
Cafe Booleans: A Game Dev Podcast (Cafe Booleans)
Explore every episode of Cafe Booleans: A Game Dev Podcast
Pub. Date | Title | Duration | |
---|---|---|---|
15 Oct 2020 | Managing Expectations with Tony Lawrence | 00:53:05 | |
This week we discuss Managing Expectations with the awesome Tony Lawrence, COO at Mighty Kingdom. Tony is a veteran in the industry, having worked previously at 2K Australia on critically acclaimed games like Borderlands the Pre-Sequel, and Bioshock Infinite. Tony speaks about managing practices and structures within games, facilitating collaboration and creativity, working within huge studios, and more! | |||
27 Apr 2022 | Empowering women and minorities to code with Sarah Brown | 00:58:16 | |
Sarah Brown is the Lead Technologist at Code Like a Girl - a social enterprise providing girls, women and minorities with the confidence, tools, knowledge and support to enter and flourish in the world of code. With John and Susannah in the interviewer chairs this episode, we discuss: - The difference between equality and equity and why it is important - Why initiatives like 'Code like a Girl' are necessary for our society - The power of having visible role models - Great entry points for starting your programming career. Follow Live Booleans on Twitter | |||
30 Nov 2020 | Virtual Production with WEMAT | 00:54:34 | |
This week we chat about a new tool and technique for film makers called Virtual Production, which takes many cues from game development including the use of the Unreal Engine. We discuss the process of Virtual Production with We Made a Thing Studios (WEMAT), creators of critically-acclaimed online web series Lucy and DiC, upcoming video game Box Knight, and upcoming virtual production short Coffee & Quasars. We chat about WEMATs origins, the crossover of game and film, and more! | |||
27 Oct 2022 | darkwebSTREAMER with Chantal Ryan | 01:21:46 | |
We chat and struggle to play Phasmaphobia with Chantal Ryan, Founder of We Have Always Lived in the Forest - developers of darkwebSTREAMER about: 🎃 The origins of RPG streamer simulation game, darkwebSTREAMER 🎨 Art style and story inspirations for the upcoming occult horror 🎉 Experiences and feedback from taking darkwebSTREAMER to PAX and Gamescom 🔀 Procedurally generating unique narrative and an entire 'internet' in-game ✈️ Chantal's insane childhood experience on a plane that shaped her 👨👩👦👦 Procedurally generating NPCs - what does it mean to be a person and have an identity? GUEST LINKS: Chantal Ryan: darkwebSTREAMER Twitter | darkWEBSTREAMER website | Chantal's Twitter Hosts: @amferrabetta | @kcanatselis Follow us on Twitter @LiveBooleans Email us at livebooleanspodcast@gmail.com ⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen! | |||
13 Apr 2022 | Nurturing game developer communities with Ceri Hutton | 01:00:59 | |
We chat with Ceri Hutton, the Director of Operations & Projects at the Interactive Games & Entertainment Association (IGEA) about: - Ceri’s journey into the games industry Ceri Hutton - Twitter Follow us on Twitter @LiveBooleans | |||
12 May 2022 | Making Parselings a tabletop RPG with Leo Cheung | 00:58:21 | |
We chat with Leo Cheung aka BlueTwoDays, Artist and Design lead of Paper Cactus Games about: - Developing, play-testing and launching the super unique and super fun tabletop RPG, Parselings - a game about tattoos and collaborative word magic Paper Cactus Games (Leo Cheung) - Twitter Follow us on Twitter @LiveBooleans | |||
14 Dec 2022 | The Hidden Power of Incentives in Games | Cafe Booleans 15-12-22 | 01:03:20 | |
Join us at the cafe this week as we deep dive and chat about Incentives vs Rules in video games, more specifically: 🤔 How do incentives affect player behaviour? 💻 How technologies can shape culture and behaviour generally 🎉 Examples of games influencing player behavior and culture 💡Players discovering novel ways to play games 🌎 Games can reflect and comment on real-world incentives 🚶♂️Incentives in a game like Pokemon Go 💻 Technology choices can shape the culture of a game SUPPORT ARTICLES: ‼️Find the Play and Pause survey study being done at UniSA here‼️ - The Power of Incentives - How Games Help Us Examine our World - Extra Credits - Technology is Not Values Neutral: Ending the Reign of Nihilistic Design - 'Ruined by Design' book by Mike Monteiro Adelaide Game Developer Discord: https://bit.ly/AGDdiscord LIVE BOOLEANS LINKS Hosts: Alex Ferrabetta @amferrabetta | Susie Emery @susannahkemery | John Oestmann @john_oestmann | Kosta Canatselis @kostacana Follow us on Twitter @LiveBooleans Email us at livebooleanspodcast@gmail.com ⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen! | |||
18 Jan 2021 | Entertaining 2 Million Players - Dineth (Foxie Games) | 00:49:53 | |
What do horses, dinosaurs, and wolves have in common? Millions of them exist in massive virtual worlds crafted by Adelaide-based Foxie Games. This episode we interview Dineth Abeynayake, Founder and Director of Foxie Games. We speak about his journey from the defence industry into developing games, the company's culture, and discuss how Foxie Games keeps its 2+ million monthly players entertained and engaged. | |||
16 Mar 2022 | The Psychology of Video Games with Celia Hodent | 01:06:52 | |
We chat with Celia Hodent, expert in game UX (user experience) and cognitive psychology previously on games such as Fortnite, Star Wars 1313, and at Ubisoft about: - What is 'UX'? And the history of UX Celia Hodent - Twitter Celia Hodent, PhD is an expert in game UX (user experience) and cognitive psychology. She is a consultant, speaker, and acclaimed author of The Gamer’s Brain: How Neuroscience and UX can Impact Video Game Design & The Psychology of Video Games. Follow us on Twitter @LiveBooleans | |||
21 Feb 2021 | Tech Hunter with Split Symmetry | 00:58:56 | |
Adelaide is host to so many interesting indie game companies. This week we speak to Anna, Ben, Morgan, and Richard from Split Symmetry, developers of Tech Hunter, an upcoming science-fiction treasure hunting puzzle game. The team talks about technical decisions they've had to make on the game, iterating on design, lessons from play testing, and the South Australian dev community.
| |||
31 Aug 2022 | Trapped by a Twisted Serial Killer (feat. Joakim "Chef" Lundström) | 01:11:51 | |
We chat with local indie game developer, Joakim "Chef" Lundström, of Partum Artifex and previously horror hit 'Stairs', about: 🧟 Partum Artifex, a puzzle horror game that features creative and challenging puzzles while telling a gruesome story about a failed artist 🚀 Taking Partum Artifex from a game jam entry, to a full-fledged video game release 🎃 How to terrify people with storytelling in the horror genre 🧑🤝🧑 Utilising asset packs, and other tips and tricks to excel in a small two-person team 📽 Partum Artifex reaching 200k+ views on YouTube 👀 Creating a thrilling and exciting teaser trailer for the game 🎉 Experiences working as creative lead on horror game Stairs with over 10M+ views on YouTube (including play through with Markiplier!) GUEST LINKS: Joakim "Chef" Lundström: Chef (Twitter) | Partum Artifex (Twitter) | Partum Artifex (Steam) LIVE BOOLEANS LINKS Hosts: @amferrabetta | @kcanatselis Follow us on Twitter @LiveBooleans Email us at livebooleanspodcast@gmail.com ⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen! | |||
12 Oct 2022 | Open Source, Remixing and Copyright in Video Games | Cafe Booleans 13-10-22 | 00:56:46 | |
Join us at the cafe this week as we deep dive and chat about open-source, more specifically: 🖥️ Open-sourced programs used to create video games 🎮 The moral argument of including and remixing copyrighted content in games ⚖️ The moral and legal dilemma of of modding in games. SUPPORT ARTICLES: Adelaide Game Developer Discord: https://bit.ly/AGDdiscord LIVE BOOLEANS LINKS Hosts: Alex Ferrabetta @amferrabetta | Susie Emery @susannahkemery | John Oestmann @john_oestmann Follow us on Twitter @LiveBooleans Email us at livebooleanspodcast@gmail.com ⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen! | |||
09 Nov 2021 | State of the Union with Dan Thorsland | 02:02:33 | |
We chat with the 'Godfather of Game Dev' Dan Thorsland about a brand new Games Production course at Flinders University, game development education, the future of video games, and more. Dan is a Senior Manager, Business Development at Flinders University and an industry leader, with a focus on creating a thriving creative export industry here in South Australia. Dan has previously worked as a comic book writer at DC Comics, before moving to Adelaide and working for Ratbag Games, Krome Studios and Mighty Kingdom. | |||
01 Jun 2022 | Three steps to be a better game designer | Cafe Booleans 02-06-2022 | 01:55:35 | |
Join us at the diner this week as we chat about: - Tennis legend John McEnroe plays against an AI version of himself via ESPN's Augmented Reality tennis match - what kind of opportunities does this open up in the future? - AI system DALLE2 which creates art from natural language descriptions, what does this kind of AI open up in game development - will it disrupt or impact workflows? - The French culture ministry banning English gamer jargon like 'streamer' from being used in government correspondence - 3 things you can do right now to become a better game designer, and the broader process of improving and honing your skills - Where did you get your start in the games industry and what did you need to do 'get in'? - Is video games modding beneficial to developers? Alex Ferrabetta - @amferrabetta Media: - 3 Things You Can Do Right Now To Become A Better Game Designer - Six key tools to help break into the game industry - Gaming the System: Modding is a great thing for games, even if some developers disagree | |||
30 Jun 2021 | Sound Sessions with Dakota and John | 01:19:33 | |
This week we're joined by our friends, Dakota Sauve, and John Oestmann. Dakota Sauve is an Adelaide based game composer, and game developer; and John Oestmann is also a video game composer, and host of the Raccoon Media Cafe radio show. We chat in the virtual studio about general game dev, soundtracks, and more. | |||
05 Apr 2021 | Iconic Soundtracks with Grant Kirkhope | 01:20:34 | |
'DK. Donkey Kong!' If you've heard these words while playing Donkey Kong 64, or have played hours of Goldeneye or Perfect Dark on Nintendo 64 with friends, then you've listened to the genius that is Grant Kirkhope. This week we speak to Grant, a BAFTA nominated composer who has created iconic soundtracks to critically acclaimed and fan favourite video games such as Goldeneye 64, Banjo-Kazooie, Perfect Dark, Viva Pinata, Mario + Rabbids Kingdom Battle, Yooka-Laylee, and more. Grant speaks with us about his journey into composing for games, his thoughts on todays soundtracks, working at Rare, and some other crazy stories as a composer and musician on the road. | |||
30 Nov 2021 | How have video games saved your life? (Café Booleans 01-12-21) | 01:19:11 | |
Join us at the diner, as we chat about Xbox boss calling for industry wide ‘legal emulation’, the global chip shortage, how video games shape our behaviours, earning Bitcoins in an upcoming AR game, PlaySide opening a Gold Coast studio with 70 new jobs, and more! John Oestmann - @john_oestmann Articles: | |||
10 Nov 2022 | Concept Design Workshop with Simon Scales | 01:04:22 | |
We chat with Simon Scales, the Owner and Director of CDW Studios (Concept Design Workshop) school of visual effects and entertainment design about: 👶 Simon's start as an Illustrator and journey to founding CDW 🎂 CDW's 10 year anniversary 🚀 Launching two new CDW campuses in Victoria and NSW in 2023 📺 Creating original animated content and future roadmap with CDW Animation 🎨 Advice for artists on how to maximise their portfolios 🤖 AI art tools like DALLE and what impact it'll have on art and artists 🍦Being artistic is as good as eating ice cream? GUEST LINKS: Simon Scales: Twitter | CDW Studios | CDW Animation Hosts: @amferrabetta | @kcanatselis Follow us on Twitter @LiveBooleans Email us at livebooleanspodcast@gmail.com ⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen! | |||
30 Mar 2022 | Protecting your video game's IP with Cam Rogers | 00:51:48 | |
We chat with Cam Rogers, a digital entertainment lawyer having worked on over 100 shipped titles on platforms across PS5, Xbox, Steam, Switch, VR, and mobile platforms about: - Common legal issues game developers and creatives run into early on and how to prevent them Cam Rogers - Twitter | Website Follow us on Twitter @LiveBooleans | |||
18 May 2022 | What player type are you? | Cafe Booleans 19-05-2022 | 01:50:59 | |
Join us at the diner this week as we chat about: - Batman, Superman, Mickey Mouse, Wizard of Oz, 1984 and other huge IPs are going to, or are currently in, the public domain. What opportunities does this open up for new artistic direction and games for these iconic IPs? What would you like to see enter public domain? - 9-day Adelaide Game Developers SA Slam Jam coming 17th June!!! (Sean explains) - Exploring Melbourne's ACMI (formerly Australian Centre for the Moving Image) exhibition setup celebrating and preserving Australian game development history - A new video game study that suggests they boost intelligence in children - What are some great non-violent video games? and how does no violence impact game design, environment and narrative - A dive into player types and bartles taxonomy of player types Alex Ferrabetta - @amferrabetta UPCOMING ADELAIDE GAME DEVELOPERS SA SLAM JAM Media: - 9News Melbourne ACMI News Snippet - Video games: our study suggests they boost intelligence in children - BATMAN AND SUPERMAN WILL BE IN THE PUBLIC DOMAIN IN 10-ISH YEARS - George Orwell is out of copyright. What happens now? - Republicans took away Disney’s special status in Florida. Now they’re gunning for Mickey himself | |||
02 Feb 2022 | Producing Live Service Games with Sorcha Millican-Nagle | 00:47:16 | |
We chat with Sorcha Millican-Nagle, Producer at Infinity Plus Two, about her journey in the games industry, working on 'live service' video game Puzzle Quest 3, how user experience (UX) plays a part in producing, what skills are required to be a producer, producing games remotely, applying service design principles to game development, the importance of playtesting, and so much more!! Sorcha Millican-Nagle - Twitter Follow us on Twitter @LiveBooleans | |||
17 Aug 2022 | VR Games for Rehabilitation with Daish Malani | 01:09:06 | |
We chat with Founder of Health VR company Add Life Technologies and UX/UI, Game Design Lecturer at SAE Australia, Daish Malani about: 👨🏫 Experience and journey teaching pre-school in Japan to working in VR ✏️ Teaching game design and UX/UI design at SAE 🧠 Designing cognitive, fine motor skill, and relaxation exercises for rehabilitation in the form of VR Games 🕶 Developing for The Oculus Quest 2 VR headset, and utilising hand-tracking for gameplay and menu interactions 🚀 The future of Add Life, Apple and Oculus VR - digital companions, digital homes, and much more GUEST LINKS: Daish Malani: Add Life | LinkedIn LIVE BOOLEANS LINKS Hosts: @amferrabetta | @kcanatselis Follow us on Twitter @LiveBooleans Email us at livebooleanspodcast@gmail.com ⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen! | |||
27 Jul 2020 | Networking with a cocktail in-hand with Vee Pendergrast | 00:54:59 | |
Vee is a games consultant, advocate and relationship maker within the video game and technology industry in Australia. She has managed government funding programs for games and interactive content in Western Australia for Screenwest and most recently in South Australia for the SA Film Corporation. We talk with Vee about her journey with game development, diversity in the industry, grants, and the importance of networking with a cocktail in-hand. | |||
22 Mar 2021 | Ashley Ringrose with SMG Studio | 01:18:44 | |
SMG Studio is an independent studio from Sydney that says makes games using it's own D.A.F.U.Z system, for those who don't know this means games that are DYNAMIC, ADDICTIVE, FUN, UNIQUE, ZANY. This week we speak to Ashley Ringrose, Founder of SMG Studio, the team behind the widely popular and zany physics-based couch co-op game, Moving Out. We speak to Ash about his experiences making small and fun games for mobile, testing Moving Out game mechanics, localisation, and the Sydney, and Australian dev community. | |||
29 Dec 2021 | Esports High: Japan's foray into video game education (Café Booleans 30-12-21) | 02:10:44 | |
Join us at the diner one last time in 2021, as we chat about the community's game jam stories, Japan opening it's first e-sports high school, video game industry statistics for 2021, developers remaking Kojima's PT for the Oculus Quest, IGDA's new guidelines for creating inclusive games, our predictions and hopes for 2022, and so much more! Susannah Emery - @susannahkemery Articles: - Japan to Open Its First Esports High School in Shibuya in April | |||
21 Dec 2020 | Game Jam to Game with The Sacred Acorn | 01:01:01 | |
From a game jam to an actual game - its a common trend followed by indie developers. This week we speak to Keirron from A Few Dragons, creators of The Sacred Acorn about game design trade offs, publishers, and their journey from their game jam prototype into a full fledged game.
| |||
02 Mar 2022 | Making Music for Hollow Knight with Chris Larkin | 01:12:33 | |
We chat with Chris Larkin, composer for video games such as Hollow Knight, Hollow Knight: Silksong, TOHU, Hacknet, and more about: - His journey into composing music and inspirations Chris Larkin - Twitter Follow us on Twitter @LiveBooleans | |||
12 Jan 2022 | Staying motivated as a game developer in 2022 (Café Booleans 13-01-22) | 01:43:36 | |
Join us at the diner for our first foray into 2022, as we chat about techniques to stay motivated in 2022, the #AdelaideGlobalGameJam2022 and why you should join the jam this year, China's push into the 'metaverse', Steam smashing records with 28m concurrent users, a hacker bringing Google Maps to the NES, and so much more! CLICK HERE TO JOIN ADELAIDES GLOBAL GAME JAM 2022 DISCORD Susannah Emery - @susannahkemery Adelaide Game Developer Discord: https://bit.ly/AGDdiscord Articles: - Steam Passes 28 Million Concurrent Users, Setting New Record | |||
03 Aug 2022 | How to Be a Games User Researcher with Steve Bromley | 00:57:45 | |
We chat with author and experienced games user researcher Steve Bromley, previously at Playstation, about: 🥼 What is Games User Research and what does it look like in real-life? 📚 Why Steve authored his books 'How to Be A Games User Researcher' and 'Building User Research Teams' and how they're useful 🎮 Steve's experience working as a researcher at Sony Playstation on a variety of games including Horizon, Sly Cooper, and more ✅ The pros and cons of working within larger and small teams, and how to communicate insights to teams 🥽 Challenges of conducting user research in VR 📝 What type of research to conduct and when 🔮 AI play testing? What will the future of games user research hold? GUEST LINKS: Steve Bromley: stevebromley.com | LinkedIn | Twitter LIVE BOOLEANS LINKS Hosts: @amferrabetta | @kcanatselis Follow us on Twitter @LiveBooleans Email us at livebooleanspodcast@gmail.com ⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen! | |||
04 May 2022 | Australian video game developers finally have a union | Cafe Booleans 05-05-2022 | 01:34:19 | |
Join us at the diner this week as we chat about: - The launch of Game Workers Australia (GWA); the new national union for Australian game workers and the Australian Chapter of Game Workers Unite (GWU) and what this means for indie devs and studio devs - Examples of educational games and the merit of teaching with games as opposed to the traditional teaching methods - Twitch to supposedly changing their revenue split with streamers to 50/50 instead of the current 70/30 - Congrats to Sydney-based SMG Studios for Moving Out reaching 1,000,000 sales Alex Ferrabetta - @amferrabetta Susie Emmery - @susannahkemery John Oestmann - @john_oestmann Adelaide Game Developer Discord: https://bit.ly/AGDdiscord Media: - Twitch is reportedly planning major cuts to creator revenue | |||
18 May 2023 | King Arthur, Game Mods and the Public Domain | 01:00:59 | |
Dive into Episode 3 of "The Business of Indie Game Development" series for a fresh take on indie gaming. 🏰 We start with an exploration of King Arthur as the ultimate fanfiction, illuminating the power of shared storytelling. 📜 A quick history lesson on copyright and intellectual property paves the way for a deep dive into the world of mods and fan games. 🌳 Did you know that many game ideas often evolve from pre-existing ones, like ARMA and Fortnite? 🚫 The restrictions surrounding public domain works and the challenges of placing your own creations within this scope. 🕹️ We highlight examples of public domain games and free cultural works, shedding light on the potential of this approach. 🤝 Finally, we discuss the societal benefits of shared creativity. Could this approach be a viable alternative as we move into the future of indie gaming? Hosts: John Oestmann - @john_oestmann Alex Ferrabetta - @amferrabetta Kosta Canatselis - @kostacana | |||
19 Jan 2022 | Advocating for Game Development with Raelene Knowles | 01:01:23 | |
We chat with Raelene Knowles, Chief Operating Officer at IGEA, about her journey in the games industry, her transition from marketing manager at Bandai Namco into working 'for the industry', the games tax rebate in Australia, creating a thriving environment for studios, diversity in the industry, distributing demo discs through cereal boxes(!) and so much more! IGEA is the peak industry association representing and advocating for the video games industry in Australia and New Zealand. IGEAs vision is that of a thriving and sustainable local industry along with recognition that video games are one of the most powerful entertainment mediums for enjoyment, connection, education, business, health and creativity. Follow us on Twitter @LiveBooleans | |||
10 Aug 2020 | Modern Vintage Gamer | 00:49:52 | |
Dimitris aka Modern Vintage Gamer (MVG) creates Retro and Modern Tech related content on YouTube. He has also been an active developer in the Original Xbox, Xbox 360, PSP, Commodore Amiga and now Nintendo Switch homebrew and emulation scene. He also is a game developer at Nightdive Studios - an independent developer and publisher well known for remastering classic video games. We talk with MVG about his journey into the home-brew scene and game development, porting games, moving from Australia to the US, and working remotely. | |||
24 Aug 2022 | Why isn't anyone playing Netflix Games? | Cafe Booleans 25-08-2022 | 01:08:10 | |
Join us at the diner this week as we chat about: ⚔️ Xbox and Sony battle it out in court over Activision Blizzard acquisition, PS4 sold twice as much as Xbox One 😰 Netflix Games not doing very well..... why isn't anyone trying it out? 👹 New Dungeons and Dragons coming in 2024, including an official virtual tabletop made in Unreal 5 💛 Pokemon Company International Pledges $25 million to philanthropic organisations over the next 5 years 🎶 A Janet Jackson song crashing computers in the 1990s Alex Ferrabetta - @amferrabetta Adelaide Game Developer Discord: https://bit.ly/AGDdiscord Media: - Netflix subscribers aren’t playing Netflix games - The PS4 Sold ‘Twice As Many’ Units As The Xbox One, Court Papers Show - Microsoft claims Sony is keeping games off Game Pass by paying developers 'blocking rights' - One D&D: Everything We Know About the Next 'Edition' of Dungeons and Dragons - Pokemon Company International Pledges $25 million to philantrhopic organisations over next 5 years | |||
05 Oct 2021 | Netflix developing video games? (Café Booleans 6/10/21) | 01:24:31 | |
A Super Mario Movie? Netflix jumping into video games? An epic partnership with a local university? Australian Game Development Awards!?
Join us in our very first Café Booleans with our friends John Oestmann and Susannah Emery. In this new format we chat about what's new in game development news, and other interesting stories, just like we're at the diner having a cuppa.
Susannah Emery - twitter @susannahkemery
Alex Ferrabetta - twitter @LowPolyPizza
John Oestmann - twitter @john_oestmann
Kosta Canatselis - twitter @kostacana
| |||
13 Jul 2022 | ACMI hits Ctrl + S to Save Games to History | Cafe Booleans 14-07-2022 | 01:29:03 | |
Join us at the diner this week as we chat about: 🤿 A horrifying scientific study rom an Austrian university simulates suffocation with a special VR mask 🦆 Untitled Goose Game IP acquired by ACMI - what does this mean for the future of the games preservation? 🧠 EndeauvorRX - a video game for treating ADHD has been approved by the FDA ⚕️Games for Health, things to consider and the challenges that come with it 🙋♀️ The most wishlisted game of Steam is being made with 'volunteers', is this kind of practice okay? 📣 Community Poll: what aspects of your life would you like to see gamified Alex Ferrabetta - @amferrabetta Media: - Horrifying scientific study simulates suffocation with a special VR mask - Aussie Institutions Come Together To Preserve Untitled Goose Game - The video game prescribed by doctors to treat ADHD - ‘The Day Before’ developer defends use of unpaid “volunteers” | |||
22 Dec 2023 | Yume Nikki + Outer Wilds | Cafe Booleans | 22-DEC-23 | 01:09:33 | |
Join SA video game developers John Oestmann, Susie Emery and Jackson Michael as they hang out at Cafe Booleans and chat about culturally innovative games they’ve discovered and the development stories behind them ☕🎮 -- For our final episode of the year, Alex and Kosta have sent in a heartfelt reflection on the history of Booleans, and now pass on the torch to John, Susie and Jacko. We also use this episode to launch our new format, focusing on innovative and culturally interesting games as a springboard for conversation, rather than the current news cycle.
Timestamps --------------------------------- [01:13] Special Message from Alex and Kosta [13:11] Yume Nikki - 2004 Surreal RPG Maker Proto-Walking-Sim developed by Kikiyama [40:04] Community Messages [44:04] Outer Wilds - 2019 Time-Loop Space Adventure developed by Mobius Digital --------------------------------- Game Information Adapted From --------------------------------- https://en.wikipedia.org/wiki/Yume_Nikki https://en.wikipedia.org/wiki/Outer_Wilds https://www.gamesradar.com/the-making-of-outer-wilds/ --------------------------------- Community Messages --------------------------------- GameMaker is now free for non-commercial projects: https://gamemaker.io/en/blog/gamemaker-free-platforms SAGE Game Exhibition happening on 16/17 February 2024: https://www.sagameexhibition.com/ --------------------------------- Other Mentions --------------------------------- Toby Fox interviews Kikiyama (English Translation): https://chartcarr.neocities.org/secretbase_4 Hokkikomori (syndrome): https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4912003/ Welcome to the NHK (anime): https://en.wikipedia.org/wiki/Welcome_to_the_N.H.K. Tomorrow, and Tomorrow, and Tomorrow (novel): https://www.goodreads.com/en/book/show/58784475 Legend of Zelda: Majora’s Mask (game): https://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Majora%27s_Mask Twelve Minutes (Netflix game): https://help.netflix.com/en/node/126637 Geocaching (activity): https://www.geocaching.com/play The Infinite Game (book): https://simonsinek.com/books/the-infinite-game/ Slow TV (tv show genre): https://en.wikipedia.org/wiki/Slow_television | |||
14 Jul 2020 | RITE with Daniel Freer (Pond Games) | 00:48:49 | |
In our third Live Booleans episode we interview Daniel Freer of Pond Games. Dan is a solo indie developer, who recently released his first game, Rite. RITE is a high-speed, precision platformer where you must conquer a series of challenging trials, a rite of passage for every Nim. We talk with Dan about his journey with RITE, the awesome music in RITE, marketing on Twitter, and the Adelaide game dev scene. | |||
25 May 2022 | Zero to Play with Carl Leducq | 00:58:34 | |
We chat with Carl Leducq NZ Games Advocate, Host of the Zero to Play game development podcast, and experienced Games Producer about: - His journey into games and game development Carl Leducq - Twitter Follow us on Twitter @LiveBooleans | |||
18 Nov 2021 | Building a Legacy with Tom Kalinske | 00:49:31 | |
< SEGA! > Former CEO of Sega of America, Mattel and Matchbox; Tom Kalinske, grew Sega's value from $75 million to $1.5bn during his tenure as CEO. He was extremely influential in the market success of the Sega Genesis. Tom joins us this episode to discuss his journey to Sega, his experiences battling Nintendo, marketing techniques, tensions with Sega of Japan, his role in the creation of the ESRB, and much much more. | |||
27 Jul 2022 | Which Games Should be in the Hall of Fame? | Cafe Booleans 28-07-2022 | 01:27:34 | |
Join us at the diner this week as we chat about: 💰 GameStop launching an NFT marketplace, and $100M grant program for game developers with Immutable 🤔 Unity lets employees go and announces it's merging with a company known for malware delivery 🎬 Nintendo purchases Tokyo-based CG animation studio and renames it 'Nintendo Pictures' 🎉 Screen Australia announces over $4 million for 31 games through the 'Games: Expansion Fund' 🥇 World Video Game Hall of Fame inductees announced for 2022, what games are missing? 👷♀️ Game Workers Australia is hosting networking events all over Australia, including Adelaide Alex Ferrabetta - @amferrabetta Media: - GameStop Launches NFT Marketplace - Unity merges with company known for malware delivery - Nintendo purchases Tokyo-based CG Animation Studio Dynamo Pictures to rename it Nintendo Pictures - FUNDING APPROVALS 2021-2022 GAMES PRODUCTION - World Video Game Hall of Fame Inductees for 2022 Announced - Game Workers Australia is hosting its first networking event in Adelaide | |||
23 Nov 2021 | Unity acquires Weta Digital over Zoom and Tequila (Café Booleans 24-11-21) | 01:23:18 | |
Join us at the diner, as we chat about Luigis Mansion tracking players dust, Netflix launching video games on Android and iOS, Take Two cancelling a $53 million video game, local SASA nominations, the rise of Australian NFT video game companies, Unity buying Weta over Zoom, and an Ed Sheeran concert in Pokemon Go! Susannah Emery - @susannahkemery | |||
15 Oct 2020 | Releasing a Demo - Melonhead Games | 00:59:51 | |
This week we interview... Alex and his team mates from Melonhead Games. Melonhead Games is a South Australian studio developing innovative & quirky games for PC and Console. The team joins us to speak about their upcoming action side scroller title, Rooftop Renegade, their limited time demo, experiences speaking to publishers, future projects, the community, and more. | |||
21 Dec 2021 | The Mightiest of Kingdoms with Philip Mayes | 01:22:09 | |
We chat with Philip Mayes, CEO and founder of Mighty Kingdom, about his game development journey, reflecting the diversity and culture of Australia in MK, MK's graduate program, going public as a company, decision-making, his inspirations and the role of narrative in video games, the future of gaming, and so much more! Mighty Kingdom is a studio in Adelaide, Australia with a super successful focus on developing games for big brand licenses including the likes of Disney, Lego and Conan. Their games reach tens of millions around the world and they’re one of the biggest studios in the country in terms of both head count and output. Mighty Kingdom - Twitter Mighty Kingdom - LinkedIn Follow us on Twitter @LiveBooleans | |||
28 Sep 2022 | Odd Games with Ben Marsh | 00:52:36 | |
We chat with Ben Marsh, the Managing Director of local Adelaide game studio and leaders in mud & dirt racing video games, Odd Games, about: 👶 How Odd Games began, and Ben's introduction into the games industry 🐣 The game development industry in Adelaide in 2011 🚙 Odd Game's super popular Monster Truck Destruction and Trucks Off Road on mobile 🛞 Slicing and dicing the racing genre market on mobile devices, how to find your niche 👀 The art and challenges of approaching partnerships, with Monster Truck IP owners 📊 Using the Business Model Canvas to flesh out your video game business GUEST LINKS: Ben Marsh: LinkedIn | Odd Games Website BUSINESS MODEL CANVAS 👈 Hosts: @amferrabetta | @kcanatselis Follow us on Twitter @LiveBooleans Email us at livebooleanspodcast@gmail.com ⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen! | |||
15 Jun 2022 | AI vs. Video Games: A moral dilemma | Cafe Booleans 15-06-2022 | 01:44:10 | |
Join us at the diner this week as we chat about: - Xbox Game Pass coming directly to Samsung TVs - how this might open up distribution of games to new audiences - New research showing that making video games enables new forms of self-awareness for people struggling with their mental health - Exploring different types of social experiences in games and how games enhance the social experience of players - Roblox hosting a month-long virtual development conference for creators - a Google engineer put on leave after saying that an AI chatbot has become sentient - We take a look at the best demonstration of AI in video games - Virtual children in the 'metaverse' ?! Alex Ferrabetta - @amferrabetta Media: - Xbox Game Pass Is Coming Directly To Certain Samsung TVs - Making video games can help support addiction recovery - How games enhance the social experience of players? - Roblox is rolling out an all-virtual creator conference - Google engineer put on leave after saying AI chatbot has become sentient (Thanks Adrian!) - Tamagotchi kids: could the future of parenthood be having virtual children in the metaverse? (Thanks Adrian!) | |||
21 Sep 2022 | Why you should create Serious Games | Cafe Booleans 22-09-22 | 01:01:32 | |
Join us at the diner this week as we deep dive and chat about Serious Games, more specifically: 🤔 What are serious games? ⚙️ Where are serious games used? ✅ What are the advantages of serious games and why are they important? 🌊 Examples of Serious Games including Sea Hero Quest - a game that collects data for dementia 🔮 Where will Serious Games go in the future? Adelaide Game Developer Discord: https://bit.ly/AGDdiscord Support articles: - Five game-changing examples of serious games Adelaide Game Developer Discord: https://bit.ly/AGDdiscord | |||
23 Feb 2022 | Crowd-funding game development (Café Booleans 24-02-22) | 01:27:59 | |
Join us at the diner this week, as we chat about: - Mighty Kingdom's new tie-in video game called 'Carnifex' Susannah Emery - @susannahkemery Adelaide Game Developer Discord: https://bit.ly/AGDdiscord Articles: - Developer cancels crowdfunded MMO and disappears amid fraud allegations | |||
04 Jan 2022 | UX Design in Games with Jyllian Thibodeau | 01:01:34 | |
We chat with Jyllian Product / UX / UI Design Lead at Immutable (and her birds!), about her UX and game development journey, blockchain infrastructure for video games, working as head of research at Harmonix on games such as The Beatles: Rock Band and the Xbox Kinect, the future of NFT video games, creating meaningful experiences, conducting usability research, and so much more. Jyllian is the Product / UX / UI Design Lead at Immutable an Australian video game development and blockchain infrastructure company. Jyllian has been working in UX since 2006, and worn the hats of researcher, designer, product manager, hardware specialist, and mentor. Jyllian Thibodeau - LinkedIn Follow us on Twitter @LiveBooleans | |||
09 Feb 2022 | The challenges of pricing your game (Café Booleans 10-02-22) | 01:43:56 | |
Join us at the diner this week, as we chat about the changing 'value' of games and the costs of distribution for game developers, players habits and game design choices in the newly released in Pokemon Legends: Arceus, a new game for Sega Dreamcast - 23 years after console launch, a huge Kaws art exhibit in Fortnite, the upcoming games user research summit, Sony buying Bungie, and so much more! Susannah Emery - @susannahkemery Adelaide Game Developer Discord: https://bit.ly/AGDdiscord Articles: - How digital distribution and game prices are costing developers | |||
27 Apr 2021 | Getting Sh*t Done with Ashley van Wyngaard | 00:49:20 | |
The simplest way to describe what a game producer does is that they get sh*t done; they are the people who are responsible for making sure that a product gets made. This week we speak to Wargaming Sydney producer, Ashley van Wyngaard who gets sh*t done. Ashley is currently working on various AAA projects at Wargaming with multiple teams. We speak to Ashley about her experiences with managing teams, balancing technology, design and monetisation; the impact of COVID on production, and more! | |||
20 Nov 2023 | Cafe Booleans Re-opens! | Cafe Booleans | 20-NOV-23 | 00:44:23 | |
Cafe Booleans is back! ☕🎮 Alex Ferrabetta and John Oestmann are joined by Jacko to re-open the Cafe doors. Old friends join in spirit 👻 We discuss Sega's steps towards AI-powered User Generated Content tools, and the current state of Video-Game-to-Film Adaptations. We also had planned to play through the Slam Jam 3 entries, however due to technical issues and the realization it really isn't that fun to listen to without visuals, we decided to give all entries a shout-out instead! --- Links from this episode: --- Slam Jam 3 Entries: https://itch.io/jam/slam-jam-3/entries Sega teams up with AI startup Eques on voxel-based generation tool so players can generate content: https://www.gamedeveloper.com/business/sega-teams-with-ai-startup-eques-on-voxel-generation-tool Nintendo Is Teaming Up With Sony To Create A Live-Action The Legend Of Zelda Movie: GTA Company Take-Two Will Be "Very Selective, And Very Careful" With Film Adaptations: Wikipedia list of Video Game Film Adaptations: https://en.wikipedia.org/wiki/List_of_films_based_on_video_games SIFTR - Aussie Games Published List: https://www.sifter.com.au/add-my-game-to-sifters-australian-made-games-list Global Game Jam site applications now open: https://globalgamejam.org/ UniSA Research into how AI / Automation is affecting Workflows/Feelings/Products in Video Game Audio: | |||
09 Mar 2022 | Game developers everywhere supporting Ukraine (Café Booleans 10-03-22) | 01:41:22 | |
Join us at the diner this week, as we chat about: - Game development studios hiring practices, workplace culture and employee benefits Adelaide Game Developer Discord: https://bit.ly/AGDdiscord Media: - Here’s How Game Developers Are Helping Ukraine, And How You Can Too | |||
29 Jun 2022 | Game devs speak up for abortion rights | Cafe Booleans 30-06-2022 | 02:00:24 | |
Join us at the diner this week as we chat about: - Melbourne developer Lumi Interactive smashes records securing largest to date investment, for any women-led studio in Australia, of $AU9.76 million dollars in VC seed funding - Lumi's gamified mindfulness planting game, and what else could gamification be applied to? - Epic Games rolls out new cross-play tools for steam and the Epic Games Store breaking down barriers between games platforms on PC - win or bust? - Microsoft signs labor neutrality agreement with workers union ahead of Activision Blizzard deal, finally assisting users - Which platforms should you launch your video game on first? Exploring a variety of configs and seeing evidence on what works - Game developers, publishers issue statements supporting abortion rights - what's the responsibility of a game developer and game companies and how does Roe v. Wade affect game developers? Alex Ferrabetta - @amferrabetta Media: - Women-Led Melbourne Studio Secures Record Funding For Viral Wellness Game - Epic Games rolls out new cross-play tools for Steam and the Epic Games Store - Microsoft signs labor neutrality agreement with CWA ahead of Activision Blizzard deal - Which platforms should you launch your video game on first? - Game developers, publishers issue statements supporting abortion rights | |||
05 Oct 2022 | GCAP Recap III 2022 | 00:21:53 | |
Live from Melbourne... it's GCAP Recap. In this limited series we Recap our day by day at GCAP. In our third GCAP Recap for 2022 we're talking about: Talks ⚙️ Game Production for Indie Teams (Reuben Moorhouse) 🧐 Understanding your players better through user research (even on an indie budget) (Dr Megan Pusey) 🎨 A newcomers guide to adding interactivity for Artists and Designers (Chris Murphy) 👫 Strapped for Cash Not Style - Building a Strong Art Direction with a tiny team (Cyrian Guillaume, Callum Williams) LIVE BOOLEANS LINKS Hosts: @amferrabetta | @kcanatselis Follow us on Twitter @LiveBooleans Email us at livebooleanspodcast@gmail.com ⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen! | |||
16 Dec 2021 | Do video games empower diveristy? (Café Booleans 17-12-21) | 01:54:12 | |
Join us at the diner, as we chat about video games and the empowering effects on equality, Ubisoft announcing its first foray into blockchain games, the play habits of more than 70% of mothers playing games daily, the Australian game development industry doubling revenue over the past five years, and Twitch co-founder launching an NFT gaming marketplace. Susannah Emery - @susannahkemery Articles: - Half of Australia’s gamers are women, but we know very little about mothers who game | |||
23 Nov 2022 | Minimal and subtractive design in Video Games | Cafe Booleans 24-11-22 | 01:11:29 | |
Join us at the cafe this week as we deep dive and chat about Minimal and subtractive in video games video games, more specifically: 🤔 What is minimalist design and philosophy? 👩🎨 Designing by subtraction ✅ 7 Minimalist Games that Every Developer Should Take Inspiration From 👹 How minimal game design can help avoid feature creep 👾 Working with the PICO-8 and TIC-80 🧩 Does simple game design make gaming more accessible? ♟️One-page Tabletop RPGs - the ultimate minimalist game? SUPPORT ARTICLES: - Ico, and Design by Subtraction - Pico-8 - 7 Minimalist Games that Every Developer Should Take Inspiration From Adelaide Game Developer Discord: https://bit.ly/AGDdiscord LIVE BOOLEANS LINKS Hosts: Alex Ferrabetta @amferrabetta | Susie Emery @susannahkemery | John Oestmann @john_oestmann | Kosta Canatselis @kostacana Follow us on Twitter @LiveBooleans Email us at livebooleanspodcast@gmail.com ⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen! | |||
18 Nov 2022 | Game Production for Indie Teams with Reuben Moorhouse | 00:40:24 | |
We chat with Reuben Moorhouse, the Founder and Director of Noble Steed Games, an Australian Game Studio & Consultancy, about: 🏜️ Reubens start as a game developer and working in Silicon Valley 🤝 The key to working as a consultancy studio with a range of clients, guiding their projects 🌎 Culture and the role it plays at both Noble Steed Games, and in teams 🗓️ Running standups productively and effectively 🤔 What is production? and how do you manage production in an Indie Team? 👏 Best practices for tracking tasks and keeping a team on track GUEST LINKS: Reuben Moorhouse: Website | LinkedIn | Noble Steed Games Hosts: @amferrabetta | @kcanatselis Follow us on Twitter @LiveBooleans Email us at livebooleanspodcast@gmail.com ⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen! | |||
26 Oct 2021 | CDW & Golden Age with James Marshall | 01:08:51 | |
We chat with James Marshall about the future of NFT gaming, his career across creative roles and government including the role government plays in game development in South Australia and so much more. James Marshall is currently balancing his roles as Managing Director of Golden Age Studios and Head of Studio at CDW Animation, as well as sitting on various advisory panels including IGEA and others. James' career spans film, TV, online video; mobile games, VFX and Virtual Reality development. Most recently, James finished a two-year stint on the South Australian Government's Department for Trade and Investment, as Business Development Manager for the Creative Industries. | |||
19 Oct 2021 | NFT video games? (Café Booleans 18-10-21) | 01:29:38 | |
Join us this week at the diner as we chat about dystopian vs utopian games, Valve removing NFT games from steam, game developers being left out of game credits, Apple making more profit on gaming than Microsoft, Activision, and Sony combined, and Nintendo Switch's new online expansion pack. Susannah Emery - @susannahkemery | |||
26 Jan 2022 | Why do we 'Game Jam'? (Café Booleans 27-01-22) | 02:04:30 | |
Join us at the diner this week, as we chat about Microsoft's HUGE Activision/Blizzard purchase for $68.7bn and what it means for devs and the industry, tips for Game Jams, working in a game jam team remotely, our experiences with game jams, tool recommendations for your game jam team, personal and professional motivation for game jams, the most successful games to come out of game jams, and so so so much more! #AdelaideGlobalGameJam2022 CLICK HERE TO JOIN ADELAIDES GLOBAL GAME JAM 2022 DISCORD Susannah Emery - @susannahkemery Adelaide Game Developer Discord: https://bit.ly/AGDdiscord Articles: - Notable games to start from jams | |||
20 Apr 2022 | Features to check out in Unreal Engine 5 | Cafe Booleans 21-04-22 | 01:44:36 | |
Join us at the diner this week, as we chat about: - Meta planning to take a nearly 50% cut on virtual asset sales in its 'metaverse' game Horizon Worlds Adelaide Game Developer Discord: https://bit.ly/AGDdiscord Media: - Meta plans to take a nearly 50% cut on virtual asset sales in its metaverse | |||
07 Nov 2022 | What makes a good horror game? | Cafe Booleans 7-11-2022 | 01:04:07 | |
The lights are off in the spooky Cafe this week for this Halloween special, join us as we chat about what makes a good horror game? More specifically: 🤔 What are some key elements of horror games? 🧟♂️ What are some of the best horror games? 🎃 Why are horror games important? 🧡 Why do people love horror games? 📗 What are some key narrative themes in successful horror games? SUPPORT ARTICLES: - Nothing to Fear? An Analysis of College Students' Fear Experiences With Video Games - Why are Horror Games so Appealing? - What makes a good horror game? Adelaide Game Developer Discord: https://bit.ly/AGDdiscord LIVE BOOLEANS LINKS Hosts: Alex Ferrabetta @amferrabetta | Susie Emery @susannahkemery | John Oestmann @john_oestmann | Kosta Canatselis @kostacana Guests: Chantal (darkwebSTREAMER) @thoughtrise | Michael Fischetti (Blue Moon Games) (written response) @BlueMoonGames Follow us on Twitter @LiveBooleans Email us at livebooleanspodcast@gmail.com ⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen! | |||
10 Aug 2022 | How to Use AI to Generate Game Art and Ideas | Cafe Booleans 12-08-2022 | 01:34:02 | |
Join us at the diner this week as we chat about: 😍 Tantalus Media is opening and hiring developers in Adelaide, South Australia 🤖 Technical artist using AI image generation tool, DALL E 2 as part of their workflow for texturing models 🎨 Exploring an AI image generation tool that creates images from textual descriptions similar to DALL E 2, called Mid Journey, to generate inspiration 🪧 Uncovering a divisive unfinished video game set in South Australia, called Escape from Woomera and it's use as a tool for protest 📚 Life is Strange won't be going back to the episodic model, and the impact episodic structure has on video game narrative 🏰 Mighty Kingdom to Recapitalise and Restructure with Strategic Investment and New Directors Alex Ferrabetta - @amferrabetta Media: - Tested using #dalle for texture and filtering - Tweet - Using Mid Journey to Generate Ideas - LinkedIn - Mid Journey Official Website | |||
19 Oct 2022 | What's the future role of AI in Video Games? | Cafe Booleans 20-10-2022 | 01:14:44 | |
Join us at the cafe this week as we deep dive and chat about Artificial Intelligence in video games, more specifically: 🤔 What is AI in gaming and how is it used? 🧑🏻💻 Why does AI matter in gaming? 🤖 Can an AI make video games? 🧐 What kind of bias exists in AI? What impact does this have on using it and results? 📕 Glaive - an AI tool for narrative design 🏓 A mini-brain in Petri dish learns how to play Pong 🛠 GPT3, DALL E 2, and other tools being used in the game development pipeline SUPPORT ARTICLES: - Think, fight, feel: how video game artificial intelligence is evolving - Mini-brain in Petri dish learns how to play Pong - AI in Gaming | 5 Innovations Changing The Future of Gaming Adelaide Game Developer Discord: https://bit.ly/AGDdiscord LIVE BOOLEANS LINKS Hosts: Alex Ferrabetta @amferrabetta | Susie Emery @susannahkemery | John Oestmann @john_oestmann | Kosta Canatselis @kostacana Guests: Jacko @papercactusgames Follow us on Twitter @LiveBooleans Email us at livebooleanspodcast@gmail.com ⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen! | |||
18 Nov 2021 | Lure with Blue Moon | 01:18:48 | |
We chat with local developers Jason and Michael from Blue Moon Games, about their recently released game jam concept ‘Lure’, their upcoming character-led horror game Howling Point, their inspiration, development process, and more. Blue Moon Games is an independent video game studio based in Adelaide, Australia featuring Michael Fischetti and Jason Di Benedetto. Blue Moon - Twitter Follow us on Twitter @LiveBooleans | |||
16 Feb 2022 | Oculus and the Future of Virtual Reality in Games with Gayan Ediriweera | 01:08:50 | |
We chat with Gayan Ediriweera, AR/VR developer formerly at Facebook/Oculus, about: - His journey into game development on franchises such as Star Wars at Krome Studios Gayan Ediriweera - Twitter Follow us on Twitter @LiveBooleans | |||
13 Apr 2023 | Indie Biz Basics: Legal, Contracts, & Rev Share - Ep.1 | 00:49:12 | |
Join us for the first episode of The Business of Indie Game Development series, where we delve into: 🎯 Navigating legal structures for indie game devs 💼 Understanding budgeting, finance, and payment structure in the gaming industry 🤝 Assembling a solid team and tip on working with contractors 🔐 Protecting your intellectual property and dealing with challenges 🎮 Sharing our and other game developers' experiences, tools, and insights in game development business Legal Structures, Budgeting & Finance - crucial elements for indie game developers to succeed in the gaming world. We'll help you understand the basics and set a strong foundation for your game development journey. Stay tuned and level up your indie dev business skills 🧡 Alex Ferrabetta - @amferrabetta Kosta Canatselis - @kostacana Check out:
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord | |||
23 Mar 2022 | Emotional abuse in indie studios (Café Booleans 24-02-2022) | 01:49:13 | |
Join us at the diner this week, as we chat about: - VicScreen allocating funds to support the Victorian game development ecosystem Adelaide Game Developer Discord: https://bit.ly/AGDdiscord Media: - Screen Victoria Is Now VicScreen, Pushing Hard For Games Funding | |||
01 Jul 2020 | Games for Social Change with Susannah Emery | 01:02:37 | |
In our second Live Booleans episode we interview the fantastical Susannah Emery. Susannah is a lecturer at the University of South Australia and also is currently developing "Hannah: A Friend in Need", a game highlighting the importance of supportive friends and family for victims of domestic violence. We talk with Susannah about her journey as a game developer for social change, lecturing game design, the South Australian game development ecosystem, and video games as an interactive medium. | |||
07 Apr 2022 | Kirby wins the GRAMMYs (Café Booleans 08-04-2022) | 01:48:33 | |
Join us at the diner this week, as we chat about: - PAX Australia announced! & AVCon's approach to in-person events this year Adelaide Game Developer Discord: https://bit.ly/AGDdiscord Media: - Apple rumoured to be exploring the idea of a game console - and it could be in the form of Apple TV | |||
19 Jun 2020 | The Ecosystem - Dan Thorsland | 01:11:00 | |
In our inaugural Live Booleans episode we interview the mighty Dan Thorsland from Flinders University. Dan has previously worked as a comic book writer at DC Comics, before moving to Adelaide and working for Ratbag Games, Krome Studios and most recently Mighty Kingdom. We talk with Dan about his beginnings, the South Australian game development ecosystem, the community, and Dan shares some game development stories from his heyday. | |||
24 Aug 2020 | Tinker and Spell - Golden Age Studios | 00:55:32 | |
Anthony Robinson from Golden Age Studios joins us in this podcast. Anthony is the Creative Director at Golden Age Studios which is working on it's first game Tinker and Spell - a 2D animated adventure role playing game that draws inspiration from Kingdom Hearts, Pokemon, and Jak and Daxter. We talk with Anthony about his vision for Tinker and Spell, his workflow as an artist, and his journey into game development. | |||
06 Jul 2022 | How to Compose Music for Games with Simon (Grand Prize Big Fuzz) | 01:08:20 | |
We chat with Simon Hanna aka Grand Prize Big Fuzz, award winning Music Artist & Composer for Video Games such as RITE and Immutable's Gods Unchained about: 🎼 Simon's process of creativity and composing music for games 👾 Working on the soundtrack for retro-inspired video game RITE 🎹 Composing for Immutable's trading card game, Gods Unchained 🎸 Finding and working with unique instruments and artists from all around the world 🥵 A 15-second rapid fire quiz testing Simon's ability to come up with soundtracks to strange game concepts on the spot 🤔 Key advice for aspiring game composers Simon Hanna - Linkedin | Bandcamp Follow us on Twitter @LiveBooleans | |||
03 Oct 2022 | GCAP Recap I 2022 | 00:32:03 | |
Live from Melbourne... it's GCAP Recap. In this limited series we Recap our day by day at GCAP. In our first GCAP Recap for 2022 we're talking about: Talks 🎨 Show Don't Tell - The intricacies of metaphors in visual media 💰 Max Art - Winning $250k in 30 days a prototype retrospective 🧑🏻💻 BeginPlay: The Dos, Don’ts and Key Concepts in Switching to Unreal Engine Booths 🌐 AWS for Games 🎮 Playside Studios 🗝 Mighty Games (Keyword Studios) LIVE BOOLEANS LINKS Hosts: @amferrabetta | @kcanatselis Follow us on Twitter @LiveBooleans Email us at livebooleanspodcast@gmail.com ⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen! | |||
07 Sep 2020 | Tabletop Prototyping - TNE Productions | 00:48:40 | |
Darcy and Tom from TNE Productions joins us to discuss their upcoming table top game, Terragon. Terragon is a 2-6 player sci-fi strategy board game involving unit and resource management drawing inspiration from table top games and video games such as Age of Empires and Starcraft. We talk with Tom and Darcy about their workflow, prototyping, play testing, and an upcoming creative collaborative space they're planning to launch called ACOLAB. | |||
12 Oct 2021 | Hacknet and Wrestledunk Sports with Matt Trobbiani | 01:03:37 | |
In this episode of Live Booleans we chat with the Adelaide indie game developer behind the indie classic, Hacknet and recently released game Wrestledunk Sports, Matt Trobbiani. Together we discuss Matt's transition to game development and success with Hacknet; game testing and the Hacknet community; the challenges of games certification; Wrestledunk Sports and so so much more! | |||
11 May 2023 | Indie Biz Basics: Game Marketing & Community Building - Ep.2 | 01:31:19 | |
Join us in this second episode of The Business of Indie Game Development series: 🎯 The importance of marketing your indie game and how it's a mindset, not just a task 📈 We discuss the marketing funnel and its importance in understanding your audience's journey 💡 Explore how to build a strong marketing mindset, and why promoting your game early is vital 👥 Learn the benefits of community building, and how it can help hype your game, improve it through feedback, and establish a sense of legitimacy 🔎 Understand how to identify your game's target audience and why it's crucial for your game's success 📚 Discuss strategies for reaching out to influencers and streamers to boost your game's visibility Join us as we demystify the world of indie game marketing, providing actionable insights to help you succeed in the business of game development. Hosts: Alex Ferrabetta @amferrabetta Susie Emery @susannahkemery John Oestmann @john_oestmann Kosta Canatselis @kostacana Join us on the Adelaide Game Developer Discord: https://bit.ly/AGDdiscord Listen in, and let's level up our indie game marketing together 🚀🎮 | |||
08 Sep 2022 | Whats the best way to tell story in games? | Cafe Booleans 08-09-22 | 01:00:36 | |
Join us at the diner this week as we chat about: 🎟 SAFC sponsored GCAP all-access tickets – apply now! 😍 Whats your most memorable and favourite storytelling in games? 🧐 What are the different 'types' of storytelling in games? 🤔 Is there a 'best way' of storytelling? 🎮 Some games to check out with amazing storytelling 🎬 How is storytelling in games different to movies and TV shows? 💪 What are the strengths and weaknesses of games as a storytelling medium? Adelaide Game Developer Discord: https://bit.ly/AGDdiscord Support articles: - SAFC sponsored GCAP all-access tickets – apply now! - The Evolution Of Storytelling In Video Games - Storytelling in Games - What Works and What Doesn't? - Video Game Storytelling Isn't Bad, It's Just Different - 10 Games with the Best Environmental Storytelling Adelaide Game Developer Discord: https://bit.ly/AGDdiscord | |||
09 Jun 2022 | Happy two years of Live Booleans! | 00:06:49 | |
John takes us through a journey of two years of laughs, interviews, jokes, and most importantly, friends and family of this game development podcast. We would like to thank you all so much for joining us in the studio and the cafe week after week. Your continued support has meant the world to us and we hope we can continue to bring the good times into your mornings, afternoons, evenings and nights. Onward to the next two years of Live Booleans! We have some exciting things planned, and as always, some amazing people to talk to across this industry. ♥ John Oestmann - @john_oestmann Susie Emmery - @susannahkemery Kosta Canatselis - @kostacana Alex Ferrabetta - @amferrabetta Join the conversation over on Live Booleans Twitter | |||
28 Sep 2020 | Games for Literacy with Kathy Smart | 01:02:44 | |
Kathy from Joy Everafter Stories is developing adventure video games aimed at middle grade students, and Frog's Princess is the first production her team is working on. Kathy joins us this week to talk about her journey from being a writer for 30 years into becoming a game developer, her role within the Adelaide community, recording voice for games, testing her video games, her upcoming GCAP talk, and more! | |||
02 Nov 2021 | Facebook changes to 'Meta' what does that mean for game developers? (Café Booleans 2-11-21) | 01:28:56 | |
Join us at the diner, as we chat about video games being more popular than Free-to-air TV in Australia, Facebooks name change to 'Meta' and how it impacts game developers, Fortnite China shutting down in November, and a Quiet Place getting a video game adaptation. Susannah Emery - @susannahkemery | |||
23 Jun 2022 | 9 Ways to Prevent Burnout as a Game Developer | 01:14:02 | |
Join us as we do a deep dive into: 🎮 Avoiding burnout and managing time as game developers 🥵 Define what burnout is and how it can affect us 🤔 Give ways to assess burnout in our lives ❗ Provide 9 steps to prevent burnout in our lives 🧰 Share our and listeners personal experiences, tools, and techniques that help us day to day Avoiding Burnout & Managing our Time - it's an issue all of us face, in such a creative field like game development. We're ALWAYS not only highly creative but also highly productive – like creativity machines, so we're bound to burn out. - 9 Ways To Prevent Burnout - LifeHack - Game Dev Burnout: How to Spot It, How to Cope Adelaide Game Developer Discord: https://bit.ly/AGDdiscord | |||
07 Dec 2021 | Hyper Casual Games with Mini Mammoth Games | 00:57:38 | |
We chat with local developer David McCann from Mini Mammoth Games, about hyper casual games, game development processes, monetisation, work for hire arrangements, finding investment for a game development studio, building an advisory board, running internships, and more. Mini Mammoth Games is an independent video game studio based in Adelaide, Australia co-founded by AIE alumni. Mini Mammoth Games - Twitter Follow us on Twitter @LiveBooleans | |||
28 Dec 2022 | From The Sims to The Oregon Trail: Hannah Crosby's Artistic Journey | 00:55:12 | |
In this last episode for 2022 we chat with Hannah Crosby, multi-disciplinary Artist currently a Senior 3D Artist at Gameloft Brisbane, about: ❇️ How 'The Sims' kicked off Hannah's journey as a professional artist 🎬 Working in games and film for 16 years 🧊 Designing in 3D while being limited by technology of a given time 🤔 Process and working with technical artists at Gameloft 😍 Designing environments that capture certain feelings 🏞️ Bringing The Oregon Trail environments to life 🔍 GCAP panel discussing metaphors in visual media 👩🎨 Advice for aspiring artists GUEST LINKS: Hannah Crosby: Website | LinkedIn Hosts: @amferrabetta | @kcanatselis Follow us on Twitter @LiveBooleans Email us at livebooleanspodcast@gmail.com ⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen! | |||
04 Oct 2022 | GCAP Recap II 2022 | 00:37:53 | |
Live from Melbourne... it's GCAP Recap II. In this limited series we Recap our day by day at GCAP. In our second GCAP Recap for 2022 we're talking about our takeaways from: Talks 🤖 Keynote: Voltrons Will Save Us--Flexible Collaboration Structures in the Information Age 🤘PROG ROCK ODYSSEY: Designing the Artful Escape (Johnny Galvatron) 🗣 A series of quiet conversations (Alexander Swords) 📚 Data-driven narrative and narrative analytics (Emma Losin, Rebekah Little) 🎨 State of the (technical) Art - A Tech Artists Panel (Teja Godson, Chris Murphy, Dan Elliot, Hannah Grace) 🏃♂️UI Animation: The Art of making Buttons Move (Emmanuel Jr Vasquez) ✅ UE5 to 10: Easy techniques to make your scene look Unreal (Chris Murphy) 🙏 Building a Better Industry - Australia’s First Union for Game Workers (Tim Colwill, Jill McCabe) 👩💻 Don't quit your day job: How to survive making games on the side (Brendan Keogh) 💃 Throwing Shade: How to Yassify Your Game (Teja Godson) 👾 1001 ways to draw an object: An isometric pixel art tutorial (Angus Doolan) 🧶 Logos for Games (Ben Harmon) LIVE BOOLEANS LINKS Hosts: @amferrabetta | @kcanatselis Follow us on Twitter @LiveBooleans Email us at livebooleanspodcast@gmail.com ⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen! | |||
20 Jul 2022 | Can You Teach Creativity? With Shane Bevin | 01:28:38 | |
We chat with Alex's old game art lecturer from Flinders University, co-founder of Monkeystack and all around digital creative Shane Bevin about: 👀 A story about when Alex was Shane's student 🎨 Can you teach someone to be creative? How to exercise your creativity & what to do when the creativity "well" runs dry 📅 How to stay consistent as an artist 🔥 Coping with burnout and "bouncing back" 🙈 The origins of South Australian Studio Monkeystack 🎓 What does it mean to be an educator? What are the responsibilities? 📚 Ideation and the importance of narrative in design 🏫 The strengths of mentoring and teaching creative work within a University structure 🎮 Flinders University's new Bachelor of Creative Arts Game Production 👉 How to pivot into creative work 💻 The importance of sharing your work with others GUEST LINKS: Shane Bevin: Instagram | LinkedIn | Twitter | Tardigrades & Tentacles LIVE BOOLEANS LINKS Hosts: @amferrabetta | @kcanatselis Follow us on Twitter @LiveBooleans Email us at livebooleanspodcast@gmail.com ⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen! |