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DateTitreDurée
01 Dec 2022RPGBOT.Masterclass - Defending Your Lair with Keith Ammann00:56:13

In this episode of the RPGBOT.News, we welcome Keith Ammann to discuss his new book, How to Defend Your Lair. We discuss the books contents, dig into some of Keith’s advice on why and how to defend a lair, and look at some of the example lairs which Keith has provided as example and inspiration.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

MATERIALS REFERENCED IN THIS EPISODE

ATTRIBUTIONS:

Cover Art By: Image by Pexels from Pixabay

Music:

Show Opening: Music by Music_For_Videos from Pixabay

Show Closing: Music by Lesfm from Pixabay

 

24 Nov 2022RPGBOT.News - Monte Cook's Cypher System License: A Quick and Dirty Look00:32:33

In this episode of the RPGBOT.News, we discuss the Cypher System from Monte Cooke Games. We look at Cypher’s core rules, including the resolution mechanics and character creation, then we discuss the new Cypher System Open License

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

MATERIALS REFERENCED IN THIS EPISODE

ATTRIBUTIONS:

Show Cover Image: Image by Lee Murray from Pixabay

Show Music:

Intro Theme: Music by HumanoideVFX from Pixabay

Outtro Theme: Music by Lesfm from Pixabay

Special Thanks to Monte Cook Games for the Cool Cover Art

31 Mar 2023RPGBOT.Podcast - Part II Tomb of Horrors as a Window into DnD History01:02:08

On this episode of the RPGBOT.Podcast, we continue our discussion of the Tomb of Horrors. We dig into the adaptations of Tomb of Horrors in 4e, D&D Next (yes, that exists), and 5e, then we take a look at how the game has evolved since its earliest days, and where the Tomb of Horrors stands in today’s world.

Find Ash on StartPlaying.Games.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

MATERIALS REFERENCED IN THIS EPISODE

ATTRIBUTIONS:

Image by ayoub wardin from Pixabay 

 Music by GeriArt on Pixabay

Closing Theme Music by Bluemount Score from Pixabay

 

19 Feb 2024SOCIAL SKILLS: Navigating Complex Social Interactions in TTRPGs01:11:36

On this episode of the Rpgbot.Podcast we're exploring the world of social skills in tabletop RPGs. From charming your way past guards to negotiating with powerful NPCs, we'll explore the importance of social skills in shaping your character's interactions and success in the game. So grab your dice and join us as we discuss this crucial aspect of roleplaying!

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

  • @JackAmateur

Producer Dan

  • @Lzr_illuminati
07 Feb 2023RPGBOT.News - Treasure Vault for PF2e Review00:31:03

In this episode of the RPGBOT.News, we look at the upcoming Treasure Vault for Pathfinder 2e. We look at exciting new items for players and game masters.

Paizo press provided review materials for this episode.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

MATERIALS REFERENCED IN THIS EPISODE

ATTRIBUTIONS:

Show Art: Image by Gerhard on Pixabay

Music by HumanoideVFX from Pixabay

Music by Lesfm from Pixabay

14 Mar 2023RPGBOT.Podcast - Managing Magical Items00:58:08
21 Mar 2024THE FEYWILD: Exploring the Uncharted Territory’s Mysterious Wonders01:18:21

Welcome, adventurers! On this episode of the RPGBOT.Podcast, follow us into the wild and wondrous world of the Feywild. A place where the impossible becomes possible and magic reigns supreme. Join us as we journey through the mystical realm, uncovering its mysteries and uncovering its secrets. So grab your maps and prepare yourselves, for the journey ahead will be full of surprises and wonder. Are you ready to step into the Feywild? Then let us begin!

MATERIALS REFERENCED IN THIS EPISODE

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
31 Oct 2024PF2e WAR OF IMMORTALS - It’s just really a cool system!01:09:21

Ready to take your Pathfinder 2 campaign from epic to IMMORTAL? Join us on the RPGBOT.Podcast as we dive into War of the Immortals and break down mythic feats, legendary archetypes, and the all-new Mythic Rules—tech issues and hilarious mishaps included!

From high-risk Bloodragers to Warrior of Legend madness, we’re giving you insights, laughs, and some seriously powerful gameplay ideas. Don’t miss this epic journey through Pathfinder’s biggest expansion yet!

Summary

In this unmissable episode, our fearless hosts dive into Pathfinder 2’s epic War of the Immortals expansion with the energy of an over-caffeinated Bloodrager and just as many technical hiccups. From unexpected mic drops to internet glitches, the journey to becoming a mythical hero has never been so... relatable.

Our brave podcasters dissect Pathfinder’s most intense archetypes, each bringing its own flavor of chaos to the table. First, they take on the Bloodrager, whose berserk rage will make you wonder if they’re recording from a live battlefield. Then there’s the Avenger, for when you’re morally obligated to protect the party but really just want to smash things. The Cineshal and Vindicator make their debut too, adding layers of strategic flair (and some eyebrow-raising plot twists) to any party composition. Finally, the Warrior of Legend emerges, and they aren’t kidding about “high-risk, high-reward”—this class takes bold gameplay to mythic extremes, ensuring that death is just another Tuesday.

Next, our heroes turn their attention to Mythic Rules, a toolkit designed to push the boundaries of both gameplay and sanity. They break down Mythic Points, which fuel incredible powers and a few not-so-incredible debates about balance. The hosts dive into the shifting mechanics between old and new systems, discussing how these rules allow players to bend reality, rewrite history, and save—or totally wreck—the world.

In the grand finale, they tackle mythic feats, destinies, and monsters, each with its own lore-heavy implications and godlike powers. It’s a goldmine for fans looking to add dramatic stakes and mind-blowing moments to their sessions, but not without a side of absolute hilarity. With variant rules and endless options, the episode is packed with all the details, laughs, and chaotic banter you need to take your campaign from epic to “immortal.”

Links

War of Immortals (affiliate link)

Mythic Variant Rules

Pathfinder Wiki

Other Stuff

  • Kaos on Netflix for some reason

Takeaways

  • Deep dive into the lore of Gorham and War of the Immortals.
  • Detailed discussion of the Avenger archetype, covering both mechanics and lore.
  • Introduction to the Bloodrager archetype, exploring its rage mechanics and blood-drinking features.
  • Emphasis on the importance of understanding archetypes in Pathfinder 2 for more immersive gameplay.
  • Insights into how the “doomed” condition impacts gameplay and character strategy.
  • Humorous references to pop culture, with nods to shows like Firefly.
  • In-depth look at mechanics for Avenger and Bloodrager archetypes.
  • Cineshal archetype’s unique mechanic, enabling power access through a familiar.
  • Vindicator archetype’s role in hunting supernatural creatures, though less impactful than other options.
  • Warrior of Legend archetype offers high-risk, high-reward gameplay, ideal for intense one-shots.
  • Overview of Pathfinder 2’s Mythic Rules, simplifying the previous system but keeping core mechanics.
  • Mythic Points as a new meta-currency, used for rerolls, enhanced checks, and skill boosts.
  • Importance of player-GM collaboration when introducing Mythic Rules.
  • Each archetype has distinct flavor and mechanics, catering to various playstyles.
  • Hosts’ enthusiasm for storytelling potential within the Mythic framework.
  • Mythic feats introduce unique gameplay and narrative mechanics.
  • Rerolling saves adds strategic depth to encounters.
  • Choosing a mythic destiny becomes pivotal for characters beyond level 10.
  • Character archetypes like Lich and Godling offer diverse role-playing options.
  • Mythic monsters bring intense challenges, requiring players to strategize.
  • Kaiju inclusion adds an epic new layer to campaign possibilities.
  • Variant rules for mythic characters offer flexible gameplay customization.
  • Mythic deeds support character progression in a narrative-focused way.
  • Mythic mechanics enhance collaborative storytelling, allowing for epic narratives through mythic powers and destinies.

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
18 Jan 2024Mysteries: Mastering Mind Games and Unlocking Secrets!01:07:47

Tabletop roleplaying games offer players the chance to immerse themselves in fantastical worlds and become heroes in their own stories. Combat, magic, and intrigue are common elements in these games; but the adventure that always keeps players on the edge of their seats is the mystery.

In this episode of the RPGBOT. Podcast, we talk about mysteries in TTRPGs. They come in many forms, from crime-solving in a medieval city to unraveling the secrets of a haunted mansion. They offer a unique challenge to players and game masters alike, nut require careful planning and improvisation to keep the story engaging and the players invested. If you’re looking for a thrilling adventure with an increased level of immersion, tension, surprise then don't hesitate to add a mystery to your next TTRPG session.

MATERIALS REFERENCED IN THIS EPISODE

RPGBOT.net Articles

RPGBOT.Podcast Episodes

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

  • @JackAmateur

Producer Dan

  • @Lzr_illuminati

 

08 Apr 2022RPGBOT.News - 2022 TTRPG Release Schedules00:32:20

In this episode of the RPGBOT.News, we discuss upcoming TTRPG releases in 2022. We take a brief aside to discuss the upcoming(ish) D&D movie, then dive into upcoming releases from our favorite TTRPG publishers, including Wizards of the Coast, Paizo, .

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners. You can find links in the show notes.

MATERIALS REFERENCED IN THIS EPISODE

RPGBOT.Podcast Episodes

Dungeons and Dragons 5e

Wizards of the Coast

Kobold Press

Frog God Games

AAW Games

Paizo

Pathfinder 2e

Free League Publishing

Alien RPG

Mork Borg

Symbaroum

Other Stuff

16 May 2024MONKS Levels 1 - 4 - Ascend to Greatness or Stumble in the Shadows00:55:18

In this first of a  two-part episode of the RPGBOT.Podcast, we discuss the Monk Class in Dungeons & Dragons, acknowledging the cultural issues with the class and the challenges it faces in terms of mechanics and gameplay. We explore ability scores, proficiencies, and features while highlighting Monks reliance on Dexterity, Wisdom, and Constitution. We talk about the Monk's unarmored defense, martial arts abilities, and the limitations of available weapons. The team expresses their opinions on the class and offer insights into the class’ strengths and weaknesses, breaking down the different subclasses and their features. We cover the Ascendant Dragon, Open Hand, Shadow, Drunken Master, Four Elements, Long Death, Mercy, and Cobalt Soul subclasses and we dig into our frustrations with some design decisions for the Monk class.

We’ll provide insights into the various options available for Monks and offer recommendations for players, covering various features and abilities of the Monk, including Flurry of Blows, Stunning Strike, and Slow Fall; with our thoughts on the effectiveness and balance of these features. We provide insights and suggestions for optimizing the Monk class, such as multiclassing and choosing the right subclass, and discuss the importance of ability score improvements and the impact of race on the Monk's abilities.

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
14 Feb 2023RPGBOT.MasterClass - Friday Strout: Inside the Mind of a Pro Dungeon Master01:04:42

On this RPGBOT.Masterclass, we talked to Friday Strout, one of the top professional DMs/GMs on StartPlaying.Games. Friday shares her expertise on the business side of being a professional DM/GM, and we discuss difficult aspects like marketing, attracting and managing players, and making life as a pro DM/GM work for you.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

MATERIALS REFERENCED IN THIS EPISODE

ATTRIBUTIONS:

Show Art: Image by Gordon Johnson from Pixabay

Show Opening: Music by Music_For_Videos from Pixabay

Show Closing: Music by Lesfm from Pixabay

 

18 Jul 2024WIZARDS Levels 7 - 20 with Treantmonk01:04:34

Welcome back to part 2 of our Wizards optimization discussion with the one and only Treantmonk! In the previous episode, we delved into the world of D&D 5e Wizards and explored their potential at lower levels. Now, we continue our journey and tackle the exciting realm of mid to high levels. Brace yourselves, as we discuss powerful spell choices, gameplay strategies, and the fierce competition for spells among our characters. Grab your spellbooks and let's dive in!

Summary

In part 2 of our Wizard optimization discussion with Treantmonk, we continue optimizing our Wizards. We continue from level 7 and discuss our spell choices and subclass features. The gameplay of each character is described, with Ash focusing on confusion and illusion, Randall using magic missile as a machine gun, Chris restraining and damaging enemies, and Tyler causing mischief from a distance. We also discuss the importance of spell selection and the competition for spells as wizards progress to higher levels. We’re excited about the powerful spells we have access to and the creative ways in which we can use them.

We discuss the importance of optimizing our characters and the fun of collecting and using a wide variety of spells. We talk about our choices for Spell Mastery feature at level 18. We briefly discuss their choices for second-level spells, with Chris taking Tasha's Mind Whip and Vortex Warp, Ash choosing Phantasmal Force and Mirror Image, and Randall debating between Web and Shatter. We debate the usefulness of the Wish spell and the potential problems it can cause at the table. In the final part of our conversation, we discuss our choices for signature spells at level 20.

Takeaways

  • Choosing the right spells is crucial for optimizing a Wizard character in D&D 5e.
  • Each player has a unique play style and strategy based on their chosen subclass and spell selection.
  • Higher-level spells offer more powerful and versatile options for combat and utility.
  • Competition for spells in our spell draft increases as characters progress to higher levels.
  • Understanding the mechanics and synergies of spells can lead to creative and effective gameplay.
  • They express excitement about the powerful spells they have access to and the creative ways they can use them.
  • The hosts discuss the importance of optimizing their characters and the fun of collecting and using a wide variety of spells.
  • They also discuss high-level subclass features and the unique abilities they provide.
  • They debate the pros and cons of the Wish spell, acknowledging its power but also the potential problems it can cause at the table.
  • The hosts make their selections for the Spell Mastery feature at level 18, with each host choosing spells that complement their playstyle.
  • They also briefly discuss their choices for second-level spells, considering their usefulness and synergy with their overall spell selection.
  • At level 20, characters can choose two third-level spells to be their signature spells, which they can cast once per day without expending a spell slot.
  • The hosts have fun joking around and making light of their choices for signature spells.
  • The conversation highlights the camaraderie and enjoyment that can come from playing high-level wizards in Dungeons & Dragons.
  • The hosts also discuss the challenges and limitations of certain spells at higher levels.

Materials Referenced in This Episode

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
25 Nov 2022RPGBOT.Podcast - Naval Combat01:03:50

On this episode of the RPGBOT.Podcast, we discuss naval combat in TTRPGs. We talk about what we want from naval combat mechanics, and we look at some existing rules across D&D and Pathfinder and discuss what we do an don’t like and how we would improve things.

Find Ash on StartPlaying.Games.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

MATERIALS REFERENCED IN THIS EPISODE

ATTRIBUTIONS:

Show Art: Image by Manlio Miglioli from Pixabay

Opening Theme Music:  Music by GeriArt on Pixabay

Closing Theme Music by Bluemount Score from Pixabay

18 Apr 2023RPGBOT.News - DnD Direct and WoTC's Creator Summit00:39:40
23 Dec 2022RPGBOT.Podcast - Combat! Roleplaying in Combat01:06:49

On this episode of the RPGBOT.Podcast, we discuss roleplaying in combat. Play acting and character development frequently halt when initiative is rolled, which means losing a huge opportunity to roleplay. We discuss ways to make characters and creatures feel alive and interesting while you’re rolling dice and tossing fireballs.

Find Ash on StartPlaying.Games.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

MATERIALS REFERENCED IN THIS EPISODE

ATTRIBUTIONS:

Image by HANSUAN FABREGAS from Pixabay

Music by GeriArt on Pixabay

Closing Theme Music by Bluemount Score from Pixabay

07 Dec 2024HIGH COMPLEXITY CREATURES (Remastered) - Mastering the Chaos: Tips for Taming the Beast00:58:01

In this remastered episode of the RPGBOT.Podcast, we dive into the art of running high-complexity creatures in your TTRPGs! Managing complicated creatures at the table can be a challenge, turning an epic encounter into a frustrating slog if you're not prepared. Don't let the crunch steal the fun! Tune in for our tips and ideas to transform these intricate opponents into thrilling, unforgettable encounters for your players.

Links

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
26 Aug 2024COUNTERSPELL - I'm going to counterspell a Spellcaster's counterspell01:13:47

Join us as we dive into the mechanics and challenges of Counterspell across different editions of D&D and Pathfinder! We break down what works, what doesn’t, and how it impacts gameplay. Whether you’re a fan of the 2014 D&D rules or prefer Pathfinder’s approach or looking forward to the 2024 D&D rules, this episode has something for every tabletop RPG enthusiast!

Summary

In this episode of the RPGBOT.Podcast, we dive into the mechanics and challenges of the Counterspell ability across various editions of Dungeons & Dragons and Pathfinder. We discuss the complexities and limitations of Counterspell in the 2024 Edition D&D and Pathfinder 1e, such as the need to ready an action and the high DC for spellcraft checks. The conversation shifts to Pathfinder 2, where Counterspell is streamlined into a reaction-based feat with a DC tied to the caster's save DC, reflecting notable improvements.

We compare Counterspell mechanics in Pathfinder 2nd Edition and D&D 5th Edition, examining the strengths and weaknesses of each system. Topics include spell preparation, action economy, and the overall impact of Counterspell on gameplay and player agency. We offer differing perspectives, with one favoring D&D 5th Edition’s 2014 rules and another finding Pathfinder 2nd Edition’s approach more appealing. This episode provides an in-depth look at Counterspell across RPG systems, touching on its impact on the player experience and exploring possible improvements.

Takeaways

  • Counterspell in 3rd edition and Pathfinder 1 has limitations and complexities, including the need to ready an action and the high DC for the spellcraft check.
  • Counterspell in Pathfinder 2 is a feat that can be used as a reaction, and the DC is based on the caster's save DC.
  • The hosts express frustration with the mechanics of Counterspell and suggest potential improvements.
  • Identifying the spell being cast is an important factor in successfully countering a spell.
  • The limitations of Counterspell make it a niche ability that is rarely used in gameplay. Counterspells in Pathfinder 2nd Edition require spellcasters to have the exact spell prepared or use the Clever Counterspell feat at level 12.
  • In D&D 5th Edition, counterspells can be cast as a reaction and require an ability check or a successful saving throw against the caster's spell save DC.
  • The effectiveness of counterspells in both systems depends on factors such as spell level, spellcasting ability, and the target's saving throw proficiency.
  • The changes in Pathfinder 2nd Edition give the target of a counterspell more agency and allow for more strategic decision-making.
  • The 2014 rules of D&D 5th Edition provide a simpler and more accessible approach to counterspells, but some players may find them less satisfying or balanced. Counterspell can be a divisive mechanic in tabletop RPGs, with some players finding it frustrating and others enjoying its strategic elements.
  • The hosts discuss the mechanics of counterspell in Pathfinder and D&D, including the use of spell slots, ability checks, and critical success/failure.
  • They explore potential improvements to counterspell, such as removing the requirement to have the same spell prepared or adding additional action costs.
  • The conversation also touches on other dice systems, including the D10 pool system and the D100 system, and the hosts share their preferences.
  • Listeners are encouraged to share their favorite episodes and questions of the week, as well as support the podcast through Patreon and spreading the word to friends.

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
04 May 2024TRAVEL (Remastered!: From Boring to Epic, Transforming the Journey in Your RPG Sessions00:55:27

Are you tired of travel feeling like a mundane chore in your RPG sessions? Look no further, because in this episode we will explore the art of making travel an exciting and essential part of your game. Learn from the successes and failures of popular fiction and discover techniques to make your players engaged and invested in the journey. Say goodbye to boring travel and hello to epic adventures!

Special thanks to for this week’s questions of the week.

This episode was originally published on December 22, 2021

MATERIALS REFERENCED IN THIS EPISODE

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
18 Sep 2023RPGBOT.Podcast - Poison: Making Ingested and Absorbed Toxins in TTRPGs Fun Again01:03:24
04 Nov 2022RPGBOT.Podcast - Splitting the Party00:57:25

On this episode of the RPGBOT.Podcast, we discuss splitting the party. Perhaps the greatest mistake a party can make in TTRPGs, can we make splitting the party interesting and fun while avoiding problems which can grind the game to a halt and lead to character deaths? Yes, we can, and we discuss how.

Find Ash on StartPlaying.Games.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

MATERIALS REFERENCED IN THIS EPISODE

ATTRIBUTIONS

25 May 2024SPELL COMPONENTS (Remastered!) - Unshackle the True Potential of Magic in TTRPGs00:51:45

Wands, scrolls, and potions - oh my! In this remastered episode of the RPGBOT.Podcast, we dust off our spellbook and explore the fascinating world of Spell Components. As any seasoned player knows, magic in TTRPGs is not just about waving a wand and uttering a few words - it often requires specific material, somatic, and verbal components. But what do these components actually mean, and how can you make them more than just a list of necessary items? Join us as we explore the mechanics and lore behind spell components, and discover how you can add depth and intrigue to your spellcasting in Dungeons and Dragons and Pathfinder.

Special thanks to Mr. Gleam on the RPGBOT Discord for the question of the week this week.

This episode of the RPGBOT.Podcast was originally published on January 26, 2022.

MATERIALS REFERENCED IN THIS EPISODE

DnD 5e

Player’s Handbook (affiliate link)

  • Chapter 10: Spellcasting, under Casting a Spell > Components

PF2e

Core Rulebook (affiliate link)

Other Stuff

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
19 Aug 2022RPGBOT.Podcast - Crafting00:58:05

In this episode of the RPGBOT.Podcast, we discuss crafting mechanics in TTRPGs. We look at crafting in DnD, Pathfinder, and some of our other favorite RPGs. We look at what works, what doesn’t, why, and what tools are available to make crafting more interesting and worthwhile.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

MATERIALS REFERENCED IN THIS EPISODE

Image by Dimitris Vetsikas from Pixabay.

25 Jan 2024Rogues Levels 11-20: Skilled Skullduggery for your Devious Deceiver!01:03:11

In this episode of the RPGBOT.Podcast, we continue to shine a spotlight on building one of the most intriguing classes in the game: the Rogue. With their sneaky tactics and manipulative ways, Rogues add an essential element of mystery and cunning to any adventuring party. Join us as we break down the key components of building a successful Rogue character, and learn how to level up your game with this second part of our two-part series on Rogues.

HANDBOOKS FROM RPGBOT.net

RPGBOT.Podcast Episodes

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

  • @JackAmateur

Producer Dan

  • @Lzr_illuminati

 

19 Sep 2024FRONTIERS OF EBERRON - QUICKSTONE - Keith Baker has just clowned on everybody01:07:34

Saddle up, folks! The RPGBOT.Podcast is riding into the Wild West of Eberron with the "Frontiers of Eberron: Quickstone" supplement by Keith Baker and his team! In this week's episode, we're talking dueling wizards, living magic items, and more subclasses than you can shake a six-shooter at! We’ve got arcane focus specialization feats that’ll have you channeling spells like a gunslinger, and we’re drooling over some symbionts—magic items that are alive (and a little creepy). Plus, train heists, collapsed mines, and a final boss showdown in a demi-plane. It’s like D&D meets High Noon! Whether you're into westerns, Eberron, or just want to bring a little yeehaw to your next adventure, this episode is for you! Listen now, partner, or you’ll be rolling initiative before you know it!

Summary

In this rootin' tootin' episode of the RPGBOT.Podcast, the hosts saddle up and mosey into the newest D&D supplement, "Frontiers of Eberron: Quickstone" by Keith Baker and his posse. This ain't your average spell-slinging adventure—it's a full-blown magical showdown in a Wild West-style town! The hosts excitedly tip their hats to the supplement's shiny new dueling mechanics, subclasses, and species. Turns out, nothing says "Welcome to Eberron" like a shootout between a gunslinger and a wizard wielding a living, symbiotic magic item.

They geek out over the coolest feats, like the arcane focus specialization (because who wouldn't want to channel a spell while doing their best Clint Eastwood impression?) and gush over the weird-but-awesome "symbionts"—magic items that are, quite literally, alive. Oh, and let’s not forget the eye-popping art and monsters that could make even the bravest outlaw want to roll for initiative.

They round off the discussion with a quick gallop through the adventure module, which features everything you'd expect from a fantasy western: train heists, mine collapses, and a final showdown in a demi-plane. The hosts give it two enthusiastic thumbs up and a tumbleweed for good measure, recommending it for anyone who loves the Eberron setting or just wants to throw some magic into their next High Noon duel.

Yeehaw!

Links

Takeaways from the Episode:

  • The hosts dive into the dueling mechanics in the Quickstone supplement, sprinkling in plenty of humor along the way.
  • Frontiers of Eberron: Quickstone brings a Wild West vibe to the Eberron setting, complete with a frontier town atmosphere.
  • New dueling mechanics offer high-risk, high-reward gameplay, creating cinematic and tense showdowns.
  • The supplement adds depth to character creation with new subclasses, backgrounds, and species tailored for the Eberron setting.
  • New feats and magic items provide unique, creative options for players to explore.
  • The book’s art is visually stunning and enhances the overall experience.
  • Creative monster designs add fresh challenges for players to face.
  • The included adventure is a perfect introduction to the setting, blending classic D&D elements with a Wild West twist.
  • Quickstone is a well-crafted adventure module for the Eberron campaign, featuring dramatic events like a train attack, mine collapse, and a boss battle in a demi-plane.
  • The hosts highly recommend Quickstone for fans of both westerns and the Eberron setting.

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
21 Apr 2022RPGBOT.Podcast - Part II First Time DM00:53:17
In this episode of the RPGBOT.Podcast, we talk about your first time DMing. We talk rulebooks, dice, what you need to know, what you don’t, and how to successfully run your first game session. We also suggest helpful tools that will help you succeed like easy (and often free) pre-written adventures.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners. You can find links in the show notes.

Materials Referenced in this Episode

RPGBOT.Podcast Episodes

Articles from RPGBOT.Net

Dungeons and Dragons 5e

Pathfinder 2e

Other Stuff

12 May 2023RPGBOT.Podcast - Illusions (How the Guard Dog knows which Chicken is Real)01:04:07
28 Apr 2022RPGBOT.Podcast - Experience Points and Progression01:01:08

In this episode of the RPGBOT.Podcast, discuss experience and advancement systems in tabletop RPGs. We discuss classic experience point, milestone leveling, and other ways of tracking experience. We also look at RPGs that use that experience differently from DnD/Pathfinder, such as by using it to purchase specific improvements.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners. You can find links in the show notes.

Materials Referenced in this Episode

RPGBOT.Podcast Episodes

Articles from RPGBOT.Net

Dungeons and Dragons 5e

The One Ring 2e

02 Jun 2023RPGBOT.Podcast - Fire: Light, Smoke, Damage and then it Starts to get Crazy01:10:51

On this episode of the RPGBOT.Podcast, we discuss the mechanics of fire in TTRPGs. We look at how fire works and spreads, how various games handle being on fire, and how you can use fire in combat without resorting to spellcasting.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

Check out our Best of Season 1 and Best of Season 2 playlists!

MATERIALS REFERENCED IN THIS EPISODE

09 Dec 2024PICKING A TTRPG (That isn’t D&D or Pathfinder Part 1) - Crunch, Chaos, and Political Backstabs01:08:11

"Crunchy rules or simple vibes? Political intrigue or straight-up dungeon brawls? Survival in a dying world or low-power fantasy feels?"

The latest RPGBOT.Podcast dives into everything you love (and fear) about tabletop RPGs that aren't D&D or Pathfinder. From decision trees to help you find your perfect game match, to the storytelling magic of Powered by the Apocalypse, and the chaotic survival of Mork Borg, there's something for everyone if you're willing to look past what you already know.

Tune in if you’ve ever wondered, "Is my game too crunchy, or am I just lazy?"

Summary

In this episode, the hosts take a deep dive into the diverse landscape of tabletop RPGs, offering a wealth of insights into various systems, mechanics, and themes. They introduce the concept of decision trees, a practical tool to help players identify RPGs that align with their preferences. The discussion covers the spectrum of complexity, from the intricate 'crunch' of detailed systems to the simplicity of more streamlined games.

Key highlights include:

  • The Cypher System and Genesis: An exploration of these versatile systems, focusing on their mechanics and adaptability to different genres.
  • Powered by the Apocalypse Framework: A look at its elegant simplicity and flexibility, making it an excellent choice for narrative-driven campaigns.
  • Legend of the Five Rings vs. Adventures in Rokugan: A comparison of political intrigue-focused gameplay with combat-centric mechanics, illustrating the range of experiences within fantasy RPGs.
  • Mörk Borg: An examination of its dark, nihilistic themes, where traditional heroism gives way to survival in a grim and decaying world.

The conversation also ventures into niche areas, such as the unique storytelling potential of solo RPGs, and highlights specific systems like Numenera, with its futuristic exploration themes, and One Ring 2E, celebrated for its low-power fantasy and rich Tolkien-inspired lore. The hosts emphasize the importance of understanding a game's mechanics and setting realistic expectations to maximize the enjoyment of any RPG experience.

Links

Takeaways

  • Tyler's Interests
    • Tyler loves wizards and wants to be one.
  • Game Mechanics and Decision-Making
    • The decision tree helps players find suitable RPGs.
    • "Crunch" refers to the interaction with game mechanics.
    • The Captain Crunch scale measures game complexity.
    • Understanding game mechanics enhances the RPG experience.
  • RPG Systems
    • The Cypher System is easy to learn and play.
    • Genesis is a generic system based on Fantasy Flight's Star Wars.
    • Powered by the Apocalypse is a versatile framework.
    • Powered by the Apocalypse games are easy to learn.
    • Fate is complex and math-heavy.
    • The Year Zero Engine is simple yet effective.
    • Solo RPGs can be rewarding experiences.
  • Character Creation and Progression
    • Character creation in RPGs can vary significantly.
    • Character progression in One Ring 2E requires patience and strategy.
    • Adjusting difficulty can enhance the gameplay experience.
  • Thematic and Genre Elements
    • Monster Hearts is popular in the LGBT community.
    • Legend of the Five Rings emphasizes political intrigue (combat is discouraged).
    • Merc Borg presents a nihilistic view of RPGs.
    • Adventures in Rokugan is more combat-focused than its predecessor.
    • Colossal is a unique solo RPG experience.
    • Mercord uniquely advocates for real-world arson in its gameplay.
    • Numenera presents a science fantasy setting a billion years in the future.
    • Players in One Ring 2E are grounded, facing impossible odds.
    • Exploring the themes of low-power fantasy can lead to rich storytelling.
  • Gameplay Depth
    • The intrusion system adds depth to gameplay.
    • The Eye of Sauron and Gandalf rune add depth to gameplay.
    • Solo play in One Ring 2E is well-implemented and enjoyable.

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
14 Oct 2022RPGBOT.Podcast - Spooktober 2022 - Haunts00:58:14

In this episode of the RPGBOT.Podcast, we discuss haunt, haunting, and haunted things. We talk how to make haunts interesting both as a story device and as a mechanic in any RPG in order to add some self-contained horror to your game.

Find Ash on StartPlaying.Games.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

MATERIALS REFERENCED IN THIS EPISODE

Image by Michael Swanson on Pixabay. Music by Humanoide VXF and LeSFM on Pixabay.

05 Jan 2023RPGBOT.News - Kingmaker for PF2 with Paizo Creative Director James Jacobs00:35:44
19 May 2022RPGBOT.Podcast - Optimizing Online Play with Demiplane's Adam Bradford01:03:58
In this episode of the RPGBOT.Podcast, we discuss getting the most out of playing TTRPGs online with the help of Demiplane’s Adam Bradford. We discuss digital rules mediums, voice and video tools, virtual tabletops, finding online groups, and how you can use Demiplane and other existing tools to solve problems that have existed for decades.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

MATERIALS REFERENCED IN THIS EPISODE

Adam Bradford

Other Stuff

26 Feb 2024SORCERERS Levels 1 - 4: Good to Evil, A Guide to Building a Magical Being00:53:29

Sorcerers are undoubtedly one of the most intriguing and powerful classes in tabletop RPGs. These magical beings possess an innate connection to arcane forces, allowing them to cast spells and wield incredible abilities without the need for study or training. But what is it that truly sets sorcerers apart from other spellcasters? In this two-part episode of the RPGBOT.Podcast, we break down the unique characteristics and potential of the sorcerer class, and explore the many ways they can be a formidable force in your tabletop adventures.

REFERENCE MATERIALS FROM RPGBOT.net

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
20 May 2022RPGBOT.News - From the Artificer's Portal Podcast Andrew Searles and Pat Backmann01:00:04

In this episode of the RPGBOT.News, we talk to Andrew Searles and Pat Backman of the Artificer’s Portal podcast. We discuss the past, present, and future of digital tools for tabletop RPGs, and we talk to Andrew and Pat about their unique insights into the development of these evolving tools.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

MATERIALS REFERENCED IN THIS EPISODE

Other Stuff

15 Dec 2022RPGBOT.MasterClass - Part I - WoTC's Open Gaming License with Alex Kammer and Mark Greenberg00:55:16

On this RPGBOT.Masterclass, we discuss the Open Gaming License. As the basis for 3rd-party creators to publish D&D-compatible products, the OGL is a defining document in the TTRPG industry, but the legal workings are often poorly understood. We invite Alex Kammer and Mark Greenberg to share their expertise on the history and foundation of the OGL.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

MATERIALS REFERENCED IN THIS EPISODE

ATTRIBUTIONS:

Show Art : Image by Victoria Model on Pixabay

Show Opening: Music by Music_For_Videos from Pixabay

Show Closing: Music by Lesfm from Pixabay

18 Apr 2024TIAN XIA WORLD GUIDE: Pathfinder Lost Omen’s Eleanor Ferron and James Case00:37:04

On this episode of the RPGBOT.Podcast, Paizo Senior Developer Eleanor Ferron and Senior Designer James Case talk about their latest creation, the Lost Omen Tian Xia World Guide. They guide us as we explore the rich history, diverse cultures, and fierce peoples of this mysterious land, and help us discover how fate and prophecy play a pivotal role in shaping its future. So grab your dice and prepare for adventure as we embark on a journey through the Lost Omen Tian Xia World Guide for Pathfinder 2e.

Pathfinder Wiki

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
09 Nov 2024CRAFTING (Remastered) - DIY Disasterpiece: Crafting Items Your Party Pretends to Appreciate!00:52:17

Wanna make your own +1 Spoon of Soup Stirring? Or brew a potion that tastes just as magical as it feels? In this episode of the RPGBOT.Podcast, we're diving into the mystical, sometimes messy world of crafting mechanics in TTRPGs! Join us as we discuss D&D, Pathfinder, and other faves to figure out what works, what doesn’t, and the tools of the trade to make crafting actually... worth the time (and the in-game gold.) So grab your imaginary hammers, folks, and let’s get crafting!

Links

RPGBOT.Podcast Episodes

DnD 5e

Pathfinder 2e

Other Stuff

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati

 

13 Jun 2023RPGBOT.News - 10 Years of RPGBOT.net00:38:45

On this episode of the RPGBOT.News, we celebrate RPGBOT’s 10-year anniversary and look back upon RPGBOT’s real-world history, which until now has never been documented or examined.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

MATERIALS REFERENCED IN THIS EPISODE

21 Mar 2023RPGBOT.Special Report - DnD Goes to the Movies (featuring DnD Movie Reviews including Honor Among Thieves!)00:37:18

On this episode of the RPGBOT.News, we discuss the D&D movie(s). We look at the original trilogy of movies, get excited about Honor Among Thieves, then take a break and come back to share thoughts after seeing the movie.

Find Ash on StartPlaying.Games.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

MATERIALS REFERENCED IN THIS EPISODE

ATTRIBUTIONS:

Music by HumanoideVFX from Pixabay

Music by Lesfm from Pixabay

 

24 Jun 2024THE RPGBOT.PLAY POSTMORTEM Part 1 (ACHTUNG! Spoilers!) - Dragonlance: Shadow of the Dragon Queen00:57:17

In this episode of the RPGBOT.Podcast, we do a postmortem from our recent play of Dragonlance: Shadow of the Dragon Queen. From the streets of Kalaman to the ruins of Vogler, our characters face challenges and make tough decisions in the Dragonlance Shadow of the Dragon Queen campaign.

SUMMARY

In this first part of The RPGBOT.Podcast, we talk about the Dragonlance Shadow of the Dragon Queen campaign. We Share our characters in the campaign and our experiences playing through the adventure. We touch on topics such as party size, roleplaying, and the inclusion of the kinder race. Spoiler alert: we mention that they will be discussing the entire Shadow of the Dragon Queen adventure, so listeners who haven't played it yet should be aware. In this part of the conversation, we discuss the first few chapters of the campaign, exploring the introductory adventures, the siege of Vogler, and the events in the city of Kalaman. we mention our interactions with NPCs and the challenges they faced. We share our experiences and highlight memorable moments, such as burning down the town and encountering Lord Soth. The conversation ends with a discussion about the dungeon crawl and the unique paths created by Lord Soth.

MATERIALS REFERENCED IN THIS EPISODE

RPGBOT.Podcast Dragonlance: Shadow of the Dragon Queen Review

TAKEAWAYS

  • WE discussed the characters in their campaign and shared their experiences playing through the adventure.
  • The party size was a topic of discussion, with some members feeling that six players was too many.
  • We talked about the roleplaying aspects of the campaign and how their characters interacted with the world.
  • The inclusion of the kinder race was mentioned, with some members expressing their dislike for the race.
  • Interactions with NPCs and building relationships with them play a significant role in the campaign.
  • Memorable moments include burning down the town and encountering Lord Soth.
  • The dungeon crawl in the later chapters is unique due to the paths created by Lord Soth. The battle with Lord Soth set the tone for the campaign and established him as the main antagonist
  • The use of the cataclysmic flame to reveal Soth's history was a creative storytelling technique

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
27 May 2022RPGBOT.News - Becoming a Pro GM with StartPlaying.com Co-Founder Devon Chulick00:38:34
In this episode of the RPGBOT.News, we talk to Devon Chulick, co-founder of StartPlaying.Games and professional Dungeon Master. We discuss how Devon got his start as a professional Dungeon Master, how that grew into StartPlaying.Games, a site for players to game masters (both paid and free), and how you can become a professional Game Master. If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

MATERIALS REFERENCED IN THIS EPISODE

Devon Chulick

Other Stuff

Image by Ulrich B. from Pixabay.

30 Oct 2023Spooktober 2023 - Domains of Dread: Creating a Campaign for the Irredeemably Evil01:02:13

On this RPGBOT.Podcast, we examine DnD’s domains of dread and discuss what they are, how they work, and how you can build a game around them.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers can join us for live-streamed recordings.

MATERIALS REFERENCED IN THIS EPISODE

15 Jul 2024WIZARDS Levels 1 - 7 with Treantmonk!00:51:58

Welcome to the ultimate guide to optimizing your wizard in Dungeons & Dragons 5e! Whether you're a seasoned player or new to the game, our guest Chris Honkala (Treantmonk) joins us to share expert tips and strategies for creating a powerful and effective wizard. From race and ability scores to spellcasting and subclasses, we'll cover everything you need to know to make the most out of your wizard character. So grab your spellbook and get ready to become the ultimate arcane master!

Summary

In this episode, Chris Honkala (Treantmonk) joins Tyler, Ash, and Randall to discuss optimizing wizards in Dungeons & Dragons 5e. They cover various topics such as race and ability scores, proficiencies, spellcasting, and subclasses. We share opinions on different subclasses and our favorite spells. We also discuss the Wizard's low-level features and their usefulness. We provide insights and tips for players looking to optimize their wizard characters.

We also discuss our opinions on different wizard subclasses in Dungeons and Dragons, covering every official suclass, and offering a polite nod to the Critical Role subclasses. We share thoughts on the strengths and weaknesses of each subclass and our personal preferences. We also discuss the features and abilities they gain at different levels, such as improved minor illusion and arcane deflection. We talk about the mechanics of copying spells into spellbooks and the importance of initiative for wizards.

In this episode, we draft our spells, each picking just two per spell level in random order. Forced to compete for our favorites, we make some interesting choices to grab the best spells we can at each spell level from 2nd through 4th. We also look at our various subclass features and how they work with our spell choices.

Takeaways

  • Wizards are full spellcasters and their spellcasting feature is their main focus.
  • The Arcane Recovery feature allows wizards to recover spell slots during a short rest.
  • Different subclasses offer unique abilities and playstyles for wizards.
  • Choosing the right spells is crucial for optimizing a wizard character.
  • Consider race and ability scores to maximize the effectiveness of a wizard.
  • The hosts discuss their opinions on different wizard subclasses in Dungeons and Dragons,  sharing their thoughts on the strengths and weaknesses of each subclass
  • They discuss the mechanics of copying spells into spellbooks and the importance of initiative for wizards
  • Spell choices should be based on personal playstyle and the needs of the party.
  • Listeners can find the guest, Chris, on his YouTube channel, TreatMonk's Temple.

Materials Referenced in This Episode

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
09 Oct 2023RPGBOT.Podcast - Spooktober 2023 - Slaad: They're Horrible...Monsters00:38:06

On this RPGBOT.Bestiary, we do a deep examination of slaad. We examine their lore, their stats, and how you can use giant, murderous space frogs to create spooky experiences in your game.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

MATERIALS REFERENCED IN THIS EPISODE

04 Mar 2024SORCERER Levels 5 - 20: Mastering Magic, Essential Spells for Characters01:03:37

Whether you're an experienced player or a newcomer to the world of tabletop RPGs, Sorcerers always seems to spark a little extra curiosity and excitement With their innate connection to arcane forces and powerful spells at their fingertips, sorcerers have a unique mystique that sets them apart from other spellcasters. But what makes them truly special? In this second of our two-part episode of the RPGBOT.Podcast, we dive deep into the world of sorcerers and discover all the ways they can add a touch of magic to your tabletop adventures. So grab your dice and let's explore the powerful potential of the sorcerer class!

REFERENCE MATERIALS FROM RPGBOT.net

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
17 Mar 2022RPGBOT.Podcast - Puzzles00:59:37
In this episode of the RPGBOT.Podcast, we discuss puzzles in tabletop RPGs. We explore methods for running puzzles during your game, how to make character capabilities matter, and some historical examples of puzzles that you can borrow to use in your games.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners. You can find links in the show notes.

MATERIALS REFERENCED IN THIS EPISODE

RPGBOT.Podcast Episodes

Dungeons and Dragons 5e

17 Jun 2024RANGER Levels 5 - 20 - Yeah, I’m not going to be using Hunter’s Mark either00:54:41

In this latest episode of the RPGBOT.Podcast, we dive into the progression of our ranger characters from levels 5 to 20. As avid players of Dungeons & Dragons, we were excited to discuss the challenges and features of each level, and share our insights and experiences with our listeners.

EPISODE SUMMARY

In this RPGBOT.Podcast episode, we discuss the progression of our ranger characters from levels 5 to 10, highlighting the challenges and features of each level. We explore the spells, feats, and abilities available to rangers at each level, providing insights and comparisons. We progress our Ranger Builds focusing on the abilities and features gained at different levels. We Talk about the improvements and limitations of the characters, comparing the effectiveness of various spells and abilities. We also share their experiences and insights on the game's mechanics and the impact of character progression on gameplay. The conversation covers a range of topics related to Dungeons & Dragons, including character builds, capstone abilities, and the reception of new game editions. We answer the question of the week discussing the 5th edition of D&D, the Pathfinder 2 Remaster, and the upcoming 2024 rules, touching on the challenges of pleasing a diverse community and the business motivations behind game updates.

MATERIALS REFERENCED IN THIS EPISODE

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati

 

01 Jul 2022RPGBOT.Podcast - Status Conditions Part I: How to Restrain Your Dragon01:04:07

In this episode of the RPGBOT.Podcast, we discuss status conditions in DnD and Pathfinder. We examine the evolution of status conditions since DnD 3.0, what status conditions tell us about the games, and how those status conditions can inform your tactics both as a player and as a DM.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

Image by -MayaQ- from Pixabay.

MATERIALS REFERENCED IN THIS EPISODE

01 Jan 2024Part VI: How to Play Dungeons and Dragons (Remastered!) - Optimize Your Adventure Party; The Power of Followers and NPCs01:04:10

If you’re playing a tabletop roleplaying game, you know the importance of having a party of characters - the adventuring party. But beyond the characters who are the primary focus of play, there are other followers, hirelings, minions, pets, and sidekicks that can bring even more flavor to your game. In this blog post, we’ll explore what cohorts, followers, hirelings, minions, pets, and sidekicks are, and how to make sure they work with your game. So gather your party and let’s begin!

Special thanks to @webJWF for this week’s question of the week.

MATERIALS REFERENCED IN THIS EPISODE

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

  • @JackAmateur

Producer Dan

  • @Lzr_illuminati
11 Aug 2022RPGBOT.News - Dark Archives for Pathfinder 2nd Edition00:35:32

In this episode of the RPGBOT.News, we discuss Pathfinder 2e’s latest supplement, “Dark Archive.” We look at the two new classes and the mountain of other character options, as well as the included adventures and DM resources, including all sorts of cool, spooky stuff.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

MATERIALS REFERENCED IN THIS EPISODE

01 Aug 20242024 PLAYERS HANDBOOK: The RPGBOT.Review01:09:37

It's time to roll the dice and dive into the latest edition of the Dungeons and Dragons Players Handbook! With the release of the 2024 Rules, there's been a lot of buzz and speculation about the impact on classes, changes, and improvements. Today, we're diving deep into the changes and evaluating which classes come out as winners and which as losers in this new iteration. So grab your pencil, paper, and your favorite set of dice as we explore the exciting updates in the world of D&D. Let's get started!

Summary

In this episode of the RPGBOT.Podcast, we review the 2024 Players Handbook for Dungeons & Dragons (D&D). The team talks about the improved art in the book and the reordering of chapters to prioritize learning how to play the game before character creation. We discuss the inclusion of suggested traits based on alignment and attributes in character creation. We discuss the changes to the barbarian class, noting that some subclasses have become more usable.

In this part of the episode, we go over the changes to various classes in the 2024 rules of Dungeons and Dragons. We cover the changes to the Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Warlock, and Wizard classes. We highlight the improvements and nerfs to each class, as well as the impact on subclasses and specific features. We have mixed feelings about some classes, while others are seen as winners or losers in the update. In this final part of the episode, we discuss the chapters on Origins, Feats, Equipment, Spells, and the Appendices in the 2024 D&D Player's Handbook. We also let you know our opinions on the changes and improvements made in the new edition. Finally, we answer a listener question about optimizing marshal characters in the 2024 rules.

Links

Takeaways

  • The 2024 rules for D&D have been released, and the hosts provide an overview of the changes in the new Player's Handbook.
  • The art in the book has improved, with a mix of action-adventure and everyday life depictions.
  • Character creation now includes suggested traits based on alignment and attributes, providing a starting point for role-playing.
  • The artificer class is not included in the new handbook, disappointing some players.
  • The barbarian class has seen improvements, with some subclasses becoming more usable. The 2024 rules of Dungeons and Dragons bring changes to various classes, with some classes seeing improvements and others experiencing nerfs.
  • The Bard class remains mostly the same, with some quality of life improvements and a big upgrade at high levels.
  • The Cleric class receives small quality of life improvements, detachment of armor from subclasses, and improved features like Divine Intervention.
  • The Druid class gets offensive improvements for Moon Druids and quality of life improvements for Land Druids.
  • The Fighter class benefits from weapon mastery, allowing for new and powerful combat options.
  • The Monk class is considered the biggest winner of the 2024 rules, with improved features and more options for customization.
  • The Paladin class sees changes to Divine Smite, making it a spell and limiting its usage per turn, but gains increased tankiness.
  • The Ranger class receives mixed reviews, with an overemphasis on Hunter's Mark and potential challenges for Beastmaster Rangers.
  • The Rogue class is seen as better due to the ability to do more than just sneak attack on their turn.
  • The Sorcerer class experiences mixed changes, with improvements to some features but nerfs to powerful metamagic options like Twin Spell.
  • The Warlock class is a mixed bag, with some improvements and downgrades to certain features and subclasses.
  • The Wizard class remains largely the same, with minor tweaks to features and the ability to prepare more spells and change them on a short rest. The 2024 D&D Player's Handbook introduces changes and improvements to character creation and gameplay.
  • The chapters on Origins, Feats, Equipment, Spells, and the Appendices provide detailed information and rules for players.
  • The hosts discuss the impact of changes to feats like Great Weapon Master and Sharpshooter.
  • Marshal characters can now focus more on battlefield control and support, rather than pure damage.

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati

 

08 Dec 2022RPGBOT.News - Dragonlance: Shadow of the Dragon Queen00:52:00

In this episode of the RPGBOT.News, we look at the newly-released Dragonlance: Shadow of the Dragon Queen. We look at the setting, the character options, and the adventure and share our thoughts.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

MATERIALS REFERENCED IN THIS EPISODE

ATTRIBUTIONS:

Intro Theme: Music by HumanoideVFX from Pixabay

Outtro Theme: Music by Lesfm from Pixabay

01 Aug 2024RPGBOT IS DELAYED! For a Special August 1st Episode at 9am Eastern /6am Pacific Time00:01:49
05 Sep 20242024 DnD PHB - BARBARIAN CHANGES with DnD Shorts01:11:34

DnD Shorts joins us to discuss changes to the Barbarian class in the 2024 edition of Dungeons & Dragons Players Handbook.

We discuss:

  • The new Rage feature
  • Primal Knowledge and out-of-combat utility
  • Enhanced Brutal Strike
  • Epic Boons and the capstone feature
  • Why the 2024 Barbarian is a winner compared to the 2014 version!

Tune in for a deep dive into the mechanics, flavor, and what makes the new Barbarian more versatile and fun to play!

Summary

In this episode, DnD Shorts joins Ash, Tyler, and Randall and break down the Barbarian class updates in the 2024 edition of Dungeons & Dragons. They discuss the shortcomings of the 2014 Barbarian, focusing on its melee-centric design and limited utility outside of combat. The conversation then shifts to the 2024 rules, covering key updates such as:

  • Rage feature adjustments
  • The introduction of Primal Knowledge
  • Improvements to Brutal Strike
  • The new Epic Boons
  • Changes to the Primal Champion capstone feature

The hosts praise these changes, agreeing that the 2024 Barbarian is more versatile, engaging, and balanced compared to both the 2014 version and Natasha's Barbarian. They particularly appreciate the enhanced mechanics, flavor, and subclass options, while also noting potential concerns with the push/slow mechanics and the increasing emphasis on ranged combat.

Overall, they declare the 2024 Barbarian a clear winner, delivering a more enjoyable play experience for fans of the class.

Links

Takeaways

  • The 2014 Barbarian class had problems with its melee focus and lack of out-of-combat utility.
  • The 2024 Barbarian class has made significant improvements, including changes to the Rage feature and the addition of Primal Knowledge.
  • The improvements to Brutal Strike make it a more powerful and versatile feature.
  • The Epic Boons and Primal Champion capstone feature add further enhancements to the Barbarian class.
  • Overall, the changes to the Barbarian class make it more versatile and enjoyable to play. The 2024 Barbarian is considered better than both the 2014 Barbarian and Natasha's Barbarian.
  • The improvements in mechanics, flavor, and subclass options are highlighted.
  • The push and slow mechanics and the dominance of ranged combat are potential issues.
  • The Barbarian is considered a winner in the 2024 rules.

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
24 Feb 2024DEATH (Remastered!): Rebuilding and Moving On After a Character's Demise00:53:46

Character death is an inevitable part of the tabletop RPG experience, but it's a topic that often sparks controversy and fear among players. Whether it's a planned sacrifice or an unexpected twist of fate, the loss of a beloved character can be a difficult pill to swallow. In this episode of the RPGBOT.Podcast, we dive into the world of character death in tabletop RPGs, joined by special guest Wolf from the Seattle LARP Grounds. Join us as we discuss how to prepare for and handle both planned and unplanned character deaths, and gain valuable insights on coming back from the brink of defeat.

Special thanks to @pugmonzz for this week’s question of the week.

Special thanks to Asher Ely of the Critical Fails Podcast on the Monsterizer winner assist.

MATERIALS REFERENCED IN THIS EPISODE

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
26 Aug 2021RPGBOT.Podcast - Mounted Combat and Horses in Dungeon Fantasy Games00:37:32

In this episode of the RPGBOT.podcast, we discuss mounted combat both in DnD 5e and throughout the history of Dungeons and Dragons, as well as drawing comparison to Pathfinder 2e's handling of mounts. We discuss the current state of the rules in 5e, including issues with the mounted combat rules and challenges around handling things like centaurs, intelligent mounts, and riding on your party members' shoulders.

For more on mounted combat in 5e, see our Practical Guide to Mounted Combat.

Materials Referenced in this Episode

14 Sep 2023RPGBOT.Podcast - Unearthed Arcana: Players Handbook Playtest #701:22:16
23 May 2023RPGBOT.News - The Quest Chest Immersive Out-of-the-Box Gaming Experience (w/ Kickstarter Details!)00:34:39

On this episode of the RPGBOT.News, we talk to the team from Bookwyrm Games about Quest Chest, their immersive boxed adventure experience. We what the existing Quest Chests have to offer, including beautiful props and self-contained adventures, and we get some teasers for Bookwyrm’s upcoming Kickstarter to create more Quest Chests.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

MATERIALS REFERENCED IN THIS EPISODE

25 Aug 2023RPGBOT.Quickstart - How to Play Vampire the Masquerade - Actual Play Episode 101:16:23
28 Jan 2022RPGBOT.News - Mordenkainen's Monsters of the Multiverse Released!00:27:02

In this episode of RPGBOT.News, we discuss Mordenkainen’s Monsters of the Multiverse, which releases as part of the Dungeons and Dragons Rules Expansion Gift Set. We talk about the included monsters, the updated races, and what we did and didn’t predict about what’s in the book.

Materials Referenced in this Episode

RPGBOT.Podcast Episodes

DnD 5e

Races Reprinted

  • Aaracokra
  • Aasimar
  • Bugbear
  • Centaur
  • Changeling
  • Deep Gnome
  • Duergar (Grey Dwarf / Underdark Dwarf)
  • Eladrin
  • Fairy
  • Firbolg
  • Genasi
    • Air Genasi
    • Earth Genasi
    • Fire Genasi
    • Water Genasi
  • Githyanki
  • Githzerai
  • Goblin
  • Goliath
  • Harengon
  • Hobgoblin
  • Kenku
  • Kobold
  • Lizardfolk
  • Minotaur
  • Orc
  • Satyr
  • Sea Elf
  • Shadar Kai
  • Shifter
  • Tabaxi
  • Tortle
  • Triton
  • Yuan-Ti
06 Nov 2021RPGBOT.News - 5 November 2021 - Fizban's Treasury of Dragons00:29:53

Welcome to the RPGBOT.News!

Your RPGBOT.net team has found there is enough news about your favorite TTRPG's to merit it's own regular podcast. We thank you for your continued support and hope you enjoy this added format.

Show Notes

In this episode of the RPGBOT.News, we explore Dungeons and Dragons’ new “Fizban’s Treasury of Dragons” supplement. We discuss the new dragonborn race variants, feats, spells, magic items, monsters, and a some exciting new mechanics.

MATERIALS REFERENCED IN THIS EPISODE

07 Sep 2023RPGBOT.News - (Warning! Spoilers!) Phandelver and Below: The Shattered Obelisk - The RPGBOT.Review00:39:41
25 Apr 2024ARTIFICERS 2: Crafting Magic, A Guide to the Ultimate Tinkerer01:07:49

In this two-part episode of the RPGBOT.Podcast, we build upon the Artificers we created in Part 1. Artificers are a class that has long captured the imaginations of tabletop roleplaying game enthusiasts. With their mastery of technology and their ability to create powerful magical items, artificers bring a unique and exciting element to any RPG campaign. The team dives into the world of artificers in tabletop roleplaying games, exploring their origins, their abilities, and how they can enhance your gaming experience. Whether you're a seasoned player or new to the world of RPGs, learn all about this fascinating class and how they can add a new level of creativity and adventure to your tabletop adventures. So grab your dice, sharpen your pencils, and let's dive into the world of artificers!

MATERIALS REFERENCE IN THIS EPISODE

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
31 Aug 2024MOVEMENT (Remastered May 25, 2022) - Move It or Lose It: Mastering TTRPG Movement Mechanics00:59:44

Dive into the world of movement mechanics in TTRPGs with the latest RPGBOT.Podcast. We break down how different games handle movement, its impact on the action economy, and those tricky tactical elements like opportunity attacks. Plus, we share a simple solution for managing tactical movement in theater of the mind. Perfect for GMs and players alike!

Summary

In this episode of the RPGBOT.Podcast, we dive into the intricacies of movement mechanics in tabletop role-playing games (TTRPGs). We explore how various games approach movement, its role within the action economy, and the complexities of tactical elements like opportunity attacks. Additionally, we provide a straightforward and practical solution for managing tactical movement in theater of the mind gameplay. Whether you're a seasoned GM or a new player, this episode offers valuable insights to enhance your gaming experience.

Materials Referenced in this Episode

RPGBOT.Podcast Episodes

Articles from RPGBOT.net

DnD 5e

Other Stuff

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
27 Nov 2021Special Part 2 - How to Play DnD Characters01:19:43

In this 4-part series, we teach new players with absolutely no exposure to the game how to play Dungeons and Dragons with the help of our special guest, Jodie, who prior to recording with us had never been exposed to Dungeons and Dragons. By the end of this series, you’ll be ready to build a character and play your first game.

In our second episode in this series, Tyler and Jodie build Jodie’s first character, discuss the steps for doing so, and fill in her first character sheet.

 

MATERIALS REFERENCED IN THIS EPISODE

12 May 2022RPGBOT.Podcast - Ennie Award Winning Game Designers Johan Nöhr and Pelle Nilsson00:40:23

In this episode of the RPGBOT.Podcast, we talk to Ennie Award Winning Game Designers Johan Nohr and Pelle Nilsson, famous for their work on Mörk Borg. We discuss the history of Mörk Borg, their success fostering a creative community, and how they encourage and support independent content creators. We also get a little peak at the upcoming CY_BORG.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

MATERIALS REFERENCED IN THIS EPISODE

RPGBOT.Podcast Episodes

Mork Borg

Other Stuff

29 Sep 2022RPGBOT.News - Alan Patrick on the TTRPG Writing Process00:37:28

In this episode of the RPGBOT.News, we talk to independent TTRPG writer Alan Patrick. We discuss Alan’s work as a writer, including for organized play groups, Wizards of the Coast, Adventurer’s League, and other publishers including Frog God and Modiphius. Alan explains his writing process, his experiences as a writer, and shares some advice for writing and improving your own adventures.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

MATERIALS REFERENCED IN THIS EPISODE

Image by 0fjd125gk87 on Pixabay.

27 Apr 2024LIFESTYLE RULES (Remastered!): Squalor to Splendor, Transforming Your RPG Campaign00:37:21

In this episode of the RPGBOT.Podcast, we discuss a topic that many of us are familiar with: lifestyle changes. But have you ever stopped to consider how these changes can drastically transform your Pathfinder 2e or D&D 5e RPG campaigns? From going from rags to riches, or from luxury to survival, our characters' lifestyles can have a profound impact on the stories we tell and the experiences we have in our role-playing games. So grab your dice and join us as we explore the power of lifestyle changes in RPGs, how they work, what they mean, and how you can use them as a storytelling device; and how they can take your campaigns from squalor to splendor.

Special thanks to @F_Capomax and @KevinLowman60 for this week’s questions of the week.

This episode of the RPGBOT.Podcast was originally published December 8th, 2021

MATERIALS REFERENCED IN THIS EPISODE

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
28 Dec 2023RPGBOT 2023 Wrap Up (and 2024 Preview!00:15:43

2023 was a great year for Tabletop RPGs, with the release of many exciting new games and the revival of some classics. 2024 looks to be even better, with the promise of more great RPG content from the top designers in the industry. Here at RPGBOT.net and the RPGBOT.Podcast, we want to thank you for a great 2023 and wish them an even better 2024. Together, let's make 2024 one of the best years yet for Tabletop role playing!

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

  • @JackAmateur

Producer Dan

  • @Lzr_illuminati

 

22 Jul 2024THE PLANE OF MECHANUS - Where everything is lawful and orderly and predictable01:05:04

In this episode of the RPGBOT.Podcast,  we delve into the intricacies of one of the most fascinating planes in the D&D cosmology: Mechanus. Known for its absolute order and interlocking gears the size of small countries, Mechanus is a plane like no other. Join us as we explore the various features and inhabitants of this highly structured and symmetrical world. From the Modron bureaucracy to the optional rules, get ready for a deep dive into the intricacies of Mechanus. Grab your dice and join us as we take a journey into the heart of this incredible plane.

Summary

In this episode of the RPGBOT.Podcast, We break down the Plane of Mechanus in the D&D cosmology. We describe Mechanus as a plane of absolute order, with interlocking gears the size of small countries. We talk about the Modrons, creatures that inhabit Mechanus and are known for their bureaucratic and orderly nature. Two optional rules for Mechanus: the Law of Averages, where creatures always use the average damage result for attacks and spells, and Imposing Order, where visitors must make a Wisdom saving throw at the end of a long rest to avoid changing their alignment to lawful neutral.

We also delve into the hierarchy of Modrons, the native inhabitants of Mechanus, and their roles and functions within the plane. We share tidbits about Modrons, such as their limited communication abilities and the constant replacement of Modrons in the hierarchy upon death. We touch on the challenges of finding stat blocks for higher-ranking Modrons. We discuss various aspects of Mechanus, the plane of law and order in the Dungeons & Dragons multiverse. We cover topics such as the ruling modron hierarchy of Mechanus, Asmodeus's Ruby Rod, the Formians, the Gate Town of Automata, and the Great Modron March. We also mention the Hall of Concordance in Sigil.

Takeaways

  • Mechanus is a plane of absolute order with interlocking gears the size of small countries
  • The gears are habitable on both sides and everything is perfectly balanced and symmetrical
  • Mechanus connects to three other planes: Acheron, Arcadia, and Sigil
  • Modrons, creatures that inhabit Mechanus, are known for their bureaucratic and orderly nature
  • Two optional rules for Mechanus: Law of Averages and Imposing Order Pathfinder has a plane dedicated to law called Axis, which falls between Mechanus and Sigil.
  • Modrons are the only native inhabitants of Mechanus and exist in an absolute hierarchy based on the number of sides they have.
  • Modrons have limited communication abilities and can only communicate with Modrons one step above or below them in the hierarchy.
  • When a Modron dies, they are immediately replaced in the hierarchy, and Primus creates new Monodrones to maintain a stable number of Modrons in the multiverse.
  • Finding stat blocks for higher-ranking Modrons can be challenging, and previous editions may provide more information. Mechanus is the plane of law and order in the D&D multiverse
  • The Modrons are the ruling hierarchy of Mechanus
  • The Ruby Rod is a powerful artifact that controls the Slodds
  • The Slodds are chaotic creatures that seek to break free from Mechanus
  • The Formians are ant-like creatures that have invaded Mechanus
  • Automata is a Gate Town in Mechanus known for its bureaucratic and orderly nature
  • The Great Modron March is a mysterious event that occurs every 289 years
  • The Hall of Concordance in Axis is a place where contracts are signed and enforced
  • Mechanus is a fascinating and complex plane with many unique features and creatures

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
16 Sep 2021RPGBOT.Podcast - Unearthed Arcana Retrospective: Feats for Skills00:35:42

In this episode of the RPGBOT.podcast, we revisit DnD 5e's Unearthed Arcana: Feats for Skills article. We discuss feats which we do and don't like, specific problems with the feats, and how you could adjust the feats to make them work in your game.

Materials Referenced in this Episode

14 Nov 20242024 DMG - First Look: The Dungeon Master’s Guide to Pandemonium01:18:24

Get ready, adventurers—this week on the RPGbot.podcast, we're cracking open the 2024 Dungeon Master's Guide (aka “D&D 5.5: Now with Extra Crunch!”) and going deep! From traps to revamped monster mechanics, and maybe a bit too much love for Lesser Restoration, we’re tackling it all. Is Greyhawk back? Are magic item prices going up? Will combat ever stop feeling like wizarding math homework? Join us for a wild ride through dungeons, dragons, and dungeon dragons. Listen in, laugh along, and maybe—just maybe—take that leap into a whole new RPG system!

Summary

In this raucous rollercoaster of an episode, the RPGbot crew dives headfirst into the 2024 Dungeon Master's Guide, or as they affectionately dub it, "D&D 5.5: Now with Extra Crunch!" With laughter and some mildly controlled frustration, they tackle everything from trap hazards to reworked monster mechanics, sprinkling in a fair share of "why, Wizards, why?" moments. From marveling at the rebalanced Tomb of Horrors (a little less horror, a lot more trap insurance) to dissecting the Greyhawk revival as a "setting comeback nobody asked for," the hosts leave no stone unturned.

There’s something for everyone in this episode—whether you’re curious about new magic item pricing (hint: dragons might actually start haggling) or just hoping to understand why balancing a combat encounter suddenly feels like filing taxes. Plus, with epic riffs on spells like Lesser Restoration and a side quest into safety tools, they manage to skewer and celebrate D&D’s evolution all at once.

Will they convince you to stick with the game, or inspire a brave leap into the weird and wonderful world of other RPGs? Tune in for laughs, hot takes, and a dungeon’s worth of insights!

Links

Takeaways

  • The new DMG focuses on accessibility, especially for newcomers.
  • With low initial expectations, the 2024 DMG brought some pleasant surprises.
  • Chapter 1 offers a beginner-friendly foundation for new Dungeon Masters.
  • Safety tools are included but cleverly rebranded to sidestep backlash.
  • The hosts are skeptical about the new edition's marketing approach.
  • They explore player dynamics and how different player types impact game flow.
  • Dungeon design has evolved to meet changing player expectations.
  • Tomb of Horrors is called out for being a bit... unforgiving in design.
  • Fun remains the top priority in gameplay, according to the hosts.
  • Community reactions to safety tools reveal a split in player opinions.
  • For better or worse, "a bag of rats" won’t be helping in combat anymore.
  • The DM's toolbox is met with mixed reviews from the crew.
  • Hazards feel softened—danger with a little less bite.
  • Traps aren’t the deadly trials they once were.
  • Player feedback has clearly shaped some rule updates.
  • Monster creation options are more limited now.
  • New mob-handling rules make things simpler for DMs.
  • Settlements now come with additional mechanics and tools.
  • Creating adventures and campaigns received some welcome enhancements.
  • Options for both DMs and players are heavily emphasized.
  • Encounters now include more than just combat—social and exploration play are on equal footing.
  • Greyhawk is used as an example setting, though not the new default.
  • Combat encounter balancing is streamlined.
  • Magic item pricing updates feel half-baked.
  • Crafting magic items now needs proficiency in Arcana and tools.
  • New crafting rules are solid but don’t quite rival Pathfinder 2.
  • Lore updates in the DMG are minimal, with no major revelations.
  • The hosts feel disappointed with the limited magic item pricing details.
  • Low-level characters can create legendary items if they have enough gold—a fun twist!
  • Diseases and magical contagions are introduced but feel underwhelming.
  • Lesser Restoration raises questions on the relevance of disease mechanics.
  • The 2024 DMG has its highs and lows, with various improvements and setbacks.
  • Simplified mechanics divide the community’s reception.
  • A general apathy toward D&D's current state seems prevalent.
  • The hosts encourage exploring other RPG systems for a fresh experience.
  • Players are urged to try new games to discover what truly excites them.
  • Corporate influence in game development worries some players.
  • The hosts hope for more meaningful and engaging game mechanics.
  • Engaging with new systems could bring a renewed love for tabletop gaming.
  • The broader D&D community seems to share in the hosts' mixed feelings.

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
06 Sep 2021RPGBOT.News - PAX West 202100:17:11
Tyler, Random, and Randall spent the weekend at PAX West 2021 and saw a lot of neat and spicy stuff. They're sharing their thoughts with you on the event. To all the fans of RPGBOT.net we talked to, thanks for the great comments and feedback. Thanks to all the listeners of The RPGBOT.Podcast. And special thanks to ReedPop (www.reedexhibitions.com) for hosting a great holiday weekend here in Seattle. The RPGBOT.Podcast is produced in collaboration with The Leisure Illuminati.
25 Dec 2023Unraveling the Mystery of the False Hydra!01:05:59

Legends have been told for centuries about the mysterious False Hydra, a creature said to have the power to erase a person's memory with its alluring song. This mythical beast has been the source of many frightening stories, but what is the truth behind its mysterious melody?

In this episode of the RPGBOT.Podcast, we explore the mystery of the False Hydra, a mythical creature said to have the power to erase memories with its enchanting song. We'll take an in-depth look at the history of this creature and the truth behind its alluring melody.

As the story goes, the False Hydra's song was so powerful that it could hypnotize its victims and put them into a trance. It's said that those caught in its spell would forget everything—from their own names to past experiences—allowing the False Hydra to control them.

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, direct access to the RPGBOT.Team on the RPGBOT.Discord, and can join us every week for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

  • @JackAmateur

Producer Dan

  • @Lzr_illuminati

 

25 Aug 2022RPGBOT.News - Spelljammer Adventures in Space00:40:33

In this episode of the RPGBOT.News, we discuss the newly-released Spelljammer: Advemtures in Space for DnD 5e. We look at the new character options, the setting, the mechanics, the monsters, and the adventure and share our thoughts.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

Materials Referenced in this Episode

Images by Roy Snyder and JL G from Pixabay.

Music by AntipodeanWriter from Pixabay.

17 Jun 2022RPGBOT.News - The Maniculum Podcast w/ Zoe Franznick and Mac Boyle00:52:25

In this episode of the RPGBOT.News, we talk to the hosts of the Maniculum Podcast. We talk about real-world medieval history, real-world mythology, and drawing inspiration for games from those sources. We learn a bit about real-world history, and we compare that to common medieval-esque settings.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

Materials Referenced in this Episode

24 Aug 2024CRAFTING THE COSMERE w/ Andrew Fischer and Lydia Suen: Adapting Brandon Sanderson’s Fantasy World into an Epic RPG01:05:29

Join us as we chat with Game Designer Andrew Fischer and Narrative Designer Lydia Suen about the Cosmere RPG Kickstarter! We dive into the challenges of adapting Brandon Sanderson's expansive universe into a tabletop RPG, discuss the Kickstarter's success, and explore key game mechanics like the plot die and focus resource. Plus, get a sneak peek at character creation and the upcoming Stonewalkers adventure. Whether you're a Sanderson superfan or a TTRPG lover, this episode is a must-listen!

Summary

In this episode of the RPGBOT.Podcast, the team talks to Game Designer Andrew Fischer and Narrative Designer Lydia Suen about the Cosmere RPG Kickstarter, discussing the challenges of bringing Brandon Sanderson's vast fantasy universe to life as a tabletop role-playing game. They explore the success of the Kickstarter campaign, the balance between narrative and mechanics, and the intricacies of adapting Sanderson's complex lore. The conversation highlights key game mechanics, such as the plot die and focus resource, and provides insights into character creation, including ancestry, path selection, and combat mechanics. The team’s dedication to staying true to the source material is evident as they discuss the upcoming Stonewalkers adventure and tease future releases like the Mistborn RPG. Whether you're a die-hard Sanderson fan or a TTRPG enthusiast, this episode offers a deep dive into the exciting world of the Cosmere RPG.

Links

Chasmfiend Magazine #1 (affiliate link)

Takeaways

  • The Cosmere RPG Kickstarter has been a massive success, surpassing its funding goal and breaking records.
  • The design vision for the game includes balancing uniqueness and familiarity, narrative and crunch, and combat and non-combat encounters.
  • The lore in Brandon Sanderson's books is extensive and interconnected, making it a challenge to adapt into a game.
  • The team behind the Cosmere RPG is passionate about the project and has put a lot of effort into creating a comprehensive and enjoyable game.
  • The World Guide serves as a valuable resource for fans of the Cosmere universe. Designing game systems that align with the lore of a fictional universe can be a challenge, but it is important for creating a cohesive experience.
  • The plot die is a narrative mechanic that adds layers to skill tests and allows for interesting outcomes in the game.
  • The focus resource is used for non-magical abilities and can be replenished during combat, adding strategic decision-making to gameplay.
  • Character creation involves choosing an ancestry, a path, and setting goals, allowing for diverse and unique character development.
  • Combat mechanics in the Cosmere RPG include slow turns, fast turns, and the limitation of one attack per turn, encouraging players to explore different actions and abilities. Character creation in the Cosmere RPG offers flexibility and allows players to fulfill their desired fantasy.
  • The Stonewalkers adventure is suitable for both fans of the Stormlight Archive series and newcomers, offering multiple choices and paths.
  • The adventure can lead to a canonical ending, but also allows players to make their own decisions and go off the beaten path.
  • The release timeline for the Stormlight Archive books is expected to be in Q3 of 2025, while the Mistborn RPG is still in early alpha testing.

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
06 Jan 2023RPGBOT.Podcast - War! Part II01:07:35

On this episode of the RPGBOT.Podcast, we continue our discussion on war in dungeon fantasy TTRPGs. In part 2, we discuss writing and running adventures and campaigns with mass war as a meaningful focus in the game.

Find Ash on StartPlaying.Games.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

MATERIALS REFERENCED IN THIS EPISODE

ATTRIBUTIONS:

Music by GeriArt on Pixabay

Closing Theme Music by Bluemount Score from Pixabay

Show Art: Image by luarangin from Pixabay

19 Dec 2024How to Play Vaesen (Where Trauma Meets Folklore) - Part 1: Concepts and Themes01:05:33

Grab your lantern and your coping mechanisms because this week on the RPGBOT.Podcast, we’re diving into Vaesen—the TTRPG where 19th-century Scandinavia is spooky AF and your trauma is basically a superpower. Expect ghostly mysteries, a crash course in HQ decorating (yes, it matters), and plenty of critical injuries and "oops" moments to keep things interesting.

It’s folklore, teamwork, and spectral shenanigans at their finest. Who needs combat when you’ve got unresolved emotional baggage? Tune in to find out if your party is ready to face the real horror: proper collaboration.

Available now wherever you get your podcasts!

Summary

On this episode of the RPGBOT.Podcast, the crew journeys to 19th-century Scandinavia to unravel the eerie mysteries of the TTRPG Vaesen. With spirits straight out of folklore, a setting dripping with atmospheric dread, and trauma as your ticket to seeing the supernatural, it’s part Scooby-Doo and part existential crisis.

The hosts dive into investigative gameplay that’s less about swinging swords and more about solving spectral whodunits while dodging critical injuries and awkward character defects. They unpack the rules of ghostbusting with a side of teamwork, historical trivia, and the occasional "Hey, should we have brought more salt?"

Tune in as they debate the true horror: malevolent spirits or trying to keep your player agency intact. It's a hilarious and heartfelt look at mystery arcs, collaboration, and why your game group needs a solid headquarters — because nothing says "spiritually prepared" like a Scandi chic base of operations.

Links

Takeaways

The RPGBOT.Podcast explores the captivating world of Vaesen, a TTRPG rooted in 19th-century Scandinavian folklore. Players embark on mystery-driven adventures where trauma unlocks the ability to perceive the enigmatic Vaesen—spirits neither good nor evil. Success hinges on collaboration, cunning, and preparation, as combat is perilous and knowledge is power.

The game balances tension between tradition and modernity, blending historical depth with flexible storytelling. Players navigate investigations across multiple locations, leveraging advantages and resolving conflicts through dice mechanics and strategic choices. Conditions and critical injuries deepen role-play and character growth, while player actions shape advancement, healing, and headquarters development.

With its focus on creative problem-solving, player agency, and risk-reward dynamics, Vaesen offers a richly immersive experience adaptable to one-shots or campaigns.

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
21 Jul 2022RPGBOT.News - Journeys Through the Radiant Citadel00:32:42

Vote for RPGBOT in the Ennies

Voting for the Ennies is now open. You’ll find us under Best Online Content. We need your help to take home an award, so if you can spare a few minutes to support us we would really appreciate it.

Show Notes

In this episode of the RPGBOT.News, we discuss the newly-released adventure compendium Journeys Through the Radiant Citadel. We discuss the setting of the interesting process to create the book, the radiant citadel as a setting, and the included adventures.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

Materials Referenced in this Episode

Image by __Jasmin__ from Pixabay.

22 Apr 2022RPGBOT.News - Mörk Borg Cult: Heretic, Oh Yeah!00:35:05

In this episode of the RPGBOT.News, we discuss Mörk Borg and the recent supplement Mörk Borg Cult: Hertic, both from Free League Publishing and Stockholm Kartell. We explore the setting, themes, and mechanics of the award-winning Mörk Borg RPG, and then dig into the new Mörk Borg Cult: Heretic supplement.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners. You can find links in the show notes.

Materials Referenced in this Episode

Mörk Borg

RPGBOT.Podcast Episodes

Other Stuff

27 Jun 2024THE RPGBOT.PLAY POSTMORTEM Part 2 (ACHTUNG! Spoilers!) - Dragonlance: Shadow of the Dragon Queen01:12:15

In this second episode of the RPGBOT.Podcast, we continue our postmortem from our recent play of Dragonlance: Shadow of the Dragon Queen. From the streets of Kalaman to the ruins of Vogler, our characters face challenges and make tough decisions in the Dragonlance Shadow of the Dragon Queen campaign.

SUMMARY

In this second part of the conversation, Randall and Tyler talk with Ash about their experiences playing the Dragon Lance campaign and specifically focus on the exploration of the Northern Wastes. They mention the challenges they faced, such as Lord Soth's pursuit of the cataclysmic flame and the army that was coming to Calaman. They also talk about the mechanics of the hex crawl and the various encounters and obstacles they encountered.

Randall discusses the decision to switch to gritty realism during this chapter and how it affected their gameplay. They also touch on the City of Lost Names and the lack of information about it at the time. In this part of the conversation, Tyler and Ash discuss their experience with the changes in the game and the challenges they faced. They talk about the resource strain on spell slots and the limitations it imposed on their gameplay. They also mention the use of random encounter tables and how they modified them to fit their playstyle. They share their thoughts on the City of Lost Names and their clever approach to infiltrating it. They also discuss their decision to climb the tower and their unexpected solution to escape the collapsing city. In this part of the conversation, the hosts discuss the events leading up to the final confrontation with Lord Soth.

They mention how they used a mirror to paralyze Soth and then sent him to the astral plane using a portable hole and a bag of holding. They express their disappointment with the way the adventure handled the defeat of such a cool villain. They also mention the puzzle involving the cataclysmic flame and the different ways it could be destroyed. The cleric in the party used divine intervention to ask their god for help in destroying the flame. The final part of the conversation focuses on the ending of the Dragonlance campaign. The players discuss their expectations for the final boss fight and express disappointment with the way it played out. They also critique the tie-in board game, Heroes of Kryn, and its lackluster gameplay. Overall, they enjoyed the campaign but felt that the pacing and some narrative choices could have been improved.

MATERIALS REFERENCED IN THIS EPISODE

RPGBOT.Podcast Dragonlance: Shadow of the Dragon Queen Review

TAKEAWAYS

  • Modifying random encounter tables can enhance the gameplay experience.
  • Creative problem-solving can lead to unexpected and exciting outcomes.
  • Adapting the adventure to fit the players' choices can create a more engaging and personalized experience. The hosts were disappointed with the way the adventure handled the defeat of Lord Soth, feeling that it didn't do justice to such a cool villain.
  • They used a mirror to paralyze Soth and then sent him to the astral plane using a portable hole and a bag of holding.
  • The puzzle involving the cataclysmic flame offered different ways to destroy it, including using a dragon lance or divine intervention.
  • The cleric in the party used divine intervention to ask their god for help in destroying the flame. The players expected the final boss fight to be against Lord Soth and were disappointed when it turned out to be a random dragon
  • The tie-in board game, Heroes of Kryn, received negative reviews and was considered tedious to set up
  • The players felt that the pacing of the campaign could have been improved, with some sections being too easy to rest and others having too many hard fights in a row
  • The lack of plane hopping in the Planescape campaign was seen as a missed opportunity
  • Troop monsters from Pathfinder 2 were recommended as a solution for running large-scale battles in D&D

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
12 Oct 2023Spooktober 2023: Fear Mechanics00:59:38

On this RPGBOT.Podcast, we examine the mechanics of fear in TTRPGs. Frequently reduced to a mechanical annoyance, we look a how games apply fear to characters and how you can make use of those mechanics.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

MATERIALS REFERENCED IN THIS EPISODE

03 Mar 2022S2 Episode 9 Part 2 - Playing to Alignment featuring the Fantastic Dr. Terrance MacMullan00:39:20
In this episode of the RPGBOT.Podcast, we discuss alignment with Doctor Terry Macmullan.

Due to the length of the episode, we’ve split this episode into two parts. Whenever you’re ready, enjoy part 2, where the hosts explore Random and Tyler’s example media and answer the question of the week.

MATERIALS REFERENCED IN THIS EPISODE

RPGBOT.Podcast Episodes

Dungeons and Dragons 5e

DnD 3.5

Alignment

Other Stuff

24 Jan 2023RPGBOT.MasterClass - Copy Left Part IV: OGL 1.201:33:48

On this RPGBOT.Masterclass, we continue our discussion the Open Gaming License in part 4. We discuss the developments in OGL dicsussion since our previous episode, then dig into the first draft of OGL 1.2 and its various excentricities.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

MATERIALS REFERENCED IN THIS EPISODE

ATTRIBUTIONS:

Show Art: Imagen de Karolis Vaičiulis en Pixabay

Show Opening: Music by Music_For_Videos from Pixabay

Show Closing: Music by Lesfm from Pixabay

21 Jul 2023RPGBOT.Quickstart - How to Play Vampire the Masquerade Part II: Creating a Character00:58:05
22 Jul 2022RPGBOT.Podcast - Villians01:27:28

VOTE FOR RPGBOT IN THE ENNIES

Voting for the Ennies is now open. You’ll find us under Best Online Content. We need your help to take home an award, so if you can spare a few minutes to support us we would really appreciate it.

SHOW NOTES

In this episode of the RPGBOT.Podcast, we discuss villains and antagonists in TTRPGs. We talk about what makes antagonists interesting and effective in your games, and how you can create interesting antagonists.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

MATERIALS REFERENCED IN THIS EPISODE

10 Mar 2023RPGBOT.News - Adam Bradford: Demiplane 2023 Update00:39:46

On this episode of the RPGBOT.News, we talk to Adam Bradford from Demiplane. We discuss what Demiplane has been up to for the past year, their growing library of nexies, and the plans for the recently-announced 5e Nexus.

Find Ash on StartPlaying.Games.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

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ATTRIBUTIONS:

Show Art: Image by Heather_Ann on Pixabay

Music by HumanoideVFX from Pixabay

 Music by Lesfm from Pixabay

20 Oct 2022RPGBOT.News - Shelly Mazzanoble and Greg Tito Get Real About Dragontalk00:47:55

In this episode of the RPGBOT.News, we welcome Greg Tito and Shelly Mazanoble from the Dragon Talk podcast. We discuss Shelly and Greg’s work on the official D&D podcast, their upcoming book on the subject, Welcome to Dragon Talk, and 400+ episodes of lifting up the D&D community.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

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Tyler would like to apologize for mixing up Omega Jones and Tanya Depass. Please send any and all complaints to Podcast@RPGBOT.net.

12 Feb 2024RESURRECTION MECHANICS: A Guide for Raising the Dead01:14:44

In this episode of the RPGBOT.Podcast, we delve into the powerful and controversial topic of resurrection. Join us as we explore the various methods and limitations of bringing the deceased back to life in your tabletop RPGs. From spells to magical items, we'll discuss the mechanics and implications of this game-changing ability. So grab your dice and let's dive into the world of resurrection!

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

  • @JackAmateur

Producer Dan

  • @Lzr_illuminati
26 May 2022RPGBOT.Podcast - Movement01:06:07

In this episode of the RPGBOT.Podcast, we discussing movement mechanics in TTRPGs. We discuss the differences in how different games handle movement, how movement fits into the action economy, and complex tactical things like opportunity attacks and how they fit into the design of games. We also offer a simple, usable solution for tactical movement in theater of the mind.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

Materials Referenced in this Episode

RPGBOT.Podcast Episodes

Articles from RPGBOT.net

DnD 5e

Other Stuff

Cover Image by Danny Springy from Pixabay.

04 Apr 2024THE NINE HELLS (Layers 1 -5): An Introduction to the Infernal Realms00:59:37

The 9 hells are a notoriously dangerous and treacherous place that have captured the imaginations of players and Dungeon Masters alike. From  tyrannical rulers to twisted creatures and unforgiving landscapes, the 9 hells are a constant source of adventure and danger in the worlds of D&D and Pathfinder. On this first of our two-part episode of the RPGBOT.Podcast we explore the depths of the 9 hells as we learn about the lore and history of these infernal planes.

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
17 Feb 2022S2 Episode 7 - Random Encounters01:09:28

In this episode of the RPGBOT.Podcast, we discuss random encounters. We examine what published adventures do wrong both in design and presentation of random encounters, and we explore why random encounters are useful, how to make them interesting without being a burden, and we create an example random encounter chart.

Special thanks to for the question of the week this week.

MATERIALS REFERENCED IN THIS EPISODE

RPGBOT.Podcast Episodes

Dungeons and Dragons 5e

Pathfinder 2e

Other Stuff

06 May 2024VECNA, EVE OF RUIN: Behind the Cover with Lead Designer Amanda Hamon00:50:05

In this special episode of the RPGBOT.Podcast, Wizards of the Coast Lead Designer Amanda Hamon joins the team to discuss the latest Dungeons and Dragons release, Vecna, Eve of Ruin. We talk about the history of Vecna in D&D, his motivations, and how he fits into the 50th anniversary celebration of D&D. We also discuss the inclusion of Greyhawk and other classic settings in the adventure, as well as the return of iconic characters like Mordenkainen and Elminster.

Amanda provides insight into the development and excitement surrounding this major adventure release. Amanda also share with us the inclusion of lesser-known characters like Strahd, Lord Soth, and Miska the Wolf Spider. The conversation then shifts to the challenges of designing a high-level adventure and the importance of creating a simple yet engaging narrative. The hosts also ask about new monsters and magic items in the book. In this final part of the conversation, the hosts and guest discuss the use of a magic item called the Head of Vecna, which can banish powerful creatures to other planes of existence. They also give advice to players who are new to high-level play. Stay tuned until the end for the free-flowing conversation with Amanda.

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
26 Sep 20242024 PHB: PLANE OF LIMBO - The Dream of the Oppressed is to Become the Oppressor01:04:59

Ever wonder what happens when gravity goes "nah" and castles are portable? Join us as we dive into the chaos that is the Plane of Limbo in D&D, where physics are optional and everything is... complicated.

We’re talking Githyanki, Proteans, glitchy characters, and the ultimate question: what does your afterlife look like in a realm with zero rules? (Spoiler: It’s wild.)

Catch the madness, laugh at the absurdity, and maybe pick up a few tips on surviving the most chaotic plane!

SUMMARY

In this wild episode, the hosts boldly dive headfirst into the swirling madness of the Plane of Limbo in Dungeons & Dragons—where the laws of physics are more like "suggestions." Brace yourself as they chat about the Githyanki and Githzerai, the soul cycle, and what happens when your neighborhood has zero zoning laws and gravity takes a vacation.

From Githyanki portable fortresses (think "floating castles on the go") led by the legendary Menyar Og, to ancient Proteans chilling in the Maelstrom, it's a buffet of chaos with a side of philosophy. Oh, and if you thought life in Limbo was confusing, wait until they get into Planescape glitch characters—because why not throw a few bugs into the cosmic soup?

Whether you want deep lore or just need a laugh at the absurdity of it all, this episode has you covered.

LINKS

SUPPORT THE SHOW!

EPISODE TAKEAWAYS

Limbo: A Chaotic Wonderland: Limbo is the ultimate chaotic neutral outer plane where nothing stays the same—perfect for adventurers who enjoy unpredictability.

Mind Over Matter: In Limbo, your mental stats determine how you shape your surroundings, turning willpower into the most powerful tool in your adventurer’s kit.

Gith Lore Galore: The Githyanki and Githzerai have a tangled history tied to Limbo, adding rich lore and opportunities for complex storytelling.

Soul Cycle of the Multiverse: Limbo plays a crucial role in the multiverse's soul cycle, reminding us that even chaos has a place in the grand cosmic order.

Food Fight: Sustenance is no easy feat in Limbo, where even your meal might change form before your eyes.

Order vs. Chaos: The eternal battle between order and chaos takes center stage, with Limbo serving as a metaphor for the unpredictability of life itself.

Creative Roleplaying: Limbo’s ever-changing nature encourages creativity in gameplay, challenging players to think outside the box.

Githyanki Fortresses: Need a break from the chaos? The Githyanki build portable fortresses to gather resources and maintain some semblance of order.

Powerful Leaders & Chaotic Creatures: From the psionic powerhouse Menyar Og to the chaotic Proteans of the Maelstrom, Limbo is filled with colorful, powerful beings.

Afterlife Adventures: In the Maelstrom, the afterlife options are wild—whether you’re reborn as a Protean or become a Valkyrie, the chaotic fun never ends.

Gods, Demigods, and Orc Challenges: Limbo and the Maelstrom are home to gods and demigods, where even orc deities can be challenged for their thrones after death.

Storytelling Goldmine: The chaotic nature of Limbo and the Maelstrom creates endless possibilities for unique and wild storytelling in your RPGs.

Planescape & Glitch Characters: Exploring Planescape gives players the chance to build creative characters, including glitch characters that add depth and variety.

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
17 Aug 2024CHARACTER VOICES (Remastered May 2022) - Tips and Tricks for Finding Your Voice00:49:04

In this episode of the RPGBOT.Podcast, we delve into the art of voicing characters in tabletop RPGs. Join us as we explore the do's and don't's of using real-world accents and suggest alternative approaches that are often easier to master. Whether you're a seasoned player or a beginner like Tyler, you'll learn how to give your characters a distinct voice without the pressure of perfecting an accent. Tune in for practical advice that will help bring your RPG characters to life!

Special thanks to @CyberCollosus for this week's question of the week.

Please remember to support our show sponsors!

Materials Referenced in this Episode

RPGBOT.Podcast Episodes

DnD 5e

Other Stuff

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati
17 Nov 2022RPGBOT.MasterClass - Descriptions Part II with Alex Gray01:03:43

In this episode of the RPGBOT.Podcast, Alex Gray returns to help us describe scribing descriptions. Continuing where we left off in Descriptions Part 1, we cover describing locations, attacks, spells, and the ever-gratifying finishing blow.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

MATERIALS REFERENCED IN THIS EPISODE

ATTRIBUTIONS:

Show Cover Art: Image by Toản Dương from Pixabay

Show Opening: Music by Music_For_Videos from Pixabay

Show Closing: Music by Lesfm from Pixabay

09 Jun 2023RPGBOT.Podcast - Religion: Deities, Demigods, and Randall's Delusions of Grandeur01:01:08

On this episode of the RPGBOT.Podcast, we discuss Religion in TTRPGs. We look at how religion and deities are defined in various games and settings, and how you can use them as an important piece of worldbuilding.

If you’ve enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

Check out our Best of Season 1 and Best of Season 2 playlists!

MATERIALS REFERENCED IN THIS EPISODE

02 Dec 2024LINGERING INJURIES - Navigating the Limitations of Current Systems01:09:47

In the latest RPGBOT.Podcast we dive deep into lingering injuries in TTRPGs, exploring how they enhance character development and gameplay comparing injury systems across D&D 5E, Pathfinder, Star Wars RPG, Vaesen, Warhammer 40k, and more! Whether you're a GM or a player, this episode is packed with ideas for adding depth and consequence to your games.

Episode Summary
In this episode, the RPGBOT.Podcast hosts engage in a reflective and insightful discussion on two key topics. First, they address past comments made about the OSR (Old-School Renaissance) community, acknowledging missteps and celebrating the positive progress within the community. This segment sets the stage for a deep dive into injury systems across various tabletop role-playing games (TTRPGs).

The hosts explore how lingering injuries add depth, consequences, and narrative weight to TTRPGs. Drawing comparisons across multiple systems—including D&D 5E, Tales of the Valiant, Pathfinder 1st Edition, Fantasy Flight’s Star Wars RPG, Imperium Maledictum, and Vaesen—the episode offers a comprehensive look at how injuries are implemented, their impact on gameplay, and how to homebrew these mechanics to enhance immersion.

Key Discussion Points

  1. Reflecting on the OSR Community
    • Acknowledging and learning from past comments.
    • Highlighting positive strides in inclusivity and creativity within the OSR space.
  2. Lingering Injuries in TTRPGs
    • Exploring the narrative and mechanical value of injury systems.
    • Examining how injuries can influence character development and roleplay depth.
    • The importance of tailoring injury mechanics through homebrewing.
  3. System Spotlights: Injury Mechanics
    • D&D 5E and Tales of the Valiant
      • Discussing strengths and limitations of injury mechanics in these systems.
      • Suggestions for homebrewed injury rules to increase immersion.
    • Pathfinder 1st Edition
      • Delving into critical hits and the brutal consequences for characters.
      • Evaluating how the system balances risk and reward.
    • Fantasy Flight’s Star Wars RPG
      • Analyzing its unique injury system and comparing it to Pathfinder.
      • Highlighting the narrative flavor of lingering injuries in Star Wars settings.
    • Imperium Maledictum (Warhammer 40k)
      • Examining the grim nature of injuries and high character mortality rates.
      • How injuries contribute to the dark, oppressive atmosphere of Warhammer 40k.
    • Vaesen
      • Exploring how physical and mental injuries are treated equally.
      • Understanding defects and insights as gameplay mechanics.
      • Comparing Vaesen’s system to others and identifying its strengths and weaknesses.
  4. Narrative and Gameplay Impact of Injuries
    • How injury systems enhance storytelling and player immersion.
    • Balancing mechanics and narrative to avoid punishing players unfairly.

The hosts reflect on the versatility and potential of injury systems in TTRPGs to create meaningful, memorable gameplay moments. They also emphasize the importance of community dialogue and mutual understanding to foster growth within the tabletop gaming community.

Resources Mentioned

  • D&D 5E
  • Tales of the Valiant
  • Pathfinder 1st Edition
  • Fantasy Flight’s Star Wars RPG
  • Imperium Maledictum (Warhammer 40k)
  • Vaesen

Want to Join in on the Discussion?
What injury systems have you used in your games? Join the conversation by sharing your experiences and homebrew rules on social media or our website. Links below.

Links

Episode Takeaways

  1. Thematic and Narrative Depth
    • Lingering injuries can create a more threatening and immersive atmosphere in TTRPGs.
    • Injuries enhance storytelling by introducing consequences that impact character arcs.
    • Injury mechanics can lead to compelling story elements, such as finding a high-level wizard or integrating prosthetics in grim settings like Warhammer 40k.
  2. Mechanical Implications of Injuries
    • Injuries should have tangible mechanical impacts beyond reducing hit points, addressing the arbitrariness of HP systems.
    • Systems like Tales of the Valiant and Pathfinder 1 demonstrate how injuries can influence gameplay, from critical hits to debilitating conditions like Con Drain.
    • Intelligence bleed and other mechanics can deeply affect a character's abilities and decision-making.
  3. Homebrewing and Session Zero
    • Homebrewing injury systems can add depth and immersion, tailoring gameplay to group preferences.
    • Discussing injury mechanics during session zero ensures clarity and sets expectations for how they’ll impact the campaign.
  4. System Highlights and Comparisons
    • Pathfinder 1: The critical hit deck introduces brutal, game-changing effects.
    • Fantasy Flight Star Wars: A unique injury system creates tension, with critical injuries leading to severe consequences.
    • Imperium Maledictum: Highlights character fragility and permanent changes in the Warhammer 40k universe.
    • Vaesen: Balances physical and mental injuries, introducing defects (GM-driven challenges) and insights (player-driven advantages) that affect gameplay.
  5. Player Agency and Risk Management
    • Injury systems work best when integrated into core mechanics, balancing risk and reward.
    • Players can strategically leverage mechanics like insights in Vaesen for maximum effect, creating dynamic gameplay moments.
  6. Campaign Considerations
    • Starting at higher levels can mitigate the harshness of injuries early in a campaign.
    • Accumulating defects or lingering effects can foster interesting character development and party dynamics.
  7. Game Design and Immersion
    • A well-designed injury system enhances both gameplay and immersion, reflecting the stakes of adventuring.
    • Comparative analysis of systems reveals diverse approaches to integrating injury mechanics, showing the breadth of possibilities in RPG design.

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It’s a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati

 

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