
GXM Podcast (Games X Music) (GXM Podcast)
Explorez tous les épisodes de GXM Podcast (Games X Music)
Date | Titre | Durée | |
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11 Nov 2023 | GXM #16: Joonas Turner on balancing video game sound design and music | 01:12:07 | |
Prolific and pedagogical composer, sound and game designer Joonas Turner joins Tom to chat about working on both sound design and music simultaneously — informing the player through sound, how metal is relatively easy to work with, and how to glean feedback on audio from critics even if it’s not explicitly mentioned. 00:04:52 - News 00:19:48 - Topic introduction 00:21:10 - Topic interview - Balancing sound design and music in video games, with Joonas Turner 01:06:42 - 60 seconds recommendations In the news…
Listen to…
We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and journalist Mat Ombler (also Laced Head of Music and Game Partnerships.) Whether you work in the music or games industries or simply enjoy video games music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster | |||
22 May 2023 | GXM #5: Zelda Tears of the Kingdom X Ludomusicology (ft. Tim Summers) | 00:57:50 | |
What makes the music of The Legend of Zelda series so special? Why do we have melodies like “Zelda’s Lullaby” stuck in our head decades after first playing? And, with the music of Breath of the Wild and Tears of the Kingdom deviating from earlier Zelda games, what effect does this have on players? Our guest is Tim Summers, lecturer in music at Royal Holloway, University of London, who has literally written a book on the music of The Legend of Zelda (Ocarina of Time: A Game Music Companion.) We discuss the musical minimalism of the latest Zelda duology, the influence of Debussy and Ravel, and the music theory underpinning your favourite Zelda tunes. In the news…
[00:13:52] - News [00:22:16] - Topic: The music of The Legend of Zelda [00:51:19] - Done in 60 Seconds (recommendations) Further reading:
Stories covered in the news:
Done in 60 Seconds:
________________________________________________________________________________________ Hi! We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and journalist Mat Ombler. Whether you work in the music or games industries or simply enjoy video games music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests: Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster | |||
04 Jul 2023 | GXM #8: DedecoVGMDJ: Video game soundtracks are a treasure trove of electronic music | 00:55:30 | |
Brazillian producer and DJ Dedeco has been playing video games all of his life, but it was the crowd’s response to hearing music from Persona 3 and Ridge Racer in his live DJ set that inspired him to create a YouTube channel dedicated to VGM remixes and DJ sets. He chats to us about how the resurgence of Jungle and D&B is fuelling a growing interest in old-school game soundtracks; which genres of club music are best represented in games; and why his upcoming PS2 mix is his biggest yet. In the news…
00:06:10 - News 00:17:52 - Topic interview - Dedeco on crafting DJ sets from electronic music in video games 00:47:12 - Done in 60 seconds (recommendations) Stories covered in the news:
Other links:
Done in 60 Seconds:
________________________________________________________________________________________ Hi! We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and journalist Mat Ombler. Whether you work in the music or games industries or simply enjoy video games music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests: Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster | |||
28 Feb 2024 | GXM #21: Video Game Vinyl Collectors’ Favourites ft. Blip Blop | 01:35:08 | |
Video game vinyl collector and community maven Frederik Lauridsen AKA Blip Blop joins us to share the results of his annual poll. Which VGM vinyl releases did fans love for their sleeve artwork? What were the favourite AAA, indie and retro releases of 2023? And did the Super Lesbian Animal RPG vinyl rank highly? 00:05:20 - News 00:25:41 - Topic introduction 00:26:58 - Topic interview - Video game vinyl collectors 2023 poll ft. BlipBlop 01:28:36 - 60 Seconds recommendations In the news…
Listen to…
We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and journalist Mat Ombler (also Laced Head of Music and Game Partnerships.) Whether you work in the music or games industries or simply enjoy video games music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein | |||
20 Jun 2023 | GXM #7: Video game ambient music and soundscapes, with Matthew Marteinsson (Mattesque) | 01:14:55 | |
Matthew Marteinsson has spent 20 years working as a sound designer on a huge range of games, including Need For Speed and Don’t Starve. He makes music as Mattesque, and chats to GXM about the different ways ambient music is deployed in video games, from ICO to DOOM (2016) to Elden Ring. He also delves into the philosophy of sound design, especially when it comes to creating ambience; and talks about his love of making ambient music in his spare time. In the news…
[00:04:58] - News [00:21:44] - Topic interview: Game ambience with Matthew Marteinsson [01:09:14] - Done in 60 Seconds (recommendations) Stories covered in the news:
Other links: Done in 60 Seconds:
________________________________________________________________________________________ Hi! We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and journalist Mat Ombler. Whether you work in the music or games industries or simply enjoy video games music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests: Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster | |||
10 Oct 2023 | GXM #14: Turning an album into a video game ft. TesseracT’s vocalist, Daniel Tompkins | 00:54:00 | |
Daniel Tompkins, lead singer for the prog metal band TesseracT, has been playing video games for as long as he can remember. After becoming bored of the ‘traditional’ way of releasing an album, Dan taught himself how to use Unreal Engine and turned the band’s latest album, War of Being, into an immersive gaming experience. Dan joins us to explain his journey from player to developer, the challenges facing today’s touring bands, and why this project will play a vital part in the growth of TesseracT. In the news…
00:04:23 - News 00:16:11 - Topic introduction 00:19:36 - Topic interview - TesseracT’s Daniel Tompkins on making prog metal video game 00:53:25 - 60 seconds recommendations Other links:
We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and journalist Mat Ombler (also Laced Head of Music and Game Partnerships.) Whether you work in the music or games industries or simply enjoy video games music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster | |||
29 May 2024 | GXM #27: Discovering and curating new video game soundtracks ft. Pierre Crochart from NOWPLAYING | 01:02:44 | |
We’re only six months into 2024 and Pierre Crochart has listened to more than 500 video game soundtracks. As the founder and editor of NOWPLAYING, a newsletter and podcast curating video game music, Pierre is on a mission to discover and showcase the amazing world of video game music, with a particular focus on celebrating lesser-known soundtracks. We discuss the challenges of keeping up with the latest releases and which music platforms are best for video game soundtracks before Pierre discusses some of his recent discoveries. Expect to hear fu-age jazz from Mansur Brown, Erik Satie’s Gymnopédies with breakbeats, and a Japanese match-3 game with a soundtrack that sounds like it was written by Polyphia. News - 00:04:05 Topic introduction - 00:28:57 Topic interview: Discovering and curating new video game soundtracks with Pierre Crochart 60 second recommendations - In the news…
NOWPLAYING
We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and journalist Mat Ombler (also Laced Head of Music and Game Partnerships.) Whether you work in the music or games industries or simply enjoy video games music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein | |||
18 Dec 2023 | GXM #18: Fortnite Festival, GTA6 trailer talk & game music supervision ft. Justin Andree | 00:52:51 | |
We discuss Fortnite launching a racing game, LEGO Minecraft AND Rock Band equivalent all at the same time. After some in-person GTA6 music banter, Tom corners freelance Audio Director/Music Supervisor at Laced’s Christmas lunch for a noisy chat. 00:08:36 - News 00:34:26 - GTA6 trailer chat 00:45:57 - Topic interview - Audio Director/Music Supervisor Justin Andree In the news…
Listen to…
We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and journalist Mat Ombler (also Laced Head of Music and Game Partnerships.) Whether you work in the music or games industries or simply enjoy video games music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster | |||
08 May 2024 | GXM #25: Should film and TV adaptations of video games like Fallout use the same music? | 01:20:01 | |
How much should film and TV adaptations of video game franchises honour the source material? And how closely related should the music be between original and adaptation? The success of Amazon’s Fallout TV series, which was viewed by more than 65 million people within two weeks of launching, is the latest game adaptation to win over both fans and newcomers alike. But would it still feel like Fallout without those familiar radio songs and nods to Inon Zur’s award-winning score? News - 00:08:44 Topic: The soundtracks of Fallout and video game adaptations - 00:31:43 G.O.A.T. round-up (Final Fantasy VII Main Theme) - 01:05:27 In the news…
We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and journalist Mat Ombler (also Laced Head of Music and Game Partnerships.) Whether you work in the music or games industries or simply enjoy video games music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein | |||
21 Aug 2023 | GXM #11: Stray Gods: The Roleplaying Musical (First Impressions) and Halo's Gregorian Greatness | 01:18:12 | |
With weddings and holidays scrambling the schedule a bit, we’ve got a fair bit of news to catch up on, and Tom gives his spoiler-free first impressions of Austin Wintory and co’s ambitious musical theatre X video game experiment, Stray Gods. We also trial a new occasional segment, the GOAT Round-up, looking at iconic VGM cues — this time covering Marty O’Donnell’s unforgettable main theme for Halo. In the news…
00:06:30 - News 00:31:02 - Topic - Stray Gods spoiler-free impressions 00:53:09 - GOAT Round-up Other links:
We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and journalist Mat Ombler. Whether you work in the music or games industries or simply enjoy video games music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests: Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster | |||
05 Jun 2023 | GXM #6: Varying up music genres in video games, with Chase Bethea | 00:58:38 | |
There’s a growing list of indie game soundtracks pulling inspiration from a myriad of musical directions. Creative leads on games sometimes bring their own musical ideas, or trust in commissioned composers to set the direction. Hopefully, it’s a creative collaboration based on trust — to find what’s best for the game. We chat to composer Chase Bethea about his journey into VGM via classical piano, college and Game Boy mini-games; staying afloat on the freelance high seas; the trials and tribulations of winning projects and developers' trust; and pushing for the use of lesser trodden music genres in soundtracks. In the news…
[00:07:02] - News [00:19:10] - Topic: Chase Bethea interview [00:52:19] - Done in 60 Seconds (recommendations) Further reading:
Stories covered in the news:
Done in 60 Seconds:
________________________________________________________________________________________ Hi! We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and journalist Mat Ombler. Whether you work in the music or games industries or simply enjoy video games music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests: Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster | |||
14 Feb 2024 | GXM #20: The Alternative Video Game Music Awards ft. IGN’s Anthony Agnello | 01:11:33 | |
We’ve reached episode 20! Hooray! And we can’t think of a better way to celebrate another 10 episodes in the bag than by inviting back IGN’s creative strategy lead and VGM expert, Anthony Agnello, for GXM’s Alternative Video Game Music Awards. We brainstormed our own weird and wonky categories celebrating video game music (mostly) released in 2023, from the ‘Best Remake Soundtrack Award’ and ‘Spiciest VGM Take of 2023’ to ‘I Quit ‘Coz This Soundtrack’s Too Damn Long’ Award’ and ‘Guiltiest VGM Pleasure of 2023’. In the absence of a news section for this episode, expect laughs, tears, and mountains of video game music trivia. We hope you discover something new to listen to, and shout-out to all of the amazing musicians that made 2023 a banner year for game music. Check out: We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and journalist Mat Ombler (also Laced Head of Music and Game Partnerships.) Whether you work in the music or games industries or simply enjoy video games music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein | |||
11 Mar 2025 | GXM #40: Aaron Hamel of Materia Collective & Ship to Shore on his monstrous 46LP Castlevania vinyl set | 00:44:14 | |
We're uncoupling our industry interviews from our more chatty, news-centred shows to get podcast episodes to you faster while making sure news pieces remain topical. This episode, Tom interviews Aaron Hamel, Label Director at Materia Music, a video game record label, music publisher and rights administrator. Aaron is perhaps best known as the co-founder of the video game record label Ship to Shore Phonograph Co., which built an enviable reputation for its historical and contemporary soundtrack releases, including Mother 2 (AKA Earthbound) and Celeste. They chat about the absolutely monstrous vinyl box set announced by Materia — a 46LP collection covering every game in the Castlevania series up to 2010 — by far the biggest video game vinyl release to date and it might be one of the biggest soundtrack (or just general vinyl) releases ever. —---------------------------------------------------------------------------------------------------------------------------- Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are Tom Quillfeldt (Laced Records community manager + A&R) and Mat Ombler (Laced Head of Music and Game Partnerships.) We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Bluesky — @gxmpodcast.bsky.social | @matombler.bsky.social | @tquillfeldt.bsky.social X — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein | |||
02 Oct 2024 | GXM #34: Video game music licensing trends ft. Vickie Nauman | 01:20:38 | |
Licensed music has always played an important role in video games, and the ways in which licensed music can be integrated into games are constantly evolving. Vickie Nauman founder and CEO of consultancy and advisory firm CrossBorderWorks, joins us to discuss the biggest trends impacting music in video games and the growing relationship between major record labels and video game studios. News - 00:03:02 Interview - Vickie Nauman - 00:38:33 Done in 60 Seconds (recommendations) – 01:15:04 In the news…
We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and Mat Ombler (also Laced Head of Music and Game Partnerships.) Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein | |||
26 Oct 2023 | GXM #15: Cris Velasco on scoring fantasy worlds for God of War, Lords of the Fallen and Fae Farm | 01:21:57 | |
Veteran video game composer, Chris Valasco, chats to Tom about how he got started out in the industry, the challenges of multi-tasking as he jumped between the horror-tinged worlds of Lords of the Fallen and cozy vibes of Fae Farm, and why he approaches every new video game project as a method actor. Over in the news, Mat and Tom discuss whether Guitar Hero could find a new home on Xbox Game Pass and two major gaming collaborations with Post Malone and TikTok sea shanty star, Nathan Evans. 00:06:40 - News 00:30:38 - Topic introduction 00:32:06 - Topic interview - Cris Velasco on crossing between the dark fantasy and wholesome cozy realms 01:13:30 - 60 seconds recommendations In the news…
We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and journalist Mat Ombler (also Laced Head of Music and Game Partnerships.) Whether you work in the music or games industries or simply enjoy video games music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster | |||
24 Apr 2023 | GXM #3: What makes a winning BAFTA video game score? (ft. BAFTA's Head of Games Luke Hebblethwaite) | 01:11:00 | |
We speak to BAFTA’s Head of Games Luke Hebblethwaite about how the awards (particularly the Best Music category) are structured, and the process for a score achieving the nominees' list. Elsewhere in the news:
00:12:24 - News 00:29:26 - Topic discussion: BAFTA Games Awards + Best Music category 00:30:24 - BAFTA’s Head of Games Luke Hebblethwaite interview 01:04:35 - Done in 60 Seconds (recommendations) _________ Further reading: Stories covered in the news:
Hi! We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and journalist Mat Ombler. Whether you work in the music or games industries or simply enjoy video games music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests: Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster | |||
19 Mar 2025 | GXM #41: Death Stranding concert, expensive collab items, cancelled games, and more | 00:46:01 | |
We’re back for more chatty news, covering a range of topics from VGM concerts, Overwatch 2’s pricing of Le Sserafim skins, composer corner (pour one out for soundtracks to cancelled games) and badly named rhythm game peripherals. In the news…
Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are Tom Quillfeldt (Laced Records community manager + A&R) and Mat Ombler (Laced Head of Music and Game Partnerships.) We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Bluesky — @gxmpodcast.bsky.social | @matombler.bsky.social | @tquillfeldt.bsky.social X — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein | |||
20 May 2024 | GXM #26: Exploring the opportunities around indie game soundtracks ft Jamie Mac Rae of Materia Music | 01:12:11 | |
Jamie Mac Rae of Materia Music/Collective joins us to talk about how composers, developers and publishers creating or handling indie game soundtracks might put that music to best use. Whether it’s registering it properly, producing sheet music, or considering the costs of a vinyl release, there’s a lot to think about when it comes to video game music. News - 00:12:32 Topic introduction - 00:17:58 Topic interview: The opportunities around indie game soundtracks with Jamie Mac Rae - 00:18:43 60 second recommendations - 01:06:07 In the news…
We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and journalist Mat Ombler (also Laced Head of Music and Game Partnerships.) Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein | |||
03 Sep 2024 | GXM #33: Keytar Queen and YouTube VGM covers star Lacey Johnson | 01:21:21 | |
We’re joined by the multi-instrumentalist and singer Lacey Johnson, who has found success on YouTube, TikTok and beyond with hundreds of video game music covers and energetic music videos. Lacey chats about how she chooses tracks to cover, the state of YouTube for VGM artists, and the soundtracks that inspire her. News 00:04:00 Topic - Lacey Johnson intro - 00:24:20 Interview - Lacey Johnson - 00:25:55 Done in 60 Seconds (recommendations) – 01:15:44 In the news…
We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and Mat Ombler (also Laced Head of Music and Game Partnerships.) Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein | |||
12 Mar 2024 | GXM #22: How video game music took over Classic FM ft. Mark Robins | 01:06:27 | |
Tom talks to campaigner Mark Robins (also a PR Manager at Bethesda) who, over 10 years ago, successfully launched video game music almost to the pinnacle of radio station Classic FM’s Hall of Fame (top 500 classical pieces.) Is video game music legitimised these days? What else might we campaign for in the pursuit of popularising VGM? News - 00:03:05 Topic introduction - 00:20:45 Topic interview - 00:22:12 60 Seconds recommendations - 01:00:20 In the news…
Listen to…
NOWPLAYING is now on Patreon and his monthly selections are now mixtapes published as a podcast on major DSPs! You can check all the good links on https://nowplaying.cool We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and journalist Mat Ombler (also Laced Head of Music and Game Partnerships.) Whether you work in the music or games industries or simply enjoy video games music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein | |||
10 Apr 2023 | GXM #2: Fortnite’s musical future, Ryuichi Sakamoto and Kenji Eno (ft. Limited Run's James Mielke) | 01:20:25 | |
On the 10th anniversary of the passing of legendary game developer and musician Kenji Eno, Limited Run’s James Mielke joins us to explain the legacy of Eno’s work, his savage break-up with PlayStation, and a canceled Nintendo game no one knows about. Also, loads of news this week!
00:07:00 - News 00:35:42 - Topic discussion: legendary creator Kenji Eno 00:39:20 - Limited Run’s James Mielke interview 01:14:28 - Done in 60 Seconds (recommendations) _________ Further reading: Via NME, “The musical legacy of Kenji Eno, video game developer and musical maverick” Stories covered in the news: • Via BAFTA, “2023 BAFTA Games Awards: The Winners” • Via Laced, Oliviere Derivere interview • Via Laced, Stray composer interview with Yann Van Der Cruyssen aka Morusque • Via Music Ally, “Fortnite’s ‘Creator Economy 2.0’ could be exciting for musicians” • Via Yahoo News, “Mobile Legends partners with K-pop group Itzy for ALLSTAR event” • Via Humble Games, “Myth and Music: An Evening with Stray Gods (register via the Humble Games link attend the FREE livestream on Wednesday, April 12th at 7pm PT / Thursday April 13th at 12pm AET” • Via YouTube, “Tchia Official Ukelele Gameplay Trailer” • Via NME, “Video game music wouldn’t be the same without Ryuichi Sakamoto” Our ‘Done in 60 Seconds’ picks: • “Sailing” from Tchia’s Original Soundtrack by John Robert Matz (Bandcamp, Spotify) • “Sketch 3 Morning Theme” from D2 Remixes Album by Mijk Van Dijk Remix. Original composer: Kenji Eno _________ Hi! We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and journalist Mat Ombler. Whether you work in the music or games industries or simply enjoy video games music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests: Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster | |||
12 Sep 2023 | GXM #12: Video game soundtrack A&R with Sony Music’s Colin Yost | 00:58:53 | |
When is being an A&R person more about poring over historical video game tracklists and working with IP rightsholders than schmoozing music artists backstage or hitting the studio for overdubs? When you work for a video game soundtrack label, that’s when! Tom chats to Colin Yost, Director of Gaming Partnerships at Sony Music about the peculiarities of the role, and the relatively relaxing part of working with composers vs. artistes. In the news…
00:05:38 - Topic - Video game music A&R Other links: We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and journalist Mat Ombler. Whether you work in the music or games industries or simply enjoy video games music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests: Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster | |||
02 Apr 2024 | GXM #23: What is a video game needledrop? With Kenny Vaughan | 01:40:20 | |
GXM #23: What is a video game needledrop? With Kenny Vaughan Mat & Tom ponder: does Final Fantasy VII Rebirth have music implementation issues? Then Kenny Vaughan of the ‘Between Music & Gaming’ newsletter joins us to establish a loose definition of ‘needledrop’ and how they can work within video games. We chat through some notable examples of the different types (non-diegetic vs. diegetic, covers, bespoke songs, etc.) in games including BioShock: Infinite and the Red Dead Redemption series. Kenny's newsletter: betweenmusicandgaming.substack.com News - 00:10:27 Topic interview - 00:37:03 60 Seconds recommendations - 01:33:38 In the news…
Listen to… We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and journalist Mat Ombler (also Laced Head of Music and Game Partnerships.) Whether you work in the music or games industries or simply enjoy video games music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein | |||
10 Jul 2024 | GXM #30: Why every video game company needs a music strategy ft. Eric Tan (ex-Riot Games) | 01:14:32 | |
From K-Pop collaborations with NewJeans and BTS to one-off activations with musicians like Tiesto and Aurora, video game studios are making a concerted effort to engage with the music industry, but why? Music and gaming consultant, Eric Tan, joins us to provide insight into some of the gaming industry’s biggest music collaborations from the perspective of his time at Riot Games and Sony Music, while highlighting the importance of every game studio having an active music strategy. News: 00:03:33 Topic: 00:35:00 60-Second Recommendations: 1:09:57 In the news…
We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and Mat Ombler (also Laced Head of Music and Game Partnerships.) Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein | |||
27 Mar 2023 | GXM #1: Why we’re launching a new video game music podcast | 00:49:20 | |
Hi! We're GXM (Games X Music), a new fortnightly podcast exploring video game music and the intersection of video games and the music industry. The show is co-hosted by Tom Quillfeldt, a freelancer, game music fan and community manager and A&R at Laced Records; and Mat Ombler, a freelance journalist specialising in video game music. In this debut episode of GXM, we introduce ourselves and how we hope to carve ourselves a niche among the many games, music, and game music podcasts. We get into what makes us curious about this area, a bit about our backgrounds, and the breadth of the topics we hope to cover in future. tl;dl We’re looking to be as open-minded about the term ‘video game music’ as possible, since it isn’t one thing: it’s not a genre in and of itself; it involves many more people than just game composers; and we’re interested in everything adjacent, including sync licensing, VGM concerts, the covers/arrangements scene, VGM on radio, soundtracks on vinyl, commercial music artists creating interactive experiences, and much more. _________ Stories covered in the news: • Via Music Business Worldwide, “Hipgnosis strikes licensing deal with personalized music-for-gaming firm Reactional Music” • Via Business Wire, “Grammy-winning and Oscar-nominated Producer BloodPop Launches Innovative Game Studio Alongside Industry Veterans” Our ‘Done in 60 Seconds’ picks: • Hoa soundtrack by Johannes Johansson (aka Akmigone) - track clip is “Waltz” • “Bloody Battle” from "REBELLION" einhänder remixes album I octet* _________ Whether you work in the music or games industries or simply enjoy video games music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests: Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler | |||
18 Jul 2023 | GXM #9: Are we in the middle of a rhythm game revival? | 01:08:42 | |
At one time, Aerosmith was making more money from Guitar Hero than from their album royalties, but plastic instrument music games were eventually booed off stage. It wasn’t all doom and gloom for music games though: the genre saw innovation in recent years thanks to titles such as Crypt of the Necrodancer, Thumper, BeatStar, Beat Saber (which we forgot to mention!), Hi-Fi Rush, Metal: Hellsinger, and many more. Is this a revival of sorts? What’s next for the genre? And how will developers continue to innovate? In the news…
00:05:54 - News 00:21:32 - Topic - Are rhythm games enjoying a revival? 01:03:05 - Done in 60 seconds (recommendations) Stories covered in the news:
Other links: Done in 60 Seconds:
Hi! We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and journalist Mat Ombler. Whether you work in the music or games industries or simply enjoy video games music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests: Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster | |||
12 Dec 2024 | GXM #36: Conducting virtual video game concerts with Eímear Noone | 01:33:11 | |
BBC Radio 3, the BBC Philharmonic Orchestra & others recently created a pilot virtual experience for its Sound of Gaming video game concert, but how will the technology evolve, and is this an exciting milestone in solving accessibility challenges around live music events? We chatted to composer and conductor Eímear Noone, best known for her video game music orchestral tours and work on World of Warcraft. We discuss the benefits of virtual concerts, how VGM concerts are bringing in new audiences to concert halls, and the challenges around programming such events. News - 00:06:40 Introduction to interview + impressions of virtual concert - 00:30:21 Interview - Eímear Noone - 00:39:02 In the news…
We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and Mat Ombler (also Laced Head of Music and Game Partnerships.) Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Bluesky — | @matombler.bsky.social | @tquillfeldt.bsky.social X — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein | |||
20 Nov 2023 | GXM #17: Creating League of Legends’ smash hit virtual artists K/DA with Toa Dunn | 01:14:19 | |
With over 3.1 million monthly listeners and billions of streams, the gaming supergroup K/DA, comprised of League of Legends characters, is one of the biggest virtual bands in the world. The group’s creator, Toa Dunn, joins us to look back at his ten-year tenure as head of music at Riot Games. We discuss K/DA’s meteoric rise to success, how Riot Games used music to market its IP, and how to build a successful music and gaming strategy. 00:06:18 - News 00:27:04 - Topic introduction 00:29:06 - Topic interview - Creating League of Legends’ smash hit virtual artists, with Toa Dunn 01:07:18 - 60 seconds recommendations In the news…
Listen to…
We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and journalist Mat Ombler (also Laced Head of Music and Game Partnerships.) Whether you work in the music or games industries or simply enjoy video games music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster | |||
29 Sep 2024 | [Special] How Tony Hawk's Pro Skater Shaped Music Culture ft Scott Pease [ex-Neversoft] | 00:35:55 | |
When Tony Hawk's Pro Skater was released on the PlayStation 25 years ago today, no one could have known the impact it would have on not just skate culture, but music culture too. What started as low expectations for an extreme skateboarding game went on to become one of the best-selling video game franchises at the time, with estimated sales of more than 30 million. In an era where there was no YouTube and no Spotify, the soundtracks in the Tony Hawk's Pro Skater games introduced a generation of young and impressionable kids to ska, punk-rock, rap, hip-hop, heavy metal and hardcore, while catapulting the careers of bands that featured in those soundtracks such as Goldfinger and Suicide Machine. To celebrate the epic milestone of the series, we're joined by Scott Pease, who spent 15 years at Neversoft as Studio Development Director, overseeing the development of nine THPS games. We talk about Pease's epic career journey, the foundations of the THPS series, the relationship between music and skate culture, and how the series' soundtracks shaped the music tastes of an entire generation. | |||
08 May 2023 | GXM #4: Discovering new music through video games [licensed soundtracks and OSTs] | 01:19:46 | |
If you’ve ever discovered new music through a video game, you’re not alone. We explore how video games are being used as a music discovery platform – with reference to Tony Hawk’s Pro Skater, Grand Theft Auto, Burnout, and even trailers – after Deloitte's 2023 Digital Media Trends report finds 49% of gamers often discover new music through video games. And in the news…
[00:10:18] - News [00:26:38] - Topic discussion: Discovering music through video games / best licensed soundtracks [01:14:09] - Done in 60 Seconds (recommendations) Further reading:
Stories covered in the news:
________________________________________________________________________________________ Hi! We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and journalist Mat Ombler. Whether you work in the music or games industries or simply enjoy video games music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests: Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster | |||
31 Jan 2025 | GXM #38: Final Fantasy Math Rock ft. Josh Trinnaman from Cactuar Collective | 01:16:00 | |
Tom interviews musician and producer Josh Trinnaman, the driving force behind Cactuar Collective – an experimental math rock take on Nobuo Uematsu’s classic PlayStation 1 Final Fantasy scores taking influence from artists such as Snarky Puppy, Periphery, The Mars Volta and Knower. They talk about Uematu’s composition style, drum chops, incorporating his original sounds into their covers, and how the Collective approach less-covered Final Fantasy tracks. News - 00:03:02 Interview - Josh Tinnerman - 00:33:20 Done in 60 Seconds (recommendations) – 01:09:50 In the news… Via MobileGamer, Next Beat Wants to Make The Next Guitar Hero Via Kerrang, Trent Reznor and Atticus Ross will score the next Naughty Dog game, revealed as Intergalactic: The Heretic Prophet Via Fortnite, Hatsune Miku x Fortnite Festival (check out the other games Hatsune Miku has appeared in in Hardcore Gamer) Via VGC, A speedrunner played Crazy Taxi with a live band to avoid copyright issues Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are Tom Quillfeldt (Laced Records community manager + A&R) and Mat Ombler (also Laced Head of Music and Game Partnerships.) We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Bluesky — @gxmpodcast.bsky.social | @matombler.bsky.social | @tquillfeldt.bsky.social X — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein | |||
14 Aug 2024 | GXM #32: The music design of Disneyland and similarities with video game music | 00:51:33 | |
Tom explores how music is ‘implemented’ in Disneyland Paris and finds several ways in which it is similar to adaptive video game music, high-intensity arcade games, and how too much music can be oppressive. Like the virtual spaces found in games, Disneyland is a carefully designed, highly artificial space, and it’s obvious there’s a guiding hand directing the musical experience. News 00:02:23 Topic - the music design of Disneyland - 00:21:02 Done in 60 Seconds (recommendations) – 00:44:01 In the news…
We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and Mat Ombler (also Laced Head of Music and Game Partnerships.) Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein | |||
10 Jan 2025 | GXM #37: The 2024 Alternative Video Game Music Awards | 01:12:49 | |
It’s time for the 2024 Alternative Video Game Music Awards! Anthony John Agnello joins us for an alternative twist on the traditional end-of-year Awards categories to celebrate an eclectic selection of weird, wonderful, and unfortunately-too-long video game soundtracks from 2024. A big thank you to Pierre and his NowPlaying video game music newsletter which continues to be the ultimate source for tracking video game music releases. Make sure you check it out! Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Bluesky — @gxmpodcast.bsky.social | @matombler.bsky.social | @tquillfeldt.bsky.social X — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein | |||
27 Sep 2023 | GXM #13: VGM shopping in Japan & Sonic Symphony review | 01:00:14 | |
Mat’s back from Japan and there’s lots to catch up on! Mat dives into some of the obscure video game soundtracks he picked up shopping, while Tom reflects on the recent Sonic Symphony concert with Rich Stokes, who’s attended more video game concerts than anyone we know. Is Sonic Symphony one of the best video game concerts ever? Will the DMCA continue to cause trouble for composers like Lifeformed? Does dragging your fiance soundtrack shopping on your honeymoon bode well for the future? We discuss all of this and much more! In the news…
00:11:43 - News 00:24:50 - Topic - VGM CD shopping in Japan 00:44:16 - Topic - Sonic Symphony review with Richard Stokes 00:53:25 - 60 seconds recommendations Other links: We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and journalist Mat Ombler. Whether you work in the music or games industries or simply enjoy video games music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster | |||
25 Nov 2024 | GXM #35: Crafting Star Wars: Outlaws cantina music with Cody Matthew Johnson | 01:53:24 | |
For Star Wars: Outlaws, Cody Matthew Johnson took a musicological approach to the various hives of scum and villainy when he was asked to create an entire album of diegetic music for the Cantina bars in Star Wars: Outlaws. The resulting album, “Songs from the Underworld” is full of bangers, bringing together an otherworldly mix of music from EDM and futuristic pop to guttural grooves and world fusion. News - 00:15:30 Interview - Cody Matthew Johnson - 00:58:32 In the news…
We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and Mat Ombler (also Laced Head of Music and Game Partnerships.) Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein | |||
26 Jun 2024 | GXM #29: Music highlights from ‘not-E3’ summer games showcases | 01:14:05 | |
Mat and Tom talk about their favourite music from trailers, video games with an aesthetic core built around music, and games where music is a central mechanic. They cover that Gears of War E-Day music moment; Life is Strange, Mixtape, and coming-of-age games; music creation toy Oddada; and composer reveal announcements. News: 00:06:49 Topic: 00:30:41 60-Second Recommendations: 01:08:53 In the news…
We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and Mat Ombler (also Laced Head of Music and Game Partnerships.) Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein | |||
12 Jun 2024 | GXM #28: $150m in three years: How mobile game Beatstar is revolutionising music engagement ft. Jessica Ashton from Space Ape | 01:06:47 | |
With more than 70m total installs and 300k daily active users, the mobile rhythm games Beat Star and Country Star are revolutionising how players engage with music, leading to partnerships with the likes of Post Malone and The Killers who use the games to reach diverse audiences and generate new revenue streams. We sit down with Jessica Ashton, Music Licensing and Artist Partnership Lead at Space Ape to learn about tracklist curation for both games, how Beatstar and Country Star can be used in marketing campaigns to boost presaves, and the process of pitching music to video game studios for sync spots. News - 00:03:37 Topic introduction - 00:26:32 Topic interview: How Beatstar is revolutionising music engagement with Jessica Ashton from Space Ape 60-second recommendations - 1:01:48 In the news…
We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and Mat Ombler (also Laced Head of Music and Game Partnerships.) Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein | |||
22 Apr 2024 | GXM #24: What goes into mastering video game music for vinyl? Ft. Joe Caithness | 00:59:30 | |
We speak to the prolific, expert mastering engineer Joe Caithness who has worked on over 200 video game soundtrack releases across vinyl, digital, CD, cassette and even MiniDisc! Although there are numerous technical challenges and processes involved in mastering, at the end of the day it’s the fan listening experience — tinted by nostalgia — that matters most. News - 00:08:00 Topic interview - 00:31:28 60 Seconds recommendations - 00:52:00 In the news…
Listen to…
We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and journalist Mat Ombler (also Laced Head of Music and Game Partnerships.) Whether you work in the music or games industries or simply enjoy video games music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein | |||
30 Jul 2024 | GXM #31: Digital Fusion expands upon the Chiptune genre, with ZBW | 01:23:00 | |
Tom discusses chiptune, jazz, and genre with Demon Throttle composer Scott Mitchell aka ZBW. They circle around composer Aivi Tran’s ‘Digital Fusion’ as a more inclusive genre name than ‘Chiptune’; it also overcomes the negative connotations of ‘fake-bit’ or ‘post-chiptune’. News: 00:03:33 Topic introduction: 00:27:10 Topic: 00:28:01 60-Second Recommendations: 01:17:15 In the news…
We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and Mat Ombler (also Laced Head of Music and Game Partnerships.) Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein | |||
01 Aug 2023 | GXM #10: Game music mini-awards starring IGN’s Anthony John Agnello | 01:30:50 | |
We’re joined by editor, writer and broadcaster Anthony John Agnello, co-host of the Video Game Grooves podcast and Creative Strategy Lead at IGN. To celebrate GXM10, we host a (semi-serious) mini-awards to celebrate game music released during the ‘current gen’ (i.e. since 2020.) There’s spicy takes, cover albums that AREN’T Zelda, Final Fantasy or Chrono, and our favourite HARD game tracks. Enjoy! Our ‘Recent Favourites’ awards:
In the news…
00:07:56 - News 00:24:47 - Topic - Current gen soundtrack favourites with Anthony John Agnello Stories covered in the news:
Other links: Book by Will Page, former Chief Economist of Spotify “Tarzan Economics: Eight Principles for Pivoting through Disruption” https://www.amazon.co.uk/Tarzan-Economics-Principles-Pivoting-Disruption/dp/1471190919 Hi! We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and journalist Mat Ombler. Whether you work in the music or games industries or simply enjoy video games music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests: Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster | |||
29 Jan 2024 | GXM #19: Forging communities through video game music ft. Melanie Fritsch | 01:08:37 | |
Music has the power to bring people together, and video game music is no different! Melanie Fritsch, author and junior professor of game music and cultural studies at Heinrich Heine University Düsseldorf, joins us to explain why hundreds of academics and game music fanatics travel from all over the world to discuss and dissect video game music every year, what these meet-ups tell us about the power of music fandoms surrounding video games, and the fascinating link between club culture and video games. 00:14:22 - News 00:24:20 - Topic introduction 00:25:48 - Topic interview - 00:59:20 - 60 Seconds recommendations In the news…
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We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and journalist Mat Ombler (also Laced Head of Music and Game Partnerships.) Whether you work in the music or games industries or simply enjoy video games music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Twitter — @gxmpodcast | @tquillfeldt | @matombler Instagram — @gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein | |||
26 Feb 2025 | GXM #39: Video game music panels, Tony Hawk soundtracks and Fortnite music features | 00:53:44 | |
This week’s episode marks a new format for the show where topical news and guest interviews will be split into different episodes. This means we can get episodes out faster while ensuring news pieces remain topical - so if you truly never want to miss what’s happening in the world of video games and music, make sure you subscribe! In this episode, we chat about our recent appearances on video game music panels, the ambitious soundtrack for the rumoured Tony Hawk’s Pro Skater 3+4 remake, and a new custom music feature in Fortnite adding extra value to Jam Tracks. There’s a mountain of composer news and upcoming video game concerts to check out too! In the news…
Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are Tom Quillfeldt (Laced Records community manager + A&R) and Mat Ombler (also Laced Head of Music and Game Partnerships.) We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — gxmpodcast@gmail.com Bluesky — @gxmpodcast.bsky.social | @matombler.bsky.social | @tquillfeldt.bsky.social X —@gxmpodcast |@tquillfeldt |@matombler Instagram —@gxmpodcast Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein |