map for Transporter

Dead Flesh Retro

Terrormolinos

Slaine

 

05 Apr 2025Episode 20 - The Mask of the Sun and Valkyrie 1701:01:09

Dave and Jason confront a double dose of terrifying terrors! First up is the RamJam Corporation's Valkyrie 17, a Cold War thriller set in a pseudonymous Eastern Bloc nation, boasting excellent off-screen production values but some quirky on-screen choices. The title was originally published for ZX Spectrum and Commodore 64, with a Windows update released more recently.

Then we travel to South America for the so-close-to-the-original, you-can-feel-the-stubble Indiana Jones-adjacent The Mask of the Sun originally published by Ultrasoft. You are rugged professor of archaeology Mac Steele, struggling under the debilitating effects of an ancient curse! Only by enduring many (many, many) Jeep and cave-navigating sequences can he be free of the exotic pills which keep him just barely clinging to life! The Mask of the Sun was published for Apple II, Atari 8-bit, and Commodore 64, with a German translation to boot!

(And one of these days Jason will stop saying something has an "X-word" parser when he means an "X-letter" parser... but not today!)

Valkyrie 17 box, documentation, and audio

Valkyrie 17, C64 playable online

Valkyrie 17, Windows update

Valkyrie 17 on Mobygames

The Mask of the Sun documentation (Broderbund)

The Mask of the Sun on Mobygames

 

17 Sep 2024Episode 7 - A Conversation with Roberta and Ken Williams01:20:36

In this interview episode (cruelly cut short by an impatient harbormaster) we barely scratch the surface of the careers of the legendary power couple of adventure gaming. Jason speaks with Roberta and Ken Williams of On-Line Systems / Sierra On-Line fame. We touch on chapters from the late 1970s to present day, including the first text/graphics adventures on the Apple II to King's Quest and Phantasmagoria, and the new reimagined Colossal Cave published by Cygnus Entertainment.

Colossal Cave

Farewell to Tara by Roberta Williams

Not All Fairy Tales Have Happy Endings by Ken Williams

Sierra Gamers

Mystery House (Hi-Res Adventure #1) playable online

08 Jun 2024Episode 5 - A Conversation With Tim Gilberts00:50:57

Tim Gilberts published legendary text adventure creation systems The Quill and Professional Adventure Writer (PAW) through family publishing house Gilsoft in the 1980s. These products became the basis for hundreds of commercial games, many developed and sold as part of a late direct-to-consumer wave of adventure development in the late 1980s into the 1990s. Dave and Jason discuss with Tim the origins of The Quill and its successors, the reasons for its success and lasting impact, and Tim's connections to gaming today.

Gilsoft

Tim Gilberts' YouTube channel

Zenobi Software

Stranded by Dave Hawkins

Ghostship Delgado by Tony Kingsmill (2024 Quill game)

26 Apr 2024Episode 2 - The Hobbit and Planet of Death00:57:24

Retro Adventurers Jason Compton and Dave Hawkins explore iconic early text adventure The Hobbit (by Philip Mitchell and Veronika Megler, adapted from the novel by J. R. R. Tolkien) and Planet of Death (by Richard Turner and Chris Thornton).

Includes listener mail, an explanation for postponing the promised Knight Orc, and a dive into both games.

Special thanks to Robin Harbron of 8-Bit Show and Tell for final engineering.

Links

Planet of Death playable ZX81 edition

The Hobbit playable Spectrum 128 enhanced edition

AppleAdventures on YouTube

Renga in Blue's Planet of Death finale (featuring "Dusty Bin")

The Tracer Sanction

Down Among the Dead Men

03 Mar 2025Episode 17 - Magazine Roundup #101:53:58

Jason, Nick, and the returning Tim Gilberts of Gilsoft dig into the magazines of the 1970s and 1980s that chronicled the rise of text adventures!

We look at two of the most significant Stateside issues of the early commercial period, the November 1979 issue of Creative Computing with a full (and unusual) implementation of Colossal Cave Adventure, and the December 1980 BYTE with articles by Dave Lebling, Jon Freeman, and of course one of the most significant events of the year in personal computer games: Scott Adams' release of the Pirate Adventure source code.

New Zork Times #3.1, early 1984

Micro Adventurer #1, November 1983

Creative Computing, November 1979

BYTE Magazine December 1980

Sinclair User #2, May 1982

Sinclair User #3, June 1982

Adventure Probe #1, June 1986

Be an Interplanetary Spy (Ron Martinez) discussion on IntFic

Mike Dornbrook (Infocom) oral history

Giant's Gold, Commodore 64 port

Atari Swordquest's Real-Life Treasures

Another Atari Swordquest overview

Treasure Quest

Treasure Quest prize winner mystery

Adventure (Colossal Cave) Family Tree

15 Apr 2025Episode 22 - Questprobe: Spider-Man and Redhawk00:59:17

POW! KABOOM! KWAH!

Dave and Jason explore two 1980s text adventures pulled from the world of comic books! (At the time, comics were just one of many forms of narrative expression and not the dominant storytelling platform as they are this century.)

First up it's Redhawk from Melbourne House, which experiments with text/graphics adventure presentation by building a three-panel comic on-screen based on player input. Can you, as mild-mannered news photographer Kevin Oliver and as flying, fighting superhero Redhawk save the city?

Then it's Questprobe: Spider-Man from Adventure International, from the short-lived Marvel Comics series which just predated the company's end. Amazing feats of wall-walking and strength await!

Finally, we play the work-in-progress of the unfinished Questprobe: X-Men, provided by Scott Adams himself from his archives.

Questprobe: Spider-Man (playable online, Apple II verson)

Questprobe: Spider-Man on IFDB

Redhawk (playable online, Amstrad CPC version)

Redhawk on IFDB

20 Jan 2025Episode 15 - Lancelot and G.F.S. Sorceress01:15:09

Our first three-player episode since the premiere pits Ben, Jason, and Nick against challenges that span millennia! Learn the intricacies of long-lost Earth military law as Joe Justin fights for freedom in Avalon Hill's G.F.S. Sorceress before traveling way back to King Arthur's England in Level 9's Lancelot. Robots, colored objects, and companion knights (so, so many companion knights) stand ready to assist!

Lancelot on Level 9 Memorial

Lancelot on IFDB

Lancelot playable online (BBC Micro)

Lancelot documentation

Lancelot walkthrough (AppleAdventures)

G.F.S. Sorceress documentation

G.F.S. Sorceress walkthrough (AppleAdventures)

Avalon Hill computer titles (MobyGames)

The Visible Zorker

SAM Coupé Adventure Club

Crown of Arturo for Sharp MZ-700

 

17 May 2024Episode 3 - A Conversation With Scott Adams01:01:30

Scott Adams of Adventure International and Clopas fame joins Dave and Jason for a conversation on this episode of The Retro Adventurers. We discuss the rise and fall of Adventure International, the Marvel Comics relationship behind the Questprobe games featuring The Hulk, Spider-Man, and The Human Torch & The Thing, building international business relationships, and more.

>GO WEST You are in an office. Big Tall Jim Shooter is here.

Clopas LLC

Adventureland XL

Stereotypical by Clopas (in development)

Adventure International (Mobygames profile)

Portland Retro Gaming Expo

06 Oct 2024Episode 8 - Valhalla and Swiss Family Robinson00:41:47

Dave and Jason make another transatlantic cultural exchange in this episode, beginning with the youth-oriented Windham Classics' Swiss Family Robinson before heading to the deadly grownup world of Norse mythology for Legend's Valhalla.

 

Valhalla playable online (ZX Spectrum)

Swiss Family Robinson playable online (Commodore 64)

August 1983 ad for Valhalla (Sinclair User Magazine)

06 Nov 2024Episode 10 - The Lurking Horror and Crypt of Medea01:31:10

Jason and first-time Retro Adventurer Nick Moffitt sample two courses of text adventure horror, featuring Infocom's "MIT with the serial numbers filed off" The Lurking Horror and Sir-Tech Software's "don't call it a Murder Hospital, call it the" Crypt of Medea.

Jason also speaks with Strange Studies of Strange Stories co-host Chad Fifer about how, when, and why the Lovecraftian school of horror became mainstream entertainment fodder.

The Lurking Horror

Crypt of Medea

The Call of Cthulhu (2005 film)

The Apple II Mockingboard

 

 

 

29 Dec 2024Episode 13 - 2024 Year-End Chatisode02:39:03

Holiday merriment! All the hosts! Return special guests! Minimal editing!

Retro Adventurers Dave, Jason, Nick, and founder Ben(!) chat about the year that was, later joined by Scott Adams (Episode 3) and Tim Gilberts (Episode 5)!

Hear about Tim Gilberts' Heathkit, Scott Adams' next professional moves, adventures in ADABAS / Natural, and a long-overdue callback to the Clarion Beauty Computer!

Ken Reed's Adventure II article in Practical Computing

Maze for the MK/14 computer kit

PDP-12: HELLORLD!

The Beepy handheld computer

Adventuron

Nick's Cloak of Darkness in AWK

Knytt Stories

The Book of Adventure Games

Tim Gilberts on YouTube

Scott Adams Consulting

Bubble Bonk

Final Pilot

Adventureland XL

06 Apr 2025Episode 21 - First Anniversary Chatisode01:08:52

🎂It’s our first birthday!🎂Enjoy an anniversary celebration with all the hosts and minimal editing!

Founder Ben holds a contest of Retro Adventurers knowledge–who will reign supreme? How many countries have at least one download per episode? Who will be named the Seven of Nine of text adventure podcasting? Will the boys have a polite conversation about expanding to other genres or will chairs fly?

Thank you for listening to our first year of classic text adventure discussion and review. Please get in touch with us with suggestions for the years to come.

(And yes, Nick knows our frequent guest is Tim Gilberts, he was just distracted.)

Googlewhack definition

The Clarion Beauty Computer

Ali Baba and the Forty Thieves playable online (not a text adventure!)

Sleuth for DOS

Labyrinth (Lucasfilm Games)

Amazing Quest by Nick Montfort

Twisty Little Passages

50 Years of Text Games

24 Oct 2024Episode 9 - A Conversation with Robin Raymond00:34:56

Seemingly from out of nowhere, Kingdom of the Seven Stones, a sprawling text/graphic adventure has just been published for the Commodore 64 by The Future was 8 Bit. Creator (and Retro Adventurers listener!) Robin Raymond joins Jason to talk about how the game took shape, why it's cartridge-only, and what the future might hold for his new C-based 8-bit adventure game engine.

Kingdom of the Seven Stones @ TFW8b

Martin Piper's technical analysis

Dithertron

The Coveted Mirror

Ulysses and the Golden Fleece

 

 

10 Jan 2025Episode 14 - The Dark Crystal and Ship of Doom00:56:54

Dave and Jason return to the pioneering Artic Adventure series with Ship of Doom (Adventure C) before plunging into a fantasy world on the brink in The Dark Crystal by Sierra, licensed from Henson Associates and representing the very last example of Roberta Williams' parser game design.

The Dark Crystal manual and short story

The Dark Crystal on SierraGamers

The Dark Crystal map and solution in New Atari User

Ship of Doom on Spectrum Computing

Ship of Doom, reimagined top-down

All Sierra On-Line Hi-Res Adventures

Roberta Williams full credits (Mobygames)

Artic Adventures gallery (MOCAGH)

21 Mar 2025Episode 19 - Monsters of Murdac and Behind Closed Doors (SAM Coupé Adventure Club #1)01:08:12

Ben occupies the throne, attended by minions Jason and Nick this episode to plumb the depths of the text adventure archives. In the featured spot is the Phoenix/Topologika title Monsters of Murdac by Dr. Jonathan Partington (Episodes #12 and #16), a punishingly creative game. Up first, however, is the 1991 disk magazine SAM Coupé Adventure Club #1 and its featured free game... the toilet-escape simulator Behind Closed Doors by "Balrog" John Wilson.

Oh dear, oh dear, oh dear.

Monsters of Murdac (playable online, BBC version)

SAM Coupé Adventure Club archive

Browser-readable version of SAM Coupé Adventure Club Disk #1

Behind Closed Doors #1 (playable online, ZX Spectrum version)

Ink Console

Classic articles on games by Jonathan Partington

 

06 Apr 2024Episode 1 - The Pawn and Around the World01:43:04

(Please note that Episode 1 has some audio issues which are ironed out in future episodes.)

The premiere of The Retro Adventurers. Three old-school gamers talk about text adventures they have loved, hated, or are just experiencing for the first time. In this episode, Ben Collier, Jason Compton, and Dave Hawkins take a look at early text adventure Around the World and the first Magnetic Scrolls adventure, The Pawn. 

Includes news, biographical notes, and a dive into both games.

Links

Ronin by David Alzofon

Ghosts Of Blackwood Manor

PunyInform

Infocom Z-Machine interpreter source code

The Classic Adventurer

Softside adventure archive including Around the World (Apple II emulator image)

The Pawn at the Magnetic Scrolls Memorial (playable online)

18 Dec 2024Episode 12 - Avon and Macbeth01:18:30

Chewing the food of sweet and bitter fancy, Jason and Nick ask for a double-helping of Shakespeare text adventures. The chef heaps a challenging amount of "appetizer" Macbeth (1984, Oxford Digital Enterprises) on their plates, but main course Avon (1982/1988, Topologika) has its day. And that day may be foul, and/or fair, as you like it.

Macbeth on MobyGames

Macbeth on MOCAGH

Avon on MobyGames

Avon (Playable online, BBC Micro)

Avon mainframe source code

Topologika Ltd. overview

Topologika on The Digital Antiquarian

Macbeth solution (almost)

The Tempest (1997)

 

22 Aug 2024Episode 6 - Twin Kingdom Valley and Sphinx Adventure00:44:56

Dave and Jason take on a pair of BBC Micro originals from the early 1980s in this episode, with the appetizer course of Acornsoft's first adventure game Sphinx Adventure by Paul Fellows, followed by the main course of Twin Kingdom Valley by Trevor Hall.

Twin Kingdom Valley playable online

Sphinx Adventure playable online

11 Mar 2025Episode 18 - Bored of the Rings / Calixto Island with Iain Lee01:00:51

Iain Lee, "an old bloke who was popular in the Nineties" as well as counsellor, broadcaster, and I'm a Celebrity survivor joins Dave and Jason this episode. They discuss Tolkien sendup Bored of the Rings by Fergus McNeill and the Mark Data classic Calixto Island. Iain shares his love for the Dragon 32, memories of sneaking text adventure time on school BBC Micros, and Experienced Media Professional Image Advice with Jason.

Bored of the Rings (playable online)

Calixto Island (playable online, MS-DOS with graphics)

Calixto Island (playable online, "Play Now" button next to "Calixto Island (Text)", CoCo plain text)

Iain Lee's Random Access Memories podcast

Quill Adventure Guides (Bored of the Rings and other Quill games, deconstructed)

MST3K: Detective

 

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