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Explore every episode of The Fourth Curtain

Dive into the complete episode list for The Fourth Curtain. Each episode is cataloged with detailed descriptions, making it easy to find and explore specific topics. Keep track of all episodes from your favorite podcast and never miss a moment of insightful content.

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1–50 of 83

Pub. DateTitleDuration
13 Apr 2023It's Patrick Curry's [Guilty] Party01:32:00

Join Alex and Aaron for a conversation with Patrick Curry, designer on Stubbs The Zombie, John Woo’s Stranglehold and game director of Disney’s Guilty Party and founder of four studios! We find out how Patrick worked on both (and only) licensed Halo engine games, naming a game studio, finding a moral compass when it comes to handling violence in games and the future of VR.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

13 Apr 2023Chris Taylor's Total Siege!01:26:48

Alex and Aaron hang with Dungeon Siege and Total Annihilation creator Chris Taylor. We talk games as film, the challenges and benefits of work from home, Chris’s never ending energy and positive attitude and how he escaped a near death experience alongside Tetris legend Henk Rogers! Plus many insider stories!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

20 Apr 2023Marty O'Donnell Goes Total Audio01:28:40

In this week's episode Alex & Aaron get a chance to catch up with long time friend and composer Marty O'Donnell. We talk about video game music and how production value in games has gotten so, so good. Marty explains how the unique Halo theme came to be and we hear how Marty used the classic Bagels and Cream Cheese maneuver to convince Sir Paul McCartney to make a move into video games.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

27 Apr 2023Bill Roper is Infinity Plus One01:17:55

On this episode of The Fourth Curtain, Alex and Aaron have long time pal and game maker Bill Roper on the program talking about the early days of Blizzard, his love of music, building HellGate London and the joyride that was Disney Interactive. We get a peek at some of the special items in Bill's collection and he may even do a voice or two!

Bill Roper arrives at: 10:00
Alex mentions a "A Theory of Fun" by old pal Raph Koster.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

24 Mar 2023EP0 - Take a Peek Behind the Fourth Curtain!00:11:09

In this brief first episode, hosts Alex Seropian and Aaron Marroquin introduce you to The Fourth Curtain: a new podcast featuring conversations with the developers of amazing video games. 

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

04 May 2023Oh Snap! With Second Dinner01:18:33

The Fourth Curtain welcomes Hamilton and Ben, the founders of Second Dinner and makers of Marvel Snap on the podcast. So much energy in here - talking about first jobs in the biz, the history of Hearthstone and how Second Dinner came to be. We also discuss naming, game design, test Ben on how deep his Marvel knowledge goes (spoiler goes deep) and bring out some of our favorite URLs registered over the years.

The Marvel Encyclopedia referenced on the show: https://a.co/d/2bqhwhA

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

11 May 2023Max Hoberman's Pirate Mission!01:12:08

We sit down for a chat with Max Hoberman founder of Certain Affinity and early Bungie employee. Max has been involved with Halo since the beginning and has had a hand in many of the industry's biggest FPS games. His company Certain Affinity is one of the largest independent developers and has been around for over 15 years without ever experiencing a layoff! That certainly got our attention ;) Hear Max's story, his ambitions with original IP, best negotiating tactics ;) and his secrets to building an enduring team on this episode.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

18 May 2023Randy Pitchford's Gaming Magic01:33:00

This week's guest is the Duke of the Borderlands himself, Randy Pitchford. Founder of Gearbox, savior of Duke Nukem, owner of the Magic Castle and storyteller extraordinaire. We talk hackers and spooks, gamedev in the 90's and a whole lotta magic. Surprises await!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

25 May 2023George Fan, I'm your biggest Fan!01:28:57

Brains! This week's guest is the creator of Octogeddon, the upcoming Hardhat Wombat, and the absolute masterpeice Plants Vs Zombies. We talk his design process, the perils of AI and get more than a bit scatological. Alex blows his mind with a surprising detail about Crazy Dave. Listen up!
GDC Tutorials: https://www.youtube.com/watch?v=fbzhHSexzpY
Tristan Harris and Aza Raskin AI: https://www.youtube.com/watch?v=bhYw-VlkXTU


Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

01 Jun 2023The Many Triumphs of Aaron Loeb01:22:52

From game journalism, to indie gamedev, to producing one massive hit after another, to award-winning off-Broadway theater, this week's guest Aaron Loeb has moved from one bravura success to another. Are there similarities between making games and making theater? How should executives treat monkeys? Listen and find out!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

08 Jun 2023Tales from the Beginning with Josh Tsui01:20:26

Beginning with standup arcade machines, our guest Josh Tsui has helped create huge hit games like Mortal Kombat and Tony Hawk, and brought us the invaluable videogame documentary Insert Coin. Hear about the (good?) old days of gamedev, before engines, game designers or producers. Lessons in survival and success await!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

15 Jun 2023The Iconic Intonations of Jen Taylor and Steve Downes01:10:40

You may not know their faces, but you absolutely know their voices. Jen Taylor and Steve Downes made their mark on the video game world as the voices of Halo's Cortana and the Master Chief. Learn about their inspirations for these roles, surprising side-hustles and what they still mean years later to legions of fans. Candy for your ears in this week's podcast!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

22 Jun 2023Emily Greer, all flash? How about the most prolific game publisher of all time!01:15:47

Kongregate Co-Founder and former CEO Emily Greer turned the video game industry on its head hosting easy-to-make browser games and bringing free to play to the West. Over 120,000 games, including "Robot Dinosaurs That Shoot Beams When They Roar" and "Don't Sh*t Your Pants!" made their debut on Kongregate. Her background is equally diverse growing up around the world. Learn about Hungarian profanity and other international topics in this wide-ranging conversation with a wide-ranging creator.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

29 Jun 2023Edmund McMillen Pays it Forward01:11:56

A truly fascinating and emotional conversation with the great Edmund McMillen, creator of The Binding of Isaac, Super Meat Boy, Gish and many others. Edmund's story is one of hard work and dedication to his craft. Tales from the Golden Age of indie video games.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

06 Jul 2023Cliff Bleszinski - Many Projects, Zero Filters01:19:54

We broke the bleep button in this roller-coaster conversation with the legendary Cliff Bleszinski. Creator of Jazz Jackrabbit, Unreal, Gears of War and many others, he's also made an impact on Broadway and now comics. Author, bar owner - how many polys you want with that math?

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

13 Jul 2023Matt Costello on Untold Stories About Game Stories01:10:37

This shout-out filled episode features Matt Costello on the curious craft of writing for games. A prolific novelist, his career spans the length of our industry, from the genre-defining 7th Guest, to huge hits like Disney Universe and DOOM3. A peek behind the Curtain of a lesser known, but fundamental aspect of #gamedev  

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

20 Jul 2023Peter Tamte and Jaime Griesemer are on a Mission01:18:43

Today we sit down with Peter Tamte and Jaime Griesemer the developers behind Six Days in Fallujah. Peter dishes on what I was like to share an office with Alex in the 90's fresh on the heels of working directly for Steve Jobs. Who was the better office mate? The answer might surprise you. Jaime recounts how he resorted to blackmail to land his first industry job at Bungie. And we are glad he did! subsequently delivering some of the most iconic moments of the Halo series. Together they are working on the new game Six Days in Falujah. We hear their story on why it's an important project, their aspirations for the impact it can make and how things are going in early access so far.

Thank you partner HIGROUND for offering a special deal to our listeners on the most premium of keyboards. Use code FOURTHCURTAIN10 for 10% off.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

27 Jul 2023Having Your S*Together with Chelsea Blasko01:11:45

Lessons in leadership and long term survival from this week’s guest Chelsea Blasko. Her career began as a producer at Electronic Arts' Chicago location and she is currently the co-CEO of Iron Galaxy; one of the world's largest and most successful independent game developers. From Scribblenauts to jackhammers, genitalia to tornadoes in Chicago Chelsea has seen and done it all.

Thank you partner HIGROUND for offering a special deal to our listeners on the most premium of keyboards. Use code FOURTHCURTAIN10 for 10% off.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

03 Aug 2023David Jones Steals Your Car For Fun01:11:01

The creator of Grand Theft Auto stops by to talk about one of the biggest leaps for the video game industry - when we all realized we should probably have ratings cuz video games aren't just for kids anymore. In the eighties, David Jones built circuits for one of the very first personal computers in Dundee Scotland when he discovered his love for crafting games. He went on to start DMA design. In addition to Grand Theft Auto, David is responsible for Lemmings, Crackdown and APB and sold his most recent company to Epic Games leading to his work on Fortnite during its rise to fame.

Thank you partner HIGROUND for offering a special deal to our listeners on the most premium of keyboards. Use code FOURTHCURTAIN10 for 10% off.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

10 Aug 2023The Marathon Journey of Chris Barrett01:18:50

From childhood crimes to Myth mods to art directing Destiny, Chris Barrett has had an amazing journey. Now Game Director of a little project called "Marathon" he shares with us stories of piracy, pitching, perseverance and making games pretty.

In Game Development or want to be? Consider joining the International Game Developers Association (IGDA). To join the IGDA, visit igda.org/membership and use the code IGDAFOURTHCURTAIN15 to receive an exclusive 15% discount off 1 Year,  2 Year or Student memberships.


Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

17 Aug 2023The Fine, Fine Adventures of Tim Schafer01:20:11

Yellow flags, bacon Macs and entertainment experiences in this week’s episode! @TimOfLegend joins us to talk about his long list of epic games, starting with The Secret of Monkey Island. Grabbing beers, dragons from the moon and writing for the trash can with another great #gamedev

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

24 Aug 2023The Massive Reputation of Raph Koster01:15:50

This week's guest is a poet, writing the poetry of fun - or at least the prose. Author of the essential "A Theory of Fun", creator of Ultima Online and Star Wars Galaxies, he is likely the world's foremost expert on MMOs. Game industry fundamentals made for the first time with Raph Koster. 

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

31 Aug 2023The Infinite Stories of Ken Levine01:07:21

"Storyteller of the Decade" Ken Levine has been a thief of our time and a shock to our systems for years. First winner of the Golden Joystick Lifetime Achievement award, he's created huge hits like System Shock 2, Thief and Bioshock. He joins us to talk game stories, innovative mechanics and more. 

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

07 Sep 2023The Intelli Vision of Don Daglow01:19:32

There's OG game devs, and then there's the Elder Gods of game dev, creators from time out of mind. Our guest Don Daglow's games started appearing on mainframes in 1971, before there were MONITORS. Credited with inventing both sim games and god games, he has bonkers stories about the birth of our craft. 

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

14 Sep 2023Keeping Your Eye on the Ball with Eugene Jarvis01:17:20

Sure, Defender, Smash TV, Narc and Cruis’n were huge games, but this man helped usher in multi-ball! Pinball pioneer turned arcade cabinet rock star Eugene Jarvis joins us with stories about transitions and triumphs.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

21 Sep 2023Christofer Sundberg Braves the Dangerous Waters01:06:29

Creator of the Just Cause and Mad Max games, three-time Chair of the Swedish Game Industry Assn., Christofer Sundberg has weathered some serious setbacks and come out on top. Now Founder and CCO at Liquid Swords he's busy opening worlds for gamers everywhere.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

28 Sep 2023Brewing Up Mega Hits with Greg Zeschuk01:18:50

This week Alex and Aaron welcome the co-founder of Bioware, the makers of Baldur's Gate, Dragon Age, Mass Effect, Star Wars Knights of the Old Republic. They revolutionized RPG games. Without Greg - there's no Starfield. We hear stories from Bioware's formative years, the ride that led to their acquisition by Electronic Arts, working with Bono (yes, that Bono), lessons on venture capital vs. private equity and some love for very difficult games - all on this week's podcast.

Also, check out what Greg's been up to: https://blindenthusiasm.ca/

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

05 Oct 2023No One Says No to Ed Del Castillo01:17:18

Maker of Adventure Game of the Year "Desperate Housewives" Ed Del Castillo has made a couple other impactful games - Command and Conquer Red Alert, Battle Realms, Ultima IX. He invented box select in RTS games and revolutionized install screens. Tales of shaving icebergs and catching the froth in this week's The Fourth Curtain podcast.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

12 Oct 2023The Independent Mindset of Jonathan Blow01:18:33

IGF Design Award winner Jonathan Blow has made legendary games like Braid and The Witness by taking risks and making the hard decisions. Currently he's working on a new game with a homemade game engine (!) using a homemade programming language (!!), he tells tales of perseverance and putting in the reps for when opportunity knocks. 

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

19 Oct 2023And the Winner is... Geoff Keighley!01:07:11

Creator and Host of The Game Awards, Geoff Keighley is possibly the most recognizable face in videogames. Starting as a teenage game reviewer he wrote for Time Magazine, Kotaku, and Fortune, then became a TV personality on Spike TV and G4TV. Now his Game Awards has a global audience of over 100 million viewers. He spoke with us about his origins and vision for the future of games.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

26 Oct 2023All Right the First Time with Jason Rubin01:19:06

Naughty Dog co-founder Jason Rubin made massive hits like Crash Bandicoot and Jak and Daxter before moving on to run THQ. Now he's building the metaverse at Meta. Lessons in business success and the future of technology in this week's episode!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

02 Nov 2023Getting a Rise with Brian Fargo01:16:13

One time Olympic hopeful and leader-in-exile Brian Fargo is a true legend. He founded Interplay and inExile Entertainment. He’s made dozens of smash hit games like Wasteland, Battle Chess, Lost Vikings and Fallout. He’s now mastering time and space with the Newgate Clockwork Revolution. We talk sales shenanigans, AI and much more in this week’s episode.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

09 Nov 2023Matt Booty's Boggling Domain01:03:27

President of Game Content and Studios for Microsoft's Xbox, Matt Booty manages many of the biggest video games in history - Minecraft, Halo, Elder Scrolls, Fallout. Starting as an audio designer at Midway he transitioned to studio management and beyond. We talk similarities with theater, tricky deadlines and the importance of communities this week. 

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

16 Nov 2023The Wizard of Xbox, Seamus Blackley01:13:33

Strap in for a wild ride everyone! In part two of our deep dive we talk to the Father of the Xbox Seamus Blackley, He co-founded Looking Glass and Dreamworks Interactive, before making the Xbox and funding games at CAA. Get ready to be schooled on ancient Egypt by a strong candidate for The World’s Most Interesting Man.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

23 Nov 2023Noah Falstein's Amazing Arc01:12:22

Founder of the Inspiracy, Noah Falstein went from playtesting Joust, to making Sinistar, to ground-floor stints at LucasArts, 3DO, Dreamworks and finally Chief Game Designer at Google. We talk through his very interesting career, with stops at VR, AI, medicine and more!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

30 Nov 2023Nolan Bushnell's Happy Accidents01:11:55

Creator of Pong, Atari and Chuck E. Cheese, Nolan Bushnell has had a galactic impact on both video games and culture in general. The only person to have employed Steve Jobs, through a series of happy accidents he set the video game industry in motion. A truly unique conversation about good problems, hind brains and more this week on The Fourth Curtain.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

14 Dec 2023Bonus Level - Top Ten Tips From Ten Top Bosses01:20:19

Alex and Aaron wrap up the year highlighting the ten things they learned doing a podcast that features the most interesting minds in videogames! Plus, a bag of chips! Make that five bags of chips - which we rate along the way. Do we uncover the true meaning of 'Honey Butter'? Listen to find out - and to find out how to win a brand new OLED Steam Deck!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

11 Jan 2024Season 2 - Episode 000:45:53

Alex and Aaron welcome in the new year, preview our second season, make predictions for 2024, share some insights from the 'wall of wisdom' and answer listener questions. Plus learn how to enter to win an OLED Steam Deck!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

01 Feb 2024Making it Real with John Romero01:09:30

The massively prolific John Romero made 86 games before the hit Castle Wolfenstein and follow-ups DOOM and Quake. Now working on a new shooter in Unreal, he speaks to us about work ethics, culture shocks and starting over, this week on The Fourth Curtain!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

08 Feb 2024Stephen Lim and Trevor Romleski's Forward Operations01:16:13

This week our guests are lifelong gamers Slim and Trevor. Together they put Valorant on the map and have now formed a new studio, RaidBase, to build a PvP sandbox game where players can build reputations. With experience in pro gaming and the psychology of games, we talk MMOs, hierarchies of needs and complex testing techniques, this week on The Fourth Curtain!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

15 Feb 2024Dylan Cuthbert, Clever as a Star Fox01:22:24

This week we meet up with Q-Games founder, Star Fox maker and all around technical wizard Dylan Cuthbert! Dylan is one of the few game developers to have made it big on three different continents! His story of how he got his first job at 17 in the UK will blow your mind. We talk hacking, legendary Japanese devs and much more this week!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

22 Feb 2024Scott Miller's All Out of Bubble Gum01:13:57

This week our guest has several high profile innovations to his name – shareware in games, bullet time before The Matrix. He helped launch id Software and then Duke Nukem, Max Payne and so much more. He's back with a new iteration of Apogee delivering pure fun in a retro aesthetic. Come hear how Scott discovered the Build engine and hired, then fired his own parents! Character names and indie risk, this week on The Fourth Curtain!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

29 Feb 2024Mastermind of God Games Peter Molyneux01:09:40

With a list of awards and firsts as long as your arm, this week’s guest made the “god game” into an artform, and then went on to multiple other genres – Syndicate, Dungeon Keeper, Black and White, Fable. Hear how he works like a Victorian, can’t afford a pavement artist and avoids inspiration from other games this week!

Peter's Blog: https://developmolyneux.blog/

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

07 Mar 2024Dennis Fong Improves the Internet01:11:13

Like many of our guests, Dennis "Thresh" Fong has many “firsts” to his name. Not just first pro gamer, but first influencer, builder of many first gamer communities. Now his company Good Games Well Played is successfully combating toxicity in games. A great conversation with Fatal1ty mentor and Elon Musk competitor this week!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

14 Mar 2024Mike Wilson's Holy War01:23:14

Mike Wilson’s commitment to game artists getting their due is impossible to overstate. From his beginnings at DWANGO and iD, to Gathering of Developers, to Devolver, he has pursued a lifelong mission of getting #gamedevs their rightful piece of the pie. A fascinating trip through the last 30 years of game business this week on The Fourth Curtain!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

21 Mar 2024Tracing the Silhouette of Jordan Mechner01:18:54

Filmmaker and graphic novel artist Jordan Mechner got his start with the smash hit videogames, Karateka and Prince of Persia. His technique of using rotoscoping brought unique fluidity and realism to his titles. We talk The Last Express, his graphic novel Replay and echoes of the past this week!

You can visit Jordan's website at http://www.jordanmechner.com

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

28 Mar 2024The Ars Technica of Lorne Lanning01:25:59

Computer graphics pioneer Lorne Lanning founded Oddworld Inhabitants and made six Oddworld games for multiple platforms including helping to launch the original Xbox. His journey has taken him from playing one of the first ColecoVisions to making animations for the DoD’s “Star Wars” program, to videogames. We talk voice acting, how to get a free Cray and the impact of AI this week!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

04 Apr 2024Susan Cumming's Exceptional Track Record01:12:22

Co-Founder of 2K Games, Susan Cummings has closed some of the biggest deals in videogames – Bioshock, Borderlands, she got XCOM for free! Now the CEO of Tiny Rebel Games she’s making a Petaverse which is cooler than the metaverse. Rockstar vibes, checkbook fun and our second brush with Patrick Stewart, this week!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

11 Apr 2024Jesse Schell Glimpses the Future01:19:30

A circus veteran who literally wrote the book on game design, Jesse Schell had a major impact on one of the biggest IPs in contemporary culture. Founder of Schell Games (member of the very exclusive “no layoffs” club) and now working on Among Us and other VR games, he has long taught entertainment technology at Carnegie Mellon. We talk Imagineering, chickens and eggs, and very specific predictions this week!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

18 Apr 2024What Could Go Right with Mitch Lasky01:20:03

You may know not the name of our guest Mitch Lasky, but you absolutely know his work. He created Activision’s third-party business and basically kicked off mobile gaming. As a VC he played a key role in the creation of Riot, Discord, Twitter and a dozen other hit businesses. Longtime partner at Benchmark Capital he’s now an owner of the LAFC soccer team. We talk the role of venture capital, marketing takeovers and more this week!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

25 Apr 2024Peter Moore Takes His Shot01:41:30

Our guest Peter Moore keeps ending up on top, whether it’s Reebok, Sega, EA Sports or Liverpool FC. His remarkable journey begins with semi-pro football, veers into videogames to become a father of the Dreamcast, head of EA Sports and has come full circle as owner of Santa Barbara Sky FC. Stories of recruiter calls, a dead Seaman and the Four C’s this week!

Visit Peter's new football team: https://www.santabarbaraskyfc.com/
Peter's Ted Talk: https://www.ted.com/talks/peter_moore_how_my_life_journey_led_to_becoming_ceo_of_liverpool_fc

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

02 May 2024Sharing a Vision with Paul and Katy Bettner01:25:49

Our guests Paul and Katy Bettner are the Co-CEOs of Playful Games. Paul got his start making Age of Empires and Halo Wars. Together Paul and Katy made the leap into mobile founding NewToy, where Words with Friends became one of the most-played games of all time. They’re now working on Wildcard, a game aiming to fulfill the promise of web3. We talk Alec Baldwin, terrible MySpaces and feelings this week!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

09 May 2024Up All Night with Ted Price01:20:04

Beginning with a 3DO dev kit he was developing on alone (!), Ted Price went on to make Spyro the Dragon, Ratchet and Clank and Spiderman. His company Insomniac has been making games for a boggling 30 years! We talk odd jobs, Hail Marys and hands for mechanics this week.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

16 May 2024Kristian Segestrale’s Midas Touch01:23:14

Our guest this week was a founder of Glu and Playfish and an early investor in Supercell. Now he’s CEO of Super Evil Megacorp working on TMNT for Switch. We talk the early days of mobile, the great Vainglory and roguelites in a very educational episode this week!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

23 May 2024Tim Morten's Giant Strategy01:09:58

This week’s guest Tim Morten has been putting the “real” in real time strategy for years. Formerly lead on Starcraft II, he’s now CEO of Frost Giant Studios, where they’re making Stormgate, a game intended to broaden the RTS audience. We talk compromises, learning how to make games and Korea’s love of Starcraft this week!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

30 May 2024How To Start A Game Studio00:57:38

In this inaugural Lunch Club episode of The Fourth Curtain we discuss starting a Game Studio, something Alex has done a few times. We fail to actually eat lunch, but we do talk about the following topics:

1) Why? Why do you want to start one? What are good reason to do so and what’s a game studio really?

2) Strategies. If you are starting a studio, does it have a strategy? Platform, genre, technology, IP? What’s the “sum is greater than its parts” part?

3) Funding. How to get off the ground

4) Needs. Team, Legal, Accounting, Technology Infrastructure, Nuts and Bolts and other operational considerations.

5) Team. How to recruit, building a culture, keeping focus, motivating long term and balancing hard skills vs soft skills

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

06 Jun 2024The Conference00:56:50

This past March, 30,000 people went to San Francisco for the annual Game Developers Conference. Going since 1988, GDC, brings together people from all corners of the game development community. The Fourth Curtain followed four different journeys intersecting this conference.

The First Timer: Aaron has never gone to GDC and it terrified him.
The Seasoned Pro: Patrick Curry, game studio founder on how he grew up at the conference and how it changed him.
The Founder: Chris Crawford on why he started the conference and how it ultimately drove him from the industry.
The Indie: Geometric Interactive, their award nominated game Cocoon goes to GDC and they come back with something better than trophies.


Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

13 Jun 2024The Definition of Indie with Schmid and Kho00:39:50

Our guests this week are creators of the visually-striking games Cocoon, Limbo and Inside. Jakob Scmid is co-founder of Geometric Interactive and Erwin Kho is the artist guiding a couple of those projects. We talk about readable environments, demo scenes and more this week!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

20 Jun 2024The Action Arcade Strategy of Shannon Loftis01:16:07

For a second time we are graced with the presence of videogame legend Shannon Loftis! Veteran of running Flight Simulator and Age of Empires at Microsoft, she was instrumental in the acquisition of Rare for Xbox game Studios. Now an advisor to Duke University's videogame program she joins us to talk franchises, Animal Well and the great Profanisaurus!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

27 Jun 2024Mark DeLoura Leverages Games for More01:21:09

Our guest Mark DeLoura has had a stunningly wide-ranging career: game developer and executive for Nintendo, Sony and THQ, Editor in Chief of Game Developer magazine, Senior Advisor for Digital Media in the White House, author of Programming Gems book series, built hardware and software for NASA and served on the Board at Games for Change. This week he joins us to talk about building entertainment and games as a language to serve a greater good!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

04 Jul 2024From Gamer to Creator with Uri Marchand01:14:01

Co-founder and CEO of Overwolf, Uri Marchand has been building _THE_ UGC platform for over fourteen years and Overwolf has paid more than $200 million to mod-makers going deep on games from Minecraft to Stardew Valley! A hardcore Real Time Strategy player, Uri's company now supports all types of games including Ark and The Sims. We talk the funnel from gamer to creator, the best books on business, and surviving and thriving over the long haul.

Some of the books on Uri's Reading list:
Nonviolent Communication. By Marshall Rosenberg
Good To Great, Built To Last, Great By Choic. By, Jim Collins
Traction. By Gino Wickman
Five Dysfunctions of a Team, Four Obsessions of an Extraordinary Executive. By Patrick Clancione

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

25 Jul 2024Brian Reynolds Surrounds the Fun Part 101:24:28

Our guest Brian Reynolds has a story so nice we had to hear it twice! In Part 1 we hear about coding at Radioshack, mentorship with Sid Meier and making Civilization 2 basically by himself. A great conversation with a legend to resume Season 2 of The Fourth Curtain!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

01 Aug 2024Brian Reynolds Surrounds the Fun Part 201:21:31

Our conversation with the gamedev legend Brian Reynolds continues as we dive into the true meaning of 4X, the Train Reynolds business model, NPC insults and the research secrets of this podcast - this week!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

08 Aug 2024Inside CD Projekt RED: Michal Nowakowski on The Witcher, Cyberpunk, and Gaming's Future01:17:04

Our guest this week is Michal Nowakowski the co-CEO of CD Projekt Red, the renowned studio behind iconic games like The Witcher and Cyberpunk 2077.

With nearly two decades at CD Projekt, Michal shares his journey from the early days of video game distribution in Poland to leading one of the world's most celebrated game development companies.

Beginning as a game distributor, CD Projekt went on to develop The Witcher, which sold a whopping 75 million units! Michal discusses the company's strategic decisions, such as developing the next Cyberpunk game in the US to capture an authentic American feel, and their ambition to create impactful, meaningful experiences for fans worldwide.

We talk Gwent, the funnest way to learn English and the "number one" way to get a job, this week!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

15 Aug 2024Rod Fergusson Shakes The Jello01:20:26

This week's guest is a well-known "closer" who has steered the ship for some of the biggest games ever. Beginning with Train Simulator, he went on to serve as Producer for Counter-Strike Xbox, Gears of War, Infinity Blade, BioShock Infinite. Now helming Diablo at Blizzard, he talks triage, teamwork and not shaking the jello - this week!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

22 Aug 2024Behind the Headlines: Dean Takahashi’s Journey Through Gaming’s Biggest Stories01:02:10

In this exciting episode of The Fourth Curtain, hosts Alexander Seropian and Aaron Marroquin dive deep into the world of gaming journalism with none other than Dean Takahashi, the lead writer of GamesBeat at VentureBeat. With over three decades of experience covering tech and gaming, Dean shares his unique insights on the evolving landscape of the gaming industry, the challenges of maintaining journalistic integrity in the age of AI, and the stories that have shaped his career.

Timestamped Highlights:

  • [00:00:00] - Introduction and Dean’s Perspective on AI in Journalism
    Dean discusses the importance of unique perspectives in journalism, especially in an era where AI-generated content is becoming more prevalent.
  • [00:12:00] - The Art of Juggling Multiple Stories
    Dean explains how he manages to publish over ten stories a day, offering a peek into the meticulous planning and execution that goes into his work.
  • [00:18:00] - Dean’s Early Gaming Experiences and Journalism Journey
    A nostalgic look at Dean’s introduction to video games, from playing Pong in Las Vegas to his first console, Intellivision, and his journey to becoming a prominent gaming journalist.
  • [00:27:00] - The Ethics of Game Journalism and Insider Information
    The hosts explore the ethical considerations of covering the gaming industry, from handling embargoed information to maintaining neutrality.
  • [00:43:00] - The Future of Gaming: Blockchain, Web3, and Beyond
    Dean shares his thoughts on the future of gaming, including the potential of blockchain and Web3 technologies in revolutionizing the industry.
  • [00:51:00] - Challenges and Hopes for the Gaming Industry’s Future
    A discussion on the impact of unionization, open platforms, and the importance of accessibility in the gaming industry.

Tune in to hear Dean’s incredible stories and his predictions for the future of gaming. Whether you’re a seasoned industry veteran or a casual gamer, this episode offers valuable insights into the dynamic world of video games.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

29 Aug 2024Harvey Smith Knows the Secret to Magical Games01:28:27

Our guest this week is the co-creative director of Arkane Studios, Harvey Smith. Starting out in QA for System Shock and other games, he went on to be lead designer for Deus Ex and ultimately made Dishonored at Arkane. We talk meeting your heroes, recombining systems and the secret to making a magical game this week! 

[00:00:00] - Harvey Smith discusses his first encounter with a game that sparked his passion, System Shock, comparing it to seeing one's first love in a movie.

[00:45:00] - Harvey recounts his experience with Ultima 8, explaining how he created a list of 100 ways the game could have been improved and how he was eventually given a team to fix these issues.

[01:05:00] - Harvey shares the development of Deus Ex, discussing how the team decided to extend the development period by six months after realizing the game could be significantly improved.

[01:13:00] - Harvey emphasizes the importance of having additional time for game development, citing examples like Deus Ex and Dishonored, where extra time made a substantial difference in quality.

[01:17:00] - Harvey and Alex discuss the challenges and rewards of working in the game industry, touching on topics like QA work, the grind of production, and the passion required to succeed.

[01:25:00] - The episode wraps up with thanks to the listeners, information about the production team, and a call to action to visit the podcast's website and follow on various platforms.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

05 Sep 2024Jordan Weisman Makes Stuff Up01:18:02

Our guest this week is the legend Jordan Weisman. Creator of BattleTech, Crimson Skies and the world's first alternate reality game, he's now working on Adventure Forge, a platform to help non-engineers make videogames. We talk buying D&D from Gary Gygax, at Gary's house!, the secret to entrepreneurship and creating the "Bungie bubble" this week!

[00:07:00] Interview Introduction: Jordan Weisman’s Career Highlights
Alex introduces Jordan Weisman’s career and his influential work in gaming and alternate reality games (ARGs).

[00:10:00] The Origins of WizKids and Collectible Miniatures
Jordan talks about founding WizKids and the success of HeroClix.

[00:15:00] Early Gaming Experiences and Inspiration for Shadowrun
Jordan discusses how his early exposure to Mesoamerican culture and tabletop games influenced the creation of Shadowrun.

[00:26:00] Adventure Forge: A Platform for Game Creation
Jordan introduces Adventure Forge, a platform for user-generated content (UGC) in video games.

[00:34:00] The Rise of MechWarrior and Working with Activision
Discussion about the development of MechWarrior 2 and the challenges faced with Activision.

[00:44:00] Disney, Star Wars, and Interactive Experiences
Jordan talks about his work on interactive systems for Disney, including the development of a system that allows actors to recognize guests.

[00:59:00] Alternate Reality Games and Storytelling
Jordan explains his ideas for alternate reality games (ARGs) and the concept of discovery-based storytelling.

[01:08:00] The Making of "I Love Bees" and Pitching to Spielberg
Jordan recounts how the ARG I Love Bees came to life and his meetings with Steven Spielberg and Kathleen Kennedy.

Jordan's kickstarter campaign - check it out! https://www.kickstarter.com/projects/jordanweisman/sea-of-legends-open-world-crpg

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

12 Sep 2024Frank Gibeau's Silver Bullets for Game Development01:13:38

Join Alex Seropian (founder of Bungie) and Aaron Marroquin as they dive into the incredible minds behind the video game industry in The Fourth Curtain. In this episode, they chat with Frank Gibeau, the CEO of Zynga, who takes listeners on a journey through one of the most legendary corporate turnarounds in gaming history. From his early days at EA to leading Zynga through a $12.7 billion acquisition by Take-Two, Frank shares valuable insights into leadership, strategy, and the ever-evolving world of mobile gaming.

Episode Highlights:

  • [00:00:00] Frank humorously reflects on Zynga’s rough early days, where the company was generating nearly $700 million, but only $12 million in profit. He explains how the team turned things around, transforming it into a mobile gaming powerhouse.
  • [00:01:00] The hosts discuss Zynga’s historic $12.7 billion acquisition by Take-Two Interactive. Frank shares an amusing anecdote about how this deal briefly held the title of the largest video game deal—until Microsoft acquired Activision shortly after.
  • [00:05:00] Frank recounts his journey from EA to Zynga, emphasizing the cultural shift he implemented and the tough leadership decisions needed to improve the company’s operations.
  • [00:12:00] A deep dive into the creative struggles behind iconic games like The Sims and how collaboration with game developers drove EA’s early success.
  • [00:32:00] Frank and Alex reflect on the challenges of navigating a public company’s pressures, making tough calls on game launches, and the importance of putting quality ahead of short-term financial goals.
  • [00:43:00] Frank reveals how he was initially recruited to Zynga and how he used Words With Friends' chat feature to bring in top talent like Bernard Kim.
  • [00:50:00] The episode wraps with Frank discussing Zynga’s strategy of acquiring studios to build “forever franchises,” sharing key lessons learned from EA’s acquisitions and how Zynga avoided those pitfalls.

This episode is a must-listen for anyone fascinated by the business side of gaming, leadership, and the evolution of mobile games.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

19 Sep 2024Ed Fries Races The Beam01:33:43

In this episode of The Fourth Curtain, Alex and Aaron sit down with Ed Fries, a pivotal figure in the gaming industry and former VP at Microsoft, where he helped launch the Xbox. Ed shares stories from his early days at Microsoft, including how he made the leap from working on Office products to heading up the game division. He dives into the creation of the original Xbox, the challenges the team faced, and the infamous "Valentine’s Day Massacre" meeting where Xbox's future hung in the balance.

Ed also talks about his passion for game development, stretching back to his teenage years programming for Atari, and his ongoing support for indie game developers through his venture fund, 1UP Ventures. Throughout the conversation, Ed’s storytelling shines as he reflects on the impact of the Xbox, Halo, and his own entrepreneurial journey in the gaming world.

For listeners interested in the deeper technical side of gaming history, we recommend reading Racing the Beam, a book that explores the development of the Atari 2600, the platform that first captured Ed’s imagination as a developer.

Timestamped Highlights:

  • [00:01:00] – Alex and Aaron introduce Ed Fries and reminisce about the early Xbox days.
  • [00:07:00] – Ed shares his background in game programming for the Atari 800.
  • [00:13:00] – The origin of the first-ever screensaver, developed by Ed at Microsoft.
  • [00:23:00] – Ed's thoughts on the evolving game industry and his passion for supporting indie developers.
  • [00:29:00] – How Ed transitioned from the Office team to leading Microsoft’s game division.
  • [00:34:00] – Behind the scenes of the Xbox’s early development, including the "Valentine’s Day Massacre" meeting with Bill Gates.
  • [00:45:00] – The crucial role Halo played in the success of the Xbox launch.
  • [01:00:00] – Reflections on the challenges Microsoft faced with hardware and pricing during the Xbox’s lifecycle.
  • [01:05:00] – Ed’s post-Microsoft career, including Halo 2600 and the founding of 1UP Ventures.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

26 Sep 2024Warren Spector Gets the Keys to the Kingdom01:29:23

Our guest Warren Spector is the creative producer behind vastly influential games like Ultima Underworld, System Shock, Deus Ex and many others. Now working on (working title) Argos, he joins us to talk about the birth of the immersive sim, having amazing mentors and ways to start a game, this week!

The conversation dives deep into Warren's career, discussing his design philosophy around player agency and choice, the history behind some of the most influential immersive sim games, and his experiences working at companies like Origin Systems, Ion Storm, and Disney. Warren shares behind-the-scenes stories about the development of Deus Ex, his transition from tabletop gaming to video games, and his collaborations with industry legends like Doug Church and John Romero. The episode also touches on Warren’s current work with OtherSide Entertainment and his ambitious, upcoming project, Argos.

Timestamped Highlights:

  • [00:01:00] Warren discusses his design philosophy: player choice and agency.
  • [00:02:30] Alex recalls working with Warren at Junction Point on Epic Mickey.
  • [00:03:50] Aaron shares a humorous story about flubbing an interview with Warren during his early career.
  • [00:10:00] Warren talks about his early work with TSR and Steve Jackson Games in the tabletop space.
  • [00:12:00] Working on System Shock and the role of Looking Glass Studios.
  • [00:18:00] Warren’s transition from tabletop to video games and his early days at Origin Systems.
  • [00:20:00] The creative process behind Deus Ex and Warren’s work with Ion Storm.
  • [00:24:00] Story of how John Romero offered Warren creative freedom at Ion Storm to make Deus Ex.
  • [00:31:00] Warren shares his love for board games and his extensive library of books and car magazines.
  • [00:39:00] Growing up in New York and his passion for film, leading to his career shift.
  • [00:46:00] Warren’s first exposure to Dungeons & Dragons in 1978, which profoundly influenced his game design philosophy.
  • [00:53:00] His critique of games that lack meaningful player choice and why he strives to offer alternative solutions in his games.
  • [01:00:00] A sneak peek into his new project at OtherSide Entertainment, Argos, though much remains under wraps.
  • [01:05:00] Discussion about working with Disney and the creative challenges of designing Epic Mickey.
  • [01:09:00] Alex and Warren reflect on their experiences working within Disney and the corporate dynamics.

This episode is packed with gems on game design, industry insights, and entertaining stories from one of gaming's most celebrated designers.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

03 Oct 2024The Business Romance of Mihai Pohontu01:25:08

This week on The Fourth Curtain, we’re joined by Mihai Pohontu, CEO and Chairman of Amber Studio, a distinguished figure in the gaming industry. Mihai, who was recently named Romanian Entrepreneur of the Year, shares his fascinating journey from the upheaval of post-revolution Romania to becoming a leader in global game development. A self-described business romantic, Mihai offers insightful perspectives on the role of capitalism and entrepreneurship in shaping a better society.

Amber Studio, a valued partner to this podcast, has provided critical development services across the industry, including work on popular titles like Stumble Guys. In this episode, we dive into Mihai’s unique path into gaming through quality assurance, the philosophy behind game testing, and Amber Studio's approach to talent development in emerging markets. We also explore the industry’s challenges and opportunities in training the next generation of game developers and how Amber is actively contributing to this effort. Join us for an in-depth conversation about the future of game development, business philosophy, and the personal experiences that shaped Mihai’s career.

Timestamped Highlights:

  • [00:01:00] – The Value of Game Testing: Mihai discusses how starting as a tester provides invaluable insights into how software grows and evolves, highlighting the benefits for aspiring game developers.
  • [00:05:00] – Amber Studio and the Global Game Development Ecosystem: Mihai shares the journey of Amber Studio, including its partnership with major studios and contributions to games like Stumble Guys.
  • [00:09:00] – Business Romantic Philosophy: Mihai introduces his idea of "business romanticism," where capitalism is seen as a transformative force for good, beyond shareholder value.
  • [00:12:00] – Bridging the Junior to Senior Talent Gap: Discussion on the challenges of transitioning junior developers to senior roles and the initiatives Amber Studio has implemented to train and support emerging talent in Romania and Mexico.
  • [00:19:00] – Amber Studio's Growth: Mihai details the expansion of Amber Studio into multiple countries, the diversity of platforms they work on, and the unique challenges of managing such a large team across different regions.
  • [00:24:00] – Mihai’s Upbringing in Revolutionary Romania: He reflects on growing up in Bucharest during a time of political and economic upheaval, which shaped his relationship with video games as an escape.
  • [00:32:00] – Early Career at Activision: Mihai recounts his early experiences working as a QA tester for games like Civilization Call to Power and Medieval: Total War at Activision.
  • [00:46:00] – The Formation of EA Romania: Mihai explains how he built EA’s Romanian branch from the ground up, hiring and managing a team that helped transform the European mobile gaming

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

10 Oct 2024Things Blow Up with Mike Pondsmith01:27:41

In this episode of The Fourth Curtain, legendary game designer Mike Pondsmith joins hosts Alex and Aaron for an in-depth conversation about his expansive career, from creating the tabletop RPG Cyberpunk to collaborating with CD Projekt Red on Cyberpunk 2077. Mike discusses his early days in game development, the creation of Night City, and the challenges of translating tabletop concepts into video games. The episode is full of humor, industry insights, and engaging anecdotes, offering listeners a rare look into the mind of a creator who has shaped both pen-and-paper and digital gaming worlds.

Time-Stamped Highlights

  • [05:00:23] – Introduction of Mike Pondsmith, founder of R. Talsorian Games and creator of Cyberpunk.
  • [05:01:15] – Mike talks about his early work on Crimson Skies, MechCommander, and Blood Wake.
  • [00:02:19] – Discussion on the challenges of developing Crimson Skies and insights into game development at the time.
  • [05:03:57] – Mike shares his surprise at how organized CD Projekt Red was during the development of Witcher 3and Cyberpunk 2077.
  • [09:17:98] – Mike Pondsmith talks about inventing Cyberpunk and how it grew into a genre-defining game.
  • [10:04:69] – The origins of CD Projekt Red’s relationship with Cyberpunk, including a fun anecdote about selling the first copies of Cyberpunk in Poland.
  • [11:49:84] – Mike’s involvement in helping the CD Projekt team stay true to the Cyberpunk universe and why flying cars were initially excluded from Cyberpunk 2077.
  • [12:52:40] – Discussion on the differences between Cyberpunk and Blade Runner and how Night City was built with a unique vision.
  • [14:53:02] – Mike recalls his son’s involvement in game design and how the family has collaborated on creative projects like Shadow Scar.
  • [16:42:91] – The renaissance of tabletop games and the challenges with distribution in the modern market.
  • [22:35:15] – Mike shares a humorous story about playing D&D with a “lady of the night” as a cleric in one of his first tabletop games.
  • [28:50:00] – Mike explains his philosophy on world-building and how Cyberpunk was designed to allow players to fully engage with a violent, dystopian world.
  • [37:05:86] – Mike describes how tabletop game design provides a skeleton framework that translates well into video game development.
  • [49:51:27] – Mike reveals that Night City was inspired by Disneyland, with different areas modeled after distinct thematic zones.
  • [54:49:35] – The story behind designing the corporate logos in Cyberpunk and the longevity of some of his designs, including Arasaka.
  • [62:09:65] – The u

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

17 Oct 2024From Pong to Deconstructor: Mishka Katkoff’s Global Gaming Journey01:11:59

Ok, we know this episode should be called Something Fun on the Toilet with MK, but we're chose to keep it classy. Our guest this week is Michail Katkoff, a veteran of Zynga, Supercell, and Rovio, partner in Play Ventures, and founder of Deconstructor of Fun. In all of these different roles he's developed a unique understanding of our industry from different perspectives. We discuss product management, insane mobile profits and the ecosystem necessary to support game studios.

00:00 – Introduction: Alex and Aaron introduce Mishka, highlighting his diverse roles in the gaming industry.
02:00 – First Steps: Mishka talks about his first role in the industry at Digital Chocolate and his encounters with Trip Hawkins.
05:45 – Cultural Differences in Gaming: Mishka reflects on the differences between the Finnish and Californian working cultures.
08:30 – Early Influences: Growing up in the Soviet Union, Mishka shares how Pong and Sega sparked his passion for gaming.
10:50 – From Business to Games: Mishka recounts how he left the corporate world to pursue his dream in the gaming industry.
14:00 – Product Management Explained: Mishka breaks down the role of a Product Manager in gaming and how he helped shape game monetization.
16:30 – Crazy Discoveries in Player Data: Mishka reveals insights from analyzing player behavior and the surprising findings about in-game sales.
22:00 – Ethics in Monetization: A candid conversation about the moral questions surrounding microtransactions and the 'whale' phenomenon.
29:00 – Building the Finnish Gaming Scene: Mishka explains how Nokia and the Finnish education system helped create a gaming ecosystem.
36:00 – Challenges for Indie Developers: Discussion on the current challenges small studios face in breaking into the mobile gaming market.
40:30 – Favorite Games: Mishka shares his love for grand strategy and historical games, and his mobile game preferences.
45:00 – Deconstructor of Fun: How Mishka started Deconstructor of Fun and grew it into a leading platform for industry insights.
50:00 – Launching a Studio: Mishka talks about starting a game studio and its eventual acquisition by Sony.

This episode is perfect for anyone interested in the gaming industry, product management, or how mobile gaming has evolved over the years!

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

24 Oct 2024Ed Boon Gets into the Nitty-Gritty Metal01:11:16

Welcome to the Season Two finale episode! And it's a Monster!!!! (Never fear, we will be back in a couple of weeks with some special episodes to bridge the gap to Season Three!)

This week's guest is Ed Boon, co-creator of Mortal Kombat and Injustice and Chief Creative Officer of Mortal Kombat and NetherRealm Studios! Starting in the world of pinball, he moved onto arcade games at the legendary Midway Games and is still making blockbusters. We discuss his World Record entry in the book of Guinness, the cultural impact of MK and the key question he asks at the start of every project, this week!

Highlights!

  1. 06:15 – 06:53
    Alex introduces Ed Boon as the longest-serving video game voice actor and co-creator of Mortal Kombat, discussing his legacy in the gaming world.
  2. 08:55 – 10:01
    Aaron shares a story about a rumor regarding Mortal Kombat being chosen over Judge Dredd for arcade cabinet production. Ed clarifies the details and dispels the myth.
  3. 11:00 – 11:41
    Ed Boon reflects on the early days of making games, the small team behind Mortal Kombat, and the excitement of seeing it come together.
  4. 14:41 – 15:29
    Ed discusses Mortal Kombat's early impact on the gaming industry and the role of digitized characters, mentioning how it was one of the first games to popularize the technology in arcades.
  5. 25:31 – 26:39
    Ed describes the transition from Williams Electronics to Midway and later NetherRealm Studios, reflecting on the various "chapters" of his career in video game development.
  6. 28:33 – 29:42
    Ed talks about the support Warner Brothers gave to Mortal Kombat 9, including extending the development timeline, which allowed it to become one of the biggest-selling games in the franchise.
  7. 39:34 – 41:40
    Ed explains how the home version of Mortal Kombat and other controversial games like Doom and Night Trap drew attention, eventually leading to the creation of the ESRB ratings system.
  8. 45:05 – 46:00
    Ed shares a memorable moment seeing 17 Mortal Kombat 2 arcade machines lined up at the MGM Grand in Las Vegas, which made him realize the game's massive popularity.
  9. 47:39 – 47:54
    Ed recounts how he became a member of the Screen Actors Guild to voice Scorpion’s famous line, "Get over here!" for the Mortal Kombat movie, still receiving royalty checks to this day.
  10. 48:18 – 49:33
    Ed describes the approach to developing new Mortal Kombat games, focusing on how to add new features and experiences to keep each version fresh for players.
  11. 01:01:32 – 01:03:37
    Ed praises the successes of other Warner Bros. studios like Rocksteady with Arkham and Avalanche with Hogwarts Legacy, reflecting on the camaraderie and collaboration within the Warner gaming family.
  12. 01:05:46 – 01:06:56
    Ed describes his visit to the set of the Mortal Kombat movie, sharing the surreal experie

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

20 Feb 2025Best of 202401:44:49

In this week's episode we recap some of the best moments from Season 2, with John Romero on hits and misses, how Peter Molyneux makes a game, Ed Fries on Xbox's Valentines Day massacre, Warren Spector on how playstyle is everything and much more! 

🎮 The Fourth Curtain – S2 Best Of Highlights

[00:00:00]Season 2 Recap & Patreon Launch 🎉

  • Alex and Aaron reflect on Season 2, announce the new Patreon, and tease upcoming guests.

[00:08:00]John Romero’s First Game 👾

  • John shares how he programmed his first game on a mainframe in 1979 and discovered Colossal Cave Adventure.

[00:26:00]Mike Wilson & The Wild West of Publishing 🤠

  • Mike tells stories from GT Interactive, including publishing DOOM and the infamous Fabio Screensaver.

[00:38:00]Game Delays & Business Realities ⏳

  • Industry veterans discuss the tough decisions behind delaying games and the shift from retail to digital.

[00:49:00]Mitch Lasky on Venture Capital & Gaming 💰

  • Mitch talks about investing in Instagram, Twitter, Uber, Snapchat, Riot Games, and Discord.

[01:04:00]The Xbox Origin Story – The Valentine's Day Massacre 🎮

  • Ed Fries recounts the high-stakes meeting where Microsoft approved the original Xbox.

[01:27:00]Jesse Schell Predicts AI in Games 🤖

  • Jesse discusses AI-driven NPCs, procedural storytelling, and the future of interactive experiences.

[01:32:00]AI’s Impact on Game Development & Publishing ⚙️

  • Frank Gibeau and others explore AI’s role in monetization, engagement, and player behavior.

[01:43:00]Season 3 Tease & Farewell 🎭

  • A sneak peek at upcoming guests, including Sir Ian Livingstone, and an invitation to join the Patreon.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

27 Feb 2025Games Workshop's Ian Livingstone, Fantasy Knight in Real Life01:26:44

This week's guest is a founder of Games Workshop, publisher of White Dwarf magazine, creator of the Fighting Fantasy Books and Executive Chair of Eidos Interactive Sir Ian Livingstone. This Knight of the British Empire started a business while living in a van, prevailed through a Satanic panic about his Fighting books, saw the promise of a certain Tomb Raider and birthed a mass media entertainment phenomenon. Now using games for education, we talk getting bonkers exclusives, the 3 G's of gamedev and more - this week!

🎙️ The Fourth Curtain – S3 Ep01: Sir Ian Livingstone 🎲

[00:00:00]Living in a Van to Build a Games Empire 🚐

  • Ian shares how he and his co-founder lived in a van outside a squash club while starting Games Workshop.

[00:08:00]GenCon, Early Game Distribution & Meeting Gygax 🎲

  • Traveling to GenCon, discovering Dungeons & Dragons, and securing the European distribution rights for TSR.

[00:18:00]Building Games Workshop & Warhammer’s Rise 🏰

  • The journey from selling board games to launching Warhammer and revolutionizing tabletop gaming.

[00:26:00]Fighting Fantasy & Interactive Storytelling 📖

  • How Fighting Fantasy books became a global phenomenon and pioneered branching narratives in gaming.

[00:38:00]Eidos & The Birth of Tomb Raider 🎮

  • The story behind discovering Tomb Raider during due diligence and its meteoric rise in gaming and pop culture.

[00:49:00]The Business of Games & Investing in Innovation 💰

  • Ian’s philosophy on game design, the importance of IP ownership, and why gameplay always comes first.

[01:04:00]Where the Games Industry is Heading 🚀

  • Thoughts on the evolution of games, emerging technologies, and the future of innovation in gaming.

[01:11:00]Closing Thoughts & A Look Ahead 🔮

  • Ian shares insights on the importance of creativity, the future of interactive media, and what’s next for him.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

06 Mar 2025Hope for the Future with Halo's Joe Staten01:22:53

This week's guest is Halo and Destiny's Joe Staten. Beginning as a farmhand, he went on to lead teams in the Halo franchise, be on the core team for Destiny, write a NYT bestselling novel and work with the great Peter Jackson. Now looking for his next role, we discuss how Bungie was like a family business, the most important mysteries and creativity and risk - this week!

Episode Highlights – Joseph Staten on The Fourth Curtain Podcast

🎙️ Guest: Joseph Staten – Writer, Cinematics Director, Creative Director, NYT Bestselling Author, Voice Actor, and former Halo/Destiny dev.

07:50Introduction – Alex and Aaron welcome Joseph Staten and reminisce about their early days working together.
09:05Joseph’s Bungie Origins – How Alex took a chance on Joe and changed his career trajectory.
10:45From Theater to Game Development – Joe’s academic path from Northwestern University and how it shaped his approach to storytelling.
14:15Wine, Farm Work, and Video Games – How working at a family vineyard led to playing Myth and ultimately a job interview at Bungie.
15:22The Wild Flight to Bungie – Joe’s harrowing experience on ATA Airlines en route to his Bungie interview.
18:36Lessons from a Non-Traditional Career Path – Why diverse backgrounds create stronger game developers.
21:30The Importance of Curiosity and Hustle – How a self-starter mindset helped Joe navigate the game industry.
28:34The Journey to Creative Director – How Joe transitioned from Bungie’s publishing team to leading game development.
33:24Hard Lessons in Leadership – Learning to communicate effectively and navigate failure as a team leader.
37:58Building Trust in Game Development – Why trust is the foundation of every successful project.
40:06Playing Halo as a Fan – Joe’s experience playing Halo games he didn’t work on, starting with Halo: Reach.
46:03ODST’s Development Challenges – How Joe and Paul Bertone led a small team to ship Halo 3: ODST under intense constraints.
50:40Difficult Decisions in Game Development – The toughest calls made during ODST and Halo Infinite.
52:30The Scale of Halo Infinite – Managing 800+ developers and the challenges of finishing a large-scale game.
56:22Why Aren’t There More Marines? – A small but impactful design decision in Halo Infinite.
58:26The Future of AAA Games – Joe’s thoughts on the shifting industry landscape and what’s next for game dev.
1:05:19Iteration is Key to Success – Why persistence and iteration define the best games.
1:06:41Writing Halo: Contact Harvest – The experience of writing a New York Times bestseller while devel

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

13 Mar 2025Alex Irvine's Storytelling Secrets from Marvel Rivals and Beyond!01:10:52

Dive into the compelling world of storytelling with acclaimed author Alex Irvine, known for his immersive contributions to Marvel games, graphic novels, and groundbreaking Alternate Reality Games (ARGs) like I Love Bees. In this episode, Alex shares his insights on creativity, the delicate balance between talent, persistence, and luck, and the intricate art of narrative design across various media formats. From discussing the unique challenges of writing for expansive universes like Marvel's multiverse to recalling his first forays into writing, Alex reveals the true secret ingredient to success. Packed with engaging anecdotes and wisdom, this conversation will captivate aspiring creators, gamers, and narrative enthusiasts alike.

Episode Highlights:

  • [00:00] Alex Irvine shares essential advice on becoming a successful writer: "Talent, persistence, luck—pick two."
  • [09:00] Discussing how storytelling integrates with gameplay mechanics, using Marvel Rivals as a case study.
  • [13:00] Behind-the-scenes insight into early Marvel game universe-building attempts, and how ambitious projects like a Marvel gaming universe unfold.
  • [14:00] Crafting "time-stream entanglement" as a narrative device for multiverse stories in Marvel Rivals.
  • [22:00] Childhood inspiration from playing Dungeons & Dragons, storytelling roots, and writing early poetry.
  • [35:00] Persistence in publishing his first novel, A Scattering of Jades, after years of setbacks.
  • [45:00] The exhilarating chaos of writing ARG puzzles and player reactions for I Love Bees.
  • [56:00] Alex reflects on the collaborative process of writing comics and the delicate balance between writer and artist.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

20 Mar 2025Journey's Jenova Chen and the Art of the Positive Game01:16:39

This week's guest is Jenova Chen, creator of Journey, Sky: Children of the Light and other games. A BAFTA winner, he has strong opinions about morality in games and the value of positivity. We discuss the unique way he starts games, GDC's value and being the opposite of GTA - this week!

  1. [00:00:00] Music as the Highest Resolution Emotional Medium
    Jenova Chen explains why he believes music is the most powerful emotional communication tool, comparing it to pixel art and poetry.
  2. [00:08:00] The Journey of thatgamecompany & Raising $160M
    Jenova shares how Thatgamecompany evolved from a student project to a studio that raised $160 million in venture capital.
  3. [00:14:00] Growing Up in Shanghai & Discovering Gaming
    Jenova reflects on his childhood in China, his parents' skepticism of video games, and how he discovered his passion for interactive media.
  4. [00:28:00] Pitching a Game at USC & The Origins of thatgamecompany
    Jenova recalls how he pitched a student game to secure funding, which eventually led to the founding of thatgamecompany.
  5. [00:32:00] Creating Games as Art & The Success of Cloud
    The unexpected viral success of Cloud and how it convinced Jenova that video games could be a respected artistic medium.
  6. [00:41:00] How Jenova Chen Designs Games: Starting with Emotion
    Jenova describes his creative process, starting with imagery and music to establish the emotional tone before designing mechanics.
  7. [00:51:00] Comedy & Romance in Games: A Missed Opportunity
    Jenova discusses how certain film genres—like romantic comedies—are underrepresented in gaming and how they could become successful.
  8. [00:58:00] Designing the Emotional Journey in Journey
    How Journey’s climactic moment was carefully crafted by contrasting moments of struggle with a powerful sense of freedom.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

27 Mar 2025Exploding Kittens' Elan Lee Stacks the Deck01:12:28

Our guest is Exploding Kitten's Elan Lee. Starting with animating breath for the film Titanic, he went on to create the world's first alternate reality game, The Beast, at Microsoft. Later he gamified Nine Inch Nails and voter registration and went on to launch the most successful Kickstarter ever for Exploding Kittens, redefining family game night. This episode features great stories and a world exclusive product announcement - this week! 

[00:06:30] From ILM to Xbox
Elan shares his early work on Titanic and Star Wars, including hand-animating breath and neck seams for Jar Jar Binks—yes, really.

[00:18:30] The Xbox Origin Story
Elan recounts joining Microsoft during the secretive beginnings of Xbox and working with gaming legend Jordan Weisman on the launch lineup.

[00:30:45] Creating the First ARG with Spielberg
How AI: Artificial Intelligence inspired Elan to pioneer alternate reality games, turning storytelling into an interactive experience.

[00:35:00] Nine Inch Nails and “The Game That Calls You”
Partnering with Trent Reznor, Elan built an ARG that included thermochromic CD ink, cryptic websites, and secret concerts.

[00:41:30] The Clothing Line That Taught U.S. History
A secret-encoded T-shirt line that secretly retold the story of the American Revolution—gamified fashion meets education.

[00:49:00] Why Exploding Kittens Happened
After stepping away from screens, Elan turned to physical games and launched Exploding Kittens, which raised $9 million on Kickstarter.

[00:54:45] Inside the Chaos of Fulfilling 700,000 Orders
How Elan went from a 200-copy side project to full-scale game production, leaning on friends (and Cards Against Humanity) to survive.

[01:01:30] Teasing the New Exploding Kittens Board Game
Elan reveals an exclusive about a brand-new 3D board game version of Exploding Kittens coming soon—with a mechanic that took two years to perfect.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

03 Apr 2025The Maestro of Modding Sandi Montaño00:57:53

In this inspiring episode of The Fourth Curtain, we sit down with Sandi Montaño, a self-taught modding phenom who went from stay-at-home dad to one of the most downloaded indie creators in the gaming world. With over 31 million downloads of his content for games like ARK: Survival Ascended and Hogwarts Legacy, Sandi proves you don’t need a degree—or even a formal background in game development—to make a major impact.

If you’re a game developer, modder, or creative looking to break into the industry—this is a must-listen.

What started as a project to entertain his daughter has turned into a successful business. We discuss Blender, community needs and geometric growth this week!


[00:00:40] Modding During Nap Time
Sandi shares how he taught himself game modding using textbooks during his daughter’s daily naps—no school, no YouTube, just pure grit.

[00:02:15] 31 Million Downloads & Counting
Alex and Aaron react to the jaw-dropping number of downloads Sandi has achieved—and how it all started as a creative project with his daughter.

[00:10:00] How a Simple Structure Became a Business
Sandi explains how he began creating ARK mods specifically for his daughter, which unexpectedly turned into a full-time business.

[00:17:45] Modding Hogwarts Legacy with SQL
Sandi talks about stepping into Hogwarts Legacy modding and the unexpected challenge of learning SQL to build new features.

[00:24:40] How He Tests New Ideas (The Smart Way)
Sandi walks through his efficient system of prototyping floor and wall structures, using community feedback to determine what becomes a premium mod.

[00:29:10] Modding for Relaxation—and Revenue
Sandi reflects on how modding became both his creative outlet and a surprisingly profitable business, even allowing him to hire help.

[00:35:15] Explaining Your Job as a Modder
He shares how surreal it was when his barber turned out to be a fan using his mods—and the tricky task of explaining his job to others.

[00:46:00] Advice for Aspiring Modders
Sandi encourages anyone curious about modding to just get started—highlighting persistence, experimentation, and community feedback as key ingredients to success.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

10 Apr 2025Outer Wilds' Alex Beachum's Cool Weird Emotional Prototypes01:12:11

Our guest Alex Beachum turned his thesis project into the mind-bending smash Outer Wilds. Inspired by greats such as Zelda and Antichamber, it blazed new ground by having a nonviolent (though definitely mortal) player. We discuss emotional prototypes, four distinct mysteries and the IGF - this week!

Highlights

[00:00:30] Emotional Prototyping: Designing with Feeling Alex Beachum discusses the idea of building an emotional prototype for a game, capturing the vibe before mechanics—like roasting marshmallows as the sun explodes. This became the emotional core of Outer Wilds

[00:17:30] The Origin of the Supernova Mechanic: The moment that inspired the iconic supernova loop in Outer Wilds—watching planets explode in slow motion—originated as a student prototype focused on ambiance and inevitability.  

[00:09:00] Building a Space Game Without Combat: Alex wanted to make a space exploration game without combat, inspired by Apollo 13 and 2001: A Space Odyssey. The idea was pure exploration—“not to conquer, just to understand.”  

[00:10:30] How ‘Outer Wilds’ Was Almost a Roguelike Originally envisioned as a roguelike with randomized elements, Outer Wilds shifted to a fixed solar system with a time loop to better serve its story and design goals. 

[00:08:00] Zelda, Myst, and the Indie Inspirations Behind Outer Wilds: Beachum references Zelda, Myst, and Antichamber as key influences. The design philosophy emphasized knowledge as power, like discovering rules you could’ve used all along. 

[00:53:00] The Ship Log: Making Mystery Manageable: Alex explains the design of the ship log, which breaks the story into four “curiosity webs” so players can uncover the mystery in any order. A masterclass in open-world narrative structure. 

[00:39:00] From Stop Motion to Indie Stardom: Alex recounts how his childhood love of stop-motion and magic tricks evolved into a passion for visual storytelling and game design, eventually leading to Outer Wilds

[00:42:30] Working with Family: Sibling Storytelling: Alex collaborated with his sister Kelsey Beachum, the writer of Outer Wilds, on the narrative. Their sibling dynamic added cohesion to the game’s emotional and story depth.

Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!
Hosted by Alexander Seropian and Aaron Marroquin
Find us at www.thefourthcurtain.com

Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain

Come join the conversation at https://discord.gg/KWeGE4xHfe
Videos available at https://www.youtube.com/@thefourthcurtain
Follow us on twitter: @fourthcurtain
Edited and mastered at https://noise-floor.com

Audio Editor: Bryen Hensley
Video Editor: Sarkis Grigorian
Producer: Shanglan (May) Li
Art: Paul Russel
Community Manager: Doug Zartman
Featuring Liberation by 505

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