
Design Systems WTF (zeroheight)
Explore every episode of Design Systems WTF
Pub. Date | Title | Duration | |
---|---|---|---|
28 Sep 2023 | Getting buy-in for your design system | 00:21:36 | |
Today's question: How do you make the rest of your org care about your design system? | |||
17 Oct 2023 | Rewarding Contribution | 00:26:05 | |
Today's question: How do you reward someone for the contributions they make? | |||
20 Oct 2023 | AI and Design Systems | 00:27:28 | |
Today's question: Will AI change design systems? | |||
02 Nov 2023 | Should I use tokens today? | 00:25:41 | |
Today's question: Should I use tokens today? | |||
05 Dec 2023 | Design Systems and Accessibility | 00:26:48 | |
Today's question: How accessible can a design system really make a product? | |||
20 Dec 2023 | Design Systems Careers | 00:27:48 | |
Today's question: Is my career doomed if I focus on design systems? | |||
27 Dec 2023 | Design Systems Help Desk | 00:31:58 | |
We have a special edition of Design Systems WTF, this time Luke will be joined by the amazing Amy Hupe! They’ll be chatting about design systems and answering your questions. Get ready for a unique and interactive experience in this special “DSWTF Help Desk” episode. We’re opening the floor to you, our listeners! Have a burning question about design systems or anything related? Ask us, and we’ll tackle your toughest inquiries with our highly opinionated thoughts. Whether you seek career advice, design tips, or want to settle a design systems debate, we’re here to help. Tune in for a one-of-a-kind Q&A session with Luke and Amy! | |||
10 Jan 2024 | Design Systems Contracting | 00:25:03 | |
In this episode, we tackle the question that many ponder: Can you create a successful design system through contracted work? We explore the dynamics of working with external design teams, freelancers, or agencies to build a cohesive design system. Is it a recipe for success, or does it present unique challenges that could impact the system’s effectiveness? We uncover the pros and cons of this approach and share insights on navigating the path to a thriving design system. | |||
17 Jan 2024 | Design System Contributions | 00:28:50 | |
Navigating design system contributions – how do you tell someone their component is terrible? We address many design system creators' challenges: Navigating design system contributions and giving constructive feedback. How do you effectively communicate that a contributed component may not meet the standards or expectations (i.e., they’re just plain terrible)? We discuss ways to encourage improvement without demoralizing contributors. Join us as we explore best practices, real-life stories, and strategies for fostering collaboration and quality within your design system. | |||
06 Feb 2024 | Flexibility in Design Systems | 00:30:27 | |
In this episode, we tackle the common concern—are you being too prescriptive with your design system? We’ll discuss the fine line between guidance and rigidity, exploring how much prescription is too much. We’ll share the pitfalls of being overly prescriptive and the chaos that can ensue from excessive flexibility. | |||
21 Feb 2024 | Our design system Valentines | 00:21:32 | |
This special episode is our love letter to the unsung heroes of the design system world. Join us as we shine a spotlight on some incredible individuals in the field who might not be on your radar yet, but definitely should be. We'll share our personal favorites, diving into the work they're doing and where you can find their contributions. Get ready to fall in love with these design system Valentines. | |||
06 Mar 2024 | Building a Global Design System | 00:26:54 | |
We dive into the ambitious idea proposed by Brad Frost: creating a global design system for everyone to use. Imagine a world where companies don’t reinvent the wheel with every component they create, but instead, contribute to and utilize a shared set of resources. We tackle the big questions: Where do we start in building such a universal system? How do we address hesitations and resistance in the community? What are the potential risks and unseen challenges? | |||
20 Mar 2024 | Building delight into your design system | 00:28:44 | |
We tackle a question that often gets overlooked in the world of design systems: Is there room for fun and delight? Sure, components are the workhorses of design systems, known for their functionality and consistency, but does that mean they have to be dull? We’ll explore the possibilities of infusing a bit of charm and personality into your design system. Listen in as we discuss examples of some of the more fun design systems in action, the challenges of maintaining usability while injecting creativity, and how to strike the right balance. | |||
17 Apr 2024 | How do we get past the MVP state? | 00:27:21 | |
We examine that critical phase in the life of a design system: moving beyond the Minimum Viable Product (MVP). Launching an MVP is just the beginning, but what comes next? Michelle and Luke discuss strategies for advocating for more resources, ensuring your work is recognized and adequately resourced, and not just seen as a “free” addition from your team. Drawing from our own experiences and those of other teams, we share practical advice on selling your design system’s ongoing value to stakeholders. | |||
23 Apr 2024 | Future-proofing your design system | 00:25:30 | |
Design systems should reflect what’s currently in your product, but it’s tempting to future-proof them. After all, getting the system up and running was a lot of work, so what’s the harm in adding a few new things? Future us will thank our past selves, right? | |||
17 May 2024 | Is using a pre-built frontend library realistic? | 00:26:36 | |
Today we ask, “Is using a pre-built frontend library realistic?” We look into the pros and cons of leveraging frontend libraries such as MUI, Tailwind, or Ant Design for your design system. Are these libraries a shortcut to success, or do they come with hidden complexities and limitations? Tune in as we dissect the practicality, scalability, and long-term implications of adopting these pre-built solutions for your product. | |||
23 May 2024 | Should Figma be the source of truth? | 00:27:17 | |
Figma is currently dominating the design landscape and with good reason. They’ve taken what we’ve done with product and UX design and allowed us to do so much more than we used to be able to. With the release and continued improvement of Dev Mode, they’re hoovering up more use cases and raising the question: are we happy with a design tool being the source of truth for all product teams? | |||
05 Jun 2024 | What’s keeping design systems people up at night? | 00:33:21 | |
In this episode, we answer some interesting design system questions from the Internet. With Luke away, Dave, our Developer Advocate, will joins Michelle. Sharing insights from a developer and designer perspective, respectively. Will Dave and Michelle see eye to eye or will we agree to disagree? | |||
21 Jun 2024 | They downsized the design system team; how do we survive? | 00:25:47 | |
We navigate the challenges and uncertainties that arise when a design system team undergoes downsizing or restructuring. How do the design system team and teams who use the design system cope in this situation? We explore strategies for resilience, collaboration, and innovation in the face of adversity and discover how to thrive amidst organizational changes. | |||
04 Jul 2024 | How do you prove the value of design systems? | 00:28:40 | |
We tackle the fundamental question: “How do you prove the value of design systems?” What kind of metrics work? Why does the math seem so fuzzy? Are there any valid measurements? Based on our experiences and what we’ve seen with other teams, we share our thoughts and hot takes when it comes to advocating and validating your design system efforts. | |||
18 Jul 2024 | WTF happened at Config? | 00:29:07 | |
In this episode, we’re diving into the buzzworthy announcements and new feature releases that have the design community talking. We’ll share our opinions and insights on how these changes will impact design systems and workflows. Whether you missed the event or want a fresh perspective, tune in to catch up on all the highlights and WTF moments from Config! | |||
31 Jul 2024 | Has AI made everyone a designer? A spicy conversation with Pablo Stanley | 00:29:49 | |
AI tools are transforming the landscape, making it easier than ever to create and design. Is this making everyone a designer? Will design system makers have to herd even more cats? We’ll be joined by special guest Pablo Stanley, the brilliant co-founder of two AI-based design tools, Musho and Lummi. We’ll unpack the potential of AI-based design tools and some risks. | |||
14 Aug 2024 | How should we version design systems? | 00:26:09 | |
In this episode, we explore the enigma that is design system versioning. How do we make sense of versioning? How do you sync versions between code, design, and documentation? Maybe it’s easier to ignore versioning, but at what cost? | |||
05 Sep 2024 | Why do we need to care more about patterns? | 00:26:48 | |
In this episode, we’re focusing on patterns, the often-overlooked pillar of your design system. Why should we focus on patterns more than components? Are your components really as reusable as you think, or are they just static building blocks without a solid pattern to guide them? | |||
18 Oct 2024 | Live from Hatch: Design Systems WTF #25 - Do we need to stop making components? | 00:41:08 | |
In this episode, we’re challenging the status quo of design systems by questioning the necessity of components. Are we too focused on building and maintaining a library of components when we should be thinking bigger? What if our obsession with components is actually holding back innovation? Join us as we explore whether it’s time to shift our attention away from components and consider new ways to build flexibility, scalability, and creativity into our design systems. | |||
23 Oct 2024 | Design Systems WTF #26 - Where can AI actually help with design systems? | 00:27:18 | |
We're cutting through the AI hype and getting to the good stuff—practical ways AI can supercharge your design system. From streamlining workflows to generating documentation, we'll explore real-world applications of AI that can make your life easier. Plus, we’ll guide you through creating a custom GPT to assist with your design system needs. Are you leveraging AI to its full potential, or are you stuck in the buzzword bubble? Join us for insights and strategies to make AI work for you! | |||
31 Oct 2024 | Design Systems WTF #27 - Why aren’t people contributing to the design system? | 00:30:12 | |
If you're struggling to get contributions to your design system, you might think it’s a governance issue. But it might not be the real issue. In this episode, we'll consider why people aren't contributing and examine factors beyond governance that might be preventing contributions. We’ll discuss the motivations and barriers that impact participation and how to foster a thriving contributor community. |