Explorez tous les épisodes de Fictional Reality
Date | Titre | Durée | |
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25 Aug 2020 | Outdoor Historical Puzzle Mysteries | 00:58:16 | |
A chat with experience designer Ben from Mystery City Games, an outdoor puzzle adventure company who specialise in "puzzlefying" historical stories. EPISODE NOTES: Ben and his business partner decided to make use of all the great history, stories, and mysteries that lay hidden within the bricks mortar of Amsterdam by creating a puzzle led narrative adventure that would take visitors on a mysterious self guided tour of the city. Two years of development and testing resulting in a successful model that had his company growing rapidly to expand to more cities, developing more true historical puzzle adventures. I hope you enjoy this episode, remember to like and subscribe and catch you next time! ==========LINKS=========== My website: https://www.puzzledreality.com My IG: @thepuzzledmaker Podcast Producer: https://thatsnotcanon.com Mystery City Games IG: @mysterycity Stickville Murder Mysteries https://web.archive.org/web/20140717125047/http://www.normandcompany.com/STICKMAN/index.html Interested in starting your own podcast? Head to That's Not Canon and ask how Hosted on Acast. See acast.com/privacy for more information. | |||
01 Sep 2020 | The Wild Optimists - New Ways To Play | 00:53:20 | |
The Wild Optimists are the creative duo behind the first mass markte escape room in a box game and work as puzzle designers whose goal is to discover new ways to play. This week I chat with two very clever, generous, and creative puzzle designers Ariel and Juliana. Together the are The Wild Optimists, two women who are constantly pushing themselves to discover new ways to play. They have created in home experiences, online puzzle quests, are the minds behind Vampire Pizza (a quarantine solution), and have also launched a puzzle workshop among many many other projects. Their laundry list is as long as their testimonials page and they were very generous in giving me an evening of their time. We discuss how they came to be, their passion for creating new experiences, their process, what they have been doing during quarantine, and how others can create their own puzzle narrative experiences. I hope you enjoy this episode, remember to like and subscribe and catch you next time! ==========LINKS=========== My website: https://www.puzzledreality.com My IG: @thepuzzledmaker Podcast Producer: https://thatsnotcanon.com Wild Optimists https://www.wildoptimists.com/ Rita Orlov https://www.getpostcurious.com/ Vampire Pizza Renegade Games https://www.renegadegamestudios.com/ Escape Room in-a-box http://www.escaperoominabox.com/en-us Interested in starting your own podcast? Head to That's Not Canon (LINK ABOVE) and ask how Hosted on Acast. See acast.com/privacy for more information. | |||
16 Jun 2020 | Start With An Ending | 00:53:40 | |
This week I chat with Chris Waters aka The Architect and owner of Constructed Adventures, an individualized treasure hunt experience designer from Portland, Oregan USA EPISODE NOTES: This is the second episode of the new season of Fictional Reality. This season I will be interviewing experience designers, puzzle developers, and escape room enthusiasts to find out how they design experiences. This week I chat with Chris Waters aka The Architect and owner of Constructed Adventures, an individualized treasure hunt experience designer from Portland, Oregon USA. Chris is a wealth of knowledge when it comes to experience design and we chat in great depth about his first treasure hunt experience that blew up on Reddit in 2016. He explains his process, some tips and tricks to doing it yourself, and he shares his top 10 rules for immersive experience design. I hope you enjoy this episode, remember to like and subscribe and catch you next time! ================LINKS======================= Constructed Adventures Youtube Channel: https://www.youtube.com/channel/UCzsH... Reddit Subpage: https://www.reddit.com/r/Constructeda... Website: https://www.constructedadventures.com/ Instagram: https://www.instagram.com/constructed... Twitter: https://twitter.com/constructed_adv Support Chris on Patreon: https://www.patreon.com/Constructedad... NPR "How I Built This": https://www.facebook.com/watch/?v=799... Ottendorf (Book) Cipher: https://en.wikipedia.org/wiki/Book_ci... Wordsearch Builder:http://puzzlemaker.discoveryeducation... My website: https://www.puzzledreality.com My IG: @thepuzzledmaker Hosted on Acast. See acast.com/privacy for more information. | |||
03 May 2019 | TEASER | 00:00:21 | |
Tune in on Tuesday for our first episode! Hosted on Acast. See acast.com/privacy for more information. | |||
06 May 2019 | Rules, Immersion, Harry Potter, and Conspiracy Theories | 00:32:19 | |
Welcome to the first episode of Fictional Reality. I, James Elliott from The Brisbane Treasure Hunt Society, join you with Zane C Weber (That’s Not Canon Productions) and Jack Ford Morgan (Half-Monster Games) as we discuss how an audience are initiated into a fictional reality. Be it a game, a puzzle, or immersive piece of theatre. We explore what creates an immersive world for audiences, before tangenting into the hidden world of Harry Potter, Warhammer 50k, and the nature of Conspiracy Theories. Enjoy. Hosted on Acast. See acast.com/privacy for more information. | |||
09 May 2019 | The World's Greatest Sandwich | 00:13:08 | |
Join world-renowned sandwich chef Baz as he guides you along a roller-coaster voyage into the discovery and creation of the World's Greatest Sandwich. Hosted on Acast. See acast.com/privacy for more information. | |||
13 May 2019 | Movies, Worldbuilding, and Meaning | 00:22:37 | |
Welcome back to the second episode! This week I talk with a good friend of mine John Catania about my favourite film sub-genre: time travel. We discuss the methods that the medium of film has at its disposal to grab an audiences' attention, how much does an audience need to start creating their own fictional reality, and what makes a fictional reality within a filmic universe compelling. Enjoy Hosted on Acast. See acast.com/privacy for more information. | |||
16 May 2019 | An Evening With The Boretti's | 00:25:42 | |
Join Brisbane's most notorious family as we sit down with The Boretti siblings and Fran. We discuss life, crime, money, wealth, and fame in Brisbane 1936 and of course; the man tied to the chair with the gag over his mouth. Cast Neddy Boretti: James Elliott Freddy Boretti/ Cheif Inspector Puce: Patrick Shearer Teddy Boretti: Thomas Harris Eddy Boretti/Jaimeson Honey: Matthew Hannibal Butler Betty Boretti: Julia Pendrith Fran/ Inspector Periwinkle: Johanna Lyon We would like to thank The Brisbane Immersive Ensemble for letting us have the Boretti's for the evening. If you would like to experience Cluedo! The Interactive Game head over to www.brisbaneimmersive.com and book your tickets today. Hosted on Acast. See acast.com/privacy for more information. | |||
20 May 2019 | Space Operas, Underdogs, and Chasing Tales | 00:34:42 | |
Writer Ol Matty Hannibal Butler from Delicious Word Sandwich joins us to talk about his latest science fiction space opera, what it means to engage his audience in fictional worlds, the underdog, and how we can write our own narratives to supersede those placed before us. Check out Delicious Word Sandwich, a literature review podcast that analyses classic texts and embodies them into the perfect sandwich: https://open.spotify.com/show/3sInDpDHgEtZnVrHBsMp2R?si=tLBhkO2ASJ2ae8TImrHRPQ Thanks for listening and let us know what you think on instagram @brisbanetreasurehuntsociety Hosted on Acast. See acast.com/privacy for more information. | |||
23 May 2019 | You Are Infinite | 00:03:30 | |
This week's episode is a short poem I wrote for a treasure hunt I made that took explorers on a journey up a small mountain in Toohey Forest. The hunt was augmented by some meditations by popular philosopher from the 1970's Alan Watts and Sam Harris. If you would like to listen to more waxing philosophy like this let me introduce you to Alan at the link below. https://www.youtube.com/watch?v=2RFZQjLMV6Y&list=FLy670ZY8pk4yJpEWeE_tE3g&index=7 Hosted on Acast. See acast.com/privacy for more information. | |||
28 May 2019 | Escape Rooms, Puzzle Presents, and Immersive Smells | 00:24:36 | |
Keziah Seraphim is the owner of Seraphim Escape rooms, heralded as Brisbane's scariest escape room. She has done over 80 escape rooms and is a true fanatic. Prior to the podcast recording Kez gave a puzzle I'd created a go: The Bank Heist In-A-Box. She is an absolute delight and has some great insight into what makes a strong, engaging, puzzle and escape room experience. Check her out at the link below or head over to her facebook page if you'd like to see her play The Puzzle Present in a live video we recorded. https://www.seraphimescape.com.au/ https://www.facebook.com/SeraphimEscape/ www.brisbaneexplorers.com Hosted on Acast. See acast.com/privacy for more information. | |||
03 Jun 2019 | Immersive Theatre, Cluedo!, and Engagement | 00:27:39 | |
This episode I talk with Xanthe Jones and Ben Lynskey the creative minds behind Brisbane Immersive Ensemble responsible for Cluedo! The Interactive Game. A very practical episode about what immersive theatre is, isn't, and some keys steps to keep in mind for how to create your own. #immersive #theatre #experiences #howto #brisbane #brisbanetheatre #Cluedo #acting #gamification #puzzles #anywheretheatre Hosted on Acast. See acast.com/privacy for more information. | |||
06 Jun 2019 | An Ode To Sticks | 00:02:11 | |
11 Jun 2019 | Escape Room Review: Blackbeard's Treasure | 00:23:08 | |
Some friends and I recently went and experienced the latest escape room from Escape Hunt in West End, Brisbane, Australia titled Blackbeard's Treasure. I review the experience with a focus on immersion, flow, difficulty, coherence, and theme before giving a score out of 5 Escape Ropes. www.escapehunt.com.au #escaperoom #escapehunt #puzzle #game #pirate #treasure #blackbeardstreasure #immersive #escape #thingstodo Hosted on Acast. See acast.com/privacy for more information. | |||
17 Jun 2019 | The Murder of Red Boretti | 00:48:57 | |
Last time we convinced Inspector Honey to work for us. This time we are going to figure out who killed our pa, why, and where his body is hidden. A talented group of actors from Brisbane Immersive Ensemble drink wine, solve puzzles, and improvise the story as we pretend to be new york gangster here in sunny brisbane c.1936 Cast: Neddy Boretti: James Elliott Eddy Boretti: Matthew Hannibal Butler Freddy Boretti: Patrick Shearer Teddy Boretti/Inspector Moss: Thomas Harris Betty Boretti: Julia Pendrith Fran: Johanna Lyon Check out the Brisbane Immersive Ensemble at https://www.brisbaneimmersive.com/ Or the Facebook live video of us solving the puzzle at https://m.facebook.com/story.php?story_fbid=1097369447117098&id=145934115984228 #drama #improv #podcast #crimefiction #comedy #drunk #puzzles #crimefamily #brisbane #brisbaneactors #actors #games Hosted on Acast. See acast.com/privacy for more information. | |||
27 Jun 2019 | The Murder of Red Boretti Part II | 00:46:24 | |
Picking up from part one The Boretti's head down to Dutton Park cemetery to search for the remains of their late father. They become embroiled in tales of secrets, imbued with wine, and quite derailed by the conclusion. Cast: Neddy Boretti: James Elliott Eddy Boretti: Matthew Hannibal Butler Freddy Boretti: Patrick Shearer Teddy Boretti/Inspector Moss: Thomas Harris Betty Boretti: Julia Pendrith Fran: Johanna Lyon Reverend Green: Tristan Teller Check out the Brisbane Immersive Ensemble at https://www.brisbaneimmersive.com/ Or the Facebook live video of us solving the puzzle at https://m.facebook.com/story.php?story_fbid=1097369447117098&id=145934115984228 #drama #improv #podcast #crimefiction #comedy #drunk #puzzles #crimefamily #brisbane #brisbaneactors #actors #games Hosted on Acast. See acast.com/privacy for more information. | |||
01 Jul 2019 | Games as Fantasy Identity Wish Fulfillments | 00:35:04 | |
What do games do for us? Why are they so addictive? Well this week I talk to Jack Ford Morgan and Callan Davis from Half-Monster Games about how we immerse gamers within fictional realities (yet again). We go nice and deep into how games fulfill our wishes, what those wishes are, and where they come from. If you're interested in The Great GOMA Art Heist head over to this link: https://www.facebook.com/events/447864422451968/ If you'd like to know more about Half Monster Games head to their website or facebook. www.halfmonstergames.com If you'd like to know more about The Brisbane Treasure Hunt Society head over to www.brisbaneexplorers.com #podcast #gamedesign #art #jung #goma #timetravel #games #gaming #QUT Hosted on Acast. See acast.com/privacy for more information. | |||
12 Jul 2019 | The Time Train Dilation Station | 00:35:09 | |
In about 2 years a TV show simply titled "TIME" will air. It will change the medium, and our view on time, time travel, and fictional reality forever. Hosted on Acast. See acast.com/privacy for more information. | |||
25 Jul 2019 | I'm Not Words, You Are | 00:24:34 | |
I am joined by Professor, Artistic Director, and wild apothecary Dr Rob Pensalfini this episode. We had already sampled some of the finer concoctions he had recently conjured , but the important thing is that we had fun. Hosted on Acast. See acast.com/privacy for more information. | |||
08 Aug 2019 | The Time Traveler | 00:18:49 | |
Your host James Elliott comes to you from the year 2021 and tells us all about a puzzle adventure made by The Brisbane Treasure Hunt Society called The Time Traveler. We also get a bit of info on what time travel is like in the future. Hosted on Acast. See acast.com/privacy for more information. | |||
15 Aug 2019 | Fictional Reality in Story: The Bible | 00:29:32 | |
This week I talk with my friend Nick about what type of narrative The Bible tells us, and in turn, what type of fictional reality. My friend Nick, a fellow philosophy undergrad, pizza enjoyer, and devout Christian. We talk about the bible and its place in the world as a reality shaping document. What kind of reality does the bible offer us, and in turn, shape us into? Listen to find out. Hosted on Acast. See acast.com/privacy for more information. | |||
29 Aug 2019 | Video Games, Utopia, and Fascism | 00:39:55 | |
Zane C Weber is a prominent futurist, doctor, and used car salesman and has a lot to say about the nature of late capitalism in dense urban environments. Callan Davies is an esteemed guest lecturer at the college for independent research toward marine intelligence. We talk at length about ideal Utopias and how they might be the most fictional realities of all before touching on fascism. All in all, an enlightening conversation. Hosted on Acast. See acast.com/privacy for more information. | |||
06 Sep 2019 | Propaganda, Advertising, and Religion | 00:52:21 | |
Joined by Zane C Weber, Johanna Lyon, and Paula Arujo we dive into the world of propaganda and how stories delivered to us about the world shape the world. An interesting discussion that moves across propaganda in popular culture, to children's advertising, to the blurry line between privacy and insidious messages targeted directly to us. Hosted on Acast. See acast.com/privacy for more information. | |||
16 Oct 2019 | The Mirror | 00:06:19 | |
Thank you for creating me. You are the world you experience, here let me show you. Hosted on Acast. See acast.com/privacy for more information. | |||
21 Nov 2019 | Three Time Travellers One Clock | 00:36:47 | |
I am joined by two other chrononauts this week as we discuss the trials and tribulations of living as a time traveler. Time-traveling freelancer Zane C Weber and TIME agency sellout Ol Matty join me in the booth this week and discuss what time adventures they've been on. We go back to the early Cretaceous, to the golden age of pirates, and catch a little glimpse into the future as we find out how time travel is regulated and some clever ways to earn a dollar here and there. Hosted on Acast. See acast.com/privacy for more information. | |||
09 Jun 2020 | Simple, Fun, and Linear | 00:33:06 | |
This week I chat to enthusiastic and adorkable escape room owner Keziah about how she designed her latest room and the fundamentals of an immersive experience. EPISODE NOTES: Welcome back dear explorers! This is the first episode of the new season of Fictional Reality. This season I will be interviewing experience designers, puzzle developers, and escape room enthusiasts to find out how they design experiences. This week I chat to enthusiastic and adorkable escape room owner Keziah about how she designed her latest room and the fundamentals of an immersive experience. She tells us some tips and tricks to designing our own experiences too. When it comes to designing escape room experiences Keziah believes in the power of story, and to let the puzzles augment the narrative. I hope you enjoy this episode, remember to like and subscribe and catch you next time! ====LINKS==== My website: www.puzzledreality.com My Youtube Channel: My Instagram: @thepuzzledmaker Seraphim Escape: www.seraphimescape.com.au Hosted on Acast. See acast.com/privacy for more information. | |||
07 Jul 2020 | Novelty, Narrative, and Surprise | 00:39:16 | |
This week I chat with Michelle and Yacine from Society of Curiosities and Kauai Escape rooms. In the COVID business pivot they released a play at home adventure subscription service. EPISODE NOTES: This is the third episode of the new season of Fictional Reality. This season I will be interviewing experience designers, puzzle developers, and escape room enthusiasts to find out how they design experiences. This week I chat with Michelle and Yacine from Society of Curiosities and Kauai Escape rooms. In the COVID business pivot they released a play at home adventure subscription service. We chat about how they became escape room owners as well as their design process for ensuring that narrative consistency remains paramount in achieving their vision. They also tell me their tips and tricks for inspiring awe and wonder for anyone looking to design a puzzle experience themselves. I hope you enjoy this episode, remember to like and subscribe and catch you next time! ==========LINKS=========== Society of Curiosities: https://www.societyofcuriosities.com/ Kauai Escape: https://www.escaperoomkauai.com/ My website: https://www.puzzledreality.com/ My IG: @thepuzzledmaker Podcast Producer: https://thatsnotcanon.com www.puzzledreality.com | www.brisbaneexplorers.com | www.halfmonstergames.com Hosted on Acast. See acast.com/privacy for more information. | |||
23 Jun 2020 | Narrative Puzzle Adventures | 00:54:03 | |
Today I chat with Rita Orlov, the creator behind the mail-out mystery website PostCurious. She is a narrative puzzle adventure designer, illustrator, creator, maker extraordinaire. EPISODE NOTES: This is the third episode of the new season of Fictional Reality. This season I will be interviewing experience designers, puzzle developers, and escape room enthusiasts to find out how they design experiences. Today I chat with Rita Orlov, the creator behind the mail-out mystery website PostCurious. She is a narrative puzzle adventure designer, illustrator, creator, maker extraordinaire. We discuss her latest project "The Emerald Flame", a narrative puzzle adventure that involves a mysterious comet, an alchemist, a historical society, and a mysterious plot. She has recently launched this epic adventure on kickstarter which has, by all accounts, been an uproarious success. This episode is a deep dive into the creative purpose. From the initial idea, then the research, the designing, testing, prototyping, and manufacturing we cover the process of creating a top tier narrative puzzle adventure from the ground up. I hope you enjoy this episode, remember to like and subscribe and catch you next time! ==========LINKS=========== PostCurious Website: https://www.getpostcurious.com The Emerald Flame Kickstarter: https://www.kickstarter.com/projects/postcurious/the-emerald-flame PostCurious on IG: https://www.instagram.com/postcurious My website: www.puzzledreality.com My IG: @thepuzzledmaker Podcast Producer: https://thatsnotcanon.com Interested in starting your own podcast? Head to That's Not Canon and ask how www.puzzledreality.com | www.brisbaneexplorers.com | www.halfmonstergames.com Hosted on Acast. See acast.com/privacy for more information. | |||
14 Jul 2020 | Percieved Co-Creation - Dr Cameron Cliff | 00:53:15 | |
This week I chat with Doctor Cameron Cliff. He develops multi-platform experiences and uses storytelling to solve strategy problems. EPISODE NOTES: This is the fourth episode of the new season of Fictional Reality. This season I will be interviewing experience designers, puzzle developers, and escape room enthusiasts to find out how they design experiences as well as tips and tricks for you how can too. This week I chat with Doctor Cameron Cliff. He develops multi-platform experiences and uses storytelling to solve strategy problems. From immersive, interactive theatrical productions that explore themes like loneliness or the lives of refugees, to the experience journey of online educational modules. Cameron received his PhD researching how multi modal storytelling (then trans-media) can facilitate perceived co-creation, community, and ownership of content and thus create a more fully engaging media. We discuss how emotion and narrative can work together with interactive and immersive design to create an unforgettable user experience. Experience design can lead to strong emotional connections through the feeling of perceived co-creation, choice, and agency. I love talking to Cameron about how to engage audiences to ride an emotional roller-coaster, but of course it is imperative that it is done safely and with the consent of the viewer. We discuss at length what it means to invoke emotional responses and how they can be successfully implemented through experience design. I hope you enjoy this episode, remember to like and subscribe and catch you next time! ==========LINKS=========== Cam's Website: https://www.cliffhangercreative.com/ Punchdrunk "The Lost Lending Library": https://www.punchdrunk.org.uk/project/the-lost-lending-library/ Art of Game Design on Amazon: https://www.amazon.com.au/Art-Game-Design-Lenses-Second-ebook/dp/B00OYUO4PY Robert Pratten "Transmedia Storytelling on Youtube: https://www.youtube.com/watch?v=ylj74jPHafE Getting Started in Transmedia Storytelling: https://talkingobjects.files.wordpress.com/2011/08/book-2-robert-pratten.pdf No Mimes Media (AR puzzle adventure for The Dark Knight): https://www.nomimes.com/ Feminist Approach to Game Design: Brie Code (Tend and Befriend Game Design): https://www.briecode.com/ Feminist Game Design Journal: https://maifeminism.com/leveling-up-a-critical-feminist-pedagogy-for-game-design/ My website: https://www.puzzledreality.com My IG: @thepuzzledmaker Podcast Producer: https://thatsnotcanon.com Interested in starting your own podcast? Head to That's Not Canon by clicking the above link and ask how www.puzzledreality.com | www.brisbaneexplorers.com | www.halfmonstergames.com Hosted on Acast. See acast.com/privacy for more information. | |||
28 Jul 2020 | Designing the Customer Experience | 00:55:06 | |
Paul Adams is a multi-modal creator specialising in theatre production and business development. He is a true renaissance man, and believes in surprising the customer with value. EPISODE NOTES: This is the sixth episode of season 2 of Fictional Reality. This season I will be interviewing experience designers, puzzle developers, and escape room enthusiasts to find out how they design experiences. This week I chat with Paul Adams from Small Crown Productions, a local Brisbane based theatre producer and creator. Paul has extensive experience not only in theatre, live action role play, re-enactment performances, and film but also in managing and growing business. He is on a mission to apply the skills that have made him a successful manager, organiser and leader and apply them to a creative business model. We have a lengthy discussion about the experience design of the customer journey. Paul believes that the customer should become a part of the company, especially within the children's theatre industry. So Paul has created a series of models, funnels, and frameworks aimed at expanding the customer experience to create loyalty, and value across years, generations, and productions. I hope you enjoy this episode, remember to like and subscribe and catch you next time! ==========LINKS=========== My website: https://www.puzzledreality.com My IG: @thepuzzledmaker Podcast Producer: https://thatsnotcanon.com Small Crown Productions https://www.smallcrownproductions.com.au/ Paul on IG: @smallcrownproductions Interested in starting your own podcast? Head to That's Not Canon and ask how www.puzzledreality.com | www.brisbaneexplorers.com | www.halfmonstergames.com Hosted on Acast. See acast.com/privacy for more information. | |||
11 Aug 2020 | Board Game Design - Half Monster Games | 00:51:51 | |
Jack Ford Morgan is the founder and game designer for Half-Monster Games, an independent Australian board game producer. We talk about his latest game Animal World War, the question of "what is good", and designing player experience. EPISODE NOTES: Jack and I talk about the importance of designing the player experience in our latest episode. We discuss how immersive approaches to game design help build a narrative and universe that sustains player imagination throughout gameplay. We digress slightly into trying to answer the question of What Is Good and easily dispatch the answer, I don't know why it took so many philosophers so long to figure it out! Jack and I have a lot in common with regards to designing experiences, his within the board game industry, and my within the immersive events and entertainment industry. I hope you enjoy this week's episode of Fictional Reality LINKS: Half-Monster Games: https://halfmonstergames.com IG: @halfmonstergames My website: https://www.puzzledreality.com My IG: @thepuzzledmaker Podcast Producer: https://thatsnotcanon.com www.puzzledreality.com | www.brisbaneexplorers.com | www.halfmonstergames.com Hosted on Acast. See acast.com/privacy for more information. | |||
29 Sep 2020 | Ephemera and Discipline in Puzzle Design | 00:34:00 | |
A lively discussion with Flatpak and Full Deck creator Stephen Lockyer about his history of designing puzzle books, his discipline of creating content, and how the every day and mundane inspires his process. Stephen has a dry sense of humour and I could have chatted with him for hours about his puzzle making process. His is an enthusiastic creator and very helpful and open contributor to the puzzle community. He has launched numerous successful Kickstart campaigns and he and his business partner are responsible for several renowned puzzle books. This episode we discuss his process and how to create massive amounts of content without overloading your brain or your schedule. ==========LINKS========= Stephen has provided us with a special discount code for the Escapages online store: FICTIONALREALITY Head over to https://escapages.co.uk/ and use the code FICTIONALREALITY upon checkout to recieve a discount on all products My website: https://www.puzzledreality.com My IG: @thepuzzledmaker Podcast Producer: https://thatsnotcanon.com Interested in starting your own podcast? Head to That's Not Canon and ask how Hosted on Acast. See acast.com/privacy for more information. | |||
15 Sep 2020 | Meaningful Experience Design | 01:07:43 | |
LA based experience designer Tommy Honton joins me as we discuss his journey from a film and tv writer in the wild and wacky world of experience design. This is the 10 episode of season 2 of Fictional Reality. In this season I talk to experience designers from around the world about how they design puzzle experiences, mysteries, immersive theatre, and escape rooms. Today I chat with Tommy Honton an award winning experience designer with a passion for the fundamental experience of the player. He has designed and created experiences such as the Museum of Selfies, Stash House, Arcana, All of Them Witches, and the Mortality Machine (to name a few). He is a pleasure to talk to and learn from and was very encouraging in being forthcoming about how he entered the field and continues to design experiences. He has a playful heart and a eye for detail. His focus on accessability makes him a careful considerate creator who's goal is to provide an exciting, meaningful experience for the player. I hope you enjoy this episode, remember to like and subscribe and catch you next time! ==========LINKS=========== Tommy Honton: Website: https://tommyhonton.com/ Stash House Escape Room: https://www.stashhou.se/ Review of Arcana: https://becomeimmersed.com/arcana-review/ My website: www.puzzledreality.com My IG: @thepuzzledmaker Podcast Producer: https://thatsnotcanon.com Interested in starting your own podcast? Head to That's Not Canon and ask how Hosted on Acast. See acast.com/privacy for more information. |