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DateTitreDurée
10 Jan 2024The Past and Future of Motion: Simon Robson on AI, Evolution and Staying Curious01:37:57
17 May 2017Episode 16: Going unscripted, a look into the world of producing Reality Television with Joke Productions.01:22:31

There is a TON of MoGraph work out there.

If you’re only checking it out at places like Motionographer (who we love very dearly), you’re only seeing the tip of a massive MoGraph iceberg. Our goal here at School of Motion is to expose you to as many sides of the industry as possible, not just the work that big MoGraph studios are putting out.
Let’s talk Television….

In this podcast episode Joey talks to the very funny and extremely passionate husband and wife duo, Joke and Biagio. They run Joke Productions, a small studio that does unscripted TV programs, which is a very broad genre of film that covers everything from reality TV shows like Jersey Shore to documentaries.

Over the years these two have worked on all manner of unscripted film for networks like MTV, Oxygen, NBC, CNN, and many more. With all of that experience they give us a ton of insight into the process of producing unscripted television. They also have some very solid, actionable advice that you can use right away to break into the TV production word; from getting booked doing MoGraph for TV shows to designing with a kit mentality.

Check out this episode on our site:
http://www.schoolofmotion.com/going-unscripted-world-producing-reality-tv/

27 Jan 2021Crypto Art - Fame and Fortune, with Mike "Beeple" Winkelmann01:54:25

Mike Winkelmann is well known in the digital art world. His work is often provocative, sometimes downright shocking, but always has a style that is uniquely his. Better known as Beeple, Mike has demonstrated an incredible focus on his craft, releasing a brand new piece every day for over 5,000 consecutive days. Now he's revolutionizing the art world as a pioneer of crypto artwork...and we've hogtied him to a chair until he spills the beans on what any of that means. 

03 Mar 2017Episode 9: The Conductor, Producer Erica Hilbert of The Mill01:23:52

Producers do more than budgets. They are the conductors of the MoGraph orchestra... they do the dirty work so the artists can give total focus to their craft. They have to master the art of telling clients "no" without saying "no," they have to read the tea-leaves when it comes to budgeting and scheduling. And, of course, they are often the gatekeepers to getting booked as a freelancer.

Our guest today makes Producing look easy. In this podcast episode, Joey talks with Erica Hilbert, Producer Extraordinaire at The Mill in Chicago. She knows all about the art of wrangling a project; keeping everything on schedule and under-budget. This interview is a real eye opener for any artist who has never stopped to think about the importance of the Producer and what our lives would be like without them.

Dont forget to check out the show notes!
http://www.schoolofmotion.com/the-conductor-producer-erica-hilbert-mill/

04 Oct 2017Episode 26: The State of the Motion Design Industry 201701:52:00

What's the real state of the Motion Design Industry?

At this point you’ve probably already seen the results our 2017 Motion Design Industry Survey. If not, go check it out...

In the survey we asked Motion Designers from around the industry about their experience. There was actually quite a bit of data that wasn’t included in the survey or infographic so we thought it’d be fun to put together a podcast sharing the results. In the podcast we talk about everything from the gender pay gap to the most popular After Effects channels on YouTube.

Prepare to learn something new...

https://www.schoolofmotion.com/blog/podcast-motion-design-industry

08 Jan 2019Episode 57: What's It Like to Sell a Studio? A Chat with Joel Pilger01:54:04

Joel Pilger started his own studio, Impossible Pictures, in 1994 and wore many, many hats over the years. 20 years later he sold the studio, and then found himself at a crossroads, not sure what to do next. And then, he found his current calling which, in our opinion, suits him PERFECTLY. He's currently a consultant and partner at RevThink a consultancy for creative entrepreneurs including owners of Motion Design studios. His day-to-day involves helping studio and agency owners figure out how to grow their business, how to position themselves in the market, how to handle operations and finances, and all of the business lessons he learned in two decades of running a successful studio. He also runs a Jumpstart Accelerator for owners who need some help getting things past the painful startup phase, and you can find out about that and all the other cool things they do over there at RevThink.com.

https://www.schoolofmotion.com/podcast/joel-pilger-interview

05 Apr 2017Episode 13: Why do we need editors? A chat with Mike Radtke, Editor Extraordinaire from Digital Kitchen.00:59:56

Think back to the last time you cut a reel...

It probably went something like this. You sat in front of the computer, picked out that perfect track of music, found all of your projects, brought them into After Effects, and then you had to make a TON of decisions....

What shot do I chose? When do I cut? Is there a better shot for this? Did I cut that too soon? What beat of the music do I cut on? Is that shot too long? Does that shot look good next to that other one? Is that shot too slow?

There's no expression or plugin to help you cut a good reel. You need to learn how to...
Think like an Editor.

We've got a new Podcast episode ready for your ears featuring Mike Radtke, the Editor Extraordinaire from Digital Kitchen. This time Joey plays devils advocate to really dig into why we need editors in our industry, why MoGraphers don't do both jobs, and what a MoGrapher can learn from the editing world to get better at their own craft.


Check out this episode on our site:
http://www.schoolofmotion.com/why-do-we-need-editors/

05 May 2021Working for the Foo Fighters - A Chat with Bomper Studios01:02:04

Imagine if you had the chance to work with one of the greatest bands of the modern age. How hard would you work to get there...and what did it take? Bomper Studio’s Emlyn Davies and Josh Hicks challenged their team to learn how to produce high-end character-driven work, and that effort directly led to a contract...with the Foo Fighters.

28 May 2019Episode 66: Design Philosophy and Film: w/ Josh Norton at BigStar01:35:44
Josh Norton shares his 15 years of operational experience at his New York studio BigStar.

https://www.schoolofmotion.com/podcast/bigstar-interview

01 Jul 2020A Galvanized Globetrotter: Freelance Artist Jiaqi Wang01:01:53

Imagine setting out into the world as an artist, traveling from country to country, with each step in your career taking you further from home. Motion Designer Jiaqi Wang began her journey in China, but she's practiced her craft from Shanghai to Turin, Italy, to sunny Los Angeles, California. Still, she's only looking toward the future, and what tomorrow might bring. 

13 Dec 2017Episode 31: From Politics to Education with Nol Honig01:17:45

We sit down with Nol Honing to discuss how his experience as a political Motion Designer led to teaching After Effects in college and online.

Have you ever messed up so bad on a Motion Design project that it makes headlines on the news? We’ll our guest today has. In today’s interview Nol Honing, the creator of our After Effects Kickstart course, tells us about his experience in the Motion Design industry.

Nol made a name for himself by working on political campaigns for high-level politicians like Barrack Obama and Hillary Clinton. After working his way to the top of the political world Nol switched gears, by becoming a teacher at Parsons New School. As a contributor to Motionographer and Staff Pick awardee, Nol is no stranger to the MoGraph industry. He just so happens to be one of the most interesting people in the world.

https://www.schoolofmotion.com/blog/interview-nol-honing

11 Dec 2024Rediscovering the Art of Interactive Design with 2Advanced Studios01:27:32

From Flash to the future, in this episode of the School of Motion Podcast we dive deep with interactive design legends Eric and Tony of 2Advanced Studios. Check out the corresponding blog posts (with additional videos and design examples!) here: https://www.schoolofmotion.com/blog/2advanced

09 Feb 2022Unique Jobs that Need Motion Design00:55:19
Are you still looking for work? If you can’t find a job in commercials, film, or with a studio, what else is out there? Our community of artists is incredibly versatile, but often we put on blinders outside of our preferred lanes. There is a world of work out there in the most unlikely of places, and it can be just as satisfying—and lucrative—to take on. Today, we’re honored to welcome Leeanne Brennan to talk about the uncharted territory of uncommon design and animation gigs.
16 Jun 2021A Blueprint to Expand Your Career with Remington Markham01:10:28

Building a career in motion design can sometimes feel like getting started in Cross Fit. There's a ton of new terminology, you have to buy specialized equipment, and you end up spending a bushel of money just to get started. It's hard to know how to take your career by the reins and steer it in the right direction. Our guest Remington Markham is a motion designer at Facebook, and he might just have the blueprint to help expand your career. 

20 Oct 2021Quadriplegia Can’t Stop David Jeffers00:45:42

David Jeffers started a music production company and an online record label as a pioneer of digital media. Then, just as his career was taking off, he suffered a tragic accident that left him paralyzed from the neck down. After the accident, David sought to turn this life-changing event into an opportunity. David's story isn't only an inspiration for overcoming hardship, but for the unyielding pursuit of your goals. We can't wait for you to share in his journey and gain some insight into your own.

11 Mar 2020FUI for Marvel Movies and Future Consulting w/Perception’s John LePore01:17:41

Can you imagine being so good at imagining and creating FUI that Marvel comes to you to create it for their feature films like Iron Man 2 and Black Panther? What about taking it a step further and being so good that real-world companies come to you to for consulting on products that don't even exist yet? In this episode, Chief Creative Director John LePore talks about how Perception Studios is doing just that.

03 Jun 2020A Wonderfully Grim Storyteller: "JJ Villard's Fairy Tales" on Adult Swim00:28:26

Adult Swim is known for shows that push the envelope for both what you can show on TV, and how you bring your stories to life. "JJ Villard's Fairy Tales" is a twisted and hilarious take on the Grimm Brothers' famous works. In this episode, JJ joins us to discuss the incredible show, overcoming numerous setbacks, and what it was like to work with the cast of his dreams. If you're hoping for a creative career, don't miss this one!

03 Mar 2017Episode 8: Justin Cone talks Motionographer and the Motion Awards01:15:00

Motionographer does a lot for our industry...
They inspire us, interview industry professionals, educate us, and put on the amazing F5 Conference. In this interview Joey talks to Motionographer Co-Founder Justin Cone about their Patreon campaign and the latest project Motionographer is heading up, The Motion Awards. Justin and Joey get deep into the nitty gritty about this new award, why the industry needs it, and what makes it different from all of the other award shows out there.

Justin also offers his wisdom on what makes great design, well, great. We'll give you a hint, it has nothing to do with originality. If you want more than that you'll have give this one a listen.

Don't forget to check out the show notes below for links to all of the studios, work, artists, and resources mentioned in this podcast.

http://www.schoolofmotion.com/enter-the-cone-zone-the-motion-awards/

08 Apr 2020Keeping Your Edge with Block & Tackle Studio01:26:36

Studio ownership is unforgiving when you consider the great effort it takes to get one up and running, never mind operating for a long period of time. Block & Tackle is one of the very few studios that have existed since the pioneer days of Motion Design, and they are still thriving. Owners Adam Gault and Ted Kotsaftis join us on this episode and talk about how they have maintained their sharp edge in the industry while producing an expansive collection of different looks and styles.

17 Nov 2021How Video Editors Can Gain Superpowers - Premiere Gal Kelsey Brannan00:59:43

You need to add motion graphics to your video editing tool belt. Even if you are studio-based, there's constantly new tricks to learn and master just to stay competitive. VFX and motion graphics can be your secret weapons, but how do you find the time to do it all? Premiere Gal's Kelsey Brannan is here to show you how to become a Jack(ette) of All Trades. You don't want to miss this one.

14 May 2019Episode 65: The Rise of Viewer Experience with Yann Lhomme01:12:09

Yann Lhomme drops a ton of insight into the changing landscape of marketing that studios now operate in. When every brand in the world is a media company how can studios and agencies help their clients navigate the world of video and motion design?

https://www.schoolofmotion.com/podcast/yann-lhomme-interview

04 Sep 2019Episode 74: Studio Ascended: Buck Co-Founder Ryan Honey on the SOM Podcast01:44:10

Ryan Honey of premier motion design studio Buck talks landing a motion design job, creativity and collaboration in the workplace, and more.

https://www.schoolofmotion.com/podcast/studio-ascended-buck-cofounder-ryan-honey-som-podcast

14 Jul 2021Don't Burn Bridges - Staying Hireable with Amanda Russell01:17:13

You've worked hard to build a freelance business as a motion designer. It seems like you've got this train firmly on track...until suddenly it's not. What causes a career to derail? How are you burning bridges. And can you rebuild them? Amanda Russell, co-founder and Creative Director of Cream Studios, shares her experiences on both sides of the hiring table. Don't miss this one.

17 May 2023Going Viral: Behind the AI-Generated Wes Anderson Trailers for Star Wars and LOTR00:59:30

Caleb Ward of Curious Refuge joins us to talk about how he made 2 movie trailers go mega viral with AI tools like ChatGPT, Midjourney, D-ID and Eleven Labs.

Caleb recently released 2 Wes-Anderson-inspired trailers that mashed up Wes’s signature quirky style with Star Wars and Lord of the Rings. Both trailers became viral hits, getting millions of views and spawning articles in The Hollywood Reporter, Billboard, Business Insider, and more.

In this interview, he walks us through how he made these films, and tells us what it’s like to go mega viral. We also dive into the future of creativity in the face of AI, and the complex ethical questions around all of this.

23 Mar 2022How Much Do Designers Get Paid with Carole Neal01:04:56

How much money can you make in the creative world? No matter what career you’re aiming for, it can be hard to find a direct answer. So how can you find out the real dollar value of your work? That’s why we reached out to Carole Neal, the Marketing Director at Aquent. If you've ever been confused about your finances, you need to listen to this one!

30 Oct 2018Episode 53: Get Weird & Get Paid: A Q&A with Nick DenBoer01:18:22

Today we talk with Nick DenBoer about his unique entry point into the professional world of motion design, how he landed a dream gig working for Team Coco, and how his short passion project landed him at the Sundance Film Festival; and on the radar of gigantic brands and ad agencies. There is a lot for you to geek out on in this episode!

www.schoolofmotion.com/podcast/nick-denboer-interview

09 Jul 2019Episode 69: Art Directing Power-House Nidia Dias. 01:15:32

In today's podcast episode we chat with Designer and Art Director Nidia Dias.

https://www.schoolofmotion.com/podcast/nidia-dias-interview

01 Nov 2017Episode 28: Casey Hupke on Projection Mapped Concerts01:11:17

When you’re working on a Motion Graphic project usually the final video will be viewed on a phone or computer, or if you’re really lucky a theater screen. But what if you could have your work projected at a concert with thousands of people in the audience? That’d be pretty sweet, right?

Our guest today has done just that for HUGE artists like Lady Gaga, U2, and Niki Minaj. In the podcast Joey sits down with Casey Hupke and talks about his experience in the world of projection mapping for live events. In the podcast we get down into the knitty-gritty about how Casey puts one of these projects together from start to finish.

https://www.schoolofmotion.com/blog/casey-hupke-projection-mapping

08 Apr 2024Chris Do on Creative Work: The Design Economy, Remote Work, and Evolving Skill Sets01:05:57

We dive deep with Emmy award-winning designer and the Futur founder, Chris Do, as he unveils game-changing insights for creative professionals. Get the show notes: https://www.schoolofmotion.com/blog/chris-do

28 Jun 2017Episode 19: Design Tips from Designers01:17:46

Design sure is hard, ain't it?

That's one of the reasons we built Design Bootcamp. In that course we dig into the principles of design but, more importantly, how to apply those principles in the real world. Knowing color theory is great, but when you're looking at a blank screen in Photoshop it's not enough to know what a triad color scheme is... you need to have some tricks up your sleeve to make the design process happen on your client's schedule.

Part of the Design Bootcamp experience is the course podcast. All of our big courses have them, and we interview some of the industry's best artists so we can dig as much knowledge and as many workflow tips as possible out of them. Normally registered students of these courses get to hear these episodes, but we wanted to share some of the amazing content with you. In this episode, we've compiled some of the best tips from over 12 hours of Design Bootcamp podcast audio. You'll hear from Kevin Dart, Joe Donaldson, Bee Grandinetti, Ryan Moore and Andrew Brown of Gretel, Erica Gorochow, and My Tran. Check the show notes for links to their work, and check out Design Bootcamp for the full podcast series and an incredible Design education.

Check out the show notes here:

https://www.schoolofmotion.com/blog/design-tips-from-designers

29 Jan 2020The History of VFX with Stu Maschwitz01:10:14

Today's podcast is pulled directly from VFX for Motion, hosted by course instructor and Stu's former colleague, Mark Christiansen. When it comes to pulling knowledge directly from the source, this podcast is the holy grail.

https://www.schoolofmotion.com/blog/stu-maschwitz-interview

24 Jan 2024How to Win in 2024 | Thoughts and Tips for Motion Designers00:54:07
22 Sep 2021Do the Hustle with Nick Greenawalt00:46:22

When you're starting out as a freelancer, it's a shock to system to learn that your hopes, dreams, and even talent might not be enough to pay the bills. There comes a time when many artists decide to wade into the strange world...of the hustle. Nick Greenawalt—a Philadelphia-based motion designer—knew he needed to outwork the competition to make his career a reality. He's been able to work on projects he loves with clients of all sizes, and he's never stopped hustling. 

03 Nov 2021How to Skip School and Find Success as a Director - Reece Parker00:50:31

Do you need to go to school in order to build a lasting, fulfilling career as an artist? You'll certainly pick up some great techniques and meet a lot of cool people. But does that mean you can't find success as an artist unless you have a piece of paper on your wall? Reece Parker, freelance animation director and illustrator, is here to share the highs and lows of his journey through the industry. 

06 Mar 2019Episode 61: Landing High-Profile Clients with Erin Sarofsky and Duarte Elvas01:35:30

We are stunned to have our latest guest on the podcast. To say that Erin Sarofsky is a successful motion designer would be a severe understatement. As an Emmy Winner and Studio Owner, Erin is one of the most accomplished artists that we've ever talked to. If you've gone to the movies or turned on the television in the last 5 years there's a really dang good chance that you've come across her teams work.

As a woman-owned business, Sarofsky is on the cutting edge of social change and artistic achievement and we are thrilled to have Erin and Sarofsky Creative Lead Duarte Elvas on the podcast.

https://www.schoolofmotion.com/podcast/sarofsky-interview

23 Feb 2022How to Stand Out in Your Job Search01:13:05
Do you ever wonder why you don't hear back when you send a demo reel or a resume for a prospective job? While there isn’t a secret sauce for separating from the pack, there are some tried and true methods for putting your work front and center. We’re bringing Frank Suarez on today to talk about what he thinks makes for standout work.
15 Nov 2017Episode 29: Balancing Family and MoGraph with David Stanfield01:04:21

Imagine doing work for Google, Coca-Cola, and Facebook. That’d be pretty sweet, right? But what if you were tasked with raising 4 kids at the same time. Do you think you could do it?

David Stanfield is a director, animator, and designer in Charleston, South Carolina. For years he’s been designing 2D masterpieces for the biggest brands in the world while being a father.

On this podcast episode we talk to David Stanfield about how he balances family and work. Along the way David shares how he uses social media to get new gigs. It’s a super enlightening podcast.

https://www.schoolofmotion.com/blog/motion-design-family-david-stanfield

06 Jan 2022Yes, You Are a Designer00:59:43

All great art starts with design. Understanding the fundamentals of scale, contrast, and other principles allows you to create evocative and inspiring work that dazzles clients and elicits emotion. Once you have confidence in your design, you'll be amazed at how quickly the other pieces fall into place. We talked with The Futur's Greg Gunn to learn how design built the foundations of his art...and his career.

04 May 2022NFTs and the Future of Motion with Justin Cone01:35:27

The design and animation industry is rapidly evolving. As the tools of the industry become available to more artists around the world, innovation and growth follow. One of the most exciting developments has been the proliferation of cryptoart, but it is still an area rife with confusion and speculation. What do NFTs really mean for the future of our industry? We have Buck's Justin Cone here to discuss what's coming next.

31 Dec 2019The Year In Review - 201904:21:09

It was a heck of a year for the MoGraph industry, and for School of Motion.

SOM's 2019 Motion Design Industry Survey revealed greater participation, enthusiasm, opportunity and income than ever before; and SOM's business, course curriculum, core team, enrollment and online reach and engagement grew at exceptional rates.

Not to mention SOM's rebrand with Chris Do and The Futur, the brand manifesto video with JR Canest and Ordinary Folk, and the completely redesigned website coming soon.

On the 2019 End of Year Podcast episode, SOM founder, CEO and Podcast host Joey Korenman is joined by EJ Hassenfratz, 3D Creative Director, and Ryan Summers, 2D Creative Director, to talk about the artists, studios, tools, trends and events that made MoGraph news in 2019 — plus all the exciting plans (and bold predictions) for the coming year.

This one's long, but it's a must listen.

28 Aug 2019Episode 73: Illustration for Motion: Course Instructor Sarah Beth Morgan on the SOM Podcast01:37:00

Portland-based art director, illustrator and designer Sarah Beth Morgan discusses her new SOM course, Illustration for Motion

https://www.schoolofmotion.com/podcast/podcast-illustration-for-motion-course-sarah-beth-morgan

20 Apr 2022Animating for a Good Cause with Nicolaj Larsson01:13:34
Doing personal projects is a great way to experiment and flex your creative muscles. Personal projects can also be part of a strategy of beefing up your portfolio or reel, especially if you're just starting out in the industry. Our guest today is Nicolaj Larsson, the founder and creative director of the Copenhagen based studio ccccccc.tv.
05 Dec 2018Episode 55: An Epic Q&A with Sander van Dijk02:03:29

In this episode, Sander van Dijk answers questions from... YOU, the School of Motion community. We collected tons of great questions and tried to pull out the ones that Sander could really dig in to!

See the Show Notes: https://www.schoolofmotion.com/podcast/sander-van-dijk-interview

03 Mar 2017Episode 7: Cinema 4D, The Hassenfratz Effect01:12:35

Cinema 4D is one of those apps that you start learning and never stop. Frankly, most of the apps we Motion Designers use fall into that category. EJ Hassenfratz has built up a reputation as an amazing C4D artist and teacher. His tutorials have been featured on GreyScaleGorilla, he has presented for Maxon at various conferences, and his work shows that he can also walk the walk. Joey had the pleasure of chatting with EJ about the tutorial scene, how they both learned Cinema 4D, and the challenges of learning such a massive app (not to mention the challenges of understanding the 3D workflow in general).

EJ is gentleman, a scholar, and a beer enthusiast. We hope you enjoy this interview as much as we did. Make sure to check out EJ's work and more at EyeDesyn.com!

http://www.schoolofmotion.com/cinema4d-ej-hassenfratz/

07 Aug 2019Episode 71: Sound in Motion with Sono Sanctus01:43:56
Good sound design can set an animation apart from the rest of the pack. We may be pushing pixels left and right, but the audible experience needs just as much love. On today's podcast, Wes and Trevor of Sono Sanctus bust down doors and deliver a really unique podcast experience.
 
03 Mar 2017Episode 2: Twisted Poly talks shop00:52:15

Want to know the secret to amazing work? Us too. Unfortunately, the secret is "work really really hard."

Working out of his home office in the capital of Slovenia, Nejc Polovsak is consistently turning out some of the most creative, polished, and beautiful 3D work in the Motion Graphics world.

What's really incredible about Nejc is that he's more or less self-taught. He never received a formal education in design, animation, or any of the hard-core 3D techniques he uses to make his work look so incredible.

Check out Nejc's reel. https://vimeo.com/125433577

In this episode Joey talks to Nejc about how he got so damn good at doing this stuff, and then really dis into his process, his favorite tools, and his style. By the end of this interview you'll feel incredibly inspired to go make something cool.

http://www.schoolofmotion.com/interview-twisted-poly/

07 Apr 2021We Need to Talk About NFTs01:25:40

Even if you don't pay close attention to industry news, you've likely heard of NFTs. Crypto art, led by a growing list of pioneering artists, is revolutionizing not only our industry but art as a whole. However, there have been some valid concerns raised over the viability of the market and the environmental impact of cryptocurrency. That's why we gathered to grapple with this topic and share our observations...plus what we’ve been hearing from artists and studios.

30 May 2018Episode 43: Perception is (Almost) Everything with Mitch Myers01:08:12

Mitch Myers is an art director, Motion Designer, and artistic celebrity in the Motion Design world. Mitch has done work for Universal, GoPro, the NFL, and Southwest Airlines. 

On this podcast episode, Mitch talks about your worth and value as a Motion Designer, how to build a strong brand, and why consistency is important to aspiring MoGraph artists. Get your notepad out. You’re going to want to take a lot of notes.

https://www.schoolofmotion.com/podcast/mitch-meyers-interview

11 Oct 2023Can Motion Design be Inclusive AND Profitable?01:15:06

In this week’s School of Motion Podcast, our Director of Community, Brittany Wardell interviews the founders of two studios leading the charge on Inclusivity in the motion design industry. Macaela VanderMost (Newfangled Studios) and Ricardo Roberts (Bien Studios) discuss  how and why inclusivity became a part of their studios’ DNA, the steps they've taken to make that a reality, and the costs and benefits of prioritizing inclusivity in their work.

Shownotes:
Shownotes: Macaela VanderMost https://www.linkedin.com/in/macaela/
Newfangled Studios https://www.newfangledstudios.com/
Ricardo Roberts https://www.linkedin.com/in/ricardoroberts/
Bien https://www.bien.studio/ Dash Bash https://www.dashbash.net/
Bien InMoDe Methodology https://thisisbien.com/inclusive-motion-design/
Newfangled North Star https://www.newfangledstudios.com/About/
Madison Avenue: The Advertising Revolution
https://barcelona.tbs-education.com/news/madison-avenue-the-advertising-revolution/
AICP https://www.aicp.com/
Double the Line
https://www.aicp.com/initiatives/equity-and-inclusion/double-the-line
NothingAbout Us Without Us
https://vimeo.com/event/3214781


27 Dec 20232023: The Year In Mograph06:48:46

Get ready for the School of Motion's annual end-of-the-year podcast extravaganza, featuring an epic and (record-breaking!) discussion.

Show Notes

People

 EJ Hassenfratz

Ryan Summers

Austin Bauwens

Amanda Russell

Sekani Solomon

Marina Nakagawa

Jonathan Winbush

Nick Forshee

Justin Cone

Joe Nash

Chad Ashley

Hayley Akins

Kelsey (Premiere Gal)

Barton Damer

 Louis Wes

Sara Beth Morgan

Zak Lovatt

Don Allen Drug Free

Dave

Eve Paints

Southern Shotty

Troy Browne

Emanuele Colombo

Catharine Pitt

François Lefebvre

Twistedpoly

Roelof Knol

Stephan Bischof

Kris Theorin

David Ariew

Beeple

Jake Bartlett

Aaron Blaise

Alex Grigg

Nick Greenawalt

Rowan Cheung

Caleb Ward

Steve Talkowski

Studios

Ravie Cream

Buck

Already Been Chewed Lovatt Studio Bad Decisions Studio

VUCKO Tidal Motion

BUFF Motion

Art&Graft

Club Camping

Cub Studio

Academy Films

Electric Theatre Collective

Buda

Brand New School DixonBaxi Laundry

Beeple Studios

Symbolic

Work

Ravie Studio Reel

Already Been Chewed Reel

Between The Lines

Behind The Sauce

Man Orders Coffee with AR Headset

Marco Brambilla Animates the MSG Sphere for U2 Las Vegas Residency

Behind U2's Residency at Sphere Las Vegas

Meet Web 5

Coca-Cola Masterpiece

BIRTH

Ozone Trailer 

Making of 48K Followers

Buda 48K Followers

Go wide or go home—MARVEL SNAP is officially on PC

Cafe Bustelo Está Aquí

DixonBaxi Premeir League Design

Gorillaz presents… Skinny Ape (Immersive Live Performance in Times Square)

Toy Story Funday Football

Laundry Studio Vegas Sphere Launch

David Ariew Coca Cola Pour for the Las Vegas Sphere

Wanderers

Nouns

Pudgy Penguins

Wanderers Promo on X

Non_Interactive – Software & ML

Runway Samples by Rowan Cheung

Star Wars by Wes Anderson Trailer | The Galactic Menagerie

Lord of the Rings by Wes Anderson Trailer | The Whimsical Fellowship

Heavenly Vessel

 

Tools/Resources

 Premiere Gal

Block

Duolingo

Greyscalegorilla

Motion Hatch

Pictoplasma

Unreal for 3D Artists

After Effects Kickstart

Cinema 4D Basecamp

Animation Bootcamp

Cinema 4D

Unreal Engine

Adobe After Effects

Nomad Sculpt Procreate

Procreate Dreams

Stash Media Tendril & FutureDeluxe Partnership

Apple Vison

Quest Pro

NAB 2023 Motion Meetup

Dash Bash

Camp Mograph

SIGGRAPH

Procreate Dreams: The 2D Animation Revolution for Digital Artists

Why did Adobe spend 20 BILLION DOLLARS for Figma??? Project Avalanche

Unreal Engine 5’s New Motion Graphic Tools Will Blow Your Mind! | Project Avalanche

Wild

Part and Sum

DAT Tour

Half-Rez

Design Joy

Motion Shop

Apple M3 Mac

Design giant Ideo cuts a third of staff and closes offices as the era of design thinking ends

After Effects feature summary (December 2023 release)

aescripts + aeplugins

Lockdown 3 for After Effects

Mask Prompter

Rubber Hose 3

Rig once, use EVERYWHERE | Rubberhose 3 Rig to EGP Workflow

Good Boy Ninja

Skew

Why are After Effects artists freaking out about Skew? | Insane new time-saving tool

 Kangaroo

How to Land Big Clients: The Art of Mograph Biz Dev with Joe Nash

AE Screens

Flow

C4D Unified Simulations

C4D Capsules

Unreal Engine Is Raising Its Prices, But There's a Catch

Fortnite

Spline

Spline in Webflow

Womp

Move.ai

Announcing the new Rive

Introducing: Procreate Dreams

NFT Go Market Overview

Grayscalegorilla Plus

Blender

Blender 3.0 Beginner Tutorial

Adobe Generative Fill

Zbrush for iPad

AI: An Artist’s Friend or Foe? | Dan Jeffries, CIO of Stability.ai (Stable Diffusion)

Text-Based Editing in Premiere Pro

Get Better Music Tracks for Video Editing with Adobe Remix | Premiere Pro Effects for Audio

Adobe Podcast

Dall-E

Canva AI

Generate a vector graphic using a text prompt

Krea.ai

Meshy.ai

Topaz Labs

Beeble

Adobe Substance Sampler

Cascadeur

Anything.world

Tagbox

Wonder Dynamics

The Future of (Mobile) VFX: Simulon has Arrived with Divesh Naidoo

MrUgleh Post on X

Curious Refuge

Why THIS is the Future of Imagery (and Nobody Knows it Yet)

Artists Are Mad About Marvel’s ‘Secret Invasion’ AI-Generated Opening Credits

3D Gaussian Splatting from Hollywood Films!

Luma AI

Polycam

Stable Diffusion Litigation

Sarah Silverman Hits Stumbling Block in AI Copyright Infringement Lawsuit Against Meta

Vizcom

Adobe Firefly

Midjourney

Gen-2

ControlNet

10 Jul 2024From Red Giant to Unreal Engine: Aharon Rabinowitz on the State of Mograph01:32:03

In this week's School of Motion Podcast, Joey sits down with our very own Aharon Rabinowitz, who looks back on his journey into the world of motion graphics and animation — and the potential future ahead. Check out the corresponding blog post here: https://www.schoolofmotion.com/blog/aharon-rabinowitz

26 Feb 2025Unreal Engine, Creative Communities, and Career Growth with Cart & Horse01:05:39

What happens when a small group of motion designers in Detroit evolves into a powerhouse of collaboration and innovation? The crew from Cart & Horse sat down with Joey on the School of Motion podcast to share their journey—from navigating the tight-knit creative community in Detroit to pioneering new workflows in Unreal Engine. Check out the corresponding blog post and key takeaways here: https://www.schoolofmotion.com/blog/cart-and-horse

👉 CHAPTERS 👈
00:00 Chapter 1: Welcome! 
01:27 Chapter 2: Chris's Experience in Detroit 
03:08 Chapter 3: Dan's Journey from LA to Detroit 
04:34 Chapter 4: Unreal Engine Early Adopters 
08:06 Chapter 5: Why Is Unreal Engine Making Its Break Out Right Now? 
11:58 Chapter 6: Live Working Sessions with Clients 
17:43 Chapter 7: Unreal Engine's Learning Curve 
24:22 Chapter 8: What Types of Projects Are You Using Unreal For? 
28:44 Chapter 9: Virtual Production and the Travelers Spec Collab Project 
43:22 Chapter 10: The Value Proposition of Virtual Production 
57:42 Chapter 12: Cart and Horse Origins 

Artists:
Dan Maurer https://www.linkedin.com/in/maurerdan/ 
Kris Bargen https://www.linkedin.com/in/krisbargen/ 
Julie Craft https://juliecraft.work/ 
John Einselen https://jeinselen.com/
Clemens Conrad https://www.linkedin.com/in/clemens-conrad/ 
Elliot Ruddy https://www.elliotruddy.com/ 
Jonathan Winbush https://www.youtube.com/channel/UCmzWP6o2cw73moEF7LO_KvA
John Bugg https://www.linkedin.com/in/jonbugg/
Joel Pilger https://www.joelpilger.com/
Andy Blondin https://www.linkedin.com/in/andyblondin/
Geoff George https://www.geoffgeorgedp.com/contact

Studios:
Cart and Horse https://www.cartandhorse.studio/
Launch by NTT DATA (formerly Vectorform) https://launch.nttdata.com/
Gunner https://gunner.work/
Rocket Mortgage https://www.rocketmortgage.com
Activision https://www.activision.com/
Golden Hour https://www.goldenhourgr.com/
Lunar North https://www.lunarnorth.tv/

Work:
Travelers https://vimeo.com/938752533
The Mandalorian https://en.wikipedia.org/wiki/The_Mandalorian
8 Mile https://en.wikipedia.org/wiki/8_Mile_(film)
Michigan Lottery commercial https://vimeo.com/938889801

Resources:
MoGraph Mondays https://www.mographmondays.com/
Unity https://unity.com/
LightWave https://www.lightwave3d.com/
Rive https://rive.app/
After Effects https://www.adobe.com/products/aftereffects.html
Cinema 4D https://www.maxon.net/
Unreal Engine https://www.unrealengine.com/en-US
Octane https://home.otoy.com/render/octane-render/
Redshift https://www.maxon.net/en/redshift
Nanite https://dev.epicgames.com/documentation/en-us/unreal-engine/nanite-virtualized-geometry-in-unreal-engine
Lumen https://lumenandforge.com/services/animation-visual-storytelling/
Activision https://www.activision.com/
Viz Artist (Vizrt) https://www.vizrt.com/products/viz-artist/
Chyron https://chyron.com/products/all-in-one-production-systems/3d-real-time-graphics/
Fox Sports https://www.foxsports.com/
Miro https://miro.com/
Datasmith https://www.unrealengine.com/en-US/datasmith
Cineware for Unreal https://support.maxon.net/hc/en-us/articles/4411492995730-Cineware-for-Unreal

10 Feb 2021The Art Comes First - Cabeza Patata01:58:19

Katie Menzies and Abel Reverter founded Cabeza Patata in Barcelona, Spain in 2018. There, they consider themselves artists first and motion designers second, with a focus on inclusiveness, positivity, and having a hands-on approach to motion design. Cabeza Patata just opened up their new studio where not only do they work for big clients such as Spotify and Google, but their studio is also a gallery—a place they open up to the community, teaching workshops for kids and adults alike, showing them how they can get their hands dirty creating art.

25 Sep 2019Episode 75: GMUNK on Long-Term Success01:52:47

To commemorate the 75th episode of the world's number-one motion design podcast, we speak with none other than Bradley G. Munkowitz, popularly known as GMUNK, a prolific Berkley-based director, designer and artist who's worked not only in motion design and animation, but also in graphic design, UI/UX, experiential design, live action direction, installation art, robotics, projection mapping, LED, and more.

In his conversation with our podcast host (and founder and CEO) Joey Korenman, the genius GMUNK discusses the tempestuous world of commercial direction, his experimentations with psymunk (psychedelic art), inframunk (infrared photography) and other art forms, his use of hallucinogens, why and when he may move to Europe with his family, the key characteristics necessary for long-term success, and much more.

https://www.schoolofmotion.com/podcast/famed-designer-director-bradley-g-munkowitz-gmunk-som-podcast

14 Aug 2019Episode 72: Illustration Mastery with Tuna Bora01:29:00

An Illustration for Motion exclusive podcast made public featuring Illustrator and Director Tuna Bora.

https://www.schoolofmotion.com/podcast/tuna-bora-podcast-interview

19 Feb 2019Episode 60: Moving From After Effects to Flame with Adrian Winter02:03:01

In this episode, Adrian and Joey reminisce a bit about what it was like to come up in the industry in the early 2000's. If you've been around the industry for a while, this one is going to make you nostalgic, and if you're just a few years in... you are going to learn a lot about the big changes that have shaped our industry over the past 2 decades.

https://www.schoolofmotion.com/podcast/adrian-winter-interview

27 Jul 2022Listen as We Direct a REAL Voiceover Session00:33:36

If you want to hear what a real VO session sounds like, then you've come to the right place! In this podcast you'll get to be a fly on the wall for a VO session lead by Jake and Joey. Along the way Joey is going to be dropping some golden nuggets of VO directing advice to help you direct VO like a pro the next time you need to.

30 Dec 2020The Year in MoGraph - 202003:31:17

2020 was...well, it was certainly a year. Not just for the MoGraph industry and for School of Motion, but for everyone. We know you don't need a recap of all the challenges and craziness that made this year what it was. Instead, we want to focus on the positive. While 2020 certainly presented a difficult road, we have seen our community emerge stronger and better than ever.
On the 2020 End of Year Podcast episode, our founder Joey Korenman is joined by Creative Directors EJ Hassenfratz and Ryan Summers—along with a special guest—to talk about the artists, studios, tools, trends, and events that made MoGraph news in 2020…plus all the exciting plans (and bold predictions) for the coming year.
This is a long one—but worth it—so grab a comfy seat and join us.

24 Jan 2018Episode 34: Legal Advice with Andy Contiguglia (Part 1)00:51:17

Andy Contiguglia is lawyer with years of experience representing small businesses and freelancers in legal affairs around the United States. Andy was kind enough to come on the podcast and answer our burning legal questions for Motion Design. His brain has more legal knowledge than we knew how to handle so we broke this episode up into 2 parts. In part one Andy talks about contracts for Motion Design work. You owe it to yourself and your business to listen to this one. 

https://www.schoolofmotion.com/podcast/contracts-for-motion

12 Nov 2024Yukai Du on Making Art, Finding Your Style, and Out-Creating AI: 5 Lessons for Creatives01:16:00

In this episode of the School of Motion podcast, Joey chats with Yukai Du, a Chinese-born, London-based illustrator and animator, about her journey into art and animation. Yukai’s story is packed with insights for creatives aiming to carve out their own space in the industry—straight from someone who’s done exactly that.

See the corresponding blog post here: https://www.schoolofmotion.com/blog/y...

07 Feb 2024NFT Success and The Future of Motion with Rive CD Jerry Liu01:08:30

In this week’s podcast we’re talking to Jerry Liu -  Creative Director at Rive, and a man who has seen a lot in his motion design career. He’s done plenty of studio work, did a stint at Meta, made 7-figures selling NFTs, and now he’s deep in the fast-growing world of interactive motion design. In this conversation, Jerry talks transparently about his career, the NFT roller coaster he got to ride, and his thoughts on the future of this industry. 

If you're curious about the thrill of designing for interactions or the potential opportunities that new tools like Rive can open for motion designers, this episode is an absolute goldmine.

Watch the video version of this podcast here: https://www.schoolofmotion.com/blog/rive-future-of-motion

 

Show Notes

Jerry Liu Studio

People

Ross Plaskow

Stephen Kelleher

Dan Savage

Signalnoise (James White)

Olly Moss

Deekay Kwon

Oscar Mar

Genuine Human (Jay)

Chris Bjerre

Neptali Cisneros

Studios

MK12

Psyop

Ravie

Toast

Pieces

Black Hat/Zero-day

What is a Blockchain Game?

Kibatsu Mecha

Mark Zuckerberg: First Interview in the Metaverse

META - Messenger Redesign

Made a simple interactive retro game menu with @rive.app

How to make a rainbow drawing mini-game in @rive.app

I recently joined the incredible team at @rive.app as Creative Director.

Fold-A-Face by Jeff McAvoy The Rive Guy

Big Trouble in Little China

Exit through the Gift Shop

Rive and the future of interactive design with Guido Rosso

Motion Design as a Subscription Service? Austin Bauwens of Ravie Studio

Resources

Rive

Ringling’s Tuition

Rolo

Stepn

School of Visual Arts (SVA)

Brand New School

Mondo

Parallel

26 Jun 2018Episode 45: How Cinema 4D Became the Best 3D App w/ Maxon CEO Paul Babb01:15:13

In this week’s podcast episode we sit down with Paul Babb to discuss his role as CEO of Maxon. Along the way we’ll get to know a little bit about Pauls background and talk about why Maxon is ‘artist first’ instead of ‘feature first’. This is one of our favorite episodes ever.

https://www.schoolofmotion.com/podcast/paul-babb-interview

10 Apr 2019Episode 63: Beeple: The Everyday Champion01:27:40

Beeple, the godfather of everydays, digs deep into learning and where you should be spending your time and efforts to build your career.

https://www.schoolofmotion.com/podcast/beeple-interview

23 Jul 2019Episode 70: The Secret Sauce with Jay Grandin01:32:14

An insightful chat with Giant Ant's Co-Founder Jay Grandin.

https://www.schoolofmotion.com/podcast/jay-grandin-podcast-interview

10 Jul 2018Episode 46: Refugee to MoGraph Expert, An Interview with Sergei at Ukramedia01:08:29

Our guest today is no stranger to determination. Sergei Prokhnevskiy is a Ukrainian born MoGraph artist who was forced to leave his home as a refugee at the age of 12 along with his twin brother Vladimir. After landing in the United States (and not speaking any English) he would go on to work on MoGraph projects including the Fox Sports Robot for the Super Bowl. 

Recently Sergei and Vladimir quit their full-time jobs to exclusively work on Ukramedia, an online Motion Design education site. On this episode, we’ll talk with Sergei about the transition to full-time MoGraph education and talk about his incredible life-story. This is a super inspiring episode. 

https://www.schoolofmotion.com/podcast/sergei-ukramedia-interview

24 May 2024Designing the Future: A Deep Dive with John LePore on Motion and Design Trends01:27:59

Creative legend John LePore joins us on the podcast! Join us as we dive deep into current and future trends in motion and design.

If you're not familiar with the name John LePore, you're almost certainly familiar with his work. John has made creative contributions to Marvel Studios' Black Panther, the Hummer EV, and Pixar’s Lightyear. He has worked on over 25 Marvel Studios films, including designing the Marvel Studios logo! We were stoked to have him on the pod, as we explored John's illustrious career and his insights on designing the future.

See the full blog post here 👉 https://www.schoolofmotion.com/blog/john-lepore-motion-design-trends

27 Nov 2024The State of 3D with PJ Richardson: Adapting, Thriving, and Staying Inspired01:20:26

This week on the School of Motion Podcast, EJ chats with PJ Richardson, co-founder of Laundry Studio, to dig into the current state of 3D, creative burnout, and what it takes to succeed today.

02 Oct 2019Episode 76: Handel Eugene: Innovative Motion Design Artist, Teacher and Mentor02:15:16

Haitian American multidisciplinary artist and animator Handel Eugene personifies the very best of the superheroes he's maneuvered on behalf of Marvel films: like Black Panther, Handel is a master of advanced technologies; and, like Spiderman, he has that "Spidey sense" — for what works and what doesn't.

On episode 76 of the School of Motion Podcast Handel talks about how his tireless work ethic and precise work flow have enabled him to succeed in the increasingly competitive motion design industry.

http://schoolofmotion.com/podcast/handel-eugene-mograph-innovator-teacher-mentor-som-podcast-episode-76

27 Dec 2017Episode 32: MoGraph News You Might Have Missed in 201701:53:48

In this episode Joey sits down with Ryan Summers to talk about the biggest stories in Motion Design from 2017. We talk about everything, from new tools to amazing MoGraph projects. 

www.schoolofmotion.com/blog/motion-design-news-2017

09 Feb 2018Episode 35: Legal Advice with Andy Contiguglia (Part 2)00:57:59

In this weeks podcast we sit down with Andy Contiguglia for the second time to finish our two part series on legal questions for Motion Design. This week we’re talking about legal entities and it is fascinating. Get your pen and paper out.

https://www.schoolofmotion.com/podcast/the-best-way-to-form-a-motion-design-business

07 Mar 2018Episode 37: How to Be a Hand-Drawn Hero with Animator Rachel Reid00:55:42

What's it take to be a master of hand-drawn animation? In this interview we sit down with Rachel Reid, one of the best animators in the Motion Design world.

Rachel's work at Gunner, one of the hottest Motion Design studios on the block, has been seen all over the world. Her animation work has been staff picked by Vimeo, picked-up on Motionographer, and we frequently talk about her work here on School of Motion.

Rachel was kind enough to sit down and chat with Joey about her experience in the industry. In the podcast Rachel get’s into all of the details about her equipment and process. It’s fantastic insight into one of the most challenging disciplines in art. Enjoy!

https://www.schoolofmotion.com/podcast/rachel-reid-animator-interview

03 May 2017Episode 15: Do Creative Directors Actually Create Anything? An interview with Ryan Summers.01:16:48

When it comes to location L.A. is undoubtedly the best place for a
motion designer to network and thrive, but that’s not to say that
studios in other parts of the country are doing less-cool work. One
great example is the team at Digital Kitchen. For years Digital
Kitchen has been churning out incredible work and they just added
one of the best MoGraph creative directors, Ryan Summers, to their
team.

Ryan’s passions and hard-work have led him to work on projects for
Guillermo Del Toro, Starbucks, and National Geographic, among many
other incredibly cool clients. In this podcast episode Joey sat down
with Ryan to discuss how he rose to the top of the MoGraph world.
Ryan takes us on a journey from his upbringing in South Chicago, to
his freelance career in L.A., to his homecoming at Digital Kitchen.
This episode is packed full of helpful info and tips for freelancers
and aspiring motion designers.

Check out this episode on our site:
http://www.schoolofmotion.com/do-creative-directors-actually-
create-anything-with-ryan-summers/

30 Oct 2019Episode 78: Gentleman Scholar, Will Johnson on Controversy and Creativity01:11:13

Will Johnson, creative innovator, co-founder, director and partner of industry-leading motion design studio Gentleman Scholar speaks with School of Motion founder, CEO and Podcast host Joey Korenman about the importance of passion and work ethic; the naming, creation, development, key differentiators and success of Gentleman Scholar; and much more.

23 Jan 2019Episode 58: Politics & Motion Design with Erica Gorochow01:15:18

We live in strange times people... it's not always easy and frankly, sometimes it's a bit dangerous to be too honest about your politics. In this conversation Erica and Joey explore this topic and we talk about what effects she's seen on her own career and other artists when it comes to mixing work and politics. We also talk about Patriot Act, the effect of tech giants on our industry and many other things so sit back and say hello to Erica.

 

https://www.schoolofmotion.com/podcast/erica-gorochow-interview

15 May 2024Oscar Mar on Blending Business, Design, and Creative Exploration01:05:44

Oscar Mar joins us on the School of Motion Podcast, where he shares his journey from designer to founder, blending business savvy with creative exploration in sci-fi entertainment. See the full blog post here: https://www.schoolofmotion.com/blog/oscar-mar-parallel

02 May 2018Episode 41: Crafting a Creative Lifestyle with Monica Kim01:23:48
Monica Kim left her home at age 14 to pursue her dreams without a clear career objective. Over time her hard-work and determination have led her to work in amazing places like Google in New York City.
 
Her incredible career has spanned two continents and her lifestyle crazy fascinating. In the podcast, we'll talk about everything from meditation to her love of birds. We're stoked for this one. Enjoy!
 

https://www.schoolofmotion.com/podcast/monica-kim-interview

01 Nov 2023Motion Design as a Subscription Service? Austin Bauwens of Ravie Studio01:15:42

If you follow “motion design Twitter”, you’ve probably encountered the work of Austin Bauwens, co-founder of Ravie Studio. At 21, running his own 8-person studio, Austin is a bonafide motion design influencer. In this interview Joey explores how Austin dropped out of college 2 years early to focus on Ravie and how he’s seemingly cracked the code of using social media to actually get client work. They’ll also dig into a business model that Ravie tried out, where they offered clients a subscription to motion design services.

Show Notes

Artists

Studios

Work

Ravie 2023 Motion Reel!

"Do or Die" - Dream Manhunt Minecraft Animated Music Video

TOP 20 FREE Minecraft Intro Templates! - Sony Vegas, After Effects, Cinema 4D

Will Taylor’s Twitter

Resources

 

01 Mar 2017Episode 1: The Almighty Rich Nosworthy gets geeky about 99 Frames00:59:37

New Zealand-based 3D Artist extraordinaire Rich Nosworthy is about as humble a guy as you'll ever meet. He single-handedly makes some of the coolest photorealistic 3D animations you've ever seen, and still finds time to be pestered with all kinds of questions from people who want to discover his secrets to killer work.

If you haven't already seen this... take a minute to check out this great piece he just released to promote the 99 Frames Competition.

https://vimeo.com/121563328

In this interview, Joey asks Rich to take him from-start-to-finish through the entire process of making this piece. They get deep into modeling techniques, texturing strategies, VRay specifics... it gets geeky fast and it stays there.

Find out more about the 99 Frames competition as well as all of the resources we talk about in this interview by looking below at the Show Notes section.

Enjoy!

http://www.schoolofmotion.com/interview-with-the-almighty-rich-nosworthy/

10 Mar 2021Getting Real About Reels with Laura Porat00:28:26

Demo reels aren’t just a reflection of your past—they’re also a signpost to your future. The work you show can directly connect to the jobs you'll land...which adds all sorts of pressure to an already stressful task. We're getting real about reels and talking to Laura Porat, a freelance motion designer with a seriously impressive client list. In this conversation, we cover her most recent (and magnificent) reel, which was hyper-focused on the work she wants to find in her future. 

13 Jan 2021A Barrier-Breaking Storyteller - Macaela VanderMost01:30:45

Our mission at School of Motion is to break down the barriers to the Motion Design industry so that everyone can share their voice. That is a journey more than a destination, and we have a long way to go. Macaela VanderMost is a titanic talent, but she has faced some—unfortunately—all-too-common barriers to entry along the way. Listen to Macaela VanderMost's journey as a driven creative director. 

15 Jul 2020One Fantastic Fowl: Robot Chicken's Matthew Senreich00:29:32

What if you had an amazing idea for an animated series, but had no idea where to start? That's where Matthew Senreich and Seth Green began, chasing a funny idea across Hollywood to bring their dream to life. The end result, after 15 years and going on 200 episodes, was the legendary Robot Chicken. We sat down with Matthew to talk about his start with Wizard Entertainment, running rampant over pop culture, and his plan to dominate future. Don't miss this one!

01 May 2024Design That Sells: Unpacking the Magic of Web + Motion with Ran Segall01:08:23

Dive into web design with full-stack designer turned founder Ran Segall, as he dishes out on blending aesthetics, functionality, and business strategy to skyrocket your design approach. Check out the corresponding blog post here: https://www.schoolofmotion.com/blog/design-web-motion-ran-segall

06 Apr 2022Which Render Engine is Right for You with Chad Ashley01:32:57
If you've been on social media looking at 3D renders, you've probably seen something like this in the description: #octane #octanerender #gpu #gpurender #redshift #redshiftrender

Aside from just a hashtag overload, what does that all mean? What exactly are Octane and Redshift? Do you need a third-party renderer? Are you falling behind the curve? 

Today EJ is going to chat with Chad Ashley from Greyscale Gorilla to help you understand the Render Engine Revolution.

14 Jun 2017Episode 18: How much do After Effects Script Developers make? A chat01:08:49

We’ve all been there…

You’re working on a project in After Effects and BAM, brick wall.
After Effects just doesn’t have the feature that you need. It’s
times like this that we all turn to places like aescripts +
aeplugins, and to the real MoGraph heros, the plugin and script
developers. They create the tools that we Motion Designers need to
get our jobs done, or maybe just make our lives easier.

If you’ve ever used an AE plugin, script, or expression you’re going
to want to check out this interview with Zack Lovatt. You might not
know him by name, but you probably know some of the tools that he’s
worked on, like Flow and Explode Shape Layers. In this episode of
our Podcast Joey gets the inside scoop on what it’s like to be a
plugin developer for After Effects. They talk about everything you
could want to know about becoming a developer, from how to get
started to how much you can make (hint; it’s more than just beer
money), and even what the future of developing tools for After
Effects might look like.


Check out this episode on our site:
https://www.schoolofmotion.com/blog/how-much-do-after-effects-
script-developers-make-a-chat-with-zack-lovatt

29 Nov 2023The Future of VFX: Simulon has Arrived with Divesh Naidoo01:05:32

Dive deep into the future of visual effects with Divesh Naidoo, the founder and CEO of Simulon, in this fascinating episode. Discover the groundbreaking app that's making high-end visual effects accessible to anyone, anywhere. Learn about Divesh's journey of building a startup in South Africa, and hear his unique insights on the challenges and rewards of this process. From the nitty-gritty of software development to the broader vision for the VFX industry, this conversation is a must-listen for tech enthusiasts, creatives, and startup dreamers alike. Tune in and get ready to have your mind blown!

Check out the corresponding blog post: https://www.schoolofmotion.com/blog/simulon

SCHOOL OF MOTION COURSES https://som.bz/3SUg5Yb 

Show Notes:

Divesh on X / Twitter

Simulon Beta Signup

Wonder Dynamics Wonder Studio

3D Scan Store

Industrial Light & Magic (ILM)

Dondoo Studios

Polycam

LumaAI

Infinite Reality

29 Jul 2020A Dynamo Designer: Nuria Boj00:48:28

No one arrives in this industry ready to jump straight into freelancing. You don't instantly get the skills just because you downloaded the software. Nuria Boj put in the hard work—and the homework—to find and define her strengths as a designer/illustrator. Along the way, she's worked with some incredible studios and clients...including on a project near and dear to our hearts. Get ready to meet one fantastic artist.

09 Feb 2022Were We Wrong About Studios? Giant Ant’s Jay Grandin Responds.01:23:07
You may have listened to our end of the year podcast where we covered the evolving relationship between artists and studios in the age of NFTs, mid-six-figure freelancers, and social media fame. Listening back, we wondered if maybe the picture we painted was a bit bleaker than the actual reality. And we weren’t the only ones who felt that way. Jay Grandin—co-founder and creative director of Giant Ant—had some words to say about it, and you're gonna want to hear this!
21 Mar 2018Episode 38: How Hobbies Impact Your Craft with Angie Feret00:57:13

In today’s episode, we talk with Angie Feret, a pioneering MoGraph artist, who uses her hobbies to rejuvenate her 3D work. Angie’ background in modeling (the real-life kind) and motorcycles led her to become a unique 3D artist and even a presenter for Maxon. Angie's first-hand experience with female discrimination is also a helpful reminder that our industry has a lot of room for improvement. We promise you’ve never met a 3D artist like Angie. This is a really fun episode. 

https://www.schoolofmotion.com/podcast/angie-feret-interview

 

12 Aug 2020A Dazzling Director: Colin Hesterly01:03:14

One the of the hardest parts of freelancing is managing your risk. Lucky for Colin Hesterly, he's never been afraid of taking a chance. Whether it's crossing the country for a degree, landing an internship with Buck off a student film, or jumping headfirst into freelancing only three months into his career...Colin is ready to take the plunge. We finally managed to lock him down long enough to extract some golden nuggets of advice, so crank that volume and break out a pen and paper. Class is in session. 

25 Aug 2021Designing the UI of Tomorrow - Stephen Lawes of Cantina Creative01:14:57

What's HUD got to do with it? Sitting at the nexus of Visual FX and Motion Design is the strange and wonderful world of Screen Design. Stephen Lawes is the Creative Director and Co-Owner of Cantina Creative, a Los Angeles-based visual effects and design studio. They've worked on enormous films and TV shows, from Furious 7 and Blade Runner 2049 all the way to the films and limited series of the Marvel Cinematic Universe. The team has carved out a niche in the Motion Design world and made quite a name for themselves along the way.

30 Apr 2019Episode 64: Animate UI/UX in Haiku w/ Zack Brown01:02:22

There's a lot of buzz around motion design and how it fits into UI and UX. Zach Brown is leading the way with an app called Animator by Haiku.

https://www.schoolofmotion.com/podcast/haiku-podcast

22 Mar 2017Episode 12: Be A Better Freelancer Right Now - How to get clients, keep them happy, and get paid to do what you love.00:43:33

Our Podcast has always been interviews, but in this episode we're going to shake things up. This time Joey will be flying solo, giving you his most tactical, actionable Freelance tips that you can start using right now. Some of these tips are from our course, Freelance U, and others are from our first book, The Freelance Manifesto, which you can look forward to adding to your summer reading list in June of 2017.

Whether you're a veteran or just starting out by the end of this episode you'll be a more confident freelancer. You will get Joey's best tips on finding Freelance work, impressing your clients, and getting paid to do the work that you love. Keep a notepad handy, you'll want to write these down.

Check out this episode on our site:
http://www.schoolofmotion.com/better-freelancer-right-now/

29 Jun 2022Legwork or Legend? The Career of Aaron Ray00:59:49

Think about your career as an artist. Are you really where you want to be? Are you headed toward the top of the right mountain? The Design and Animation industry is constantly changing, which makes it hard to know if your career is headed in the right direction. What does the end of the road look like? Who are the artists you should aim to follow? And how can you, forging your own path in this subjective career, create your own legend? Join Aaron Ray as we discuss where your career can go. 

06 Oct 2021Battling Impostor Syndrome with Dr. Dave00:37:58
Imposter Syndrome is one of the more insidious parts of, well, everyone's life. From famous musicians to iconic actors to the first man that walked on the moon, we all experience this sensation from time to time. As artists, we often feel it even stronger since our work is so subjective. How do you overcome the fear that you just aren't good enough? We asked Dr. Dave Landers how we can quiet that voice inside our heads.
29 Jan 2025Mastering Blender and Navigating a Creative Career with Elijah Sheffield01:25:22

Blender artist and motion designer Elijah Sheffield shares how he transitioned into 3D, built a standout demo reel, and turned personal projects into career-defining moments. Check out the corresponding blog post (with episode highlights) here: https://www.schoolofmotion.com/blog/elijah-sheffield-blender

👉 CHAPTERS 👈
00:00 Coming Up
00:22 Elijah Sheffield's Background and Early Career
01:29 Discovering Motion Design
03:32 College and Grad School Experience
13:30 First Job and Career Challenges
18:11 Finding the Motivation to Make Demo Reel Pieces
23:31 Transition to Freelance
26:41 Social Media's Impact on Career
34:52 Having a Freelance Plan
42:00 Pain and Rainbows of Freelance Work
44:18 Challenges and Rewards of Learning Blender
49:35 Finding a Style
55:16 Blender Learning Curve
01:03:28 Integrating Blender into Your 3D Pipeline
01:20:21 The Future of Blender
01:24:12 That's a Wrap!

🗒️ SHOW NOTES
Artists:
Elijah Sheffield https://www.behance.net/sweetboymotion# 
EJ Hassenfratz https://www.youtube.com/@eyedesyn/videos 
Myles Bolden https://mylesjbolden.myportfolio.com/
Jonathan Winbush https://www.youtube.com/@JonathanWinbush/ 
Norm MacDonald https://en.wikipedia.org/wiki/Norm_Macdonald 
Chris Smith https://csmithstudios.com/ 
Joey Korenman https://www.linkedin.com/in/joeykorenman 
Andrew Kramer https://www.videocopilot.net/ 

Studios:
School of Motion https://www.schoolofmotion.com/ 
SCAD (Savannah College of Art and Design) https://www.scad.edu/ 
Pixar https://www.pixar.com/ 
DreamWorks https://www.dreamworks.com/ 

Work:
Museum of History and Magic https://www.museumhm.org/
Killdozer https://www.instagram.com/sweetboy.motion/p/Cw0os46AIZN/ 
Spider-Verse https://en.wikipedia.org/wiki/Spider-Man:_Across_the_Spider-Verse 
Ninja Turtles
Arcane https://en.wikipedia.org/wiki/Arcane_(TV_series) 


Resources:
Greyscalegorilla https://greyscalegorilla.com/ 
Maya https://www.autodesk.com/products/maya/overview?term=1-YEAR&tab=subscription 
ZBrush https://www.maxon.net/en/zbrush 
Cinema 4D https://www.maxon.net/en/cinema-4d 
Blender https://www.blender.org/ 
Unreal Engine Course https://www.schoolofmotion.com/courses/unreal-engine-for-3d-artists 
Pinterest https://www.pinterest.com/
Demo Reel Dash https://www.schoolofmotion.com/courses/demo-reel-dash

Arnold https://www.autodesk.com/products/arnold/overview 
Eevee https://docs.blender.org/manual/en/latest/render/eevee/introduction.html 
Grease Pencil https://docs.blender.org/manual/en/latest/grease_pencil/index.html 
Clay Pencil https://pepeschoolland.gumroad.com/l/ibbls 
Donut Tutorial https://www.youtube.com/watch?v=B0J27sf9N1Y&list=PLjEaoINr3zgEPv5y--4MKpciLaoQYZB1Z 
STL files https://en.wikipedia.org/wiki/STL_(file_format) 
Blender Market https://blendermarket.com/ 
Freelance Manifesto https://www.amazon.com/Freelance-Manifesto-Modern-Motion-Designer-ebook/dp/B071JRYMSG 

 

 

09 Aug 2017Episode 22: Beyond the Dragon Tattoo - Directing for MoGraph, Onur Senturk01:15:01

Motion Graphics covers a huge range of skills...

Like design, animation, editing, directing, 3D, and much more. There’s a lot of work that goes into one piece, and often there’s a huge team behind some of the best work out there. But occasionally you’ll find a Unicorn in this industry, someone who can do a lot more than just design or animate.

In this episode of our Podcast we talk to Onur Senturk, a Turkish born director who is best known for his work on The Girl with the Dragon Tattoo titles. Onur’s skills are not limited to directing alone, he also designs, animates, and he understands the most technical parts of using 3D software. In this interview Joey digs into Onur’s brain and tries to figure out how he comes up with the incredible visuals that he's known for, and how he juggles the conceptual and creative side of this field with the really technical side. They get into the nitty gritty of what it's like to direct for Motion Graphics, working all over the world, and even how much you can make being a director for MoGraph. If you're curious what it's like to direct in this industry you will get a ton out of this episode.

Check out the show notes for this episode here: https://www.schoolofmotion.com/blog/beyond-the-dragon-tattoo-directing-for-mograph-onur-senturk

23 Sep 2020What is the Future of Motion Design? Nobody Knows00:52:39

It is incredibly difficult to know where our industry is headed—almost as challenging as defining "motion design" itself. Where is animation or experiential or VR/AR going over the next five years—or even the next five months? Then there are the tools we use everyday, and the ones on our list to learn. Does anyone have the answers? We asked some industry experts to sit down and think about the future...and the results were inspiring. Check out this sneak peek from our brand new course, Level Up!

16 May 2018Episode 42: Crossing the Creative Gap with Carey Smith01:11:17

In today's episode we sit down with Carey Smith the creative mastermind behind Division 05. Carey is arguably the best tutorial creator in the world and a huge advocate for learning Motion Design the 'right' way, with an emphasis on essential skills like composition, art-direction, and inspiration. 

https://www.schoolofmotion.com/podcast/carey-smith-division-05

03 Mar 2017Episode 6: Nobody is Born a Designer, A chat with Lilian Darmono01:21:32

Lilian Darmono is an Australian / Indonesian-Chinese artist living in London. To say she has a diverse background is an understatement. She is not only multi-cultured and well traveled, her illustration style is a constant exploration of new styles. Yes, she tends to be on the cute side of things, but why not? Sometimes we just need to say "awwww" and feel a bit fuzzy inside.

In this interview, I tried to dig into Lilian's talent to find out her secret... how does she combine colors so masterfully? How does she (seemingly effortlessly) jump from one style to the next?

Lilian speaks very candidly about her career as a designer and illustrator and how being a woman has shaped that experience. She doesn't hold back, and I think this conversation has an incredible amount of wisdom and actionable strategies in it.

http://www.schoolofmotion.com/nobody-born-designer/

27 Nov 2019Expression Session with Zack Lovatt and Nol Honig01:00:18

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