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DateTitreDurée
26 Jun 2021Collateral Damage - C1E31 Finding Hard to Find Things02:24:50

The party starts to head towards the town of Vallaki. Galahad sings a song of his mentor’s and Zechs realizes that his mentor sung the same song. They were brothers in arms and Attros was friends with them both. They finally make their way to the town of Vallaki and find a place for food and rest. Some plans are made and questions are answered, but not before a mysterious stranger from Shanks’ past comes to pay him a visit. Enter Rig, who seems to have a burning question for the elven archer. What question does Rig want to be answered? Is she going to be an ally in the takedown of Strahd?

Find out on the Medusa’s Cascade : Collateral Damage podcast! 

Background Music by Sword Coast Soundscapes 

Theme Music written and performed by Gaetano Semilia 

Mixed by Thomas Lapierre III 

Check out the show at themedusascascade.com

12 Aug 2023Collateral Damage - C1E117 Reassess and Pivot01:50:36

The team is led by their animal guide to the beginning of the dome. Initially, they come across a deserted town and plants shaped like Grippli. They begin to investigate and try to assess what happened here. They are uncertain of how much time they have before any strange occurrences happen to them, but realize that the dome has dropped. The barrier that was distorting the land and magic has miraculously vanished. They decide to hurry towards the machine and scout out around it. Coming upon it they see recent scorch marks and try to assess what may have caused it and try to find the people responsible. They realize that this machine is down and will remain down for at least a little while, buying them the necessary time to coordinate an attack to take them all out at once. There's so much happening and that's where we pick up…


Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

27 May 2023Field Reports 10 - New Faces00:13:59

On the last arc recap, we find our group in various areas of Granz City. Galahad and Arguile take Kyver to a brothel, Zechs takes a walk down memory lane with Duo, Shanks has a game of dragon chess with Osamu, while Glad and Cereius catch up with Argo. If only things could be so simple. Kyver is kidnapped, Shanks is shot at, and the group finds the remains of some of the Tell-Tale Guild and one of The Constable’s machines. In an effort to regroup the group finds themselves in varying parts of the continent and starts to gain the attention of The Constable’s men. There’s never just a quiet moment with this bunch, is there? What could they possibly stumble into on the next leg of their journey?


Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!


Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

22 Oct 2022Collateral Damage - C1E100 Making It in Mechfall02:28:30

Last time, we found ourselves with the team giving the Stone of Revival to Amina. In this exchange, she reminds them that she also asked them to help aid Quon and his people in the Glasmeda Isles. It’s also determined that Hoshino is not cursed, well not in the sense that can be removed via the Remove Curse spell. While this brings a sense of relief to the party it also results in them having more questions for their new ally. Salix is told that their hut is still intact and the party agrees to stop and visit it on their way up north. Amina lets Zechs know that Nymora is safe and they are sent back to see just that. The wreckage of the machines that Arguile and Shanks saw is nowhere to be found.

Meanwhile, we return to the gem heist job with Thai, Bosco, Morz… and an EMERALD DRAGON! It looked like quite a grim situation as the team tries their best to escape from the dragon's fury. Eventually, the dragon’s breath weapon deals a massive hit of psychic damage to Bosco and Thai and the dragon eventually gets a hold of Morz who is torn into. Thai and Bosco attempt to free Morz with force but the dragon doesn’t seem to want to relinquish their quarry. Reading the situation Thai makes an effort to plead with the dragon for their lives. A badly injured Morz is put down but kept close as Bosco and Thai begin their negotiations. Eventually, they make allies with the dragon who they name Sage. They agree to go after Olmoz and the Inifinity Bazaar.

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

28 Nov 2020Collateral Damage - C1E5 Curiosity Can Kill02:33:40

Collateral Damage continues to search through the basement of the ghostly building housing the child specters Rose and Thorn. Searching for the chanting turns into a dangerous game of "Will I Regret Touching This?"

Background Music by Prod. Riddiman, Sword Coast Soundscapes
Theme Music written and performed by Gaetano Semilia 

Mixed by Thomas Lapierre III 

Check out the show at themedusascascade.com

05 Oct 2024Field Reports 22: The Second Coming00:15:46

With the help of Galahad, Hoshino, and Arguile, Shanks realizes that connecting with Zechs requires speaking to him rather than at him. They have a heartfelt conversation that brings them closer than ever. Arguile dreams from the perspective of a man named Urich, interacting with his mother, Dorna, in the strange land of Narkorua. Galahad receives a vision guiding him to a Uniluum warrior in Drose. The group then encounters a floating stone face, offering three questions. Through these, they gain prophecies about the future, including insights into Zechs's situation with Malar.


As the group navigates these revelations, Shanks dreams of an orcish figure, and Glad encounters her alternate self in a vivid interaction about her faith and the death of her husband. Various group members have visions and dreams tied to their past and future, including Hoshino seeing a mysterious woman and Salix communicating with a Void Dragon. Once they arrive in Drose, they meet Chantico, the protector of the Eternal Flame, and are split up to complete their tasks. Galahad is tasked with mentoring Xoco, a Guardian of Drose, and the rest of the group meets Tozi, who provides them with crucial historical insights.


As they explore the city, Arguile and Shanks are robbed by an old man and his cat but successfully retrieve their stolen goods after a tense exchange. Zechs meets Isolde, a tiefling scholar, who gives him essential knowledge about Malar and his role within the Pantheran Pantheon. The group reconnects later, sharing updates on their tasks and planning their next steps. Galahad takes on his role as Xoco’s mentor, and the group prepares to face new challenges in Drose.


There’s so much happening, and we pick up with arc 22, “ The Second Coming”. How will the rest of this story unfold? Find out next time on the Medusa’s Cascade: Collateral Damage!


Theme music is written and performed by The Floating Lighthouse

Read & Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

18 Mar 2023Collateral Damage - C1E106 Breakdowns, Booze, and Bards02:16:22

The party finds their time in Nymora very reminiscent of their time in Granz City just after their defeat of Strahd. There is a lot of planning for the next stages. There are a lot of revelries. Some pranks and lots of drinking that was involved. The party split up and while half go shopping for ways to improve Shanks’ elven speed, the other half looks to acquire an airship for their trip to help their ally, Quon. During this time the group is reminded of just how much Hoshino doesn’t know and adds more to their list of things to tell him at a later time. They meet with Aura back on the cruise ship to kill some time, have some drinks, and make plans for the evening to see Nymora’s nightlife scene. Shanks and Salix acquired materials for their creations and some information from Torbera about the incursion that happened. There's so much happening and that's where we pick up…


Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!


Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

07 Sep 2024Across the Planes - Coldbring, Granzia01:38:52

In the northern reaches of Granzia sits a region that is often left to its own devices. Rugged mountains, tundra, and a slumbering ancient white dragon are all features of the Coldbring region.

In the ninth episode of Across the Planes, Tom, Tone (Galahad), and Floki (Redacted) discuss and come up with the lore surrounding the region of Coldbring. Over the course of the conversation, they discuss the culture, religion, industry, and overall vibe of the northern reaches of Granzia.

VO: Antonio Perez, Floki the DM Edited and Mixed by Thomas Lapierre III Check out the show at themedusascascade.com

03 Sep 2022Collateral Damage - C1E93 The Harpy Room02:22:30

Last time on Collateral Damage: the party heads out to the known hangout for Grimwing of the Web of Fate. A casino in the Vice Ward that resembles a stranded ship is where they are said to be that night. The party meticulously plans its next course of action. Zechs covers the exits from the crow's nest and Shanks, Arguile, and Salix are disguised as nondescript wood elves. The rest of the party goes unnoticed with the invisibility spell cast by Salix. The recon commences and after some time they, shy of Zechs, find their target. Grimwing seems on edge and is seen placing a finger on his temple. Then, one of his associates heads for the door. Despite an attempt at interference, the party seems that if they don’t strike now, they will never get this chance again. Galahad and Voyas close in and Grimwing’s bow of warning alerts him to danger, along with his blind sense. The tension is high and the stage is set. Where will this next episode leave our team? There’s so much happening and that’s where we pick up…  

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

02 Jan 2021Collateral Damage - C1E10 No Good Deed02:23:47

The party must fight their way out of an old windmill inhabited by hags so they can explain their current situation to their patron.

Background Music by Prod. Riddiman and Syrinscape
Theme Music written and performed by Gaetano Semilia 

Mixed by Thomas Lapierre III 

Check out the show at themedusascascade.com

24 Aug 2024Collateral Damage - C1E147 Antithesis02:22:06

With the siege of Drose reaching its conclusion. Most of the party helps the citizens as best as possible and regroups outside the temple. As the adrenaline leaves Hoshino, he’s shocked and heads to the Inn with Glad. The party, minus Zechs, catches each other up on what they’ve experienced and uses their shared knowledge to inform their next steps. Together, they recount the story Bound to the Void, the conversation that Gerviss had with Salix, Arguile had with Ÿbo, and any other information they’ve gathered so far. It’s decided that Arguile would likely need to speak with Fel once more and Ÿbo again after that. Salix speaks to Gerviss and he informs them that Iolan and Ÿbo are lovers. Outside of that, he didn’t have much more information to offer as he was unaware of their story.

On the other hand, Zechs decides to head back to the Scholar’s Enclave to seek information regarding the creatures that attempted to overtake the city and figure out any info regarding Eldertwine. Regrouping with the rest of the team, Zechs catches up and divulges the information he gleaned to the team. A critical few details arise… Iolan mentioned Hoshino Matsuo by his full name and said she was there to give her regards. She spoke with Arguile directly briefly and insulated that Ÿbo was not trustworthy. Together, they head over to Tozi and explain what happened based on what they saw. They also give her information about Iolan being the culprit. Tozi is grateful for their help in protecting the city and its people. She asks that the group remain in Drose for a few more days to ensure the citizens' safety in the event of another attack. The party agrees, and they again begin to disperse throughout the city. There's so much happening, and that's where we pick up…

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage! Theme Music is written and performed by The Floating Lighthouse Mixed by Thomas Lapierre III Check out the show at themedusascascade.com

16 Nov 2024Collateral Damage - C1E153 Those That Wandered02:20:00

We pick back up with the party as they begin planning for the day. Zechs and Galahad go shopping, and Zechs gets the party an item for communication called “The Spies Murmur.” After returning and giving the items to the group, he informs Galahad and Shanks about his current condition in fighting Malar. He asks for their help in training him to be more efficient in what he excels at and not trying to fit the parts of the group where he feels need covering. Afterward, Shanks informs Arguile that he knows what’s happening with his mom and that while he’s in no place to force him to disclose the information with the rest of the team, he ensures Arguile that he has his back. Arguile confirms the information and lets Shanks know that he has things in motion already and will present them to the group when that is all ready.
The latter half of our story involves Shanks, Greyleaf, Arguile, and Galahad in the courtyard, discussing the methods of extracting the purple worm poison and what they intend to do with it afterward. It’s decided that Galahad, who likely has the most suitable muscle memory for the job, will be tasked with extracting the poison into vials. It is a slow start, as he is a bit more delicate than he knows he needs to be. During this time, Arguile reminds the guys that these are worth a lot in gold and they would be set on selling off most of it, to which Shanks says that he will decide once they’re all extracted what he will do with them. They retrieve 18 vials between the two poison sacs. After this, they notice that quite a crowd has gathered to check out what they are up to. Shanks takes ten vials for himself and splits the other eight into two groups to distribute among the group. As we end, Galahad addresses the group and asks if it would be okay for them to stop off at the Range to visit the Goliath tribe. The group says yes, and they begin to form a plan for the next few legs of their journey. At this point, Arguile informs the group of his need to go to Iwi and his timeline for this to happen. This starts to change their plan, and they spend the rest of the evening making a new plan, which includes the timeline for the rescue of Arguile’s mother in Iwi and stopping Galahad’s father from taking revenge on the Ridge. It seems like the plan is relatively simple: goliaths in the Barrier Range, extract Malar from Zechs in Nymora, head to Iwi to help Arguile rescue his mom, and then go straight over to stop Galahad’s father and the titan he’s currently in possession of. Easy right? There's so much happening, and that's where we pick up… Find out what happens next in this episode of the Medusa’s Cascade: Blood and Booze! Theme Music is written and performed by The Floating Lighthouse Mixed by Thomas Lapierre III Check out the show at themedusascascade.com

06 Aug 2022Collateral Damage - C1E89 The Best Laid Plans02:20:48

Last time on “The Medusa’s Cascade: Collateral Damage” the party connects with notable resistance member and proprietor of Herbal Delights, Alésia. She informed them of what she knew of the Web of Fate and said that she would offer aid to the party in what they were planning. Arguile, Shanks, and Salix met with Iggy, Lady Kree, and a familiar Aarakocra, Lenore. After tense negotiations and information gathering they reconvened at the tea shop. Meanwhile, Glad, Zechs, and Galahad go to a safe house and do their best to recover from that morning’s fight. The group seems to be planning to take out members of the Web of Fate one by one, and it seems that Garron is the one in their sights. There’s so much happening and that’s where we pick up…  

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

10 Sep 2022Collateral Damage - C1E94 The Day Of02:23:20

Last we left off, just a few hours after the assassination attempt on Garron the party sets their sights on Grimwing. They move in to strike and just manage to get the drop on him. Voyas blocks the door to the Harpy Room with her shield, (Captain America style), and the patrons start to panic. On the outside Zechs sees guards move towards the door and the sounds of Arbane’s voice and his beasts in the distance. Meanwhile, back inside the party quickly discovers just exactly how the Stone of Revival works and the mystery behind the venom walkers. As Grimwing meets his end, a flash of light leaves his chest, goes towards the tower and back into him in a flash. He is transformed into a massive drider-like creature that screeches loud enough for the entire casino to hear. Galahad, Voyas, and the others go to strike the creature down, and outside Zechs knows that’s his cue to act. Grimwing falls twice but is, just as quickly, brought back up as this creature. Zechs finally gets to the rest of the group to see the sight for himself and warn them that they have company incoming. Salix banishes the creature and Galahad takes his mighty sword Kanna’s Fury and creates a giant hole for an exit. The group disappears into the night back to the safe house, uncertain if they were followed but confident that despite how things went the information they learned was vital. Invenas is on high alert, the party is exhausted but feeling accomplished for once and they decide to rest before the madness ensues the next day. There’s so much happening and that’s where we pick up…  

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

28 May 2022Collateral Damage - C1E79 Things Aren't Adding Up02:17:12

Last we left off: Thai, Bosco and Morz found their way to the Roview Gem Mines on the island cluster the Elcook Isles. With some well crafted disguises and a bit of luck they're able to get their way into the main building and into the vaults, where they're trying to procure the Cindergems. The trio sneaks by, deceives or disengages any guard or trap that they come across. Finding not only heaps of gold and other coin but also coming across several rare magical items. While it's nice to line their pockets with coin and add a few items to their collection, something doesn't seem wholly right about this vault. Things get all the more real when they finally find the first of the six Cindergems. There’s so much happening and that’s where we pick up…  

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

04 Feb 2023Across the Planes - Zur Algud, Sloane00:51:28

In the northern reaches of Sloane’s “The Burned” region is the ancient city of Zur Algud. Built by Dragons before recorded history, it is a long-standing beacon of magic, industry, and power.

In the third episode of Across the Planes, Tom, Tone (Galahad), and Frim (Hoshino) discuss and come up with the lore surrounding Zur Algud. Throughout the conversation, they discuss the culture, religion, industry, and overall vibe of the Dragon City.  

VO: Thomas Lapierre III, Antonio Perez, and Frimmer Starstone

Edited and Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

20 Mar 2021Collateral Damage - C1E17 Into the Vaults03:00:20

With their hand forced by The Constable, Galahad decides to stay behind in exchange for The Journeyman. He is taken away and a woman is escorted down to meet them. Who is this mysterious person and what’s the party’s next move? 

Background Music by Syrinscape 

Theme Music written and performed by Gaetano Semilia 

Mixed by Thomas Lapierre III 

Check out the show at themedusascascade.com

15 Jun 2024Collateral Damage - C1E141 The City of Drose pt 202:10:44

We cut to Arguile and Shanks gathering materials for alchemy when they stumble upon a blue cat. As they continue to walk, they find a concerned-looking gentleman searching for the cat, and the two help the older gentleman reunite with his companion. Only a few moments later, they realize that Shanks’ bag of supplies and Arguile’s haversack are missing. The old man and his cat pickpocketed them. The two split up alongside Scyra, Arguile’s familiar, to track down the man and their stolen goods. Elsewhere, Zechs meets Isolde in the Scholar’s Ward, who is expecting him. She greets him and Duo and asks him to discuss with her what’s been happening to him, sparing no detail as she is in no rush, and the more information she has, the easier it is for her to aid him, if possible. Zechs indulges her and goes on, over some tea and snacks, everything, including Malar. She clarifies what he knows about Malar and the Pantheran Patheon, as well as about his origin and part in all this. The Pantheon are not his siblings but his creation. Zechs is grateful for all the information and thanks her for her time and generosity. Before leaving, she hands him a pendant, tells him to seek out the group that carries the symbol upon it, and gives him a tarot card reading that is appreciated but leaves him much more to ponder. We pick back up to Shanks and Arguile, tracking down the abode of the thief and his cat. Arguile uses Scyra to look at the abode above, and the gentleman suddenly appears in view.


There's so much happening, and that's where we pick up… Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage! Theme Music is written and performed by The Floating Lighthouse Mixed by Thomas Lapierre III Check out the show at themedusascascade.com

28 Aug 2021Collateral Damage - C1E40 The Order of the Silver Dragon02:53:57

The party now defeating the Spectral Warriors and clearing the trap, have new troubles on the horizon. Kyver, Attros, and Arguile make a plan for the Sun Sword that is tightly gripped by Vladimir Horngaard. The plan ends up not working in their favor and a fight ensues. The Collateral crew is in for their toughest fight yet. How will they make it out of this one?

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage! 

Theme Music written and performed by Gaetano Semilia 

Mixed by Thomas Lapierre III 

Check out the show at medusascascade.com

04 Mar 2021Collateral Recap S1 E400:49:59

Welcome back to another episode of “Collateral Recap”. We’re joined today by players Joe and Lorisse who play Arguiel and Galadloriel respectively. They take a look at episode 5 “Curiosity Can Kill”. They talk about the creation of their characters, give a bit of insight into their experience with DND, and the story so far. As always we are hosted by Alex of Wayward Raven. He asks the important questions, shares a few laughs, and as always, finds a way to poke a jab at Kyver. We hope you enjoy and may the dice you roll, always have advantage.  

Hosted by Alex Sapountzis (@asapcandraw) 

Guests:  

Arguile / Joe (@stedyhandz) 

Galadloriel / Lorisse (@l0risse) 

Edited by Thomas Lapierre III (@iamthomastbg) 

Check out the show at themedusascascade.com

01 Apr 2023Across the Planes - The Rowly Keys, Iwi01:24:18

In the southern reaches of Iwi, off the coast of Ecra, sits the small chain of islands called the Rowly Keys. Home to the descendants of Dwarves, Halflings, and Gnomes alike, this obscure set of islands has a strange history.

In the fifth episode of Across the Planes, Tom, Frim (Hoshino/Bosco), and Ty (Thai/Voyas) discuss and come up with the lore surrounding the Rowly Keys. Over the course of the conversation, they discuss the culture, religion, industry, and overall vibe of the island community.


VO: Thomas Lapierre III, Frimmer Starstone, and Mul_Ty

Edited and Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

07 Oct 2023Divergent Paths - Sleeping Giants00:07:40

Hey everyone, welcome to the fourth Divergent Paths cut scene. We're back in Granzia and this time in the far north of Coldbring. It's here that we find a high-ranking member of the Shuffle Guild witnessing something terrible and speaking to a familiar being. The party doesn't know this information, but now you do.

Written and read by Thomas Lapierre III

Check out the show at themedusascascade.com

12 Dec 2020Collateral Damage - C1E7 Escapes and Explanations 02:54:18

The party has defeated the monsters in the basement, now they need to get out of the Death House. Unfortunately, that's easier said than done.

Background Music by Prod. Riddiman, Sword Coast Soundscapes
Theme Music written and performed by Gaetano Semilia 

Mixed by Thomas Lapierre III 

Check out the show at themedusascascade.com

07 Jan 2023Across the Planes - Luxenburough, Granzia01:19:35

In the northeast of the isolated nation of Granzia sits the Elven city of Luxenburough. Nestled west of Tarren Ridge, south of Dragonborn Valley and the Yiegelf Mountains, and east of the Levias Crossing in the Granzian Sea, the refugees of the first War of the Fey Kings made their home.

In the first episode of Across the Planes, Tom, Joe (Arguile), and Hutch (Shanks) discuss and come up with the lore surrounding Luxenburough. Throughout the conversation, they discuss the culture, religion, industry, and overall vibe of the Elven city.

VO: Thomas Lapierre III, Joseph Ramirez, and Eric Hutchison

Edited and Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

16 Mar 2024Collateral Damage - C1E134 Strength of the Moon02:12:40

We pick back up at Salix’s family home now finding the hidden room of their mother’s and an item that was meant for them, Juniper’s Bloom. It’s during this time that Salix gathers that their mother did not exit this plane at the hands of the cult, but instead on her terms. This broke Salix and the rest of the group did their best to aid and comfort them in this moment. After returning from Invenas back to Salix’s hermitage the group now sets off to Balazaar to see their friend Chico. It is a heartfelt and needed reunion, accompanied by two new faces at the Cascade. He catches the party up on what he’s been up to, and they catch him up in turn. Over some of his food, he comforts Salix and helps shed some light on the Malar issue and Zechs. Hoshino meets the famous Cascade chef and they bond and Chico ensures Hoshino that he will leave him with something special for him. They leave with more food than they would probably need and say their goodbyes. After the group's very short but special pit stop they head back to the ship and set a course for Drose.

There's so much happening and that's where we pick up…


Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

23 Oct 2021Collateral Damage - C1E48 Who's the Boss?02:20:32

While most of the group decides to head to the city of Belrondis, Shanks goes off on his own adventure. While there he meets a mysterious figure who introduces himself as Mr. Bell. Together they dig deep into Shanks's psyche, upbringing, and what led him to where he is now. Meanwhile, the group has some horse races to let off some steam. Eventually, they finally arrive at the Shuffle Guild of Belrondis and meet an Aarakocra named Qho. That’s where we pick up the next leg of this adventure.  

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

18 Feb 2021Collateral Recap S1 E201:29:12

Welcome back to episode 2 of “Collateral Recap”. This episode will cover the episode “The Black Cat” (Campaign 1: Episode 3). Tommy tells us his history with DND and how he managed to persuade his friends at Inbeon to play with him. We also hear from one of our players, Guy, who tells his own story about him and the game of dice, fantasy, and roleplay. We hear about character creation, narrative choices, and how this game grew from a simple game amongst friends to a podcast series. We hope you enjoy and may the dice you roll, always have advantage.  

Hosted by Alex Sapountzis (@asapcandraw) 

Guests:  We Aqua / Guy (@me_presently)

 DM / Tommy (@iamthomastbg) 

Edited by Thomas Lapierre III (@iamthomastbg) 

Check out the show at themedusascascade.com

22 May 2021Collateral Damage - C1E26 Yester Hill02:27:36

The winery is now cleared, but the party is not out of the woods yet. Upon returning to Davian Martikov to inform him of the news, he informs the party of more druids and a possibly even BIGGER threat…. Baba Lysaga. Kyver shows signs of a mental break, and the party quickly grows concerned for his well-being. The party must decide on their next course of action soon. Strahd’s wedding quickly approaches and there are still so many loose ends to tie up. 

Background Music by Syrinscape 

Theme Music written and performed by Gaetano Semilia 

Mixed by Thomas Lapierre III 

Check out the show at themedusascascade.com

17 Jul 2021Collateral Damage - C1E34 Make Your Deal02:49:22

This place has an unsettling feeling. That’s the general consensus amongst the group. Filled with fiends and undead, and rich with dark magic. The party finds themselves in fight after fight and eventually finds a treasure room. Discussions are made to divvy it all up and rest is had for those who need it. They have yet to find what they came for and there are few who find themselves questioning this mission’s worth. Will the party survive? Is what they seek worth the cost?

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage! 

Theme Music written and performed by Gaetano Semilia 

Mixed by Thomas Lapierre III 

Check out the show at medusascascade.com

19 Oct 2024Collateral Damage - C1E151 Unexpected Conversations02:12:24

The party gathers for breakfast, and Galahad shares his recent conversation with Bahamut, where he learns he is now officially his Champion. He reflects on his happiness, primarily from his achievements in battle, and discusses the looming threat from his father, who controls a titan and plans to avenge the Ridge. Arguile offers to help Galahad communicate with Arioch, raising concerns about the approaching confrontation. The conversation shifts to Zechs’ situation with Malar, and Galahad urges him to resolve it before they leave Sloane, noting the strain it places on him. They discuss the complexities of Zechs' connection to Malar and the possibility of finding a solution.

Galahad and Zechs then set off to find the Dawnstalkers, a group that Zechs hopes can guide him in his paladin journey. Along the way, Galahad speaks about Bahamut’s advice regarding Malar, emphasizing the need to free Zechs from his grasp. Zechs admits he hadn’t expected to resolve this issue so soon but agrees to continue. Upon meeting the Dawnstalkers, led by a Leonin named Siaxa, Zechs explains his desire to choose a paladin oath that will allow him to protect those he cares about. Siaxa emphasizes the seriousness of taking such an oath, advising Zechs to carefully consider his commitment before moving forward. They also discuss the history of the order and its connection to the natural world, resonating with Zechs’ background as a ranger.

By the end of their discussion, Zechs realizes that the Packwarden oath aligns with his values and protective instincts. Siaxa and Galahad reassure him that the path he’s considering is right for him, though he must overcome any lingering doubts. Zechs expresses gratitude for their guidance and acknowledges that this journey will differ from his experiences. He feels more confident in his decision, ready to embrace the challenges ahead as he continues to navigate his paladin journey with the support of his friends.


There's so much happening, and that's where we pick up… Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage! Theme Music is written and performed by The Floating Lighthouse Mixed by Thomas Lapierre III Check out the show at themedusascascade.com

01 May 2021Collateral Damage - C1E23 One Night in Krezk02:51:29

With a giant tree nipping at their heels, the party barely manages to escape with their lives. A moment of relief washes over them. A few heartfelt moments later are quickly replaced with some joking and a minor prank gone poorly. The party finally gets back to the town of Krezk with wine in tow. They warn the Burgermiester of the large tree that chased the party down. Hopefully they can rest easy for the evening and continue on their journey.  

Background Music by Syrinscape 

Theme Music written and performed by Gaetano Semilia 

Mixed by Thomas Lapierre III 

Check out the show at themedusascascade.com

09 Jul 2022Collateral Damage - C1E85 Cavern Brawl Part 102:16:27

With the party’s escape from prison, they briefly part ways with the prisoners and reconvene at a safe house in the city. They find a small bit of the resistance in the underground system of Invenas. Meanwhile, Salix is also in the midst of escape. Eventually, they’re reunited and the group meets Salix’s rescuer Finnea, who they are told may have much information on what they are seeking. After a late and very-needed rest from everyone, Finn manages to give the group the rundown as best as possible. They suddenly find people in a hurry leaving in the opposite direction of them. The group braces themselves for an inevitable fight. Galahad manages to use his “frightful presence” to deter the guards to stand down. Then calling Arbane and his group out for a good old-fashioned brawl. We find The Judge, anti-Shanks and anti-Zechs, with a tiefling woman in tow. Everyone takes a position as the first fight between Collateral Damage and The Web of Fate commences! There’s so much happening and that’s where we pick up…  

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

15 Jul 2023Collateral Damage - C1E115 Down the Rabbit Hole01:59:30

As the group ventures closer to the machine, they decide to make camp for the night. During this time they split their watch with Shanks and Arguile taking the first watch. Their conversation deals with mistakes and how they deal with them, learn from them, and how they respond to those who continue to make the same mistakes over and over again. They talk briefly about their mutual patron, Elrin, and the gifts he’s bestowed them both. They also discuss how different the group’s moral compasses are and how that’s changed and will continue to change as they go further toward their shared goals. On the next watch, Salix takes their time with Duo and does some training, which proves fun and useful for him. The last watch is with Galahad and Zechs, who discuss faith and the difference between knowing your god and believing in your god. Galahad helps Zechs better understand how to connect with Solonar.


The next morning, the group decides to best use their time and the surrounding area. Duo is tasked with getting a smaller creature of this land to be their guide, without causing it harm. Salix and Shanks gather various fauna and materials for their creations. Galahad tasks Shanks (and Zechs) to get an elk for them to make a meal of. They are successful though struggle to bring such a large beast back to camp. Duo is also successful and brings back a very frightened monkey that Zechs tries to calm down.

There's so much happening and that's where we pick up…


Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

02 Apr 2021Collateral Recap S1 E701:27:16

Welcome back to another installment of “Collateral Recap”, the show where we get to deep dive into the character and player choices from the “Collateral Damage” campaign. This week we have Galahad (Tone) and Kyver (Sebastian)  returning to the show. They’ll be discussing episode 8 titled “Deja-vu”. As always we have Alex hitting them with questions and comments about the episode and they unpack what lead them to make the choices that came to be.  We hope you enjoy and may the dice you roll, always have advantage.  

Hosted by Alex Sapountzis (@asapcandraw) 

Guests:  

Galahad / Tone (@tonefromacrossthehall) 

Kyver / Sebastian (@sebastianbonetart) 

Edited by Thomas Lapierre III (@iamthomastbg) 

Check out the show at themedusascascade.com

26 Feb 2022Collateral Damage - C1E66 Once More Into the Fog02:24:48

The party has now tracked Salix to an abandoned shack in a clearing of the forest. The shack however is empty and doesn’t tell them much. The Tavern appears outside and the party is greeted by Glad, with news of her contact with the Daughter of the Vines and a new hairstyle in tow. A transformed Salix bursts through the doors of the Cascade and a relieved party hears their accounts of their kidnapping. They learn that this was in part due to The Constable and the party groans with the information. They rest and make a 6-day trek towards the Grand Temple. Shanks and Arguile tell the party what Elrin has informed them of and there is some protest about their involvement. Finally approaching the temple the party is greeted by a bard, who has been expecting them. Three other figures appear, one being The Constable, who informs them that he wants Thai. Memories of their first introduction to Strahd, the night they lost Irena, and before long they are pincered. Put into an impossible situation, Thai gives himself up, and in an instant, they all disappear.

There’s so much happening and that’s where we pick up…

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

10 Jun 2023Collateral Damage - C1E112 Context is Key02:21:11

Last time on the Medusa’s Cascade: Collateral Damage we find the party in the aftermath of their fight. Everyone is taking stock of the damage sustained and the repairs needed to the airship. Shanks gets the full backstory on why Salix has major issues with dragons and their kind. It’s a tale of love, betrayal, and more. It paints a picture of just why something so simple as having the bow they carry, unnerves them. Arguile spends time on the top part of the ship, getting familiar with the ropes as he thinks about his little trip off the airship. Zechs and Arguile have an exchange about Arguile’s guild and why he doesn’t speak of them with the same fondness that Zechs’ has for his guild. Hoshino asks the group to gather around so they can do another Legend Lore spell. This trip gives them time to learn more about each other than they had previously, but all the while reminds them about the immense amount of eyes that are looking upon the group. They are more and more aware that they have more than one invested interest in their group.

There's so much happening and that's where we pick up…


Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

08 Jun 2024Collateral Damage - C1E140 The City of Drose pt 102:14:42

We start with introductions being made between Xoco and the party. There is a recognition of Arguile’s Guardian’s Rapier blade, and Xoco expresses that the more she learns of the party, the more odd and incredible they seem. Arguile takes his blade and uses burning hands on it; upon finishing the spell, he feels a resonance with the blade, like a tuning fork. Galahad clarifies his role with Xoco in helping her find her oath. Zechs has another dream with what he now recognizes as the Pantheran pantheon of Nymora and gains insight into their connection with Malar. The next morning, the group informs Xoco about some of their group’s shared history, realizing that each time they tell a story, it needs context, and that context is another long story. Arguile has a conversation with Arioch that leaves Arguile feeling like he’s not getting the full scope of what Arioch has in store for him. Arioch informs him that, eventually, the time will come when he will have to decide to leave the party and get to his mother before the creatures that are inevitably inbound to take over Nakoroa do so. Shanks confirms with Xoco about the orc ranger he will meet for his training as a ranger. Zechs is directed to a Tielfing woman named Isolde, who is in the Scholar’s Enclave and could help him answer his questions about Malar and the pantheon and what to do next.


There's so much happening, and that's where we pick up…


Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

04 May 2024Personnel Files - Cereius00:07:12

Many characters appear in this campaign and quite a few have joined Collateral Damage for varying lengths. Listen in on the Journeyman’s audio logs about these characters to better understand where they came from. We continue the series with the valiant Cereius.


Written, read, and recorded by Thomas Lapierre III

Check out the show at themedusascascade.com

18 Dec 2021Collateral Damage - C1E56 Sidetracked and Separated02:36:41

A drinking contest to start us off, and the shenanigans that were sure to follow was how we kicked things off. Eventually, Shanks makes his way to the Shuffle Guild, and a tense exchange between him and Argo takes place. Shanks and Osamu quickly start to size each other up as back with the rest of the party. Elrin has a conversation with Arguile, revealing a lot to him that peak his interest. Meanwhile, Cereius has a lengthy conversation with his goddess the Moon Weaver. Cereius receives a lot of insight into what it is he and the party must do in the days moving forward. Plans are made to contact the leader of the Silverlight Inquisition for safe passage to the underground of the Citadel, where one of the rumored portals is hidden. There’s so much happening and that’s where we pick up…

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

31 Aug 2024Blood & Booze - Prologue pt 300:27:20

Welcome to Part 3 of the Prologue of our new monthly campaign: Blood & Booze! Over the summer we will set up the events leading into the first adventure: The Scorching Sun. Each prologue will provide context to the adventure as well as 2 character profiles and player profiles from the party. This episode features the profiles of Ursus and Dona, and their players Tone and Cheyenne. Thanks for joining us and we hope to see you next month!

Narration written & recorded by Thomas Lapierre III

Ursus by Antonio Perez

Dona by Cheyenne Clardy

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

15 Jan 2022Collateral Damage - C1E60 Blacksmiths and Druids03:28:55

The party finally is able to regroup after a few dicey encounters. They are picked up by the Journeyman and fill her in on what they’ve found. They make their way back to Granz City and the Shuffle Guild to update Argo on the latest while Galahad, Kyver, and Arguile go back to the Silverlight Inquisition. They tell Vanessa that the Tell-Tale Guild problem are taken care of, but THEY are not responsible. Vanessa informs them of a Rogue Killer which troubles the group. The party starts to make their way back to the Tavern when two figures appear in the doorway of the guild.  There’s so much happening and that’s where we pick up…

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

02 Sep 2023Divergent Paths - The Fall of Ors Themar00:10:12

Hey everyone, welcome to the third Divergent Paths cut scene. The title pretty much explains the subject matter of this particular scene, so we won't go into it here. However, this is a place that has really only been mentioned in Across the Planes during the Nakoroa episode. While the party hasn't yet been to Iwi, things are still happening there. The party doesn't know this information, but now you do.

Written and read by Thomas Lapierre III

Check out the show at themedusascascade.com

15 May 2021Collateral Damage - C1E25 Splintered02:41:43

As the party has a very tense and unsettling conversation with The Abbot; they get a better understanding of his stance with Strahd. They also learn about what it is he does and he even goes as far as to offer them a tour of his grounds. They decline and proceed to leave with haste. Discussion is had on what to do about what they have learned. The Burgomeister asks what they will do about the bodies that have been taken and the winery’s druid problem. This is where we pick up…

Background Music by Syrinscape 

Theme Music written and performed by Gaetano Semilia 

Mixed by Thomas Lapierre III 

Check out the show at themedusascascade.com

05 Mar 2022Collateral Damage - C1E67 Tests of Wit, Grit and Courage02:19:40

Left there to lick their wounds, the party tries to figure out how The Constable got the drop on them. Shanks and Arguile reach out to Elrin to discern if they were tracked by magical means. Using this as a good opportunity they ask Elrin about the name Arioch. Meanwhile, a figure approaches the party. A Kalashtar named Voyas claims that the Daughter of the Flame led her there. In a vision, she saw a Goliath and two elves. Bahamut manages to relieve Galahad of any suspicion he has and they agree to let her come with them to the Grand Temple. A thick fog covers the area and they are immediately reminded of the fog that surrounded Barovia. Eventually, they come to what they think is the temple and an Unillum named Izel informs the party that they must do a number of trials in order to get to the temple. The first trial is a trial of wit. 

There’s so much happening and that’s where we pick up…  

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

07 Aug 2021Collateral Damage - C1E37 On The Edge02:46:39

Everyone finds themselves hit with bombshell after bombshell. New information is being revealed to the party and all cards are about to be laid on the table. They find themselves STILL in a state of constant tension. What will their new course of action be? Is Strahd of no concern to them anymore? Will they be ready for what possibly faces them after they leave Barovia?

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage! 

Theme Music written and performed by Gaetano Semilia 

Mixed by Thomas Lapierre III 

Check out the show at medusascascade.com

06 Jan 2024Divergent Paths - Eldertwine00:13:04

Hey everyone, welcome to the seventh Divergent Paths cut scene. This month we've come back to the group of travelers from Nymora. Last we saw Alaera, Torbera, Marleigh, and Peak they were meeting with Minister Fallyn in Balazaar's Sky District. We rejoin them as they travel north toward Stargrave at the behest of the Minister. The party doesn't know this information, but now you do.

Written and read by Thomas Lapierre III

Check out the show at themedusascascade.com

21 Sep 2024Collateral Damage - C1E149 Philosophy of the Wandering Hills02:18:10

We return to the group as Hoshino begins a Spirit Session. A spattering of different spirits arrives and helps guide him to the knowledge he seeks. With the acquired Legend Lore spell, he begins to gather the group again to perform the ritual. He seeks information on Iolan and gains somewhat cryptic information regarding her after the spell. The group gathers that there is a throughline of connection to Antithesis, Iolan, and Hoshino. After more thought and talk surrounding the Legend Lore, the group hears a voice saying, “That was impressive.” An unfamiliar voice to Hoshino in particular, but the group as well… until they turn to see Kyver in their presence… except… changed somehow? His accent is gone, he looks presentable, and he informs the group that he goes by the name Greyleaf. Rapidly, questions, disbelief, relief, and jokes form. After calming down Hoshino, who for obvious reasons is untrustworthy of this new face, the group introduces them properly. Greyleaf also reintroduces himself to Salix as their time together was brief, and they probably saw him in a much different light than he currently is. He tells bits of the story of where he’s been, what he’s been up to, the reveal of a daughter and wife, and lack of drinking. It takes some time to process it all, and for some, it takes longer than others in the group. There are still some sentiments of shock and disbelief, and now frustration begins to form as he informs the party that he can only tell them so much, as he is not at liberty to tell other people’s stories. He lets the group know he, Cereius, We Aqha, Rig, and the Mercurial Avenger are a party under the employ of one Mister Bell. He also informs them of what happened to him in Nymora and the Vitalis Manor. Zechs informs him that he’s upset he chose HIS identity out of anyone to use AND is still a little upset about the assault on his father. Greyleaf apologizes, and the group catches him up as well. They share a drink of revelry at the return of their ally and friend. We end with a conversation between Galahad and Bothok. Pleasantries are exchanged before they speak candidly on Galahad’s line of questioning. The rift that brought his clan to Granzia is still present but may not be the exact bridge between the two planes. He learns that his father is working with Arioch to bring back a titan. Galahad realizes there are more players on the board now with this information, and he must do his best to get things to a halt before the gathering on the Ridge. Upon ending the conversation, he adds Arioch to his “list.” He is reminded of some of the first words he ever heard from his patron… “Violence is a last resort, exhaust all other options.” There's so much happening, and that's where we pick up… Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage! Theme Music is written and performed by The Floating Lighthouse Mixed by Thomas Lapierre III Check out the show at themedusascascade.com

11 Mar 2021Collateral Recap S1 E5 01:25:24

Welcome back to another episode of "Collateral Recap". This week we're joined by the archers of the party, Shanks McNasty and Zechs Khushrenada. In this episode, we take a look at episode 6 “Monsters in the  Basement”.  We cover the “twinning” in the party, group dynamics, and the early decisions that may or may not have major implications down the line. Hutch discusses his background with fantasy games and TTRPGs, and Law asks deep questions about Shanks. As always, we’re hosted by Alex of Wayward Raven who hits the two with great questions and comments about the game so far. We hope you enjoy and may the dice you roll, always have advantage.  

Hosted by Alex Sapountzis (@asapcandraw) 

Guests:  

Shanks McNasty / Hutch (@artofhutch) 

Zechs Khushrenada / Law (@taosbylaw) 

Edited by Thomas Lapierre III (@iamthomastbg) 

Check out the show at themedusascascade.com

19 Mar 2022Collateral Damage - C1E69 Underlying Threat02:28:24

After a heartfelt reunion, the party decides to let Zechs have some time with his family. His father, Rinde, takes the group to a local tavern to grab some food and catch up. Zechs’ mother Seti presses further to get more details from Zechs' story. Zechs, in turn, asks what he can about the children of Nymora, their disappearances, the Vitalis family, and more. The party decides to do some late-night shopping after dinner and pick up quite a few items to remember their time in Nymora. It is eventually decided that they would stay a few days and do what they can to figure out what happened to Kyver, Zechs and so many other children of Nymora.  There’s so much happening and that’s where we pick up…  

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

22 Jan 2022Collateral Damage - C1E61 The Nalakavi02:34:59

Introductions are made as the party meets two new adventurers who will be joining them. Thai Gur a Tabaxi like Zechs and Kyver but almost the complete opposite of them both. Salix Dendron is revealed to be a priestess OR reincarnation of The Daughter of the Void. One of the fabled “Daughters of Creation”. The group exchanged notes and information while making their way to see the legendary blacksmith Vulsir up in Nindlelogh. Cereius receives two rings that his goddess has sent him to get and reveals that the rings will help him bring his wife back to the material plane. Sometime later the group makes their way towards Terran Ridge to seek out the Nalakavi tribe of Goliaths that would hopefully give Galahad some answers as to who is killing his people. Eventually, they find themselves in what they believe to be the land of the Nalakavi and the druidic members of the clan are trying to figure out how Galahad can be who he claims to be.

There’s so much happening and that’s where we pick up…

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

19 Dec 2020Collateral Damage - C1E8 Deja-vu03:10:31

Collateral Damage make their way to the Bergomeister's Manor to have a meeting but things in Barovia are never as simple as they seem...

Background Music by Prod. Riddiman, Sword Coast Soundscapes, James Webster and Autumn Cozy
Theme Music written and performed by Gaetano Semilia 

Mixed by Thomas Lapierre III 

Check out the show at themedusascascade.com

05 Dec 2020Collateral Damage - C1E6 Monsters in the Basement02:24:58

Collateral Damage regroups after the two pronged battle in the first basement level of the Death House and make their way further down towards the continuous chanting. Things are not as they seem...

Background Music by Prod. Riddiman, Sword Coast Soundscapes
Theme Music written and performed by Gaetano Semilia 

Mixed by Thomas Lapierre III 

Check out the show at themedusascascade.com

16 Jul 2022Collateral Damage - C1E86 Cavern Brawl Part 202:04:22

On the left side of the cave, we have: Arbane the ranger and member of the Web of Fate, Garron the fighter and member of the Web of Fate, The Judge who is a lieutenant of The Constable, joined by not just Anti Shanks, but Anti Zechs as well! On the right side of the cave, we have our Collateral Damage group currently trying to find a win in a seemingly impossible situation. A tense and stress-inducing fight is had and we’ve only just begun! Will the Collateral crew come out on top? There’s so much happening and that’s where we pick up…  


Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

10 Apr 2021Collateral Damage - C1E20 Unintended Consequences pt. 102:35:06

The party’s hand is forced by The Constable yet again.  After The Journeyman made the first strike, one by one the members of the party go down. Some by their own hands and some by the shaking hands of their allies. In the end, Zechs remained. Emotionally scarred and seething with anger, he has an exchange with The Constable that was a mountain of revelations. The party, unbeknown to Zechs, woke up in glass tubes filled with water. They are all out except for Zechs. Zechs and The Constable, finish their exchange and fight. Zechs goes down, wakes up in the tank, and met by the faces of his party members. The Journeyman smashes a device and the party escapes back to The Cascade. Things will never be the same…   

Theme Music written and performed by Gaetano Semilia 

Mixed by Thomas Lapierre III 

Check out the show at themedusascascade.com

21 Nov 2020Collateral Damage - C1E4 The House of Nope02:15:15

Collateral Damage bargains with ghost children and fights their way through the basement of the house that just screams "Nope". 

Background Music by Prod. Riddiman, Sword Coast Soundscapes , and Epic Journey
Theme Music written and performed by Gaetano Semilia 

Mixed by Thomas Lapierre III 

Check out the show at themedusascascade.com

11 Nov 2023Collateral Damage - C1E124 Sizing Up02:15:42

Let the battle of food and words COMMENCE!!! We pick back up with the crew of Arguile, Shanks, Salix, and Hoshino making final preparations for the battle of words between “Slim” Arguile and Fat Arguile. It was a glorious exchange of words and a spectacular show for the city of Nymora to behold. The food was incredible and the mood was electric as things wrapped, it was decided that “Slim” Arguile was the winner! Towards the end, the group enjoyed the rest of the food and connected with the people of Nymora, Fat Arguile, and eventually the rest of the party. With hearts heavy Zechs, Galahad, and Glad decided to just enjoy this brief moment of joy and to save sharing what they found until the next day. Today is a day for revelry and rest.

There's so much happening and that's where we pick up…


Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

24 Jun 2023Field Reports 11 - Searching for Answers00:12:08

We pick up just after:

As they enter a scrapyard of gargantuan metal Warforged the party is greeted by a powder blue female Tiefling bard, who has been expecting them. Three other figures appear, a female Aasimar Paladin, a male Loxodon Cleric, and The Constable, who informs them that he just wants Thai. Memories of their first introduction to Strahd, the night they lost Ireena flash, and the group refuses to comply. Shanks takes the first shot and triggers a quick and intense volley; before long, they are pincered. Put into an impossible situation, Thai gives himself up, and in an instant, they all disappear.

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

14 Nov 2020Collateral Damage - C1E3 The Black Cat02:34:16

Collateral Damage searches for answers in the village of Barovia and finds more than what they bargained for.

Background Music by Prod. Riddiman, Sword Coast Soundscapes , and Epic Journey
Theme Music written and performed by Gaetano Semilia 

Mixed by Thomas Lapierre III 

Check out the show at themedusascascade.com

27 Nov 2021Collateral Damage - C1E53 Into the Fey Steps02:41:38

Strange happenings are occurring all around Granzia. Chico is speaking to Melora, The Wild Mother. There’s a possible budding romance with the introduction of Shuffle Guild member Cenari to Arguile. JM picks up the group and reveals what they’ve found on the machines that The Constable is using. The apology tour is still on as Galahad and Zechs come clean to Chico. Zechs tells Duo he’s going to do better by him and stick with his Conclave. The mysterious letter that was addressed to “Quill” is finally revealed. So much is happening and that’s where we pick up...

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

21 Aug 2021Collateral Damage - C1E39 Vladimir Horngaard02:33:36

Finally at Argynvostholt, the party begins their search for what may aid them in the fight to come. Memories reveal truths that leave most of the party concerned with what they thought they knew. For some, their memories were traumatic, happy, or concerning. While exploring the ruins of Argynvostholt the group is separated by a trap on the second floor. How will the party make out?

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage! 

Theme Music written and performed by Gaetano Semilia 

Mixed by Thomas Lapierre III 

Check out the show at medusascascade.com

25 Sep 2021Collateral Damage - C1E44 Old Friends02:22:00

The end of this arc is fast approaching. The group makes their way toward Ravenloft and prepares for one of their toughest fights yet. Strahd greets them and has a conversation with the party until they eventually decide to have at him. Alas, he was an illusion, and as the party unleashed all their might on him, he simply thanked them for showing their true intentions. Just then they are met with Ireena, who is already turned. That’s where we pick up…

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage! 

Theme Music written and performed by Gaetano Semilia 

Mixed by Thomas Lapierre III 

Check out the show at medusascascade.com

02 Dec 2023Divergent Paths - The Twilight Cypher00:08:34

Hey everyone, welcome to the sixth Divergent Paths cut scene. This month we've made our way back to Iwi, specifically the island cluster known as the Mechfall Enclave. More specifically, the capital city of Gamsby. It's here we follow three young women, known as the Twilight Cypher. The party doesn't know this information, but now you do.

Written and read by Thomas Lapierre III

Check out the show at themedusascascade.com

27 Jan 2024Field Reports 18: Echoes of the Past00:14:10

We pick back up as the adult Blue Dragon begins to reign its terror upon the group. It’s all hands on deck as the team protects the Swift Hummingbird from the onslaught of the dragon and two storm elementals. Galahad uses his potion of growth to launch himself at the dragon and begin to take it down. Arguile takes a spill off the side of the ship and Zechs sends Duo after him. Zechs then summons a giant eagle to save Arguile from meeting the water at terminal velocity, a mile above. Thankfully the party takes out the elementals, Galahad kills the dragon, and Arguile is safe. They spend the next few hours diligently picking the blue dragon clean. Galahad’s newfound fairy dragon companion reveals her true identity as the dragon goddess Hlal. Shanks learns of Salix’s distaste for the dragon and their kind. It’s a tale of betrayal, heartache, and pain. Arguile spends time making himself more familiar with the ship and Zechs joins him. During that time they exchange information about their respective guilds and we learn that not everyone considers their guild family as Zechs does. Hoshino prepares the Legend Lore spell and receives information on The Constable and his machines. Zechs and Shanks share a heartfelt conversation about their feelings of guilt. Salix reaches out to the Daughter of the Void for some guidance and reassurance. Zechs reaches out to Qho, Kivela, and Cenari and each tells him about what has been happening across Granzia, bestows some wisdom onto their brother, and warns him to be careful. Galahad reveals that the Dragon allied with Antonius is Iron Nimbus Vulsir, a legendary Drulcas. The group prepares as they make their way to the Glasmeda Isles, using conjure animals to learn aerial combat and Shanks revealing another gift from his patron Elrin. Upon reaching the Isles, they reconnect with Quon and learn of the havoc being wrought by the machines. They must act quickly after they rest for the evening. During the various evening watches, Shanks and Arguile have a discussion that evening about the group's varying moral compasses. Salix trains Duo a bit and Galahad helps Zechs connect with Solonar. The next day the group secures a meal with a recently caught elk and a guide from a creature that Duo captured and Zechs befriended. The team is led by their animal companion to the beginning of the dome, eventually, coming across a deserted town and plants shaped like Grippli. While they try to discern how long they have until the same fate falls onto them, they realize that the dome has dropped, prompting them to go search for the machine. Upon finding it, they find scorch marks and the appearance of damage that has rendered the machine in need of repair, granting the group and the planes some time. Zechs leaves a teleportation circle at the machine and informs the Swift Hummingbird captain, Cordell, of the change in plans. A new deal is broached between the party and the captain, and they set off to the Heartwood. There’s so much happening and we pick up with arc 18, “Echoes of the Past”. How will the rest of this story unfold? Find out next time on the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse
Mixed by Thomas Lapierre III
Check out the show at themedusascascade.com

03 Apr 2021Collateral Damage - C1E19 An Expensive Conversation02:22:12

As the party traverses through “The Vaults”, Galahad realizes his friend Bothok has been his patron Bahamut all along. Eventually, we are met with a touching reunion when the party frees Galahad, but that is short-lived. The door to their escape has traversed the party to another part of The Constable’s Vaults. One by one the party enters and hears “Fight to the death”.  With some hesitation and questioning, The Journeyman makes her first move. Is this the end of Collateral Damage? What sick game is The Constable playing at? Find out on this episode!  

Background Music by Syrinscape 

Theme Music written and performed by Gaetano Semilia 

Mixed by Thomas Lapierre III 

Check out the show at themedusascascade.com

20 Jul 2024Collateral Damage - C1E144 The Second Coming02:36:04

We pick back up for the conclusion of the heated argument between Glad and The Protector. Afterward, Shanks, with the aid of Hoshino and Galahad, offers her empathy and understanding. She is comforted by this, and Shanks breathes a sigh of relief, seeing as this did not go so well in his similar attempt with Zechs. Arguile breaks off from the group and connects with the Guardian’s Rapier. He is asked to introduce himself and asks what he wishes to know. He gets a history lesson on the origins of this blade, its previous wielder, and the soul that resides within it, ending the conversation with the soul saying “She’s here”. We pan over to Shanks as he finds Jrehg, the Orc he was told to find. They connect upon learning that Shanks speaks Orcish and learning more about each other and their respective histories. There is a discussion about the gods, balance, and goals while the two traverse through the city of Drose. We end with Xoco in gleaming armor, beginning to make her way through Drose with Galahad and begin her trials. She is confident and Galahad assures her she will prevail, but the first trial proves difficult with her being charmed. Eventually, she breaks the hold over her, but the fight in front of them is only just beginning.

There's so much happening, and that's where we pick up… Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage! Theme Music is written and performed by The Floating Lighthouse Mixed by Thomas Lapierre III Check out the show at themedusascascade.com

02 Apr 2022Collateral Damage - C1E71 Interpreting the Winds02:27:00

The party is making the most of their time in Nymora. After some shopping, the party (minus Zechs) decides to check out the temple of The Light of Elrin. While there Arguile and Shanks are told that Arguile is one of the first “CHOSEN” by Elrin. Zechs meets a family with a similar story to Kyver. When back together at Zechs’ parents' home, they discuss what they’ve learned that day. Voyas, Galahad, and Arguile put together pieces of the tale of a hero and Arguile’s rapier. Zechs shares what he’s learned in regards to the Arbiters, the history of Sloane, and the cults that may be in relation to his situation. During dinner, they discuss what their plans are moving forward and Zechs decides to try speaking with his home. As crazy as it may seem he goes to his room and casts “Speak with Plants” and he speaks with his home a tree of the heartwood to which Amina is connected to. Amina tells him that she’s been expecting him and that solidifies the decision for the party to move forward. They will stay a few more days and leave when the next available airship is ready to go to the Heartwood proper.

There’s so much happening and that’s where we pick up…  

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

30 Apr 2022Collateral Damage - C1E75 The Heartwood Speaks02:33:18

In the last episode of The Medusa’s Cascade “Collateral Damage” we are introduced to “The Tailor”, the Palenguard that Arguile and Shanks informed Galahad and Zechs about. They fill Galahad up to speed on how to properly subdue Alternate Salix and get them into Palenguard custody. As this plan is being made we finally start to figure out what’s happening with “our” Salix. They are being held by a man named “Arbane” who works for Lady Sagewyng. They have caught the eye of Lady Sagewyng and her associates for quite some time and despite Salix’s hesitation towards them, their captors INSIST that they are friends and on the same side. Eventually, they meet other captives, potential sacrifices, and start to get an understanding of just how grave their situation may be. There’s so much happening and that’s where we pick up…  

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

05 Nov 2022Collateral Damage - C1E102 The Trap Is Sprung02:29:14

We come back to the story still in the bowels of the speakeasy “Twisted Antler”. Sage and Thai are putting more cards on the table with their current “situation”. It seems, however, that their information has some interest to more than the people in that room. Sage finds and dispels the orb that seems to hover closely around Thai. On the other side of the room, Bosco informs The Connusier of his current travels, and while the story seems intriguing there is a desire for more than what the rogue is currently sharing. On both sides of these conversations, they speak about the idea to take down Olmoz and the Infinity Bazaar. Oh, and more importantly Thai is on the lamb and Bosco is to be presumed “dead”. While Chava offers a place of refuge for the group as they are now certain that Olmoz has sent assassins after them. In fact, Olmoz pays Thai a visit in his dream, taunting the always confident Tabaxi. Thai wakes up in a cold sweat and informs Bosco and Sage of what transpired. A messenger delivers to the group a box with five gold coins bearing the mark of the Infinity Bazaar, further driving home the message that they are on Olmoz’s radar. They gather their things, use a psionic link to communicate, and put forth a plan in motion to lure out their would-be killers. Are they in over their heads? Is their plan doomed to fail? There's so much happening and that's where we pick up…

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

03 Jun 2023Divergent Paths - The Sky District00:08:18

Hey everyone and welcome to the second Divergent Paths cut scene. This particular scene focuses on Torbera, the Harengon Blacksmith from Nymora. The party interacted with them on several occasions including the first time they made their way to the city before the Web of Fate arc and more recently before they headed out toward the Glasmeda Isles. This scene, like the others that will follow, will help to illuminate some of the other stories that are taking place during the course of the main story. We hope you enjoy this and the several other scenes in development.

Written and Read by Thomas Lapierre III

Check out the show at themedusascascade.com

20 Apr 2024Collateral Damage - C1E137 A Prophecy, A Dream, and A Vision02:07:21

We pick back up with Shanks trying to figure out how to connect with Zechs and struggling in the process. With the aid of Galahad, Hoshino, and Arguile, they conclude that speaking to him and not at him would be best. Zechs is family, so Shanks should try to empathize with him. Later that evening, Arguile has a strange dream that has him in the point of view of a man named Yurrik, who, at this point, is interacting with Arguile’s mother. Shanks eventually finds himself with Zechs, and they have a heart-to-heart that leaves Zechs feeling like he knows more and connects more with Shanks in these past few weeks than he has in his entire time, knowing the sharpshooting elf. Another few days pass, and the group sees something unbelievable in the distance. Upon closer inspection, and with some caution, they find that this is a giant stone face floating in the sky. The ship keeps a wide berth, and after a pass from Duo, they decide it is safe enough to bring the ship in closer. They begin to confer with themselves about what to do when the face says, “Ask your questions three.” They confer once more and realize that they each can ask three questions. After carefully considering and choosing, they begin to ask and learn answers that have been on the group’s mind for what feels like eons now. With all the answers to questions left unspoken, will they like what they hear or regret ever asking?


Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

29 May 2021Collateral Damage - C1E27 This is a Test02:45:44

Going off of the intel that Davian gave, the party makes their way towards the druid camp. As they travel they discuss possible strategies and start to take positions to ambush them. We Aqua, taking the initiative, met with one named Chico. After a very deceptive performance, he leads the druids to the clearing for the group to make their move. It all goes to plan, for once, well… mostly. Let’s see if the group can keep this up.

Find out on this episode of Medusa’s Cascade: Collateral Damage! 

Background Music by Syrinscape 

Theme Music written and performed by Gaetano Semilia 

Mixed by Thomas Lapierre III 

Check out the show at themedusascascade.com

03 Dec 2022Field Reports 2 - Try, Try Again00:41:20

If you expect the typical band of adventurers turned heroes, you're looking in the wrong place. This group is rough around the edges, each with a motivation that would send most into solitude. The party makes their way out of the Death House, which almost claims the lives of some. They face some complex decisions but show signs of being very skilled. However, they have a long way to go to be a cohesive team. Only time will tell with this party. 

Stay tuned for the next part of our Arc Recaps… “Try, Try Again”

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

25 Feb 2021Collateral Recap S1 E301:25:58

Welcome back to episode 3 of “Collateral Recap” the show that deep dives into the Collateral Damage Campaign. This week we have Nhan and Tone who play Attros and Galahad respectively. In this episode, they discuss episode 4 “The House of Nope”. They give you their character inspirations, gameplay choices, and how they fell headfirst into the world of DND. We hope you enjoy and may the dice you roll, always have advantage.  

Hosted by Alex Sapountzis (@asapcandraw) 

Guests:  Attros / Nhan (@bulletproofturtleman) 

Galahad / Tone (@tonefromacrossthehall) 

Edited by Thomas Lapierre III (@iamthomastbg) 

Check out the show at themedusascascade.com

11 Feb 2021Collateral Recap S1 E102:04:18

Welcome to a brand new series “Collateral Recap”. We do a deep dive into the episodes with the players of “Collateral Damage” and our bearded DM Tommy. Our host Alex, of Wayward Raven Media, asks us about our choices, headspace, and shines a light on some of our backstories (in and out of the game). We hope you enjoy this first episode with our resident Tabaxis of the party Kyver and Zechs, played by Sebastian and Law. They’ll cover the first 2 episodes of the podcast, some of the unaired “Session One”, how they got involved with the party, how they came up with their characters, and more! We hope you enjoy and may the dice you roll, always have advantage.

Hosted by Alex Sapountzis (@asapcandraw)

Guests:

Kyver / Sebastian (@sebastianbonetart)

Zechs Khushrenada / Law (@taosbylaw)

Edited by Thomas Lapierre III (@iamthomastbg)

Check out the show at themedusascascade.com

01 Jul 2023Across the Planes - Terran Ridge, Granzia01:18:02

In the center of Granzia, like a spine jutting from the ground, is the mountain range known as Terran Ridge. Here is where the 5 main Goliath Clans reside and hold dominion.

In the sixth episode of Across the Planes, Tom, Law (Zechs), and Tone (Galahad) discuss and come up with the lore surrounding Terran Ridge. Over the course of the conversation, they discuss the culture, religion, industry, and overall vibe of the mountain communities.

VO: Thomas Lapierre III, Antonio Perez, Lawrence Bentiné Jr

Edited and Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

02 Oct 2021Collateral Damage - C1E45 Pocket Ace02:44:00

We are in the midst of the battle for this upcoming episode. We find Kaleb, who in earlier episodes was with the group but seemingly disappeared, at the side of Strahd. Red Wyrmlings as well as Ireena are at Strahd’s side as the group has some back-and-forth with the ruler of Barovia. Zechs who wants nothing more than to get this fight over with, fires off a shot towards Strahd. Attros attempts to intercept, but Shanks beats him to it, shooting Zechs’ arrow out of the sky with his own. In frustration, Zechs fires again and the battle is underway! Kassimir and We'ahqa seemingly slip out and head towards the crypts. Attros goes invisible and Galahad approaches Strahd. Shanks is polymorphed into a badger. Kyver and Arguile are being harried by a wyrmling. There is something happening everywhere you look. How will this all turn out? Will the group come out victorious or will Strahd kill another adventuring party, yet again?

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage! 

Theme Music written and performed by Gaetano Semilia 

Mixed by Thomas Lapierre III 

Check out the show at medusascascade.com

05 Feb 2022Collateral Damage - C1E63 And Then There Were None02:49:28

Galahad confronts his mentor Antonius about his vengeful path. The slaughtered Goliaths have now become zombies that have begun to pursue the party tirelessly. Chase ensues and a sleep-deprived party can’t seem to catch a break. Run, rest, fight, and repeat. The party is exhausted and growing desperate. Options are weighed out as they try to plan out their next steps.  There’s so much happening and that’s where we pick up…  

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

13 Apr 2024Collateral Damage - C1E136 Transition02:22:26

The battle intensifies and the team tries to be free of the influences of Malar. Doing away with the harpoons in the ship, the were-creature attackers, and the taxing amount of willpower it’s taking for Zechs to fend off Malar. In the aftermath of the battle, we get a very distraught Zechs barely hanging on and continuing to fight Malar within him. As the team surrounds him and offers their aid, Malar tries to plant seeds of doubt, while Zechs reminds him that his team gives him strength. There is an assessment of damage and the regrouping to strategize spoils and planning for the next steps. Eventually too tired to do anything else Zechs retreats to his chambers and has a nightmare that wakes him in a cold sweat. He finds Hoshino on the deck of the ship and explains what he saw in his sleep. Hoshino offers aid and comfort to Zechs and Zechs drinks himself back to sleep. The next several days we find Zechs keeping to himself in his room. Shanks upon speaking to Hoshino and Galahad proceeds to speak to Zechs and offer some level of empathy which isn’t received well as Zechs is feeling Malar’s presence even more in recent days. It’s a tense time on the ship as everyone tries to make the most of the time they’ve got on the ship on the way to Drose. Spirits are low for some and there’s a concern for what’s to come for the group. It’s just another day with Collateral, isn’t it? Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage! Theme Music is written and performed by The Floating Lighthouse
Mixed by Thomas Lapierre III
Check out the show at themedusascascade.com

08 Jul 2023Collateral Damage - C1E114 Through Bogs and Branches02:07:08

The party, given recent events, decides to use Zechs’ conjure animal spells to become familiar with aerial battle. Shanks spends some more time thinking about the information he received from Hoshino’s legend lore spell. Quon and the party exchange updates about what they should expect upon arriving on the Isles. However, what they see is a situation far beyond what they could have imagined. The machines are doing a tremendous amount of harm to the surrounding areas that they reside in. The group devises a plan for approaching the machine and assessing how their skills may be hindered by the magical disturbances due to the machines. Shanks reveals that he has been bestowed with another gift from his patron, Elrin. All this and more as they finally make their way to the machine on Glasmeda Isles.

There's so much happening and that's where we pick up…


Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

13 Aug 2022Collateral Damage - C1E90 In The Dark02:16:14

This is it, we are moments away from the party’s attempt on Garron. They reconvene in the Tea Shop and meticulously go over every inch of their plan. It is around this time that Galahad thought about the Stone of Revival. What do they actually know about it? All this information is taken into account. It’s time for everyone to take their places. Thanks to some deception and quick thinking by Voyas she was able to course correct Garron’s trajectory out of the tea shop. The air is thick with tension and there’s no telling where the chips may fall. There’s so much happening and that’s where we pick up…  

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

05 Jun 2021Collateral Damage - C1E28 Point of Clarification02:32:19

The party gets rid of all the druids that have been plaguing the lands of Barovia but decides to revive the one named “Chico”. Through an elaborate series of lies and such, the party has found itself a new ally and cook for the Cascade. They find themselves another fight as they attempt to take down Gulthia’s Tree. Towards the end of the fight, Strahd arrives to watch. After, there is an exchange and in an attempt to save face the party makes a deal with him, in exchange to be his “party planners” for his wedding. The tree is eventually destroyed, but more problems arise with the deteriorating state of Kyver’s mental health. Back at the tavern, The Journeyman gives him a shoulder to cry on and an ear to listen, but not without some tough love and hard truths first. What lies ahead for the Collateral Damage crew? Find out on this episode! 

Theme Music written and performed by Gaetano Semilia 

Mixed by Thomas Lapierre III 

Check out the show at themedusascascade.com

24 Sep 2022Collateral Damage - C1E96 The Blood Moon02:22:52

We start with where we left off: a tense situation where Arguile and Shanks explore deeper into the Shrine of Fate. Ultimately, they run into most of the members of the Web of Fate where Arguile's divination magic saves the two from quite possibly a grim end. They make it back out and to the party who awaits, still at the safe house, and informs the party of what they found. This is it: the final few hours before all the players and pieces are set. With so much on the line various members of the team reach out to their patrons, some being more fortunate than others. They start to think of a plan and any and all contingencies in the event that they fail in any part of the plan or are met with unforeseen circumstances. The plan is crazy, but with Collateral, crazy just might work. There's so much happening and that's where we pick up…

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

21 May 2022Collateral Damage - C1E78 The Roview Vaults02:26:34

We pick up where we left Thai. More specifically, the moments leading up to his capture by the Constable. He gave himself up to keep the party safe, but knew all too well what lay ahead for him. He is brought back to the Infinity Bazaar, where he spent his youth and trained to be a thief and a killer. It’s a strange welcome home and no sooner does he return, he begins plotting his next escape. After surveying his current situation he finds himself speaking to “The Ringmaster” Olmoz who is happy to have Thai back at the bazaar. He is greeted by Olmoz and some old “friends”: Morz, a hobgoblin and Bosco, a halfling. The group is informed that they’re going on a job. Nothing like getting right down to business. They head off in pursuit of the Cindergems. While they're en route, they decide to catch up and air out any grievances. It’s briefly tense but that is pushed aside as they are shifting their focus to the task at hand. There’s so much happening and that’s where we pick up…  

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

10 Jul 2021Collateral Damage - C1E33 Second Guessing02:27:02

The party makes camp for the evening before making their way towards the Amber Temple. Rig reveals more about her relationship to Shanks, We'ahqa and Shanks share a heartfelt conversation and Zechs gets his first inkling of a memory back. Upon entering the temple, the party is ambushed by an arcanaloth. The temple gives an air of undead, fiend, and dark ancient magic. As they venture forward, the party divides up some loot and questions if this is all necessary. What lies ahead for the Collateral Damage crew? Will they make it out of the Amber Temple?

Find out on this week’s episode of the Medusa’s Cascade : Collateral Damage Podcast! 

Background Music by Table Top Audio 

Theme Music written and performed by Gaetano Semilia 

Mixed by Thomas Lapierre III 

Check out the show at themedusascascade.com

21 Jan 2023Across the Planes - Nymora, Sloane01:25:22

Nestled in the northeast of Sloane’s massive forest, known as the Heartwood, is the Tabaxi city of Nymora. It was founded by the Nymora siblings, four brothers, and a sister, after the mass exodus of Tabaxi from the surrounding areas of the Elven city of Invenas.

In the second episode of Across the Planes, Tom, Law (Zechs), and Sebastian (Kyver) discuss and come up with the lore surrounding Nymora. Throughout the conversation, they discuss the culture, religion, industry, and overall vibe of the Tabaxi city.

VO: Thomas Lapierre III, Law Bentiné Jr, and Sebastian Bonet

Edited and Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

25 May 2024Personnel Files - We'ahqa00:07:40

Many characters appear in this campaign and quite a few have joined Collateral Damage for varying lengths. Listen to the Journeyman’s audio logs about these characters to better understand their origins. We continue the series with the precocious We'ahqa.


Written, read, and recorded by Thomas Lapierre III

Check out the show at themedusascascade.com

11 Feb 2023Collateral Damage - C1E103 Familiar Territory02:41:12

Last time: we find ourselves with the team giving the Stone of Revival to Amina. In this exchange, she reminds them that she also asked them to help aid Quon and his people in the Glasmeda Isles. It’s also determined that Hoshino is not cursed, not in the sense that can be removed via the Remove Curse spell. While this brings a sense of relief to the party, they have more questions for their new ally. Salix is told that their hut is still intact, and the party agrees to stop and visit it on their way up north. Amina lets Zechs know that Nymora is safe, and they are sent back to see just that. The wreckage of the machines that Arguile and Shanks saw is nowhere to be found.

There's so much happening and that's where we pick up…


Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

18 Jun 2022Collateral Damage - C1E82 Patience Will Be Rewarded...02:22:28

The party is transported to the outskirts of Invenas. The city guards are on high alert and there are a lot of them. As quickly as they had a plan for entering the city they saw that plan crumble. They were not welcomed into the city as they thought they would be. Instead, they are shot at and arrested. Their crime? Espionage. It dawns on them that they were expecting the party, they just didn’t think they’d walk up to the front door. While some members of the party are more inclined to comply, that idea doesn’t resonate with the entire group. In prison, they meet Arbane, the ranger who captured Salix with the help of his displacer beasts. Pleasantries are exchanged, and immediately plans are made for escape. Galahad is told by Bahamut that “Patience will be rewarded.” He does as he did for 50 years and he meditates and accepts that things will work themselves out. He also has a vision of a 3 horned Unillum surrounded by bees. Zechs is having visions of his own. The two discuss these dreams, their situation, and what they can do next. There’s so much happening and that’s where we pick up…  

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

07 May 2022Collateral Damage - C1E76 Unillum02:55:23

We find ourselves back with Salix at dinner with the other captured sacrifices. They offer to help and exchange stories of their origins and why they would be sought after by the Web of Fate. They explain that they are a priestess or reincarnation of the Daughter of the Void and go into detail of what she looks like. Back on the airship Galahad informs the party about what the Tailor said and they start to strategize a plan of attack. In their lapse of judgement they suspect Alternate Salix is right outside the room they are discussing plans in. A brief and tense pause later, Zechs’ Hunter’s Mark drops and immediately the team searches every crevice of the ship to no avail. Alternate Salix is gone and left a very taunting message in their room. Zechs informs his parents on EVERYTHING that’s been going on with Alternate Salix and Malar and eventually make plans to send them back home to Nymora. Glad uses Sending to relay to The Journeyman all that has transpired, but the spell is not received at all. The group, suddenly worried that they were captured again, ask if she can contact Chico or Welby. She reaches out to Welby who in the most horrific pained voice says “Make it stop.” The group is at a loss of what to do and spend the next few days of their journey in quiet contemplation and preparation for what’s to come. Finally in the Heartwood proper, after using Speak With Plants again to communicate to Amina, they arrive at the base of the massive tree and begin to make their way inside to speak with her. There’s so much happening and that’s where we pick up…  

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

17 Dec 2022Field Reports 3 - The Constable01:15:49

So with a less than stellar start to their adventure, the party has lost its charge to the enemy they were sent there to defeat. They have managed to get Strahd’s personal journal, the first tarot card. They welcomed a new party member and fought another battle that could have gone better. They have found new weapons, new enemies, and for some, visions and promises of gifts beyond compare. Zechs is elected leader of this rag-tag group and not even a few hours later almost half the party is caught in an explosion. That will remind them to check for traps and not mess with things that aren’t theirs in the future. Right? They have been off to a rough start, to say the least. They arrive at Krezyk where they are told that they can find aid (lodging and information) in exchange for tracking down their wine delivery that has not yet arrived. So, back from where they came, still licking their wounds from that morning, the party travels back to go track down some wine. What could go wrong? Stay tuned for the next part of our Arc Recaps… “The Constable”. Enjoy!

Read by Antonio Perez, Eric Hutchison, and Thomas Lapierre III

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

09 Mar 2024Collateral Damage - C1E133 Invenas to Balazaar02:26:50

Arguile, Zechs, Galahad, and eventually Salix go for a dip and have a friendly competition to see who catches the most fish. Upon coming back to the hermitage we see Shanks is not fully recovered but he feels better and rested at least. Amongst some discussion the group makes plans to visit Salix’s childhood home and see a rehearsal for Little G and the Bahamuts, they address that the “other-other” Salix was heading towards Invenas, and Salix addresses the elephant in the room with Zechs, Malar, and the multiple moons of Sloane. The group has a feast and heads to bed for a well-deserved rest. Zechs has a strange dream of a large tiger stalking and watching him, which leaves him uneasy and questioning what that means for him. Eventually, we see the group make their way back toward Invenas as there is one more day before the ship is back operational. They go back to see the spectacle that is Little G. The group is, beside themselves, some with amusement and others, mainly Galahad, reasonably upset by this mockery of him and what he stands for. Shanks makes his way, at this time, to a blacksmith to get his newly acquired Gem of Seeing made into a sight for his bow. It would take some time and Shanks catches back up to the group where Zechs has stepped outside, stopping him, and assuring him that it’s best if he didn’t go inside. The group makes their way to Salix’s family home and sees remnants that someone has torn the place apart. The group begins to search the place in the hopes of finding what has been pulling Salix to return to their family home. We end with Salix reading a note left by their mother, and we hear a heartfelt letter from a parent to their child.


There's so much happening and that's where we pick up…


Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

29 Jul 2023Field Reports 12 - Not What They Seem00:17:33

We start the last recap with the party collectively searching for answers to how the Constable got the drop on them. Were they tracked by magical means? Shanks and Arguile spoke with Elrin about this and the name Arioch. Meanwhile, a figure approached the group, a Kalashtar woman named Voyas who told the group she was led to them by the Daughter of the Flame. The party cautiously accepts her and heads into what they discover is the grand temple to the Daughters. They speak with an Unillum named Izel who informs them that they must pass 3 trials, two of which they pass: one of wit and one of grit, and another one that they must have a boon in order to complete. After a brief deliberation amongst the group they decide to go to Nymora to allow Zechs to reunite with his family, and get answers on what happened to Zechs, Kyver and so many of the children of Nymora as well. A bittersweet reunion unfolded with Zechs and his parents Seti and Rinde. They caught up and the group decided to stay over the next few days in Nymora to rest, gather intel, and allow the family to make up for time lost. The group did some shopping and Zechs split off from the group to go to the library where he received a wellspring of knowledge of the history of Sloane, the Arbitors, and past cults throughout Sloane and abroad. This became the center of his focus because while on his way there he heard something that chilled him to his core, but he decided to suppress and focus on the task at hand. The rest of the group, minus Zechs, decide to visit the temple of the Light of Elrin and learn that Shanks and Arguile are amongst his first “chosen”.

On the other side of the city, Zechs meets with a family whose daughter had a very similar story to Kyver’s. Later back at Zechs’ family home they reconvene and discuss their day’s findings. Arguile, Galahad, and Voyas piece together a story from olden times and its connection to Arguile’s rapier. After dinner, Zechs uses Speak with Plants to commune through his home in the trees of Nymora, connected to the Heartwood, and thus heard from Amina the current Arbitor that she was expecting them. The party decided to shift their plans to make their way towards Amina and the Heartwood in a few days once an airship was available to take them. Arguile and Shanks were tasked with staying behind to watch for their possible tail and ensure the safety of Zechs’ parents. Galahad was tasked with bringing back a piece of the root of the Heartwood in exchange for enchanting his armor. Shanks has another conversation with Elrin and agreed via contract to help unlock elements of his bow, Mind’s Eye, in exchange for removing certain targets from a list that Elrin would provide. The rest of the party arranges for travel on a luxury airship, where Zechs reveals the disturbing occurrence he had on the way to the library, just days before. He makes the connection between a memory of his childhood, the cults, and sacrifices. Galahad uses his divine sense and discovers an aspect of the god Malar within Zechs. While on a stakeout Shanks and Arguile have an in-depth history lesson on Shanks time with Rig and the S8. Afterwards finding an individual of suspicion that they decide to look into and tail.

There’s so much happening and we pick up with arc 12, “Not What They Seem”. How will the rest of this story unfold? Find out next time on the Medusa’s Cascade: Collateral Damage!

25 Nov 2023Field Reports 16: Return On Investment00:10:01

The fall of the web was not as easy as it seemed. Even the planning stages were tense and filled with doubt. Frustration was in the eyes of some members as they had truly had their fill of this god-forsaken city. Things went according to plan as they could until they didn't. Bringing back Duo and the stone was not the hard part. It was having him hand over the stone that seemed the most troublesome. He even threatened to leave the group if they planned on taking it away from him. Thankfully with the combined efforts of the team, they successfully killed the Web, retrieved the stone, and freed the city of Invenas. All in a days work for our heroes, right? Enter a man lost out of time. Once a statue, a man by the name of Hoshino, a victim of the Web, has now joined the group. We find ourselves saying goodbye to Voyas and meet a distant cousin of Rig. Eventually, they made it back to The Heartwood and Amina. They give her the stone and she assures the group that Nymora is indeed safe. They return back to Nymora and it is as if the siege of Nymora had never taken place. We return to Bosco, Thai, and Morz in the midst of their gem heist. There the three of them encounter a gem dragon who does a significant amount of damage to the group. There's a plead for their lives and a fragile truce is forged. Morz will stay behind and the two rogues will travel with the dragon that they name Sage. Together they aim to put a stop to Olmaz and his Infinity Bazaar. On their way to Mechfall Bosco and Thai exchange details of their past, and Thai tells Bosco of the party he briefly ran with which led him back to the bazaar. Eventually, they arrive at “The Twisted Antler”, a speakeasy where your coin is of no value, but the real currency is information. They meet with some old associates and allies. With their help, they set forth a plan to take down Olmaz, but first, they have to stop their pursuer. The three set a trap that is successful though things don’t always go to plan. In a fit of rage, Bosco removes his amulet, alerting The Ringleader that he is in fact alive. There’s so much happening and we pick up with arc 16, “Return On Investment ”. How will the rest of this story unfold? Find out next time on the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

16 Sep 2023Collateral Damage - C1E120 The Vitalis Question Part 102:09:12

We pick back up in the tavern with the party and The Journeyman. Individual conversations are had between JM and Salix, Galahad, and Shanks on a varying array of topics. Salix was given an apology as to JM’s actions. Galahad and JM discussed The Constable’s affinity for Zechs and the situation that led Zechs to the Feywild. Shanks got some advice and clarity on some situations with the help of JM. Later on, we get some bonding from Zechs, Galahad, and Hoshino in the training room downstairs. Hoshino informs the two of a bit of his backstory and Galahad suggests to Zechs that a hunt might be in order if he indeed wants to connect with Solonar. Preparations are made and the three of them head into the forest to hunt an elk. Hoshino and Galahad are informed to keep an eye on Zechs’ blood lust and they manage to track their prey into a clearing.

There's so much happening and that's where we pick up…


Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

06 Jul 2024Field Reports 21: The Lost City of Drose00:16:24

The group returns to Salix’s hermitage, where Aeron assesses the damage to the Swift Hummingbird, and they decide to rest for the evening. The next day, Hoshino, Zechs, and Shanks set out to retrieve a replacement crystal, meeting a manifestation of Sloane, who questions their intentions but ultimately grants them the crystal. Shanks, feeling like a liability due to his patron Arioch, is reassured by the group that they will face this challenge together. Arguile suggests speaking directly with Arioch, who offers to relinquish Shanks from his contract if the group can defeat him under specific conditions. The group decides to perform a ritual to sever Shanks’s pact, during which Shanks reveals his guilt over causing a war between Elves and Goliaths. Despite the emotional toll, the ritual is successful, and the group moves forward with renewed resolve. After resting, the group prepares for their next steps. Zechs has a disturbing dream about a tiger, leaving him uneasy. The group visits Salix’s childhood home, finding it ransacked, but uncovers a hidden library and a heartfelt letter from Salix's mother, which reveals her tragic fate. This discovery deeply affects Salix, and the group offers comfort. They then visit their friend Chico in Balazaar, where they share updates and receive support. Chico helps shed light on the Malar issue and reassures Hoshino. The group leaves with more food than needed and heads back to their ship, setting course for Drose. During their journey, they train and rest, but their respite is interrupted by an attacking airship filled with were-creatures empowered by Malar. A fierce battle ensues, with Zechs struggling against Malar’s influence while the team fights to free their ship. Despite heavy resistance, they fend off the attackers and stabilize their ship. In the aftermath, Zechs is distraught and continues to battle Malar’s presence within him. Hoshino offers comfort, but Zechs drinks himself back to sleep. Over the following days, Zechs isolates himself, feeling Malar's presence more intensely. Tension rises among the group as they try to make the most of their time on the ship. Shanks attempts to empathize with Zechs, but Zechs struggles to cope, leaving the group concerned about their future. Despite the low spirits, the team remains committed to supporting each other as they approach Drose, ready to face whatever challenges lie ahead. There’s so much happening, and we pick up with arc 21, “The Lost City of Drose”. How will the rest of this story unfold? Find out next time on the Medusa’s Cascade: Collateral Damage!


Theme music is written and performed by The Floating Lighthouse

Read & Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

16 Jan 2021Collateral Damage - C1E12 The Golden Statue Incident02:35:00

The party fights some ghostly knights and then tries to take a parting gift, to the chagrin of the Journeyman.

Background Music by Prod. Riddiman and Syrinscape
Theme Music written and performed by Gaetano Semilia 

Mixed by Thomas Lapierre III 

Check out the show at themedusascascade.com

24 Feb 2024Field Reports 19: A Dramatic Turn of Events00:16:32

The group embarks on a series of events beginning with a shopping trip at The Brass Jackalope, striking a deal with the proprietor Ulprana for custom items, including vial arrows crafted by Attros. They then reunite at a familiar tavern where they meet new staff and learn about the whereabouts of Welby and Chico. JM updates the group on recent events and introduces them to another party they're collaborating with, sparking excitement, especially for Hoshino, who learns he might return home. As they bond and prepare, Zechs, Galahad, and Hoshino embark on a hunt, encountering a wolf and a profound moment for Zechs. The group later returns to the tavern to share a meal before departing on an airship journey back to Nymora.


Upon their return, they discover the Vitalis Manor transformed into a crime scene, triggering Zechs's turmoil. Zechs, Galahad, and Glad investigate, suspecting Kyver's involvement. Zechs leverages his bounty hunter status to gather information, uncovering a potential connection to the group's adversaries. Meanwhile, the rest of the group splits up for further investigation, encountering surprises such as an imposter tiefling and confirming suspicions about Kyver's associates. The discovery of a chilling letter from Agatha Vitalis prompts the group to divide again, with Glad, Galahad, and Zechs investigating the Drakewood Travelers while the others visit Kyver's family home for more clues.


Later going to the Temple of Elrin for any additional information, but alas there was none to be given. As they leave the temple they begin to plan a freestyle battle to determine who indeed is the best Arguile. The other half of the party tries to find and piece together clues and gather any information that would give insight into these Drakewood Travelers. After they go off to explore the underground network underneath Nymora. It’s apparent that Zechs’ mind is racing and he’s trying to keep himself busy. The sight he sees in “The Vineyard” while empty leaves a sense of tangibility. Kyver’s stories with this paint an even more disturbing picture and leave the group sullen at the sight of it all. All of this took place just below the city, a setting of unspeakable horrors and seemingly no end to how far it expanded.


Salix, Arguile, Hoshino, and Shanks begin to make a plan on how to lure out this “Fat” Arguile concluding in the planning of an event. A battle of words that is catered by local food markets and led by the Murky Armadillo bakery and its owner Sen. That evening after word travels and a crowd gathers the battle of words and food commences. It is a spectacular show that sees “Slim” Arguile come out on top. It was a great show that saw the community delighted at the event and a sense of showmanship. With heavy hearts Zechs, Glad, and Galahad make the tail end of the night’s festivities and decide to leave sharing what they found until the next morning.


There’s so much happening and we pick up with arc 19, “A Dramatic Turn of Events ”. How will the rest of this story unfold? Find out next time on the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Read & Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

12 Jun 2021Collateral Damage - C1E29 Hard Reset02:44:47

Rest is had, questions are answered, and plans are made while back at The Medusa’s Cascade. Information is gathered on vampires and how best to defeat them. The party also introduced to Chico’s chicken and waffles. We later see some of the party’s deities in the new guest lounge. Galahad and Galadaloriel had in-depth conversations with their patrons. While the party gathers themselves we can’t help but wonder…  What is out there plotting against them? Strahd? The Constable? Or something else, far far worse than anything they’ve seen yet?

Find out on this episode of the Medusa’s Cascade: Collateral Damage!  

Background Music by Sword Coast Soundscapes

Theme Music written and performed by Gaetano Semilia 

Mixed by Thomas Lapierre III 

Check out the show at themedusascascade.com

20 Jan 2024Collateral Damage - C1E130 Truth of the Matter02:24:58

Glad, via astral projection, joins the group in Invenas and offers to help the boys out if need be. The group connects with Aeron Stormrider and explains the needs of the Swift Hummingbird. They then also inquire if he can make some improvements to the ship as the group expects that this wouldn’t be the last scuffle for the airship. Aeron explains that they’ll likely need another crystal to power the airship, but fortunately, they are naturally occurring throughout Sloane. Glad divines the location of the crystal before parting ways with the group to rest back at the hermitage. They are given some time for some light shopping before the group brings Aeron back with them to the hermitage. During this, they also take some time to gather research and find some useful information as well as items for their journey. With that the group uses Zechs’ bow, Jack of All Trades, to teleport back to the hermitage, but with some difficulty as Zechs is still getting familiar with this new ability. Reconnecting at Salix’s hermitage the group catches up with one another, and checks in with Hoshino, a bit shaken up still after his first encounter with The Constable. During the evening’s rest Shanks and Hoshino have a deep conversation ranging from their histories and beliefs, and share things that they’ve kept close to the vest. A conversation that started as warm and thoughtful, became one that brought with it a third uninvited guest to that conversation. Arioch, the Archduke of Chaos himself, whispering and planting the seeds of chaos into Shanks, and leaving an unease in the air.


There's so much happening and that's where we pick up…


Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

20 Nov 2021Collateral Damage - C1E52 Information in Waves03:31:53

Shanks learns a bit more about his current situation. Eventually, at the tavern, he has a heart-to-heart with Chico. Chico explains that he has been speaking with the Wild Mother, Melora, and knows the truth of how he ended up at The Cascade. Elsewhere the party catches up with Glad and makes plans to meet Argo in Granz City. While on their way they met an adventuring party and fought a rather odd dire tiger. That’s where we pick up...

Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

Theme Music is written and performed by The Floating Lighthouse

Mixed by Thomas Lapierre III

Check out the show at themedusascascade.com

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